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array = Array.prototype;\n\nexport var slice = array.slice;\nexport var map = array.map;\n","export default function(a, b) {\n return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;\n}\n","import ascending from \"./ascending\";\nimport bisector from \"./bisector\";\n\nvar ascendingBisect = bisector(ascending);\nexport var bisectRight = ascendingBisect.right;\nexport var bisectLeft = ascendingBisect.left;\nexport default bisectRight;\n","import ascending from \"./ascending\";\n\nexport default function(compare) {\n if (compare.length === 1) compare = ascendingComparator(compare);\n return {\n left: function(a, x, lo, hi) {\n if (lo == null) lo = 0;\n if (hi == null) hi = a.length;\n while (lo < hi) {\n var mid = lo + hi >>> 1;\n if (compare(a[mid], x) < 0) lo = mid + 1;\n else hi = mid;\n }\n return lo;\n },\n right: function(a, x, lo, hi) {\n if (lo == null) lo = 0;\n if (hi == null) hi = a.length;\n while (lo < hi) {\n var mid = lo + hi >>> 1;\n if (compare(a[mid], x) > 0) hi = mid;\n else lo = mid + 1;\n }\n return lo;\n }\n };\n}\n\nfunction ascendingComparator(f) {\n return function(d, x) {\n return ascending(f(d), x);\n };\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","import {pair} from \"./pairs\";\n\nexport default function(values0, values1, reduce) {\n var n0 = values0.length,\n n1 = values1.length,\n values = new Array(n0 * n1),\n i0,\n i1,\n i,\n value0;\n\n if (reduce == null) reduce = pair;\n\n for (i0 = i = 0; i0 < n0; ++i0) {\n for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) {\n values[i] = reduce(value0, values1[i1]);\n }\n }\n\n return values;\n}\n","export default function(a, b) {\n return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;\n}\n","import variance from \"./variance\";\n\nexport default function(array, f) {\n var v = variance(array, f);\n return v ? Math.sqrt(v) : v;\n}\n","export default function(values, valueof) {\n var n = values.length,\n i = -1,\n value,\n min,\n max;\n\n if (valueof == null) {\n while (++i < n) { // Find the first comparable value.\n if ((value = values[i]) != null && value >= value) {\n min = max = value;\n while (++i < n) { // Compare the remaining values.\n if ((value = values[i]) != null) {\n if (min > value) min = value;\n if (max < value) max = value;\n }\n }\n }\n }\n }\n\n else {\n while (++i < n) { // Find the first comparable value.\n if ((value = valueof(values[i], i, values)) != null && value >= value) {\n min = max = value;\n while (++i < n) { // Compare the remaining values.\n if ((value = valueof(values[i], i, values)) != null) {\n if (min > value) min = value;\n if (max < value) max = value;\n }\n }\n }\n }\n }\n\n return [min, max];\n}\n","import {slice} from \"./array\";\nimport bisect from \"./bisect\";\nimport constant from \"./constant\";\nimport extent from \"./extent\";\nimport identity from \"./identity\";\nimport range from \"./range\";\nimport {tickStep} from \"./ticks\";\nimport sturges from \"./threshold/sturges\";\n\nexport default function() {\n var value = identity,\n domain = extent,\n threshold = sturges;\n\n function histogram(data) {\n var i,\n n = data.length,\n x,\n values = new Array(n);\n\n for (i = 0; i < n; ++i) {\n values[i] = value(data[i], i, data);\n }\n\n var xz = domain(values),\n x0 = xz[0],\n x1 = xz[1],\n tz = threshold(values, x0, x1);\n\n // Convert number of thresholds into uniform thresholds.\n if (!Array.isArray(tz)) {\n tz = tickStep(x0, x1, tz);\n tz = range(Math.ceil(x0 / tz) * tz, x1, tz); // exclusive\n }\n\n // Remove any thresholds outside the domain.\n var m = tz.length;\n while (tz[0] <= x0) tz.shift(), --m;\n while (tz[m - 1] > x1) tz.pop(), --m;\n\n var bins = new Array(m + 1),\n bin;\n\n // Initialize bins.\n for (i = 0; i <= m; ++i) {\n bin = bins[i] = [];\n bin.x0 = i > 0 ? tz[i - 1] : x0;\n bin.x1 = i < m ? tz[i] : x1;\n }\n\n // Assign data to bins by value, ignoring any outside the domain.\n for (i = 0; i < n; ++i) {\n x = values[i];\n if (x0 <= x && x <= x1) {\n bins[bisect(tz, x, 0, m)].push(data[i]);\n }\n }\n\n return bins;\n }\n\n histogram.value = function(_) {\n return arguments.length ? (value = typeof _ === \"function\" ? _ : constant(_), histogram) : value;\n };\n\n histogram.domain = function(_) {\n return arguments.length ? (domain = typeof _ === \"function\" ? _ : constant([_[0], _[1]]), histogram) : domain;\n };\n\n histogram.thresholds = function(_) {\n return arguments.length ? (threshold = typeof _ === \"function\" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold;\n };\n\n return histogram;\n}\n","export default function(x) {\n return x;\n}\n","export {default as bisect, bisectRight, bisectLeft} from \"./bisect\";\nexport {default as ascending} from \"./ascending\";\nexport {default as bisector} from \"./bisector\";\nexport {default as cross} from \"./cross\";\nexport {default as descending} from \"./descending\";\nexport {default as deviation} from \"./deviation\";\nexport {default as extent} from \"./extent\";\nexport {default as histogram} from \"./histogram\";\nexport {default as thresholdFreedmanDiaconis} from \"./threshold/freedmanDiaconis\";\nexport {default as thresholdScott} from \"./threshold/scott\";\nexport {default as thresholdSturges} from \"./threshold/sturges\";\nexport {default as max} from \"./max\";\nexport {default as mean} from \"./mean\";\nexport {default as median} from \"./median\";\nexport {default as merge} from \"./merge\";\nexport {default as min} from \"./min\";\nexport {default as pairs} from \"./pairs\";\nexport {default as permute} from \"./permute\";\nexport {default as quantile} from \"./quantile\";\nexport {default as range} from \"./range\";\nexport {default as scan} from \"./scan\";\nexport {default as shuffle} from \"./shuffle\";\nexport {default as sum} from \"./sum\";\nexport {default as ticks, tickIncrement, tickStep} from \"./ticks\";\nexport {default as transpose} from \"./transpose\";\nexport {default as variance} from \"./variance\";\nexport {default as zip} from \"./zip\";\n","export default function(values, valueof) {\n var n = values.length,\n i = -1,\n value,\n max;\n\n if (valueof == null) {\n while (++i < n) { // Find the first comparable value.\n if ((value = values[i]) != null && value >= value) {\n max = value;\n while (++i < n) { // Compare the remaining values.\n if ((value = values[i]) != null && value > max) {\n max = value;\n }\n }\n }\n }\n }\n\n else {\n while (++i < n) { // Find the first comparable value.\n if ((value = valueof(values[i], i, values)) != null && value >= value) {\n max = value;\n while (++i < n) { // Compare the remaining values.\n if ((value = valueof(values[i], i, values)) != null && value > max) {\n max = value;\n }\n }\n }\n }\n }\n\n return max;\n}\n","import number from \"./number\";\n\nexport default function(values, valueof) {\n var n = values.length,\n m = n,\n i = -1,\n value,\n sum = 0;\n\n if (valueof == null) {\n while (++i < n) {\n if (!isNaN(value = number(values[i]))) sum += value;\n else --m;\n }\n }\n\n else {\n while (++i < n) {\n if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value;\n else --m;\n }\n }\n\n if (m) return sum / m;\n}\n","import ascending from \"./ascending\";\nimport number from \"./number\";\nimport quantile from \"./quantile\";\n\nexport default function(values, valueof) {\n var n = values.length,\n i = -1,\n value,\n numbers = [];\n\n if (valueof == null) {\n while (++i < n) {\n if (!isNaN(value = number(values[i]))) {\n numbers.push(value);\n }\n }\n }\n\n else {\n while (++i < n) {\n if (!isNaN(value = number(valueof(values[i], i, values)))) {\n numbers.push(value);\n }\n }\n }\n\n return quantile(numbers.sort(ascending), 0.5);\n}\n","export default function(arrays) {\n var n = arrays.length,\n m,\n i = -1,\n j = 0,\n merged,\n array;\n\n while (++i < n) j += arrays[i].length;\n merged = new Array(j);\n\n while (--n >= 0) {\n array = arrays[n];\n m = array.length;\n while (--m >= 0) {\n merged[--j] = array[m];\n }\n }\n\n return merged;\n}\n","export default function(values, valueof) {\n var n = values.length,\n i = -1,\n value,\n min;\n\n if (valueof == null) {\n while (++i < n) { // Find the first comparable value.\n if ((value = values[i]) != null && value >= value) {\n min = value;\n while (++i < n) { // Compare the remaining values.\n if ((value = values[i]) != null && min > value) {\n min = value;\n }\n }\n }\n }\n }\n\n else {\n while (++i < n) { // Find the first comparable value.\n if ((value = valueof(values[i], i, values)) != null && value >= value) {\n min = value;\n while (++i < n) { // Compare the remaining values.\n if ((value = valueof(values[i], i, values)) != null && min > value) {\n min = value;\n }\n }\n }\n }\n }\n\n return min;\n}\n","export default function(x) {\n return x === null ? NaN : +x;\n}\n","export default function(array, f) {\n if (f == null) f = pair;\n var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n);\n while (i < n) pairs[i] = f(p, p = array[++i]);\n return pairs;\n}\n\nexport function pair(a, b) {\n return [a, b];\n}\n","export default function(array, indexes) {\n var i = indexes.length, permutes = new Array(i);\n while (i--) permutes[i] = array[indexes[i]];\n return permutes;\n}\n","import number from \"./number\";\n\nexport default function(values, p, valueof) {\n if (valueof == null) valueof = number;\n if (!(n = values.length)) return;\n if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values);\n if (p >= 1) return +valueof(values[n - 1], n - 1, values);\n var n,\n i = (n - 1) * p,\n i0 = Math.floor(i),\n value0 = +valueof(values[i0], i0, values),\n value1 = +valueof(values[i0 + 1], i0 + 1, values);\n return value0 + (value1 - value0) * (i - i0);\n}\n","export default function(start, stop, step) {\n start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;\n\n var i = -1,\n n = Math.max(0, Math.ceil((stop - start) / step)) | 0,\n range = new Array(n);\n\n while (++i < n) {\n range[i] = start + i * step;\n }\n\n return range;\n}\n","import ascending from \"./ascending\";\n\nexport default function(values, compare) {\n if (!(n = values.length)) return;\n var n,\n i = 0,\n j = 0,\n xi,\n xj = values[j];\n\n if (compare == null) compare = ascending;\n\n while (++i < n) {\n if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) {\n xj = xi, j = i;\n }\n }\n\n if (compare(xj, xj) === 0) return j;\n}\n","export default function(array, i0, i1) {\n var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0),\n t,\n i;\n\n while (m) {\n i = Math.random() * m-- | 0;\n t = array[m + i0];\n array[m + i0] = array[i + i0];\n array[i + i0] = t;\n }\n\n return array;\n}\n","export default function(values, valueof) {\n var n = values.length,\n i = -1,\n value,\n sum = 0;\n\n if (valueof == null) {\n while (++i < n) {\n if (value = +values[i]) sum += value; // Note: zero and null are equivalent.\n }\n }\n\n else {\n while (++i < n) {\n if (value = +valueof(values[i], i, values)) sum += value;\n }\n }\n\n return sum;\n}\n","import {map} from \"../array\";\nimport ascending from \"../ascending\";\nimport number from \"../number\";\nimport quantile from \"../quantile\";\n\nexport default function(values, min, max) {\n values = map.call(values, number).sort(ascending);\n return Math.ceil((max - min) / (2 * (quantile(values, 0.75) - quantile(values, 0.25)) * Math.pow(values.length, -1 / 3)));\n}\n","import deviation from \"../deviation\";\n\nexport default function(values, min, max) {\n return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3)));\n}\n","export default function(values) {\n return Math.ceil(Math.log(values.length) / Math.LN2) + 1;\n}\n","var e10 = Math.sqrt(50),\n e5 = Math.sqrt(10),\n e2 = Math.sqrt(2);\n\nexport default function(start, stop, count) {\n var reverse,\n i = -1,\n n,\n ticks,\n step;\n\n stop = +stop, start = +start, count = +count;\n if (start === stop && count > 0) return [start];\n if (reverse = stop < start) n = start, start = stop, stop = n;\n if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];\n\n if (step > 0) {\n start = Math.ceil(start / step);\n stop = Math.floor(stop / step);\n ticks = new Array(n = Math.ceil(stop - start + 1));\n while (++i < n) ticks[i] = (start + i) * step;\n } else {\n start = Math.floor(start * step);\n stop = Math.ceil(stop * step);\n ticks = new Array(n = Math.ceil(start - stop + 1));\n while (++i < n) ticks[i] = (start - i) / step;\n }\n\n if (reverse) ticks.reverse();\n\n return ticks;\n}\n\nexport function tickIncrement(start, stop, count) {\n var step = (stop - start) / Math.max(0, count),\n power = Math.floor(Math.log(step) / Math.LN10),\n error = step / Math.pow(10, power);\n return power >= 0\n ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)\n : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);\n}\n\nexport function tickStep(start, stop, count) {\n var step0 = Math.abs(stop - start) / Math.max(0, count),\n step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),\n error = step0 / step1;\n if (error >= e10) step1 *= 10;\n else if (error >= e5) step1 *= 5;\n else if (error >= e2) step1 *= 2;\n return stop < start ? -step1 : step1;\n}\n","import min from \"./min\";\n\nexport default function(matrix) {\n if (!(n = matrix.length)) return [];\n for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) {\n for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) {\n row[j] = matrix[j][i];\n }\n }\n return transpose;\n}\n\nfunction length(d) {\n return d.length;\n}\n","import number from \"./number\";\n\nexport default function(values, valueof) {\n var n = values.length,\n m = 0,\n i = -1,\n mean = 0,\n value,\n delta,\n sum = 0;\n\n if (valueof == null) {\n while (++i < n) {\n if (!isNaN(value = number(values[i]))) {\n delta = value - mean;\n mean += delta / ++m;\n sum += delta * (value - mean);\n }\n }\n }\n\n else {\n while (++i < n) {\n if (!isNaN(value = number(valueof(values[i], i, values)))) {\n delta = value - mean;\n mean += delta / ++m;\n sum += delta * (value - mean);\n }\n }\n }\n\n if (m > 1) return sum / (m - 1);\n}\n","import transpose from \"./transpose\";\n\nexport default function() {\n return transpose(arguments);\n}\n","export var slice = Array.prototype.slice;\n","import {slice} from \"./array\";\nimport identity from \"./identity\";\n\nvar top = 1,\n right = 2,\n bottom = 3,\n left = 4,\n epsilon = 1e-6;\n\nfunction translateX(x) {\n return \"translate(\" + (x + 0.5) + \",0)\";\n}\n\nfunction translateY(y) {\n return \"translate(0,\" + (y + 0.5) + \")\";\n}\n\nfunction number(scale) {\n return function(d) {\n return +scale(d);\n };\n}\n\nfunction center(scale) {\n var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset.\n if (scale.round()) offset = Math.round(offset);\n return function(d) {\n return +scale(d) + offset;\n };\n}\n\nfunction entering() {\n return !this.__axis;\n}\n\nfunction axis(orient, scale) {\n var tickArguments = [],\n tickValues = null,\n tickFormat = null,\n tickSizeInner = 6,\n tickSizeOuter = 6,\n tickPadding = 3,\n k = orient === top || orient === left ? -1 : 1,\n x = orient === left || orient === right ? \"x\" : \"y\",\n transform = orient === top || orient === bottom ? translateX : translateY;\n\n function axis(context) {\n var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,\n format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity) : tickFormat,\n spacing = Math.max(tickSizeInner, 0) + tickPadding,\n range = scale.range(),\n range0 = +range[0] + 0.5,\n range1 = +range[range.length - 1] + 0.5,\n position = (scale.bandwidth ? center : number)(scale.copy()),\n selection = context.selection ? context.selection() : context,\n path = selection.selectAll(\".domain\").data([null]),\n tick = selection.selectAll(\".tick\").data(values, scale).order(),\n tickExit = tick.exit(),\n tickEnter = tick.enter().append(\"g\").attr(\"class\", \"tick\"),\n line = tick.select(\"line\"),\n text = tick.select(\"text\");\n\n path = path.merge(path.enter().insert(\"path\", \".tick\")\n .attr(\"class\", \"domain\")\n .attr(\"stroke\", \"currentColor\"));\n\n tick = tick.merge(tickEnter);\n\n line = line.merge(tickEnter.append(\"line\")\n .attr(\"stroke\", \"currentColor\")\n .attr(x + \"2\", k * tickSizeInner));\n\n text = text.merge(tickEnter.append(\"text\")\n .attr(\"fill\", \"currentColor\")\n .attr(x, k * spacing)\n .attr(\"dy\", orient === top ? \"0em\" : orient === bottom ? \"0.71em\" : \"0.32em\"));\n\n if (context !== selection) {\n path = path.transition(context);\n tick = tick.transition(context);\n line = line.transition(context);\n text = text.transition(context);\n\n tickExit = tickExit.transition(context)\n .attr(\"opacity\", epsilon)\n .attr(\"transform\", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute(\"transform\"); });\n\n tickEnter\n .attr(\"opacity\", epsilon)\n .attr(\"transform\", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); });\n }\n\n tickExit.remove();\n\n path\n .attr(\"d\", orient === left || orient == right\n ? (tickSizeOuter ? \"M\" + k * tickSizeOuter + \",\" + range0 + \"H0.5V\" + range1 + \"H\" + k * tickSizeOuter : \"M0.5,\" + range0 + \"V\" + range1)\n : (tickSizeOuter ? \"M\" + range0 + \",\" + k * tickSizeOuter + \"V0.5H\" + range1 + \"V\" + k * tickSizeOuter : \"M\" + range0 + \",0.5H\" + range1));\n\n tick\n .attr(\"opacity\", 1)\n .attr(\"transform\", function(d) { return transform(position(d)); });\n\n line\n .attr(x + \"2\", k * tickSizeInner);\n\n text\n .attr(x, k * spacing)\n .text(format);\n\n selection.filter(entering)\n .attr(\"fill\", \"none\")\n .attr(\"font-size\", 10)\n .attr(\"font-family\", \"sans-serif\")\n .attr(\"text-anchor\", orient === right ? \"start\" : orient === left ? \"end\" : \"middle\");\n\n selection\n .each(function() { this.__axis = position; });\n }\n\n axis.scale = function(_) {\n return arguments.length ? (scale = _, axis) : scale;\n };\n\n axis.ticks = function() {\n return tickArguments = slice.call(arguments), axis;\n };\n\n axis.tickArguments = function(_) {\n return arguments.length ? (tickArguments = _ == null ? [] : slice.call(_), axis) : tickArguments.slice();\n };\n\n axis.tickValues = function(_) {\n return arguments.length ? (tickValues = _ == null ? null : slice.call(_), axis) : tickValues && tickValues.slice();\n };\n\n axis.tickFormat = function(_) {\n return arguments.length ? (tickFormat = _, axis) : tickFormat;\n };\n\n axis.tickSize = function(_) {\n return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner;\n };\n\n axis.tickSizeInner = function(_) {\n return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner;\n };\n\n axis.tickSizeOuter = function(_) {\n return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter;\n };\n\n axis.tickPadding = function(_) {\n return arguments.length ? (tickPadding = +_, axis) : tickPadding;\n };\n\n return axis;\n}\n\nexport function axisTop(scale) {\n return axis(top, scale);\n}\n\nexport function axisRight(scale) {\n return axis(right, scale);\n}\n\nexport function axisBottom(scale) {\n return axis(bottom, scale);\n}\n\nexport function axisLeft(scale) {\n return axis(left, scale);\n}\n","export default function(x) {\n return x;\n}\n","export {\n axisTop,\n axisRight,\n axisBottom,\n axisLeft\n} from \"./axis\";\n","import {dispatch} from \"d3-dispatch\";\nimport {dragDisable, dragEnable} from \"d3-drag\";\nimport {interpolate} from \"d3-interpolate\";\nimport {customEvent, event, touch, mouse, select} from \"d3-selection\";\nimport {interrupt} from \"d3-transition\";\nimport constant from \"./constant.js\";\nimport BrushEvent from \"./event.js\";\nimport noevent, {nopropagation} from \"./noevent.js\";\n\nvar MODE_DRAG = {name: \"drag\"},\n MODE_SPACE = {name: \"space\"},\n MODE_HANDLE = {name: \"handle\"},\n MODE_CENTER = {name: \"center\"};\n\nfunction number1(e) {\n return [+e[0], +e[1]];\n}\n\nfunction number2(e) {\n return [number1(e[0]), number1(e[1])];\n}\n\nfunction toucher(identifier) {\n return function(target) {\n return touch(target, event.touches, identifier);\n };\n}\n\nvar X = {\n name: \"x\",\n handles: [\"w\", \"e\"].map(type),\n input: function(x, e) { return x == null ? null : [[+x[0], e[0][1]], [+x[1], e[1][1]]]; },\n output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }\n};\n\nvar Y = {\n name: \"y\",\n handles: [\"n\", \"s\"].map(type),\n input: function(y, e) { return y == null ? null : [[e[0][0], +y[0]], [e[1][0], +y[1]]]; },\n output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }\n};\n\nvar XY = {\n name: \"xy\",\n handles: [\"n\", \"w\", \"e\", \"s\", \"nw\", \"ne\", \"sw\", \"se\"].map(type),\n input: function(xy) { return xy == null ? null : number2(xy); },\n output: function(xy) { return xy; }\n};\n\nvar cursors = {\n overlay: \"crosshair\",\n selection: \"move\",\n n: \"ns-resize\",\n e: \"ew-resize\",\n s: \"ns-resize\",\n w: \"ew-resize\",\n nw: \"nwse-resize\",\n ne: \"nesw-resize\",\n se: \"nwse-resize\",\n sw: \"nesw-resize\"\n};\n\nvar flipX = {\n e: \"w\",\n w: \"e\",\n nw: \"ne\",\n ne: \"nw\",\n se: \"sw\",\n sw: \"se\"\n};\n\nvar flipY = {\n n: \"s\",\n s: \"n\",\n nw: \"sw\",\n ne: \"se\",\n se: \"ne\",\n sw: \"nw\"\n};\n\nvar signsX = {\n overlay: +1,\n selection: +1,\n n: null,\n e: +1,\n s: null,\n w: -1,\n nw: -1,\n ne: +1,\n se: +1,\n sw: -1\n};\n\nvar signsY = {\n overlay: +1,\n selection: +1,\n n: -1,\n e: null,\n s: +1,\n w: null,\n nw: -1,\n ne: -1,\n se: +1,\n sw: +1\n};\n\nfunction type(t) {\n return {type: t};\n}\n\n// Ignore right-click, since that should open the context menu.\nfunction defaultFilter() {\n return !event.ctrlKey && !event.button;\n}\n\nfunction defaultExtent() {\n var svg = this.ownerSVGElement || this;\n if (svg.hasAttribute(\"viewBox\")) {\n svg = svg.viewBox.baseVal;\n return [[svg.x, svg.y], [svg.x + svg.width, svg.y + svg.height]];\n }\n return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];\n}\n\nfunction defaultTouchable() {\n return navigator.maxTouchPoints || (\"ontouchstart\" in this);\n}\n\n// Like d3.local, but with the name “__brush” rather than auto-generated.\nfunction local(node) {\n while (!node.__brush) if (!(node = node.parentNode)) return;\n return node.__brush;\n}\n\nfunction empty(extent) {\n return extent[0][0] === extent[1][0]\n || extent[0][1] === extent[1][1];\n}\n\nexport function brushSelection(node) {\n var state = node.__brush;\n return state ? state.dim.output(state.selection) : null;\n}\n\nexport function brushX() {\n return brush(X);\n}\n\nexport function brushY() {\n return brush(Y);\n}\n\nexport default function() {\n return brush(XY);\n}\n\nfunction brush(dim) {\n var extent = defaultExtent,\n filter = defaultFilter,\n touchable = defaultTouchable,\n keys = true,\n listeners = dispatch(\"start\", \"brush\", \"end\"),\n handleSize = 6,\n touchending;\n\n function brush(group) {\n var overlay = group\n .property(\"__brush\", initialize)\n .selectAll(\".overlay\")\n .data([type(\"overlay\")]);\n\n overlay.enter().append(\"rect\")\n .attr(\"class\", \"overlay\")\n .attr(\"pointer-events\", \"all\")\n .attr(\"cursor\", cursors.overlay)\n .merge(overlay)\n .each(function() {\n var extent = local(this).extent;\n select(this)\n .attr(\"x\", extent[0][0])\n .attr(\"y\", extent[0][1])\n .attr(\"width\", extent[1][0] - extent[0][0])\n .attr(\"height\", extent[1][1] - extent[0][1]);\n });\n\n group.selectAll(\".selection\")\n .data([type(\"selection\")])\n .enter().append(\"rect\")\n .attr(\"class\", \"selection\")\n .attr(\"cursor\", cursors.selection)\n .attr(\"fill\", \"#777\")\n .attr(\"fill-opacity\", 0.3)\n .attr(\"stroke\", \"#fff\")\n .attr(\"shape-rendering\", \"crispEdges\");\n\n var handle = group.selectAll(\".handle\")\n .data(dim.handles, function(d) { return d.type; });\n\n handle.exit().remove();\n\n handle.enter().append(\"rect\")\n .attr(\"class\", function(d) { return \"handle handle--\" + d.type; })\n .attr(\"cursor\", function(d) { return cursors[d.type]; });\n\n group\n .each(redraw)\n .attr(\"fill\", \"none\")\n .attr(\"pointer-events\", \"all\")\n .on(\"mousedown.brush\", started)\n .filter(touchable)\n .on(\"touchstart.brush\", started)\n .on(\"touchmove.brush\", touchmoved)\n .on(\"touchend.brush touchcancel.brush\", touchended)\n .style(\"touch-action\", \"none\")\n .style(\"-webkit-tap-highlight-color\", \"rgba(0,0,0,0)\");\n }\n\n brush.move = function(group, selection) {\n if (group.selection) {\n group\n .on(\"start.brush\", function() { emitter(this, arguments).beforestart().start(); })\n .on(\"interrupt.brush end.brush\", function() { emitter(this, arguments).end(); })\n .tween(\"brush\", function() {\n var that = this,\n state = that.__brush,\n emit = emitter(that, arguments),\n selection0 = state.selection,\n selection1 = dim.input(typeof selection === \"function\" ? selection.apply(this, arguments) : selection, state.extent),\n i = interpolate(selection0, selection1);\n\n function tween(t) {\n state.selection = t === 1 && selection1 === null ? null : i(t);\n redraw.call(that);\n emit.brush();\n }\n\n return selection0 !== null && selection1 !== null ? tween : tween(1);\n });\n } else {\n group\n .each(function() {\n var that = this,\n args = arguments,\n state = that.__brush,\n selection1 = dim.input(typeof selection === \"function\" ? selection.apply(that, args) : selection, state.extent),\n emit = emitter(that, args).beforestart();\n\n interrupt(that);\n state.selection = selection1 === null ? null : selection1;\n redraw.call(that);\n emit.start().brush().end();\n });\n }\n };\n\n brush.clear = function(group) {\n brush.move(group, null);\n };\n\n function redraw() {\n var group = select(this),\n selection = local(this).selection;\n\n if (selection) {\n group.selectAll(\".selection\")\n .style(\"display\", null)\n .attr(\"x\", selection[0][0])\n .attr(\"y\", selection[0][1])\n .attr(\"width\", selection[1][0] - selection[0][0])\n .attr(\"height\", selection[1][1] - selection[0][1]);\n\n group.selectAll(\".handle\")\n .style(\"display\", null)\n .attr(\"x\", function(d) { return d.type[d.type.length - 1] === \"e\" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; })\n .attr(\"y\", function(d) { return d.type[0] === \"s\" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; })\n .attr(\"width\", function(d) { return d.type === \"n\" || d.type === \"s\" ? selection[1][0] - selection[0][0] + handleSize : handleSize; })\n .attr(\"height\", function(d) { return d.type === \"e\" || d.type === \"w\" ? selection[1][1] - selection[0][1] + handleSize : handleSize; });\n }\n\n else {\n group.selectAll(\".selection,.handle\")\n .style(\"display\", \"none\")\n .attr(\"x\", null)\n .attr(\"y\", null)\n .attr(\"width\", null)\n .attr(\"height\", null);\n }\n }\n\n function emitter(that, args, clean) {\n var emit = that.__brush.emitter;\n return emit && (!clean || !emit.clean) ? emit : new Emitter(that, args, clean);\n }\n\n function Emitter(that, args, clean) {\n this.that = that;\n this.args = args;\n this.state = that.__brush;\n this.active = 0;\n this.clean = clean;\n }\n\n Emitter.prototype = {\n beforestart: function() {\n if (++this.active === 1) this.state.emitter = this, this.starting = true;\n return this;\n },\n start: function() {\n if (this.starting) this.starting = false, this.emit(\"start\");\n else this.emit(\"brush\");\n return this;\n },\n brush: function() {\n this.emit(\"brush\");\n return this;\n },\n end: function() {\n if (--this.active === 0) delete this.state.emitter, this.emit(\"end\");\n return this;\n },\n emit: function(type) {\n customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]);\n }\n };\n\n function started() {\n if (touchending && !event.touches) return;\n if (!filter.apply(this, arguments)) return;\n\n var that = this,\n type = event.target.__data__.type,\n mode = (keys && event.metaKey ? type = \"overlay\" : type) === \"selection\" ? MODE_DRAG : (keys && event.altKey ? MODE_CENTER : MODE_HANDLE),\n signX = dim === Y ? null : signsX[type],\n signY = dim === X ? null : signsY[type],\n state = local(that),\n extent = state.extent,\n selection = state.selection,\n W = extent[0][0], w0, w1,\n N = extent[0][1], n0, n1,\n E = extent[1][0], e0, e1,\n S = extent[1][1], s0, s1,\n dx = 0,\n dy = 0,\n moving,\n shifting = signX && signY && keys && event.shiftKey,\n lockX,\n lockY,\n pointer = event.touches ? toucher(event.changedTouches[0].identifier) : mouse,\n point0 = pointer(that),\n point = point0,\n emit = emitter(that, arguments, true).beforestart();\n\n if (type === \"overlay\") {\n if (selection) moving = true;\n state.selection = selection = [\n [w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]],\n [e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0]\n ];\n } else {\n w0 = selection[0][0];\n n0 = selection[0][1];\n e0 = selection[1][0];\n s0 = selection[1][1];\n }\n\n w1 = w0;\n n1 = n0;\n e1 = e0;\n s1 = s0;\n\n var group = select(that)\n .attr(\"pointer-events\", \"none\");\n\n var overlay = group.selectAll(\".overlay\")\n .attr(\"cursor\", cursors[type]);\n\n if (event.touches) {\n emit.moved = moved;\n emit.ended = ended;\n } else {\n var view = select(event.view)\n .on(\"mousemove.brush\", moved, true)\n .on(\"mouseup.brush\", ended, true);\n if (keys) view\n .on(\"keydown.brush\", keydowned, true)\n .on(\"keyup.brush\", keyupped, true)\n\n dragDisable(event.view);\n }\n\n nopropagation();\n interrupt(that);\n redraw.call(that);\n emit.start();\n\n function moved() {\n var point1 = pointer(that);\n if (shifting && !lockX && !lockY) {\n if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true;\n else lockX = true;\n }\n point = point1;\n moving = true;\n noevent();\n move();\n }\n\n function move() {\n var t;\n\n dx = point[0] - point0[0];\n dy = point[1] - point0[1];\n\n switch (mode) {\n case MODE_SPACE:\n case MODE_DRAG: {\n if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx;\n if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy;\n break;\n }\n case MODE_HANDLE: {\n if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0;\n else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx;\n if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0;\n else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy;\n break;\n }\n case MODE_CENTER: {\n if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX));\n if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY));\n break;\n }\n }\n\n if (e1 < w1) {\n signX *= -1;\n t = w0, w0 = e0, e0 = t;\n t = w1, w1 = e1, e1 = t;\n if (type in flipX) overlay.attr(\"cursor\", cursors[type = flipX[type]]);\n }\n\n if (s1 < n1) {\n signY *= -1;\n t = n0, n0 = s0, s0 = t;\n t = n1, n1 = s1, s1 = t;\n if (type in flipY) overlay.attr(\"cursor\", cursors[type = flipY[type]]);\n }\n\n if (state.selection) selection = state.selection; // May be set by brush.move!\n if (lockX) w1 = selection[0][0], e1 = selection[1][0];\n if (lockY) n1 = selection[0][1], s1 = selection[1][1];\n\n if (selection[0][0] !== w1\n || selection[0][1] !== n1\n || selection[1][0] !== e1\n || selection[1][1] !== s1) {\n state.selection = [[w1, n1], [e1, s1]];\n redraw.call(that);\n emit.brush();\n }\n }\n\n function ended() {\n nopropagation();\n if (event.touches) {\n if (event.touches.length) return;\n if (touchending) clearTimeout(touchending);\n touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!\n } else {\n dragEnable(event.view, moving);\n view.on(\"keydown.brush keyup.brush mousemove.brush mouseup.brush\", null);\n }\n group.attr(\"pointer-events\", \"all\");\n overlay.attr(\"cursor\", cursors.overlay);\n if (state.selection) selection = state.selection; // May be set by brush.move (on start)!\n if (empty(selection)) state.selection = null, redraw.call(that);\n emit.end();\n }\n\n function keydowned() {\n switch (event.keyCode) {\n case 16: { // SHIFT\n shifting = signX && signY;\n break;\n }\n case 18: { // ALT\n if (mode === MODE_HANDLE) {\n if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;\n if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;\n mode = MODE_CENTER;\n move();\n }\n break;\n }\n case 32: { // SPACE; takes priority over ALT\n if (mode === MODE_HANDLE || mode === MODE_CENTER) {\n if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx;\n if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy;\n mode = MODE_SPACE;\n overlay.attr(\"cursor\", cursors.selection);\n move();\n }\n break;\n }\n default: return;\n }\n noevent();\n }\n\n function keyupped() {\n switch (event.keyCode) {\n case 16: { // SHIFT\n if (shifting) {\n lockX = lockY = shifting = false;\n move();\n }\n break;\n }\n case 18: { // ALT\n if (mode === MODE_CENTER) {\n if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;\n if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;\n mode = MODE_HANDLE;\n move();\n }\n break;\n }\n case 32: { // SPACE\n if (mode === MODE_SPACE) {\n if (event.altKey) {\n if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;\n if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;\n mode = MODE_CENTER;\n } else {\n if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;\n if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;\n mode = MODE_HANDLE;\n }\n overlay.attr(\"cursor\", cursors[type]);\n move();\n }\n break;\n }\n default: return;\n }\n noevent();\n }\n }\n\n function touchmoved() {\n emitter(this, arguments).moved();\n }\n\n function touchended() {\n emitter(this, arguments).ended();\n }\n\n function initialize() {\n var state = this.__brush || {selection: null};\n state.extent = number2(extent.apply(this, arguments));\n state.dim = dim;\n return state;\n }\n\n brush.extent = function(_) {\n return arguments.length ? (extent = typeof _ === \"function\" ? _ : constant(number2(_)), brush) : extent;\n };\n\n brush.filter = function(_) {\n return arguments.length ? (filter = typeof _ === \"function\" ? _ : constant(!!_), brush) : filter;\n };\n\n brush.touchable = function(_) {\n return arguments.length ? (touchable = typeof _ === \"function\" ? _ : constant(!!_), brush) : touchable;\n };\n\n brush.handleSize = function(_) {\n return arguments.length ? (handleSize = +_, brush) : handleSize;\n };\n\n brush.keyModifiers = function(_) {\n return arguments.length ? (keys = !!_, brush) : keys;\n };\n\n brush.on = function() {\n var value = listeners.on.apply(listeners, arguments);\n return value === listeners ? brush : value;\n };\n\n return brush;\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","export default function(target, type, selection) {\n this.target = target;\n this.type = type;\n this.selection = selection;\n}\n","export {\n default as brush,\n brushX,\n brushY,\n brushSelection\n} from \"./brush.js\";\n","import {event} from \"d3-selection\";\n\nexport function nopropagation() {\n event.stopImmediatePropagation();\n}\n\nexport default function() {\n event.preventDefault();\n event.stopImmediatePropagation();\n}\n","export var slice = Array.prototype.slice;\n","import {range} from \"d3-array\";\nimport {max, tau} from \"./math\";\n\nfunction compareValue(compare) {\n return function(a, b) {\n return compare(\n a.source.value + a.target.value,\n b.source.value + b.target.value\n );\n };\n}\n\nexport default function() {\n var padAngle = 0,\n sortGroups = null,\n sortSubgroups = null,\n sortChords = null;\n\n function chord(matrix) {\n var n = matrix.length,\n groupSums = [],\n groupIndex = range(n),\n subgroupIndex = [],\n chords = [],\n groups = chords.groups = new Array(n),\n subgroups = new Array(n * n),\n k,\n x,\n x0,\n dx,\n i,\n j;\n\n // Compute the sum.\n k = 0, i = -1; while (++i < n) {\n x = 0, j = -1; while (++j < n) {\n x += matrix[i][j];\n }\n groupSums.push(x);\n subgroupIndex.push(range(n));\n k += x;\n }\n\n // Sort groups…\n if (sortGroups) groupIndex.sort(function(a, b) {\n return sortGroups(groupSums[a], groupSums[b]);\n });\n\n // Sort subgroups…\n if (sortSubgroups) subgroupIndex.forEach(function(d, i) {\n d.sort(function(a, b) {\n return sortSubgroups(matrix[i][a], matrix[i][b]);\n });\n });\n\n // Convert the sum to scaling factor for [0, 2pi].\n // TODO Allow start and end angle to be specified?\n // TODO Allow padding to be specified as percentage?\n k = max(0, tau - padAngle * n) / k;\n dx = k ? padAngle : tau / n;\n\n // Compute the start and end angle for each group and subgroup.\n // Note: Opera has a bug reordering object literal properties!\n x = 0, i = -1; while (++i < n) {\n x0 = x, j = -1; while (++j < n) {\n var di = groupIndex[i],\n dj = subgroupIndex[di][j],\n v = matrix[di][dj],\n a0 = x,\n a1 = x += v * k;\n subgroups[dj * n + di] = {\n index: di,\n subindex: dj,\n startAngle: a0,\n endAngle: a1,\n value: v\n };\n }\n groups[di] = {\n index: di,\n startAngle: x0,\n endAngle: x,\n value: groupSums[di]\n };\n x += dx;\n }\n\n // Generate chords for each (non-empty) subgroup-subgroup link.\n i = -1; while (++i < n) {\n j = i - 1; while (++j < n) {\n var source = subgroups[j * n + i],\n target = subgroups[i * n + j];\n if (source.value || target.value) {\n chords.push(source.value < target.value\n ? {source: target, target: source}\n : {source: source, target: target});\n }\n }\n }\n\n return sortChords ? chords.sort(sortChords) : chords;\n }\n\n chord.padAngle = function(_) {\n return arguments.length ? (padAngle = max(0, _), chord) : padAngle;\n };\n\n chord.sortGroups = function(_) {\n return arguments.length ? (sortGroups = _, chord) : sortGroups;\n };\n\n chord.sortSubgroups = function(_) {\n return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups;\n };\n\n chord.sortChords = function(_) {\n return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._;\n };\n\n return chord;\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","export {default as chord} from \"./chord\";\nexport {default as ribbon} from \"./ribbon\";\n","export var cos = Math.cos;\nexport var sin = Math.sin;\nexport var pi = Math.PI;\nexport var halfPi = pi / 2;\nexport var tau = pi * 2;\nexport var max = Math.max;\n","import {slice} from \"./array\";\nimport constant from \"./constant\";\nimport {cos, halfPi, sin} from \"./math\";\nimport {path} from \"d3-path\";\n\nfunction defaultSource(d) {\n return d.source;\n}\n\nfunction defaultTarget(d) {\n return d.target;\n}\n\nfunction defaultRadius(d) {\n return d.radius;\n}\n\nfunction defaultStartAngle(d) {\n return d.startAngle;\n}\n\nfunction defaultEndAngle(d) {\n return d.endAngle;\n}\n\nexport default function() {\n var source = defaultSource,\n target = defaultTarget,\n radius = defaultRadius,\n startAngle = defaultStartAngle,\n endAngle = defaultEndAngle,\n context = null;\n\n function ribbon() {\n var buffer,\n argv = slice.call(arguments),\n s = source.apply(this, argv),\n t = target.apply(this, argv),\n sr = +radius.apply(this, (argv[0] = s, argv)),\n sa0 = startAngle.apply(this, argv) - halfPi,\n sa1 = endAngle.apply(this, argv) - halfPi,\n sx0 = sr * cos(sa0),\n sy0 = sr * sin(sa0),\n tr = +radius.apply(this, (argv[0] = t, argv)),\n ta0 = startAngle.apply(this, argv) - halfPi,\n ta1 = endAngle.apply(this, argv) - halfPi;\n\n if (!context) context = buffer = path();\n\n context.moveTo(sx0, sy0);\n context.arc(0, 0, sr, sa0, sa1);\n if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr?\n context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0));\n context.arc(0, 0, tr, ta0, ta1);\n }\n context.quadraticCurveTo(0, 0, sx0, sy0);\n context.closePath();\n\n if (buffer) return context = null, buffer + \"\" || null;\n }\n\n ribbon.radius = function(_) {\n return arguments.length ? (radius = typeof _ === \"function\" ? _ : constant(+_), ribbon) : radius;\n };\n\n ribbon.startAngle = function(_) {\n return arguments.length ? (startAngle = typeof _ === \"function\" ? _ : constant(+_), ribbon) : startAngle;\n };\n\n ribbon.endAngle = function(_) {\n return arguments.length ? (endAngle = typeof _ === \"function\" ? _ : constant(+_), ribbon) : endAngle;\n };\n\n ribbon.source = function(_) {\n return arguments.length ? (source = _, ribbon) : source;\n };\n\n ribbon.target = function(_) {\n return arguments.length ? (target = _, ribbon) : target;\n };\n\n ribbon.context = function(_) {\n return arguments.length ? ((context = _ == null ? null : _), ribbon) : context;\n };\n\n return ribbon;\n}\n","export default function(map) {\n var entries = [];\n for (var key in map) entries.push({key: key, value: map[key]});\n return entries;\n}\n","export {default as nest} from \"./nest\";\nexport {default as set} from \"./set\";\nexport {default as map} from \"./map\";\nexport {default as keys} from \"./keys\";\nexport {default as values} from \"./values\";\nexport {default as entries} from \"./entries\";\n","export default function(map) {\n var keys = [];\n for (var key in map) keys.push(key);\n return keys;\n}\n","export var prefix = \"$\";\n\nfunction Map() {}\n\nMap.prototype = map.prototype = {\n constructor: Map,\n has: function(key) {\n return (prefix + key) in this;\n },\n get: function(key) {\n return this[prefix + key];\n },\n set: function(key, value) {\n this[prefix + key] = value;\n return this;\n },\n remove: function(key) {\n var property = prefix + key;\n return property in this && delete this[property];\n },\n clear: function() {\n for (var property in this) if (property[0] === prefix) delete this[property];\n },\n keys: function() {\n var keys = [];\n for (var property in this) if (property[0] === prefix) keys.push(property.slice(1));\n return keys;\n },\n values: function() {\n var values = [];\n for (var property in this) if (property[0] === prefix) values.push(this[property]);\n return values;\n },\n entries: function() {\n var entries = [];\n for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]});\n return entries;\n },\n size: function() {\n var size = 0;\n for (var property in this) if (property[0] === prefix) ++size;\n return size;\n },\n empty: function() {\n for (var property in this) if (property[0] === prefix) return false;\n return true;\n },\n each: function(f) {\n for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this);\n }\n};\n\nfunction map(object, f) {\n var map = new Map;\n\n // Copy constructor.\n if (object instanceof Map) object.each(function(value, key) { map.set(key, value); });\n\n // Index array by numeric index or specified key function.\n else if (Array.isArray(object)) {\n var i = -1,\n n = object.length,\n o;\n\n if (f == null) while (++i < n) map.set(i, object[i]);\n else while (++i < n) map.set(f(o = object[i], i, object), o);\n }\n\n // Convert object to map.\n else if (object) for (var key in object) map.set(key, object[key]);\n\n return map;\n}\n\nexport default map;\n","import map from \"./map\";\n\nexport default function() {\n var keys = [],\n sortKeys = [],\n sortValues,\n rollup,\n nest;\n\n function apply(array, depth, createResult, setResult) {\n if (depth >= keys.length) {\n if (sortValues != null) array.sort(sortValues);\n return rollup != null ? rollup(array) : array;\n }\n\n var i = -1,\n n = array.length,\n key = keys[depth++],\n keyValue,\n value,\n valuesByKey = map(),\n values,\n result = createResult();\n\n while (++i < n) {\n if (values = valuesByKey.get(keyValue = key(value = array[i]) + \"\")) {\n values.push(value);\n } else {\n valuesByKey.set(keyValue, [value]);\n }\n }\n\n valuesByKey.each(function(values, key) {\n setResult(result, key, apply(values, depth, createResult, setResult));\n });\n\n return result;\n }\n\n function entries(map, depth) {\n if (++depth > keys.length) return map;\n var array, sortKey = sortKeys[depth - 1];\n if (rollup != null && depth >= keys.length) array = map.entries();\n else array = [], map.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); });\n return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array;\n }\n\n return nest = {\n object: function(array) { return apply(array, 0, createObject, setObject); },\n map: function(array) { return apply(array, 0, createMap, setMap); },\n entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); },\n key: function(d) { keys.push(d); return nest; },\n sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; },\n sortValues: function(order) { sortValues = order; return nest; },\n rollup: function(f) { rollup = f; return nest; }\n };\n}\n\nfunction createObject() {\n return {};\n}\n\nfunction setObject(object, key, value) {\n object[key] = value;\n}\n\nfunction createMap() {\n return map();\n}\n\nfunction setMap(map, key, value) {\n map.set(key, value);\n}\n","import {default as map, prefix} from \"./map\";\n\nfunction Set() {}\n\nvar proto = map.prototype;\n\nSet.prototype = set.prototype = {\n constructor: Set,\n has: proto.has,\n add: function(value) {\n value += \"\";\n this[prefix + value] = value;\n return this;\n },\n remove: proto.remove,\n clear: proto.clear,\n values: proto.keys,\n size: proto.size,\n empty: proto.empty,\n each: proto.each\n};\n\nfunction set(object, f) {\n var set = new Set;\n\n // Copy constructor.\n if (object instanceof Set) object.each(function(value) { set.add(value); });\n\n // Otherwise, assume it’s an array.\n else if (object) {\n var i = -1, n = object.length;\n if (f == null) while (++i < n) set.add(object[i]);\n else while (++i < n) set.add(f(object[i], i, object));\n }\n\n return set;\n}\n\nexport default set;\n","export default function(map) {\n var values = [];\n for (var key in map) values.push(map[key]);\n return values;\n}\n","import define, {extend} from \"./define.js\";\n\nexport function Color() {}\n\nexport var darker = 0.7;\nexport var brighter = 1 / darker;\n\nvar reI = \"\\\\s*([+-]?\\\\d+)\\\\s*\",\n reN = \"\\\\s*([+-]?\\\\d*\\\\.?\\\\d+(?:[eE][+-]?\\\\d+)?)\\\\s*\",\n reP = \"\\\\s*([+-]?\\\\d*\\\\.?\\\\d+(?:[eE][+-]?\\\\d+)?)%\\\\s*\",\n reHex = /^#([0-9a-f]{3,8})$/,\n reRgbInteger = new RegExp(\"^rgb\\\\(\" + [reI, reI, reI] + \"\\\\)$\"),\n reRgbPercent = new RegExp(\"^rgb\\\\(\" + [reP, reP, reP] + \"\\\\)$\"),\n reRgbaInteger = new RegExp(\"^rgba\\\\(\" + [reI, reI, reI, reN] + \"\\\\)$\"),\n reRgbaPercent = new RegExp(\"^rgba\\\\(\" + [reP, reP, reP, reN] + \"\\\\)$\"),\n reHslPercent = new RegExp(\"^hsl\\\\(\" + [reN, reP, reP] + \"\\\\)$\"),\n reHslaPercent = new RegExp(\"^hsla\\\\(\" + [reN, reP, reP, reN] + \"\\\\)$\");\n\nvar named = {\n aliceblue: 0xf0f8ff,\n antiquewhite: 0xfaebd7,\n aqua: 0x00ffff,\n aquamarine: 0x7fffd4,\n azure: 0xf0ffff,\n beige: 0xf5f5dc,\n bisque: 0xffe4c4,\n black: 0x000000,\n blanchedalmond: 0xffebcd,\n blue: 0x0000ff,\n blueviolet: 0x8a2be2,\n brown: 0xa52a2a,\n burlywood: 0xdeb887,\n cadetblue: 0x5f9ea0,\n chartreuse: 0x7fff00,\n chocolate: 0xd2691e,\n coral: 0xff7f50,\n cornflowerblue: 0x6495ed,\n cornsilk: 0xfff8dc,\n crimson: 0xdc143c,\n cyan: 0x00ffff,\n darkblue: 0x00008b,\n darkcyan: 0x008b8b,\n darkgoldenrod: 0xb8860b,\n darkgray: 0xa9a9a9,\n darkgreen: 0x006400,\n darkgrey: 0xa9a9a9,\n darkkhaki: 0xbdb76b,\n darkmagenta: 0x8b008b,\n darkolivegreen: 0x556b2f,\n darkorange: 0xff8c00,\n darkorchid: 0x9932cc,\n darkred: 0x8b0000,\n darksalmon: 0xe9967a,\n darkseagreen: 0x8fbc8f,\n darkslateblue: 0x483d8b,\n darkslategray: 0x2f4f4f,\n darkslategrey: 0x2f4f4f,\n darkturquoise: 0x00ced1,\n darkviolet: 0x9400d3,\n deeppink: 0xff1493,\n deepskyblue: 0x00bfff,\n dimgray: 0x696969,\n dimgrey: 0x696969,\n dodgerblue: 0x1e90ff,\n firebrick: 0xb22222,\n floralwhite: 0xfffaf0,\n forestgreen: 0x228b22,\n fuchsia: 0xff00ff,\n gainsboro: 0xdcdcdc,\n ghostwhite: 0xf8f8ff,\n gold: 0xffd700,\n goldenrod: 0xdaa520,\n gray: 0x808080,\n green: 0x008000,\n greenyellow: 0xadff2f,\n grey: 0x808080,\n honeydew: 0xf0fff0,\n hotpink: 0xff69b4,\n indianred: 0xcd5c5c,\n indigo: 0x4b0082,\n ivory: 0xfffff0,\n khaki: 0xf0e68c,\n lavender: 0xe6e6fa,\n lavenderblush: 0xfff0f5,\n lawngreen: 0x7cfc00,\n lemonchiffon: 0xfffacd,\n lightblue: 0xadd8e6,\n lightcoral: 0xf08080,\n lightcyan: 0xe0ffff,\n lightgoldenrodyellow: 0xfafad2,\n lightgray: 0xd3d3d3,\n lightgreen: 0x90ee90,\n lightgrey: 0xd3d3d3,\n lightpink: 0xffb6c1,\n lightsalmon: 0xffa07a,\n lightseagreen: 0x20b2aa,\n lightskyblue: 0x87cefa,\n lightslategray: 0x778899,\n lightslategrey: 0x778899,\n lightsteelblue: 0xb0c4de,\n lightyellow: 0xffffe0,\n lime: 0x00ff00,\n limegreen: 0x32cd32,\n linen: 0xfaf0e6,\n magenta: 0xff00ff,\n maroon: 0x800000,\n mediumaquamarine: 0x66cdaa,\n mediumblue: 0x0000cd,\n mediumorchid: 0xba55d3,\n mediumpurple: 0x9370db,\n mediumseagreen: 0x3cb371,\n mediumslateblue: 0x7b68ee,\n mediumspringgreen: 0x00fa9a,\n mediumturquoise: 0x48d1cc,\n mediumvioletred: 0xc71585,\n midnightblue: 0x191970,\n mintcream: 0xf5fffa,\n mistyrose: 0xffe4e1,\n moccasin: 0xffe4b5,\n navajowhite: 0xffdead,\n navy: 0x000080,\n oldlace: 0xfdf5e6,\n olive: 0x808000,\n olivedrab: 0x6b8e23,\n orange: 0xffa500,\n orangered: 0xff4500,\n orchid: 0xda70d6,\n palegoldenrod: 0xeee8aa,\n palegreen: 0x98fb98,\n paleturquoise: 0xafeeee,\n palevioletred: 0xdb7093,\n papayawhip: 0xffefd5,\n peachpuff: 0xffdab9,\n peru: 0xcd853f,\n pink: 0xffc0cb,\n plum: 0xdda0dd,\n powderblue: 0xb0e0e6,\n purple: 0x800080,\n rebeccapurple: 0x663399,\n red: 0xff0000,\n rosybrown: 0xbc8f8f,\n royalblue: 0x4169e1,\n saddlebrown: 0x8b4513,\n salmon: 0xfa8072,\n sandybrown: 0xf4a460,\n seagreen: 0x2e8b57,\n seashell: 0xfff5ee,\n sienna: 0xa0522d,\n silver: 0xc0c0c0,\n skyblue: 0x87ceeb,\n slateblue: 0x6a5acd,\n slategray: 0x708090,\n slategrey: 0x708090,\n snow: 0xfffafa,\n springgreen: 0x00ff7f,\n steelblue: 0x4682b4,\n tan: 0xd2b48c,\n teal: 0x008080,\n thistle: 0xd8bfd8,\n tomato: 0xff6347,\n turquoise: 0x40e0d0,\n violet: 0xee82ee,\n wheat: 0xf5deb3,\n white: 0xffffff,\n whitesmoke: 0xf5f5f5,\n yellow: 0xffff00,\n yellowgreen: 0x9acd32\n};\n\ndefine(Color, color, {\n copy: function(channels) {\n return Object.assign(new this.constructor, this, channels);\n },\n displayable: function() {\n return this.rgb().displayable();\n },\n hex: color_formatHex, // Deprecated! Use color.formatHex.\n formatHex: color_formatHex,\n formatHsl: color_formatHsl,\n formatRgb: color_formatRgb,\n toString: color_formatRgb\n});\n\nfunction color_formatHex() {\n return this.rgb().formatHex();\n}\n\nfunction color_formatHsl() {\n return hslConvert(this).formatHsl();\n}\n\nfunction color_formatRgb() {\n return this.rgb().formatRgb();\n}\n\nexport default function color(format) {\n var m, l;\n format = (format + \"\").trim().toLowerCase();\n return (m = reHex.exec(format)) ? (l = m[1].length, m = parseInt(m[1], 16), l === 6 ? rgbn(m) // #ff0000\n : l === 3 ? new Rgb((m >> 8 & 0xf) | (m >> 4 & 0xf0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1) // #f00\n : l === 8 ? rgba(m >> 24 & 0xff, m >> 16 & 0xff, m >> 8 & 0xff, (m & 0xff) / 0xff) // #ff000000\n : l === 4 ? rgba((m >> 12 & 0xf) | (m >> 8 & 0xf0), (m >> 8 & 0xf) | (m >> 4 & 0xf0), (m >> 4 & 0xf) | (m & 0xf0), (((m & 0xf) << 4) | (m & 0xf)) / 0xff) // #f000\n : null) // invalid hex\n : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0)\n : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%)\n : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1)\n : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1)\n : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%)\n : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1)\n : named.hasOwnProperty(format) ? rgbn(named[format]) // eslint-disable-line no-prototype-builtins\n : format === \"transparent\" ? new Rgb(NaN, NaN, NaN, 0)\n : null;\n}\n\nfunction rgbn(n) {\n return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);\n}\n\nfunction rgba(r, g, b, a) {\n if (a <= 0) r = g = b = NaN;\n return new Rgb(r, g, b, a);\n}\n\nexport function rgbConvert(o) {\n if (!(o instanceof Color)) o = color(o);\n if (!o) return new Rgb;\n o = o.rgb();\n return new Rgb(o.r, o.g, o.b, o.opacity);\n}\n\nexport function rgb(r, g, b, opacity) {\n return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);\n}\n\nexport function Rgb(r, g, b, opacity) {\n this.r = +r;\n this.g = +g;\n this.b = +b;\n this.opacity = +opacity;\n}\n\ndefine(Rgb, rgb, extend(Color, {\n brighter: function(k) {\n k = k == null ? brighter : Math.pow(brighter, k);\n return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);\n },\n darker: function(k) {\n k = k == null ? darker : Math.pow(darker, k);\n return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);\n },\n rgb: function() {\n return this;\n },\n displayable: function() {\n return (-0.5 <= this.r && this.r < 255.5)\n && (-0.5 <= this.g && this.g < 255.5)\n && (-0.5 <= this.b && this.b < 255.5)\n && (0 <= this.opacity && this.opacity <= 1);\n },\n hex: rgb_formatHex, // Deprecated! Use color.formatHex.\n formatHex: rgb_formatHex,\n formatRgb: rgb_formatRgb,\n toString: rgb_formatRgb\n}));\n\nfunction rgb_formatHex() {\n return \"#\" + hex(this.r) + hex(this.g) + hex(this.b);\n}\n\nfunction rgb_formatRgb() {\n var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a));\n return (a === 1 ? \"rgb(\" : \"rgba(\")\n + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + \", \"\n + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + \", \"\n + Math.max(0, Math.min(255, Math.round(this.b) || 0))\n + (a === 1 ? \")\" : \", \" + a + \")\");\n}\n\nfunction hex(value) {\n value = Math.max(0, Math.min(255, Math.round(value) || 0));\n return (value < 16 ? \"0\" : \"\") + value.toString(16);\n}\n\nfunction hsla(h, s, l, a) {\n if (a <= 0) h = s = l = NaN;\n else if (l <= 0 || l >= 1) h = s = NaN;\n else if (s <= 0) h = NaN;\n return new Hsl(h, s, l, a);\n}\n\nexport function hslConvert(o) {\n if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity);\n if (!(o instanceof Color)) o = color(o);\n if (!o) return new Hsl;\n if (o instanceof Hsl) return o;\n o = o.rgb();\n var r = o.r / 255,\n g = o.g / 255,\n b = o.b / 255,\n min = Math.min(r, g, b),\n max = Math.max(r, g, b),\n h = NaN,\n s = max - min,\n l = (max + min) / 2;\n if (s) {\n if (r === max) h = (g - b) / s + (g < b) * 6;\n else if (g === max) h = (b - r) / s + 2;\n else h = (r - g) / s + 4;\n s /= l < 0.5 ? max + min : 2 - max - min;\n h *= 60;\n } else {\n s = l > 0 && l < 1 ? 0 : h;\n }\n return new Hsl(h, s, l, o.opacity);\n}\n\nexport function hsl(h, s, l, opacity) {\n return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);\n}\n\nfunction Hsl(h, s, l, opacity) {\n this.h = +h;\n this.s = +s;\n this.l = +l;\n this.opacity = +opacity;\n}\n\ndefine(Hsl, hsl, extend(Color, {\n brighter: function(k) {\n k = k == null ? brighter : Math.pow(brighter, k);\n return new Hsl(this.h, this.s, this.l * k, this.opacity);\n },\n darker: function(k) {\n k = k == null ? darker : Math.pow(darker, k);\n return new Hsl(this.h, this.s, this.l * k, this.opacity);\n },\n rgb: function() {\n var h = this.h % 360 + (this.h < 0) * 360,\n s = isNaN(h) || isNaN(this.s) ? 0 : this.s,\n l = this.l,\n m2 = l + (l < 0.5 ? l : 1 - l) * s,\n m1 = 2 * l - m2;\n return new Rgb(\n hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2),\n hsl2rgb(h, m1, m2),\n hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2),\n this.opacity\n );\n },\n displayable: function() {\n return (0 <= this.s && this.s <= 1 || isNaN(this.s))\n && (0 <= this.l && this.l <= 1)\n && (0 <= this.opacity && this.opacity <= 1);\n },\n formatHsl: function() {\n var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a));\n return (a === 1 ? \"hsl(\" : \"hsla(\")\n + (this.h || 0) + \", \"\n + (this.s || 0) * 100 + \"%, \"\n + (this.l || 0) * 100 + \"%\"\n + (a === 1 ? \")\" : \", \" + a + \")\");\n }\n}));\n\n/* From FvD 13.37, CSS Color Module Level 3 */\nfunction hsl2rgb(h, m1, m2) {\n return (h < 60 ? m1 + (m2 - m1) * h / 60\n : h < 180 ? m2\n : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60\n : m1) * 255;\n}\n","import define, {extend} from \"./define.js\";\nimport {Color, rgbConvert, Rgb, darker, brighter} from \"./color.js\";\nimport {deg2rad, rad2deg} from \"./math.js\";\n\nvar A = -0.14861,\n B = +1.78277,\n C = -0.29227,\n D = -0.90649,\n E = +1.97294,\n ED = E * D,\n EB = E * B,\n BC_DA = B * C - D * A;\n\nfunction cubehelixConvert(o) {\n if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity);\n if (!(o instanceof Rgb)) o = rgbConvert(o);\n var r = o.r / 255,\n g = o.g / 255,\n b = o.b / 255,\n l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB),\n bl = b - l,\n k = (E * (g - l) - C * bl) / D,\n s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1\n h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN;\n return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity);\n}\n\nexport default function cubehelix(h, s, l, opacity) {\n return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity);\n}\n\nexport function Cubehelix(h, s, l, opacity) {\n this.h = +h;\n this.s = +s;\n this.l = +l;\n this.opacity = +opacity;\n}\n\ndefine(Cubehelix, cubehelix, extend(Color, {\n brighter: function(k) {\n k = k == null ? brighter : Math.pow(brighter, k);\n return new Cubehelix(this.h, this.s, this.l * k, this.opacity);\n },\n darker: function(k) {\n k = k == null ? darker : Math.pow(darker, k);\n return new Cubehelix(this.h, this.s, this.l * k, this.opacity);\n },\n rgb: function() {\n var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad,\n l = +this.l,\n a = isNaN(this.s) ? 0 : this.s * l * (1 - l),\n cosh = Math.cos(h),\n sinh = Math.sin(h);\n return new Rgb(\n 255 * (l + a * (A * cosh + B * sinh)),\n 255 * (l + a * (C * cosh + D * sinh)),\n 255 * (l + a * (E * cosh)),\n this.opacity\n );\n }\n}));\n","export default function(constructor, factory, prototype) {\n constructor.prototype = factory.prototype = prototype;\n prototype.constructor = constructor;\n}\n\nexport function extend(parent, definition) {\n var prototype = Object.create(parent.prototype);\n for (var key in definition) prototype[key] = definition[key];\n return prototype;\n}\n","export {default as color, rgb, hsl} from \"./color.js\";\nexport {default as lab, hcl, lch, gray} from \"./lab.js\";\nexport {default as cubehelix} from \"./cubehelix.js\";\n","import define, {extend} from \"./define.js\";\nimport {Color, rgbConvert, Rgb} from \"./color.js\";\nimport {deg2rad, rad2deg} from \"./math.js\";\n\n// https://observablehq.com/@mbostock/lab-and-rgb\nvar K = 18,\n Xn = 0.96422,\n Yn = 1,\n Zn = 0.82521,\n t0 = 4 / 29,\n t1 = 6 / 29,\n t2 = 3 * t1 * t1,\n t3 = t1 * t1 * t1;\n\nfunction labConvert(o) {\n if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity);\n if (o instanceof Hcl) return hcl2lab(o);\n if (!(o instanceof Rgb)) o = rgbConvert(o);\n var r = rgb2lrgb(o.r),\n g = rgb2lrgb(o.g),\n b = rgb2lrgb(o.b),\n y = xyz2lab((0.2225045 * r + 0.7168786 * g + 0.0606169 * b) / Yn), x, z;\n if (r === g && g === b) x = z = y; else {\n x = xyz2lab((0.4360747 * r + 0.3850649 * g + 0.1430804 * b) / Xn);\n z = xyz2lab((0.0139322 * r + 0.0971045 * g + 0.7141733 * b) / Zn);\n }\n return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);\n}\n\nexport function gray(l, opacity) {\n return new Lab(l, 0, 0, opacity == null ? 1 : opacity);\n}\n\nexport default function lab(l, a, b, opacity) {\n return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);\n}\n\nexport function Lab(l, a, b, opacity) {\n this.l = +l;\n this.a = +a;\n this.b = +b;\n this.opacity = +opacity;\n}\n\ndefine(Lab, lab, extend(Color, {\n brighter: function(k) {\n return new Lab(this.l + K * (k == null ? 1 : k), this.a, this.b, this.opacity);\n },\n darker: function(k) {\n return new Lab(this.l - K * (k == null ? 1 : k), this.a, this.b, this.opacity);\n },\n rgb: function() {\n var y = (this.l + 16) / 116,\n x = isNaN(this.a) ? y : y + this.a / 500,\n z = isNaN(this.b) ? y : y - this.b / 200;\n x = Xn * lab2xyz(x);\n y = Yn * lab2xyz(y);\n z = Zn * lab2xyz(z);\n return new Rgb(\n lrgb2rgb( 3.1338561 * x - 1.6168667 * y - 0.4906146 * z),\n lrgb2rgb(-0.9787684 * x + 1.9161415 * y + 0.0334540 * z),\n lrgb2rgb( 0.0719453 * x - 0.2289914 * y + 1.4052427 * z),\n this.opacity\n );\n }\n}));\n\nfunction xyz2lab(t) {\n return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;\n}\n\nfunction lab2xyz(t) {\n return t > t1 ? t * t * t : t2 * (t - t0);\n}\n\nfunction lrgb2rgb(x) {\n return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);\n}\n\nfunction rgb2lrgb(x) {\n return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);\n}\n\nfunction hclConvert(o) {\n if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity);\n if (!(o instanceof Lab)) o = labConvert(o);\n if (o.a === 0 && o.b === 0) return new Hcl(NaN, 0 < o.l && o.l < 100 ? 0 : NaN, o.l, o.opacity);\n var h = Math.atan2(o.b, o.a) * rad2deg;\n return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);\n}\n\nexport function lch(l, c, h, opacity) {\n return arguments.length === 1 ? hclConvert(l) : new Hcl(h, c, l, opacity == null ? 1 : opacity);\n}\n\nexport function hcl(h, c, l, opacity) {\n return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);\n}\n\nexport function Hcl(h, c, l, opacity) {\n this.h = +h;\n this.c = +c;\n this.l = +l;\n this.opacity = +opacity;\n}\n\nfunction hcl2lab(o) {\n if (isNaN(o.h)) return new Lab(o.l, 0, 0, o.opacity);\n var h = o.h * deg2rad;\n return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity);\n}\n\ndefine(Hcl, hcl, extend(Color, {\n brighter: function(k) {\n return new Hcl(this.h, this.c, this.l + K * (k == null ? 1 : k), this.opacity);\n },\n darker: function(k) {\n return new Hcl(this.h, this.c, this.l - K * (k == null ? 1 : k), this.opacity);\n },\n rgb: function() {\n return hcl2lab(this).rgb();\n }\n}));\n","export var deg2rad = Math.PI / 180;\nexport var rad2deg = 180 / Math.PI;\n","export default function(ring) {\n var i = 0, n = ring.length, area = ring[n - 1][1] * ring[0][0] - ring[n - 1][0] * ring[0][1];\n while (++i < n) area += ring[i - 1][1] * ring[i][0] - ring[i - 1][0] * ring[i][1];\n return area;\n}\n","var array = Array.prototype;\n\nexport var slice = array.slice;\n","export default function(a, b) {\n return a - b;\n}\n","// TODO Optimize edge cases.\n// TODO Optimize index calculation.\n// TODO Optimize arguments.\nexport function blurX(source, target, r) {\n var n = source.width,\n m = source.height,\n w = (r << 1) + 1;\n for (var j = 0; j < m; ++j) {\n for (var i = 0, sr = 0; i < n + r; ++i) {\n if (i < n) {\n sr += source.data[i + j * n];\n }\n if (i >= r) {\n if (i >= w) {\n sr -= source.data[i - w + j * n];\n }\n target.data[i - r + j * n] = sr / Math.min(i + 1, n - 1 + w - i, w);\n }\n }\n }\n}\n\n// TODO Optimize edge cases.\n// TODO Optimize index calculation.\n// TODO Optimize arguments.\nexport function blurY(source, target, r) {\n var n = source.width,\n m = source.height,\n w = (r << 1) + 1;\n for (var i = 0; i < n; ++i) {\n for (var j = 0, sr = 0; j < m + r; ++j) {\n if (j < m) {\n sr += source.data[i + j * n];\n }\n if (j >= r) {\n if (j >= w) {\n sr -= source.data[i + (j - w) * n];\n }\n target.data[i + (j - r) * n] = sr / Math.min(j + 1, m - 1 + w - j, w);\n }\n }\n }\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","export default function(ring, hole) {\n var i = -1, n = hole.length, c;\n while (++i < n) if (c = ringContains(ring, hole[i])) return c;\n return 0;\n}\n\nfunction ringContains(ring, point) {\n var x = point[0], y = point[1], contains = -1;\n for (var i = 0, n = ring.length, j = n - 1; i < n; j = i++) {\n var pi = ring[i], xi = pi[0], yi = pi[1], pj = ring[j], xj = pj[0], yj = pj[1];\n if (segmentContains(pi, pj, point)) return 0;\n if (((yi > y) !== (yj > y)) && ((x < (xj - xi) * (y - yi) / (yj - yi) + xi))) contains = -contains;\n }\n return contains;\n}\n\nfunction segmentContains(a, b, c) {\n var i; return collinear(a, b, c) && within(a[i = +(a[0] === b[0])], c[i], b[i]);\n}\n\nfunction collinear(a, b, c) {\n return (b[0] - a[0]) * (c[1] - a[1]) === (c[0] - a[0]) * (b[1] - a[1]);\n}\n\nfunction within(p, q, r) {\n return p <= q && q <= r || r <= q && q <= p;\n}\n","import {extent, thresholdSturges, tickStep, range} from \"d3-array\";\nimport {slice} from \"./array\";\nimport ascending from \"./ascending\";\nimport area from \"./area\";\nimport constant from \"./constant\";\nimport contains from \"./contains\";\nimport noop from \"./noop\";\n\nvar cases = [\n [],\n [[[1.0, 1.5], [0.5, 1.0]]],\n [[[1.5, 1.0], [1.0, 1.5]]],\n [[[1.5, 1.0], [0.5, 1.0]]],\n [[[1.0, 0.5], [1.5, 1.0]]],\n [[[1.0, 1.5], [0.5, 1.0]], [[1.0, 0.5], [1.5, 1.0]]],\n [[[1.0, 0.5], [1.0, 1.5]]],\n [[[1.0, 0.5], [0.5, 1.0]]],\n [[[0.5, 1.0], [1.0, 0.5]]],\n [[[1.0, 1.5], [1.0, 0.5]]],\n [[[0.5, 1.0], [1.0, 0.5]], [[1.5, 1.0], [1.0, 1.5]]],\n [[[1.5, 1.0], [1.0, 0.5]]],\n [[[0.5, 1.0], [1.5, 1.0]]],\n [[[1.0, 1.5], [1.5, 1.0]]],\n [[[0.5, 1.0], [1.0, 1.5]]],\n []\n];\n\nexport default function() {\n var dx = 1,\n dy = 1,\n threshold = thresholdSturges,\n smooth = smoothLinear;\n\n function contours(values) {\n var tz = threshold(values);\n\n // Convert number of thresholds into uniform thresholds.\n if (!Array.isArray(tz)) {\n var domain = extent(values), start = domain[0], stop = domain[1];\n tz = tickStep(start, stop, tz);\n tz = range(Math.floor(start / tz) * tz, Math.floor(stop / tz) * tz, tz);\n } else {\n tz = tz.slice().sort(ascending);\n }\n\n return tz.map(function(value) {\n return contour(values, value);\n });\n }\n\n // Accumulate, smooth contour rings, assign holes to exterior rings.\n // Based on https://github.com/mbostock/shapefile/blob/v0.6.2/shp/polygon.js\n function contour(values, value) {\n var polygons = [],\n holes = [];\n\n isorings(values, value, function(ring) {\n smooth(ring, values, value);\n if (area(ring) > 0) polygons.push([ring]);\n else holes.push(ring);\n });\n\n holes.forEach(function(hole) {\n for (var i = 0, n = polygons.length, polygon; i < n; ++i) {\n if (contains((polygon = polygons[i])[0], hole) !== -1) {\n polygon.push(hole);\n return;\n }\n }\n });\n\n return {\n type: \"MultiPolygon\",\n value: value,\n coordinates: polygons\n };\n }\n\n // Marching squares with isolines stitched into rings.\n // Based on https://github.com/topojson/topojson-client/blob/v3.0.0/src/stitch.js\n function isorings(values, value, callback) {\n var fragmentByStart = new Array,\n fragmentByEnd = new Array,\n x, y, t0, t1, t2, t3;\n\n // Special case for the first row (y = -1, t2 = t3 = 0).\n x = y = -1;\n t1 = values[0] >= value;\n cases[t1 << 1].forEach(stitch);\n while (++x < dx - 1) {\n t0 = t1, t1 = values[x + 1] >= value;\n cases[t0 | t1 << 1].forEach(stitch);\n }\n cases[t1 << 0].forEach(stitch);\n\n // General case for the intermediate rows.\n while (++y < dy - 1) {\n x = -1;\n t1 = values[y * dx + dx] >= value;\n t2 = values[y * dx] >= value;\n cases[t1 << 1 | t2 << 2].forEach(stitch);\n while (++x < dx - 1) {\n t0 = t1, t1 = values[y * dx + dx + x + 1] >= value;\n t3 = t2, t2 = values[y * dx + x + 1] >= value;\n cases[t0 | t1 << 1 | t2 << 2 | t3 << 3].forEach(stitch);\n }\n cases[t1 | t2 << 3].forEach(stitch);\n }\n\n // Special case for the last row (y = dy - 1, t0 = t1 = 0).\n x = -1;\n t2 = values[y * dx] >= value;\n cases[t2 << 2].forEach(stitch);\n while (++x < dx - 1) {\n t3 = t2, t2 = values[y * dx + x + 1] >= value;\n cases[t2 << 2 | t3 << 3].forEach(stitch);\n }\n cases[t2 << 3].forEach(stitch);\n\n function stitch(line) {\n var start = [line[0][0] + x, line[0][1] + y],\n end = [line[1][0] + x, line[1][1] + y],\n startIndex = index(start),\n endIndex = index(end),\n f, g;\n if (f = fragmentByEnd[startIndex]) {\n if (g = fragmentByStart[endIndex]) {\n delete fragmentByEnd[f.end];\n delete fragmentByStart[g.start];\n if (f === g) {\n f.ring.push(end);\n callback(f.ring);\n } else {\n fragmentByStart[f.start] = fragmentByEnd[g.end] = {start: f.start, end: g.end, ring: f.ring.concat(g.ring)};\n }\n } else {\n delete fragmentByEnd[f.end];\n f.ring.push(end);\n fragmentByEnd[f.end = endIndex] = f;\n }\n } else if (f = fragmentByStart[endIndex]) {\n if (g = fragmentByEnd[startIndex]) {\n delete fragmentByStart[f.start];\n delete fragmentByEnd[g.end];\n if (f === g) {\n f.ring.push(end);\n callback(f.ring);\n } else {\n fragmentByStart[g.start] = fragmentByEnd[f.end] = {start: g.start, end: f.end, ring: g.ring.concat(f.ring)};\n }\n } else {\n delete fragmentByStart[f.start];\n f.ring.unshift(start);\n fragmentByStart[f.start = startIndex] = f;\n }\n } else {\n fragmentByStart[startIndex] = fragmentByEnd[endIndex] = {start: startIndex, end: endIndex, ring: [start, end]};\n }\n }\n }\n\n function index(point) {\n return point[0] * 2 + point[1] * (dx + 1) * 4;\n }\n\n function smoothLinear(ring, values, value) {\n ring.forEach(function(point) {\n var x = point[0],\n y = point[1],\n xt = x | 0,\n yt = y | 0,\n v0,\n v1 = values[yt * dx + xt];\n if (x > 0 && x < dx && xt === x) {\n v0 = values[yt * dx + xt - 1];\n point[0] = x + (value - v0) / (v1 - v0) - 0.5;\n }\n if (y > 0 && y < dy && yt === y) {\n v0 = values[(yt - 1) * dx + xt];\n point[1] = y + (value - v0) / (v1 - v0) - 0.5;\n }\n });\n }\n\n contours.contour = contour;\n\n contours.size = function(_) {\n if (!arguments.length) return [dx, dy];\n var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]);\n if (!(_0 > 0) || !(_1 > 0)) throw new Error(\"invalid size\");\n return dx = _0, dy = _1, contours;\n };\n\n contours.thresholds = function(_) {\n return arguments.length ? (threshold = typeof _ === \"function\" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), contours) : threshold;\n };\n\n contours.smooth = function(_) {\n return arguments.length ? (smooth = _ ? smoothLinear : noop, contours) : smooth === smoothLinear;\n };\n\n return contours;\n}\n","import {max, range, tickStep} from \"d3-array\";\nimport {slice} from \"./array\";\nimport {blurX, blurY} from \"./blur\";\nimport constant from \"./constant\";\nimport contours from \"./contours\";\n\nfunction defaultX(d) {\n return d[0];\n}\n\nfunction defaultY(d) {\n return d[1];\n}\n\nfunction defaultWeight() {\n return 1;\n}\n\nexport default function() {\n var x = defaultX,\n y = defaultY,\n weight = defaultWeight,\n dx = 960,\n dy = 500,\n r = 20, // blur radius\n k = 2, // log2(grid cell size)\n o = r * 3, // grid offset, to pad for blur\n n = (dx + o * 2) >> k, // grid width\n m = (dy + o * 2) >> k, // grid height\n threshold = constant(20);\n\n function density(data) {\n var values0 = new Float32Array(n * m),\n values1 = new Float32Array(n * m);\n\n data.forEach(function(d, i, data) {\n var xi = (+x(d, i, data) + o) >> k,\n yi = (+y(d, i, data) + o) >> k,\n wi = +weight(d, i, data);\n if (xi >= 0 && xi < n && yi >= 0 && yi < m) {\n values0[xi + yi * n] += wi;\n }\n });\n\n // TODO Optimize.\n blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k);\n blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k);\n blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k);\n blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k);\n blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k);\n blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k);\n\n var tz = threshold(values0);\n\n // Convert number of thresholds into uniform thresholds.\n if (!Array.isArray(tz)) {\n var stop = max(values0);\n tz = tickStep(0, stop, tz);\n tz = range(0, Math.floor(stop / tz) * tz, tz);\n tz.shift();\n }\n\n return contours()\n .thresholds(tz)\n .size([n, m])\n (values0)\n .map(transform);\n }\n\n function transform(geometry) {\n geometry.value *= Math.pow(2, -2 * k); // Density in points per square pixel.\n geometry.coordinates.forEach(transformPolygon);\n return geometry;\n }\n\n function transformPolygon(coordinates) {\n coordinates.forEach(transformRing);\n }\n\n function transformRing(coordinates) {\n coordinates.forEach(transformPoint);\n }\n\n // TODO Optimize.\n function transformPoint(coordinates) {\n coordinates[0] = coordinates[0] * Math.pow(2, k) - o;\n coordinates[1] = coordinates[1] * Math.pow(2, k) - o;\n }\n\n function resize() {\n o = r * 3;\n n = (dx + o * 2) >> k;\n m = (dy + o * 2) >> k;\n return density;\n }\n\n density.x = function(_) {\n return arguments.length ? (x = typeof _ === \"function\" ? _ : constant(+_), density) : x;\n };\n\n density.y = function(_) {\n return arguments.length ? (y = typeof _ === \"function\" ? _ : constant(+_), density) : y;\n };\n\n density.weight = function(_) {\n return arguments.length ? (weight = typeof _ === \"function\" ? _ : constant(+_), density) : weight;\n };\n\n density.size = function(_) {\n if (!arguments.length) return [dx, dy];\n var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]);\n if (!(_0 >= 0) && !(_0 >= 0)) throw new Error(\"invalid size\");\n return dx = _0, dy = _1, resize();\n };\n\n density.cellSize = function(_) {\n if (!arguments.length) return 1 << k;\n if (!((_ = +_) >= 1)) throw new Error(\"invalid cell size\");\n return k = Math.floor(Math.log(_) / Math.LN2), resize();\n };\n\n density.thresholds = function(_) {\n return arguments.length ? (threshold = typeof _ === \"function\" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), density) : threshold;\n };\n\n density.bandwidth = function(_) {\n if (!arguments.length) return Math.sqrt(r * (r + 1));\n if (!((_ = +_) >= 0)) throw new Error(\"invalid bandwidth\");\n return r = Math.round((Math.sqrt(4 * _ * _ + 1) - 1) / 2), resize();\n };\n\n return density;\n}\n","export {default as contours} from \"./contours\";\nexport {default as contourDensity} from \"./density\";\n","export default function() {}\n","var noop = {value: function() {}};\n\nfunction dispatch() {\n for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) {\n if (!(t = arguments[i] + \"\") || (t in _) || /[\\s.]/.test(t)) throw new Error(\"illegal type: \" + t);\n _[t] = [];\n }\n return new Dispatch(_);\n}\n\nfunction Dispatch(_) {\n this._ = _;\n}\n\nfunction parseTypenames(typenames, types) {\n return typenames.trim().split(/^|\\s+/).map(function(t) {\n var name = \"\", i = t.indexOf(\".\");\n if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);\n if (t && !types.hasOwnProperty(t)) throw new Error(\"unknown type: \" + t);\n return {type: t, name: name};\n });\n}\n\nDispatch.prototype = dispatch.prototype = {\n constructor: Dispatch,\n on: function(typename, callback) {\n var _ = this._,\n T = parseTypenames(typename + \"\", _),\n t,\n i = -1,\n n = T.length;\n\n // If no callback was specified, return the callback of the given type and name.\n if (arguments.length < 2) {\n while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t;\n return;\n }\n\n // If a type was specified, set the callback for the given type and name.\n // Otherwise, if a null callback was specified, remove callbacks of the given name.\n if (callback != null && typeof callback !== \"function\") throw new Error(\"invalid callback: \" + callback);\n while (++i < n) {\n if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback);\n else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null);\n }\n\n return this;\n },\n copy: function() {\n var copy = {}, _ = this._;\n for (var t in _) copy[t] = _[t].slice();\n return new Dispatch(copy);\n },\n call: function(type, that) {\n if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2];\n if (!this._.hasOwnProperty(type)) throw new Error(\"unknown type: \" + type);\n for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);\n },\n apply: function(type, that, args) {\n if (!this._.hasOwnProperty(type)) throw new Error(\"unknown type: \" + type);\n for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);\n }\n};\n\nfunction get(type, name) {\n for (var i = 0, n = type.length, c; i < n; ++i) {\n if ((c = type[i]).name === name) {\n return c.value;\n }\n }\n}\n\nfunction set(type, name, callback) {\n for (var i = 0, n = type.length; i < n; ++i) {\n if (type[i].name === name) {\n type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1));\n break;\n }\n }\n if (callback != null) type.push({name: name, value: callback});\n return type;\n}\n\nexport default dispatch;\n","export {default as dispatch} from \"./dispatch.js\";\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","import {dispatch} from \"d3-dispatch\";\nimport {event, customEvent, select, mouse, touch} from \"d3-selection\";\nimport nodrag, {yesdrag} from \"./nodrag.js\";\nimport noevent, {nopropagation} from \"./noevent.js\";\nimport constant from \"./constant.js\";\nimport DragEvent from \"./event.js\";\n\n// Ignore right-click, since that should open the context menu.\nfunction defaultFilter() {\n return !event.ctrlKey && !event.button;\n}\n\nfunction defaultContainer() {\n return this.parentNode;\n}\n\nfunction defaultSubject(d) {\n return d == null ? {x: event.x, y: event.y} : d;\n}\n\nfunction defaultTouchable() {\n return navigator.maxTouchPoints || (\"ontouchstart\" in this);\n}\n\nexport default function() {\n var filter = defaultFilter,\n container = defaultContainer,\n subject = defaultSubject,\n touchable = defaultTouchable,\n gestures = {},\n listeners = dispatch(\"start\", \"drag\", \"end\"),\n active = 0,\n mousedownx,\n mousedowny,\n mousemoving,\n touchending,\n clickDistance2 = 0;\n\n function drag(selection) {\n selection\n .on(\"mousedown.drag\", mousedowned)\n .filter(touchable)\n .on(\"touchstart.drag\", touchstarted)\n .on(\"touchmove.drag\", touchmoved)\n .on(\"touchend.drag touchcancel.drag\", touchended)\n .style(\"touch-action\", \"none\")\n .style(\"-webkit-tap-highlight-color\", \"rgba(0,0,0,0)\");\n }\n\n function mousedowned() {\n if (touchending || !filter.apply(this, arguments)) return;\n var gesture = beforestart(\"mouse\", container.apply(this, arguments), mouse, this, arguments);\n if (!gesture) return;\n select(event.view).on(\"mousemove.drag\", mousemoved, true).on(\"mouseup.drag\", mouseupped, true);\n nodrag(event.view);\n nopropagation();\n mousemoving = false;\n mousedownx = event.clientX;\n mousedowny = event.clientY;\n gesture(\"start\");\n }\n\n function mousemoved() {\n noevent();\n if (!mousemoving) {\n var dx = event.clientX - mousedownx, dy = event.clientY - mousedowny;\n mousemoving = dx * dx + dy * dy > clickDistance2;\n }\n gestures.mouse(\"drag\");\n }\n\n function mouseupped() {\n select(event.view).on(\"mousemove.drag mouseup.drag\", null);\n yesdrag(event.view, mousemoving);\n noevent();\n gestures.mouse(\"end\");\n }\n\n function touchstarted() {\n if (!filter.apply(this, arguments)) return;\n var touches = event.changedTouches,\n c = container.apply(this, arguments),\n n = touches.length, i, gesture;\n\n for (i = 0; i < n; ++i) {\n if (gesture = beforestart(touches[i].identifier, c, touch, this, arguments)) {\n nopropagation();\n gesture(\"start\");\n }\n }\n }\n\n function touchmoved() {\n var touches = event.changedTouches,\n n = touches.length, i, gesture;\n\n for (i = 0; i < n; ++i) {\n if (gesture = gestures[touches[i].identifier]) {\n noevent();\n gesture(\"drag\");\n }\n }\n }\n\n function touchended() {\n var touches = event.changedTouches,\n n = touches.length, i, gesture;\n\n if (touchending) clearTimeout(touchending);\n touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!\n for (i = 0; i < n; ++i) {\n if (gesture = gestures[touches[i].identifier]) {\n nopropagation();\n gesture(\"end\");\n }\n }\n }\n\n function beforestart(id, container, point, that, args) {\n var p = point(container, id), s, dx, dy,\n sublisteners = listeners.copy();\n\n if (!customEvent(new DragEvent(drag, \"beforestart\", s, id, active, p[0], p[1], 0, 0, sublisteners), function() {\n if ((event.subject = s = subject.apply(that, args)) == null) return false;\n dx = s.x - p[0] || 0;\n dy = s.y - p[1] || 0;\n return true;\n })) return;\n\n return function gesture(type) {\n var p0 = p, n;\n switch (type) {\n case \"start\": gestures[id] = gesture, n = active++; break;\n case \"end\": delete gestures[id], --active; // nobreak\n case \"drag\": p = point(container, id), n = active; break;\n }\n customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]);\n };\n }\n\n drag.filter = function(_) {\n return arguments.length ? (filter = typeof _ === \"function\" ? _ : constant(!!_), drag) : filter;\n };\n\n drag.container = function(_) {\n return arguments.length ? (container = typeof _ === \"function\" ? _ : constant(_), drag) : container;\n };\n\n drag.subject = function(_) {\n return arguments.length ? (subject = typeof _ === \"function\" ? _ : constant(_), drag) : subject;\n };\n\n drag.touchable = function(_) {\n return arguments.length ? (touchable = typeof _ === \"function\" ? _ : constant(!!_), drag) : touchable;\n };\n\n drag.on = function() {\n var value = listeners.on.apply(listeners, arguments);\n return value === listeners ? drag : value;\n };\n\n drag.clickDistance = function(_) {\n return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2);\n };\n\n return drag;\n}\n","export default function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) {\n this.target = target;\n this.type = type;\n this.subject = subject;\n this.identifier = id;\n this.active = active;\n this.x = x;\n this.y = y;\n this.dx = dx;\n this.dy = dy;\n this._ = dispatch;\n}\n\nDragEvent.prototype.on = function() {\n var value = this._.on.apply(this._, arguments);\n return value === this._ ? this : value;\n};\n","export {default as drag} from \"./drag.js\";\nexport {default as dragDisable, yesdrag as dragEnable} from \"./nodrag.js\";\n","import {select} from \"d3-selection\";\nimport noevent from \"./noevent.js\";\n\nexport default function(view) {\n var root = view.document.documentElement,\n selection = select(view).on(\"dragstart.drag\", noevent, true);\n if (\"onselectstart\" in root) {\n selection.on(\"selectstart.drag\", noevent, true);\n } else {\n root.__noselect = root.style.MozUserSelect;\n root.style.MozUserSelect = \"none\";\n }\n}\n\nexport function yesdrag(view, noclick) {\n var root = view.document.documentElement,\n selection = select(view).on(\"dragstart.drag\", null);\n if (noclick) {\n selection.on(\"click.drag\", noevent, true);\n setTimeout(function() { selection.on(\"click.drag\", null); }, 0);\n }\n if (\"onselectstart\" in root) {\n selection.on(\"selectstart.drag\", null);\n } else {\n root.style.MozUserSelect = root.__noselect;\n delete root.__noselect;\n }\n}\n","import {event} from \"d3-selection\";\n\nexport function nopropagation() {\n event.stopImmediatePropagation();\n}\n\nexport default function() {\n event.preventDefault();\n event.stopImmediatePropagation();\n}\n","export default function autoType(object) {\n for (var key in object) {\n var value = object[key].trim(), number, m;\n if (!value) value = null;\n else if (value === \"true\") value = true;\n else if (value === \"false\") value = false;\n else if (value === \"NaN\") value = NaN;\n else if (!isNaN(number = +value)) value = number;\n else if (m = value.match(/^([-+]\\d{2})?\\d{4}(-\\d{2}(-\\d{2})?)?(T\\d{2}:\\d{2}(:\\d{2}(\\.\\d{3})?)?(Z|[-+]\\d{2}:\\d{2})?)?$/)) {\n if (fixtz && !!m[4] && !m[7]) value = value.replace(/-/g, \"/\").replace(/T/, \" \");\n value = new Date(value);\n }\n else continue;\n object[key] = value;\n }\n return object;\n}\n\n// https://github.com/d3/d3-dsv/issues/45\nvar fixtz = new Date(\"2019-01-01T00:00\").getHours() || new Date(\"2019-07-01T00:00\").getHours();","import dsv from \"./dsv.js\";\n\nvar csv = dsv(\",\");\n\nexport var csvParse = csv.parse;\nexport var csvParseRows = csv.parseRows;\nexport var csvFormat = csv.format;\nexport var csvFormatBody = csv.formatBody;\nexport var csvFormatRows = csv.formatRows;\nexport var csvFormatRow = csv.formatRow;\nexport var csvFormatValue = csv.formatValue;\n","var EOL = {},\n EOF = {},\n QUOTE = 34,\n NEWLINE = 10,\n RETURN = 13;\n\nfunction objectConverter(columns) {\n return new Function(\"d\", \"return {\" + columns.map(function(name, i) {\n return JSON.stringify(name) + \": d[\" + i + \"] || \\\"\\\"\";\n }).join(\",\") + \"}\");\n}\n\nfunction customConverter(columns, f) {\n var object = objectConverter(columns);\n return function(row, i) {\n return f(object(row), i, columns);\n };\n}\n\n// Compute unique columns in order of discovery.\nfunction inferColumns(rows) {\n var columnSet = Object.create(null),\n columns = [];\n\n rows.forEach(function(row) {\n for (var column in row) {\n if (!(column in columnSet)) {\n columns.push(columnSet[column] = column);\n }\n }\n });\n\n return columns;\n}\n\nfunction pad(value, width) {\n var s = value + \"\", length = s.length;\n return length < width ? new Array(width - length + 1).join(0) + s : s;\n}\n\nfunction formatYear(year) {\n return year < 0 ? \"-\" + pad(-year, 6)\n : year > 9999 ? \"+\" + pad(year, 6)\n : pad(year, 4);\n}\n\nfunction formatDate(date) {\n var hours = date.getUTCHours(),\n minutes = date.getUTCMinutes(),\n seconds = date.getUTCSeconds(),\n milliseconds = date.getUTCMilliseconds();\n return isNaN(date) ? \"Invalid Date\"\n : formatYear(date.getUTCFullYear(), 4) + \"-\" + pad(date.getUTCMonth() + 1, 2) + \"-\" + pad(date.getUTCDate(), 2)\n + (milliseconds ? \"T\" + pad(hours, 2) + \":\" + pad(minutes, 2) + \":\" + pad(seconds, 2) + \".\" + pad(milliseconds, 3) + \"Z\"\n : seconds ? \"T\" + pad(hours, 2) + \":\" + pad(minutes, 2) + \":\" + pad(seconds, 2) + \"Z\"\n : minutes || hours ? \"T\" + pad(hours, 2) + \":\" + pad(minutes, 2) + \"Z\"\n : \"\");\n}\n\nexport default function(delimiter) {\n var reFormat = new RegExp(\"[\\\"\" + delimiter + \"\\n\\r]\"),\n DELIMITER = delimiter.charCodeAt(0);\n\n function parse(text, f) {\n var convert, columns, rows = parseRows(text, function(row, i) {\n if (convert) return convert(row, i - 1);\n columns = row, convert = f ? customConverter(row, f) : objectConverter(row);\n });\n rows.columns = columns || [];\n return rows;\n }\n\n function parseRows(text, f) {\n var rows = [], // output rows\n N = text.length,\n I = 0, // current character index\n n = 0, // current line number\n t, // current token\n eof = N <= 0, // current token followed by EOF?\n eol = false; // current token followed by EOL?\n\n // Strip the trailing newline.\n if (text.charCodeAt(N - 1) === NEWLINE) --N;\n if (text.charCodeAt(N - 1) === RETURN) --N;\n\n function token() {\n if (eof) return EOF;\n if (eol) return eol = false, EOL;\n\n // Unescape quotes.\n var i, j = I, c;\n if (text.charCodeAt(j) === QUOTE) {\n while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE);\n if ((i = I) >= N) eof = true;\n else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true;\n else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }\n return text.slice(j + 1, i - 1).replace(/\"\"/g, \"\\\"\");\n }\n\n // Find next delimiter or newline.\n while (I < N) {\n if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true;\n else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }\n else if (c !== DELIMITER) continue;\n return text.slice(j, i);\n }\n\n // Return last token before EOF.\n return eof = true, text.slice(j, N);\n }\n\n while ((t = token()) !== EOF) {\n var row = [];\n while (t !== EOL && t !== EOF) row.push(t), t = token();\n if (f && (row = f(row, n++)) == null) continue;\n rows.push(row);\n }\n\n return rows;\n }\n\n function preformatBody(rows, columns) {\n return rows.map(function(row) {\n return columns.map(function(column) {\n return formatValue(row[column]);\n }).join(delimiter);\n });\n }\n\n function format(rows, columns) {\n if (columns == null) columns = inferColumns(rows);\n return [columns.map(formatValue).join(delimiter)].concat(preformatBody(rows, columns)).join(\"\\n\");\n }\n\n function formatBody(rows, columns) {\n if (columns == null) columns = inferColumns(rows);\n return preformatBody(rows, columns).join(\"\\n\");\n }\n\n function formatRows(rows) {\n return rows.map(formatRow).join(\"\\n\");\n }\n\n function formatRow(row) {\n return row.map(formatValue).join(delimiter);\n }\n\n function formatValue(value) {\n return value == null ? \"\"\n : value instanceof Date ? formatDate(value)\n : reFormat.test(value += \"\") ? \"\\\"\" + value.replace(/\"/g, \"\\\"\\\"\") + \"\\\"\"\n : value;\n }\n\n return {\n parse: parse,\n parseRows: parseRows,\n format: format,\n formatBody: formatBody,\n formatRows: formatRows,\n formatRow: formatRow,\n formatValue: formatValue\n };\n}\n","export {default as dsvFormat} from \"./dsv.js\";\nexport {csvParse, csvParseRows, csvFormat, csvFormatBody, csvFormatRows, csvFormatRow, csvFormatValue} from \"./csv.js\";\nexport {tsvParse, tsvParseRows, tsvFormat, tsvFormatBody, tsvFormatRows, tsvFormatRow, tsvFormatValue} from \"./tsv.js\";\nexport {default as autoType} from \"./autoType.js\";\n","import dsv from \"./dsv.js\";\n\nvar tsv = dsv(\"\\t\");\n\nexport var tsvParse = tsv.parse;\nexport var tsvParseRows = tsv.parseRows;\nexport var tsvFormat = tsv.format;\nexport var tsvFormatBody = tsv.formatBody;\nexport var tsvFormatRows = tsv.formatRows;\nexport var tsvFormatRow = tsv.formatRow;\nexport var tsvFormatValue = tsv.formatValue;\n","var overshoot = 1.70158;\n\nexport var backIn = (function custom(s) {\n s = +s;\n\n function backIn(t) {\n return (t = +t) * t * (s * (t - 1) + t);\n }\n\n backIn.overshoot = custom;\n\n return backIn;\n})(overshoot);\n\nexport var backOut = (function custom(s) {\n s = +s;\n\n function backOut(t) {\n return --t * t * ((t + 1) * s + t) + 1;\n }\n\n backOut.overshoot = custom;\n\n return backOut;\n})(overshoot);\n\nexport var backInOut = (function custom(s) {\n s = +s;\n\n function backInOut(t) {\n return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2;\n }\n\n backInOut.overshoot = custom;\n\n return backInOut;\n})(overshoot);\n","var b1 = 4 / 11,\n b2 = 6 / 11,\n b3 = 8 / 11,\n b4 = 3 / 4,\n b5 = 9 / 11,\n b6 = 10 / 11,\n b7 = 15 / 16,\n b8 = 21 / 22,\n b9 = 63 / 64,\n b0 = 1 / b1 / b1;\n\nexport function bounceIn(t) {\n return 1 - bounceOut(1 - t);\n}\n\nexport function bounceOut(t) {\n return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9;\n}\n\nexport function bounceInOut(t) {\n return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2;\n}\n","export function circleIn(t) {\n return 1 - Math.sqrt(1 - t * t);\n}\n\nexport function circleOut(t) {\n return Math.sqrt(1 - --t * t);\n}\n\nexport function circleInOut(t) {\n return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2;\n}\n","export function cubicIn(t) {\n return t * t * t;\n}\n\nexport function cubicOut(t) {\n return --t * t * t + 1;\n}\n\nexport function cubicInOut(t) {\n return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;\n}\n","import {tpmt} from \"./math.js\";\n\nvar tau = 2 * Math.PI,\n amplitude = 1,\n period = 0.3;\n\nexport var elasticIn = (function custom(a, p) {\n var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);\n\n function elasticIn(t) {\n return a * tpmt(-(--t)) * Math.sin((s - t) / p);\n }\n\n elasticIn.amplitude = function(a) { return custom(a, p * tau); };\n elasticIn.period = function(p) { return custom(a, p); };\n\n return elasticIn;\n})(amplitude, period);\n\nexport var elasticOut = (function custom(a, p) {\n var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);\n\n function elasticOut(t) {\n return 1 - a * tpmt(t = +t) * Math.sin((t + s) / p);\n }\n\n elasticOut.amplitude = function(a) { return custom(a, p * tau); };\n elasticOut.period = function(p) { return custom(a, p); };\n\n return elasticOut;\n})(amplitude, period);\n\nexport var elasticInOut = (function custom(a, p) {\n var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);\n\n function elasticInOut(t) {\n return ((t = t * 2 - 1) < 0\n ? a * tpmt(-t) * Math.sin((s - t) / p)\n : 2 - a * tpmt(t) * Math.sin((s + t) / p)) / 2;\n }\n\n elasticInOut.amplitude = function(a) { return custom(a, p * tau); };\n elasticInOut.period = function(p) { return custom(a, p); };\n\n return elasticInOut;\n})(amplitude, period);\n","import {tpmt} from \"./math.js\";\n\nexport function expIn(t) {\n return tpmt(1 - +t);\n}\n\nexport function expOut(t) {\n return 1 - tpmt(t);\n}\n\nexport function expInOut(t) {\n return ((t *= 2) <= 1 ? tpmt(1 - t) : 2 - tpmt(t - 1)) / 2;\n}\n","export {\n linear as easeLinear\n} from \"./linear.js\";\n\nexport {\n quadInOut as easeQuad,\n quadIn as easeQuadIn,\n quadOut as easeQuadOut,\n quadInOut as easeQuadInOut\n} from \"./quad.js\";\n\nexport {\n cubicInOut as easeCubic,\n cubicIn as easeCubicIn,\n cubicOut as easeCubicOut,\n cubicInOut as easeCubicInOut\n} from \"./cubic.js\";\n\nexport {\n polyInOut as easePoly,\n polyIn as easePolyIn,\n polyOut as easePolyOut,\n polyInOut as easePolyInOut\n} from \"./poly.js\";\n\nexport {\n sinInOut as easeSin,\n sinIn as easeSinIn,\n sinOut as easeSinOut,\n sinInOut as easeSinInOut\n} from \"./sin.js\";\n\nexport {\n expInOut as easeExp,\n expIn as easeExpIn,\n expOut as easeExpOut,\n expInOut as easeExpInOut\n} from \"./exp.js\";\n\nexport {\n circleInOut as easeCircle,\n circleIn as easeCircleIn,\n circleOut as easeCircleOut,\n circleInOut as easeCircleInOut\n} from \"./circle.js\";\n\nexport {\n bounceOut as easeBounce,\n bounceIn as easeBounceIn,\n bounceOut as easeBounceOut,\n bounceInOut as easeBounceInOut\n} from \"./bounce.js\";\n\nexport {\n backInOut as easeBack,\n backIn as easeBackIn,\n backOut as easeBackOut,\n backInOut as easeBackInOut\n} from \"./back.js\";\n\nexport {\n elasticOut as easeElastic,\n elasticIn as easeElasticIn,\n elasticOut as easeElasticOut,\n elasticInOut as easeElasticInOut\n} from \"./elastic.js\";\n","export function linear(t) {\n return +t;\n}\n","// tpmt is two power minus ten times t scaled to [0,1]\nexport function tpmt(x) {\n return (Math.pow(2, -10 * x) - 0.0009765625) * 1.0009775171065494;\n}\n","var exponent = 3;\n\nexport var polyIn = (function custom(e) {\n e = +e;\n\n function polyIn(t) {\n return Math.pow(t, e);\n }\n\n polyIn.exponent = custom;\n\n return polyIn;\n})(exponent);\n\nexport var polyOut = (function custom(e) {\n e = +e;\n\n function polyOut(t) {\n return 1 - Math.pow(1 - t, e);\n }\n\n polyOut.exponent = custom;\n\n return polyOut;\n})(exponent);\n\nexport var polyInOut = (function custom(e) {\n e = +e;\n\n function polyInOut(t) {\n return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2;\n }\n\n polyInOut.exponent = custom;\n\n return polyInOut;\n})(exponent);\n","export function quadIn(t) {\n return t * t;\n}\n\nexport function quadOut(t) {\n return t * (2 - t);\n}\n\nexport function quadInOut(t) {\n return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2;\n}\n","var pi = Math.PI,\n halfPi = pi / 2;\n\nexport function sinIn(t) {\n return (+t === 1) ? 1 : 1 - Math.cos(t * halfPi);\n}\n\nexport function sinOut(t) {\n return Math.sin(t * halfPi);\n}\n\nexport function sinInOut(t) {\n return (1 - Math.cos(pi * t)) / 2;\n}\n","function responseBlob(response) {\n if (!response.ok) throw new Error(response.status + \" \" + response.statusText);\n return response.blob();\n}\n\nexport default function(input, init) {\n return fetch(input, init).then(responseBlob);\n}\n","function responseArrayBuffer(response) {\n if (!response.ok) throw new Error(response.status + \" \" + response.statusText);\n return response.arrayBuffer();\n}\n\nexport default function(input, init) {\n return fetch(input, init).then(responseArrayBuffer);\n}\n","import {csvParse, dsvFormat, tsvParse} from \"d3-dsv\";\nimport text from \"./text.js\";\n\nfunction dsvParse(parse) {\n return function(input, init, row) {\n if (arguments.length === 2 && typeof init === \"function\") row = init, init = undefined;\n return text(input, init).then(function(response) {\n return parse(response, row);\n });\n };\n}\n\nexport default function dsv(delimiter, input, init, row) {\n if (arguments.length === 3 && typeof init === \"function\") row = init, init = undefined;\n var format = dsvFormat(delimiter);\n return text(input, init).then(function(response) {\n return format.parse(response, row);\n });\n}\n\nexport var csv = dsvParse(csvParse);\nexport var tsv = dsvParse(tsvParse);\n","export default function(input, init) {\n return new Promise(function(resolve, reject) {\n var image = new Image;\n for (var key in init) image[key] = init[key];\n image.onerror = reject;\n image.onload = function() { resolve(image); };\n image.src = input;\n });\n}\n","export {default as blob} from \"./blob.js\";\nexport {default as buffer} from \"./buffer.js\";\nexport {default as dsv, csv, tsv} from \"./dsv.js\";\nexport {default as image} from \"./image.js\";\nexport {default as json} from \"./json.js\";\nexport {default as text} from \"./text.js\";\nexport {default as xml, html, svg} from \"./xml.js\";\n","function responseJson(response) {\n if (!response.ok) throw new Error(response.status + \" \" + response.statusText);\n if (response.status === 204 || response.status === 205) return;\n return response.json();\n}\n\nexport default function(input, init) {\n return fetch(input, init).then(responseJson);\n}\n","function responseText(response) {\n if (!response.ok) throw new Error(response.status + \" \" + response.statusText);\n return response.text();\n}\n\nexport default function(input, init) {\n return fetch(input, init).then(responseText);\n}\n","import text from \"./text.js\";\n\nfunction parser(type) {\n return function(input, init) {\n return text(input, init).then(function(text) {\n return (new DOMParser).parseFromString(text, type);\n });\n };\n}\n\nexport default parser(\"application/xml\");\n\nexport var html = parser(\"text/html\");\n\nexport var svg = parser(\"image/svg+xml\");\n","export default function(x, y) {\n var nodes;\n\n if (x == null) x = 0;\n if (y == null) y = 0;\n\n function force() {\n var i,\n n = nodes.length,\n node,\n sx = 0,\n sy = 0;\n\n for (i = 0; i < n; ++i) {\n node = nodes[i], sx += node.x, sy += node.y;\n }\n\n for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) {\n node = nodes[i], node.x -= sx, node.y -= sy;\n }\n }\n\n force.initialize = function(_) {\n nodes = _;\n };\n\n force.x = function(_) {\n return arguments.length ? (x = +_, force) : x;\n };\n\n force.y = function(_) {\n return arguments.length ? (y = +_, force) : y;\n };\n\n return force;\n}\n","import constant from \"./constant\";\nimport jiggle from \"./jiggle\";\nimport {quadtree} from \"d3-quadtree\";\n\nfunction x(d) {\n return d.x + d.vx;\n}\n\nfunction y(d) {\n return d.y + d.vy;\n}\n\nexport default function(radius) {\n var nodes,\n radii,\n strength = 1,\n iterations = 1;\n\n if (typeof radius !== \"function\") radius = constant(radius == null ? 1 : +radius);\n\n function force() {\n var i, n = nodes.length,\n tree,\n node,\n xi,\n yi,\n ri,\n ri2;\n\n for (var k = 0; k < iterations; ++k) {\n tree = quadtree(nodes, x, y).visitAfter(prepare);\n for (i = 0; i < n; ++i) {\n node = nodes[i];\n ri = radii[node.index], ri2 = ri * ri;\n xi = node.x + node.vx;\n yi = node.y + node.vy;\n tree.visit(apply);\n }\n }\n\n function apply(quad, x0, y0, x1, y1) {\n var data = quad.data, rj = quad.r, r = ri + rj;\n if (data) {\n if (data.index > node.index) {\n var x = xi - data.x - data.vx,\n y = yi - data.y - data.vy,\n l = x * x + y * y;\n if (l < r * r) {\n if (x === 0) x = jiggle(), l += x * x;\n if (y === 0) y = jiggle(), l += y * y;\n l = (r - (l = Math.sqrt(l))) / l * strength;\n node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj));\n node.vy += (y *= l) * r;\n data.vx -= x * (r = 1 - r);\n data.vy -= y * r;\n }\n }\n return;\n }\n return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r;\n }\n }\n\n function prepare(quad) {\n if (quad.data) return quad.r = radii[quad.data.index];\n for (var i = quad.r = 0; i < 4; ++i) {\n if (quad[i] && quad[i].r > quad.r) {\n quad.r = quad[i].r;\n }\n }\n }\n\n function initialize() {\n if (!nodes) return;\n var i, n = nodes.length, node;\n radii = new Array(n);\n for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes);\n }\n\n force.initialize = function(_) {\n nodes = _;\n initialize();\n };\n\n force.iterations = function(_) {\n return arguments.length ? (iterations = +_, force) : iterations;\n };\n\n force.strength = function(_) {\n return arguments.length ? (strength = +_, force) : strength;\n };\n\n force.radius = function(_) {\n return arguments.length ? (radius = typeof _ === \"function\" ? _ : constant(+_), initialize(), force) : radius;\n };\n\n return force;\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","export {default as forceCenter} from \"./center\";\nexport {default as forceCollide} from \"./collide\";\nexport {default as forceLink} from \"./link\";\nexport {default as forceManyBody} from \"./manyBody\";\nexport {default as forceRadial} from \"./radial\";\nexport {default as forceSimulation} from \"./simulation\";\nexport {default as forceX} from \"./x\";\nexport {default as forceY} from \"./y\";\n","export default function() {\n return (Math.random() - 0.5) * 1e-6;\n}\n","import constant from \"./constant\";\nimport jiggle from \"./jiggle\";\nimport {map} from \"d3-collection\";\n\nfunction index(d) {\n return d.index;\n}\n\nfunction find(nodeById, nodeId) {\n var node = nodeById.get(nodeId);\n if (!node) throw new Error(\"missing: \" + nodeId);\n return node;\n}\n\nexport default function(links) {\n var id = index,\n strength = defaultStrength,\n strengths,\n distance = constant(30),\n distances,\n nodes,\n count,\n bias,\n iterations = 1;\n\n if (links == null) links = [];\n\n function defaultStrength(link) {\n return 1 / Math.min(count[link.source.index], count[link.target.index]);\n }\n\n function force(alpha) {\n for (var k = 0, n = links.length; k < iterations; ++k) {\n for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) {\n link = links[i], source = link.source, target = link.target;\n x = target.x + target.vx - source.x - source.vx || jiggle();\n y = target.y + target.vy - source.y - source.vy || jiggle();\n l = Math.sqrt(x * x + y * y);\n l = (l - distances[i]) / l * alpha * strengths[i];\n x *= l, y *= l;\n target.vx -= x * (b = bias[i]);\n target.vy -= y * b;\n source.vx += x * (b = 1 - b);\n source.vy += y * b;\n }\n }\n }\n\n function initialize() {\n if (!nodes) return;\n\n var i,\n n = nodes.length,\n m = links.length,\n nodeById = map(nodes, id),\n link;\n\n for (i = 0, count = new Array(n); i < m; ++i) {\n link = links[i], link.index = i;\n if (typeof link.source !== \"object\") link.source = find(nodeById, link.source);\n if (typeof link.target !== \"object\") link.target = find(nodeById, link.target);\n count[link.source.index] = (count[link.source.index] || 0) + 1;\n count[link.target.index] = (count[link.target.index] || 0) + 1;\n }\n\n for (i = 0, bias = new Array(m); i < m; ++i) {\n link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]);\n }\n\n strengths = new Array(m), initializeStrength();\n distances = new Array(m), initializeDistance();\n }\n\n function initializeStrength() {\n if (!nodes) return;\n\n for (var i = 0, n = links.length; i < n; ++i) {\n strengths[i] = +strength(links[i], i, links);\n }\n }\n\n function initializeDistance() {\n if (!nodes) return;\n\n for (var i = 0, n = links.length; i < n; ++i) {\n distances[i] = +distance(links[i], i, links);\n }\n }\n\n force.initialize = function(_) {\n nodes = _;\n initialize();\n };\n\n force.links = function(_) {\n return arguments.length ? (links = _, initialize(), force) : links;\n };\n\n force.id = function(_) {\n return arguments.length ? (id = _, force) : id;\n };\n\n force.iterations = function(_) {\n return arguments.length ? (iterations = +_, force) : iterations;\n };\n\n force.strength = function(_) {\n return arguments.length ? (strength = typeof _ === \"function\" ? _ : constant(+_), initializeStrength(), force) : strength;\n };\n\n force.distance = function(_) {\n return arguments.length ? (distance = typeof _ === \"function\" ? _ : constant(+_), initializeDistance(), force) : distance;\n };\n\n return force;\n}\n","import constant from \"./constant\";\nimport jiggle from \"./jiggle\";\nimport {quadtree} from \"d3-quadtree\";\nimport {x, y} from \"./simulation\";\n\nexport default function() {\n var nodes,\n node,\n alpha,\n strength = constant(-30),\n strengths,\n distanceMin2 = 1,\n distanceMax2 = Infinity,\n theta2 = 0.81;\n\n function force(_) {\n var i, n = nodes.length, tree = quadtree(nodes, x, y).visitAfter(accumulate);\n for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply);\n }\n\n function initialize() {\n if (!nodes) return;\n var i, n = nodes.length, node;\n strengths = new Array(n);\n for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes);\n }\n\n function accumulate(quad) {\n var strength = 0, q, c, weight = 0, x, y, i;\n\n // For internal nodes, accumulate forces from child quadrants.\n if (quad.length) {\n for (x = y = i = 0; i < 4; ++i) {\n if ((q = quad[i]) && (c = Math.abs(q.value))) {\n strength += q.value, weight += c, x += c * q.x, y += c * q.y;\n }\n }\n quad.x = x / weight;\n quad.y = y / weight;\n }\n\n // For leaf nodes, accumulate forces from coincident quadrants.\n else {\n q = quad;\n q.x = q.data.x;\n q.y = q.data.y;\n do strength += strengths[q.data.index];\n while (q = q.next);\n }\n\n quad.value = strength;\n }\n\n function apply(quad, x1, _, x2) {\n if (!quad.value) return true;\n\n var x = quad.x - node.x,\n y = quad.y - node.y,\n w = x2 - x1,\n l = x * x + y * y;\n\n // Apply the Barnes-Hut approximation if possible.\n // Limit forces for very close nodes; randomize direction if coincident.\n if (w * w / theta2 < l) {\n if (l < distanceMax2) {\n if (x === 0) x = jiggle(), l += x * x;\n if (y === 0) y = jiggle(), l += y * y;\n if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);\n node.vx += x * quad.value * alpha / l;\n node.vy += y * quad.value * alpha / l;\n }\n return true;\n }\n\n // Otherwise, process points directly.\n else if (quad.length || l >= distanceMax2) return;\n\n // Limit forces for very close nodes; randomize direction if coincident.\n if (quad.data !== node || quad.next) {\n if (x === 0) x = jiggle(), l += x * x;\n if (y === 0) y = jiggle(), l += y * y;\n if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);\n }\n\n do if (quad.data !== node) {\n w = strengths[quad.data.index] * alpha / l;\n node.vx += x * w;\n node.vy += y * w;\n } while (quad = quad.next);\n }\n\n force.initialize = function(_) {\n nodes = _;\n initialize();\n };\n\n force.strength = function(_) {\n return arguments.length ? (strength = typeof _ === \"function\" ? _ : constant(+_), initialize(), force) : strength;\n };\n\n force.distanceMin = function(_) {\n return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2);\n };\n\n force.distanceMax = function(_) {\n return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2);\n };\n\n force.theta = function(_) {\n return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2);\n };\n\n return force;\n}\n","import constant from \"./constant\";\n\nexport default function(radius, x, y) {\n var nodes,\n strength = constant(0.1),\n strengths,\n radiuses;\n\n if (typeof radius !== \"function\") radius = constant(+radius);\n if (x == null) x = 0;\n if (y == null) y = 0;\n\n function force(alpha) {\n for (var i = 0, n = nodes.length; i < n; ++i) {\n var node = nodes[i],\n dx = node.x - x || 1e-6,\n dy = node.y - y || 1e-6,\n r = Math.sqrt(dx * dx + dy * dy),\n k = (radiuses[i] - r) * strengths[i] * alpha / r;\n node.vx += dx * k;\n node.vy += dy * k;\n }\n }\n\n function initialize() {\n if (!nodes) return;\n var i, n = nodes.length;\n strengths = new Array(n);\n radiuses = new Array(n);\n for (i = 0; i < n; ++i) {\n radiuses[i] = +radius(nodes[i], i, nodes);\n strengths[i] = isNaN(radiuses[i]) ? 0 : +strength(nodes[i], i, nodes);\n }\n }\n\n force.initialize = function(_) {\n nodes = _, initialize();\n };\n\n force.strength = function(_) {\n return arguments.length ? (strength = typeof _ === \"function\" ? _ : constant(+_), initialize(), force) : strength;\n };\n\n force.radius = function(_) {\n return arguments.length ? (radius = typeof _ === \"function\" ? _ : constant(+_), initialize(), force) : radius;\n };\n\n force.x = function(_) {\n return arguments.length ? (x = +_, force) : x;\n };\n\n force.y = function(_) {\n return arguments.length ? (y = +_, force) : y;\n };\n\n return force;\n}\n","import {dispatch} from \"d3-dispatch\";\nimport {map} from \"d3-collection\";\nimport {timer} from \"d3-timer\";\n\nexport function x(d) {\n return d.x;\n}\n\nexport function y(d) {\n return d.y;\n}\n\nvar initialRadius = 10,\n initialAngle = Math.PI * (3 - Math.sqrt(5));\n\nexport default function(nodes) {\n var simulation,\n alpha = 1,\n alphaMin = 0.001,\n alphaDecay = 1 - Math.pow(alphaMin, 1 / 300),\n alphaTarget = 0,\n velocityDecay = 0.6,\n forces = map(),\n stepper = timer(step),\n event = dispatch(\"tick\", \"end\");\n\n if (nodes == null) nodes = [];\n\n function step() {\n tick();\n event.call(\"tick\", simulation);\n if (alpha < alphaMin) {\n stepper.stop();\n event.call(\"end\", simulation);\n }\n }\n\n function tick(iterations) {\n var i, n = nodes.length, node;\n\n if (iterations === undefined) iterations = 1;\n\n for (var k = 0; k < iterations; ++k) {\n alpha += (alphaTarget - alpha) * alphaDecay;\n\n forces.each(function (force) {\n force(alpha);\n });\n\n for (i = 0; i < n; ++i) {\n node = nodes[i];\n if (node.fx == null) node.x += node.vx *= velocityDecay;\n else node.x = node.fx, node.vx = 0;\n if (node.fy == null) node.y += node.vy *= velocityDecay;\n else node.y = node.fy, node.vy = 0;\n }\n }\n\n return simulation;\n }\n\n function initializeNodes() {\n for (var i = 0, n = nodes.length, node; i < n; ++i) {\n node = nodes[i], node.index = i;\n if (node.fx != null) node.x = node.fx;\n if (node.fy != null) node.y = node.fy;\n if (isNaN(node.x) || isNaN(node.y)) {\n var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle;\n node.x = radius * Math.cos(angle);\n node.y = radius * Math.sin(angle);\n }\n if (isNaN(node.vx) || isNaN(node.vy)) {\n node.vx = node.vy = 0;\n }\n }\n }\n\n function initializeForce(force) {\n if (force.initialize) force.initialize(nodes);\n return force;\n }\n\n initializeNodes();\n\n return simulation = {\n tick: tick,\n\n restart: function() {\n return stepper.restart(step), simulation;\n },\n\n stop: function() {\n return stepper.stop(), simulation;\n },\n\n nodes: function(_) {\n return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes;\n },\n\n alpha: function(_) {\n return arguments.length ? (alpha = +_, simulation) : alpha;\n },\n\n alphaMin: function(_) {\n return arguments.length ? (alphaMin = +_, simulation) : alphaMin;\n },\n\n alphaDecay: function(_) {\n return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay;\n },\n\n alphaTarget: function(_) {\n return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget;\n },\n\n velocityDecay: function(_) {\n return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay;\n },\n\n force: function(name, _) {\n return arguments.length > 1 ? ((_ == null ? forces.remove(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name);\n },\n\n find: function(x, y, radius) {\n var i = 0,\n n = nodes.length,\n dx,\n dy,\n d2,\n node,\n closest;\n\n if (radius == null) radius = Infinity;\n else radius *= radius;\n\n for (i = 0; i < n; ++i) {\n node = nodes[i];\n dx = x - node.x;\n dy = y - node.y;\n d2 = dx * dx + dy * dy;\n if (d2 < radius) closest = node, radius = d2;\n }\n\n return closest;\n },\n\n on: function(name, _) {\n return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name);\n }\n };\n}\n","import constant from \"./constant\";\n\nexport default function(x) {\n var strength = constant(0.1),\n nodes,\n strengths,\n xz;\n\n if (typeof x !== \"function\") x = constant(x == null ? 0 : +x);\n\n function force(alpha) {\n for (var i = 0, n = nodes.length, node; i < n; ++i) {\n node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha;\n }\n }\n\n function initialize() {\n if (!nodes) return;\n var i, n = nodes.length;\n strengths = new Array(n);\n xz = new Array(n);\n for (i = 0; i < n; ++i) {\n strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);\n }\n }\n\n force.initialize = function(_) {\n nodes = _;\n initialize();\n };\n\n force.strength = function(_) {\n return arguments.length ? (strength = typeof _ === \"function\" ? _ : constant(+_), initialize(), force) : strength;\n };\n\n force.x = function(_) {\n return arguments.length ? (x = typeof _ === \"function\" ? _ : constant(+_), initialize(), force) : x;\n };\n\n return force;\n}\n","import constant from \"./constant\";\n\nexport default function(y) {\n var strength = constant(0.1),\n nodes,\n strengths,\n yz;\n\n if (typeof y !== \"function\") y = constant(y == null ? 0 : +y);\n\n function force(alpha) {\n for (var i = 0, n = nodes.length, node; i < n; ++i) {\n node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha;\n }\n }\n\n function initialize() {\n if (!nodes) return;\n var i, n = nodes.length;\n strengths = new Array(n);\n yz = new Array(n);\n for (i = 0; i < n; ++i) {\n strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);\n }\n }\n\n force.initialize = function(_) {\n nodes = _;\n initialize();\n };\n\n force.strength = function(_) {\n return arguments.length ? (strength = typeof _ === \"function\" ? _ : constant(+_), initialize(), force) : strength;\n };\n\n force.y = function(_) {\n return arguments.length ? (y = typeof _ === \"function\" ? _ : constant(+_), initialize(), force) : y;\n };\n\n return force;\n}\n","import formatLocale from \"./locale.js\";\n\nvar locale;\nexport var format;\nexport var formatPrefix;\n\ndefaultLocale({\n decimal: \".\",\n thousands: \",\",\n grouping: [3],\n currency: [\"$\", \"\"],\n minus: \"-\"\n});\n\nexport default function defaultLocale(definition) {\n locale = formatLocale(definition);\n format = locale.format;\n formatPrefix = locale.formatPrefix;\n return locale;\n}\n","import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport default function(x) {\n return x = formatDecimalParts(Math.abs(x)), x ? x[1] : NaN;\n}\n","export default function(x) {\n return Math.abs(x = Math.round(x)) >= 1e21\n ? x.toLocaleString(\"en\").replace(/,/g, \"\")\n : x.toString(10);\n}\n\n// Computes the decimal coefficient and exponent of the specified number x with\n// significant digits p, where x is positive and p is in [1, 21] or undefined.\n// For example, formatDecimalParts(1.23) returns [\"123\", 0].\nexport function formatDecimalParts(x, p) {\n if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf(\"e\")) < 0) return null; // NaN, ±Infinity\n var i, coefficient = x.slice(0, i);\n\n // The string returned by toExponential either has the form \\d\\.\\d+e[-+]\\d+\n // (e.g., 1.2e+3) or the form \\de[-+]\\d+ (e.g., 1e+3).\n return [\n coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient,\n +x.slice(i + 1)\n ];\n}\n","export default function(grouping, thousands) {\n return function(value, width) {\n var i = value.length,\n t = [],\n j = 0,\n g = grouping[0],\n length = 0;\n\n while (i > 0 && g > 0) {\n if (length + g + 1 > width) g = Math.max(1, width - length);\n t.push(value.substring(i -= g, i + g));\n if ((length += g + 1) > width) break;\n g = grouping[j = (j + 1) % grouping.length];\n }\n\n return t.reverse().join(thousands);\n };\n}\n","export default function(numerals) {\n return function(value) {\n return value.replace(/[0-9]/g, function(i) {\n return numerals[+i];\n });\n };\n}\n","import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport var prefixExponent;\n\nexport default function(x, p) {\n var d = formatDecimalParts(x, p);\n if (!d) return x + \"\";\n var coefficient = d[0],\n exponent = d[1],\n i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1,\n n = coefficient.length;\n return i === n ? coefficient\n : i > n ? coefficient + new Array(i - n + 1).join(\"0\")\n : i > 0 ? coefficient.slice(0, i) + \".\" + coefficient.slice(i)\n : \"0.\" + new Array(1 - i).join(\"0\") + formatDecimalParts(x, Math.max(0, p + i - 1))[0]; // less than 1y!\n}\n","import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport default function(x, p) {\n var d = formatDecimalParts(x, p);\n if (!d) return x + \"\";\n var coefficient = d[0],\n exponent = d[1];\n return exponent < 0 ? \"0.\" + new Array(-exponent).join(\"0\") + coefficient\n : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + \".\" + coefficient.slice(exponent + 1)\n : coefficient + new Array(exponent - coefficient.length + 2).join(\"0\");\n}\n","// [[fill]align][sign][symbol][0][width][,][.precision][~][type]\nvar re = /^(?:(.)?([<>=^]))?([+\\-( ])?([$#])?(0)?(\\d+)?(,)?(\\.\\d+)?(~)?([a-z%])?$/i;\n\nexport default function formatSpecifier(specifier) {\n if (!(match = re.exec(specifier))) throw new Error(\"invalid format: \" + specifier);\n var match;\n return new FormatSpecifier({\n fill: match[1],\n align: match[2],\n sign: match[3],\n symbol: match[4],\n zero: match[5],\n width: match[6],\n comma: match[7],\n precision: match[8] && match[8].slice(1),\n trim: match[9],\n type: match[10]\n });\n}\n\nformatSpecifier.prototype = FormatSpecifier.prototype; // instanceof\n\nexport function FormatSpecifier(specifier) {\n this.fill = specifier.fill === undefined ? \" \" : specifier.fill + \"\";\n this.align = specifier.align === undefined ? \">\" : specifier.align + \"\";\n this.sign = specifier.sign === undefined ? \"-\" : specifier.sign + \"\";\n this.symbol = specifier.symbol === undefined ? \"\" : specifier.symbol + \"\";\n this.zero = !!specifier.zero;\n this.width = specifier.width === undefined ? undefined : +specifier.width;\n this.comma = !!specifier.comma;\n this.precision = specifier.precision === undefined ? undefined : +specifier.precision;\n this.trim = !!specifier.trim;\n this.type = specifier.type === undefined ? \"\" : specifier.type + \"\";\n}\n\nFormatSpecifier.prototype.toString = function() {\n return this.fill\n + this.align\n + this.sign\n + this.symbol\n + (this.zero ? \"0\" : \"\")\n + (this.width === undefined ? \"\" : Math.max(1, this.width | 0))\n + (this.comma ? \",\" : \"\")\n + (this.precision === undefined ? \"\" : \".\" + Math.max(0, this.precision | 0))\n + (this.trim ? \"~\" : \"\")\n + this.type;\n};\n","// Trims insignificant zeros, e.g., replaces 1.2000k with 1.2k.\nexport default function(s) {\n out: for (var n = s.length, i = 1, i0 = -1, i1; i < n; ++i) {\n switch (s[i]) {\n case \".\": i0 = i1 = i; break;\n case \"0\": if (i0 === 0) i0 = i; i1 = i; break;\n default: if (!+s[i]) break out; if (i0 > 0) i0 = 0; break;\n }\n }\n return i0 > 0 ? s.slice(0, i0) + s.slice(i1 + 1) : s;\n}\n","import formatDecimal from \"./formatDecimal.js\";\nimport formatPrefixAuto from \"./formatPrefixAuto.js\";\nimport formatRounded from \"./formatRounded.js\";\n\nexport default {\n \"%\": function(x, p) { return (x * 100).toFixed(p); },\n \"b\": function(x) { return Math.round(x).toString(2); },\n \"c\": function(x) { return x + \"\"; },\n \"d\": formatDecimal,\n \"e\": function(x, p) { return x.toExponential(p); },\n \"f\": function(x, p) { return x.toFixed(p); },\n \"g\": function(x, p) { return x.toPrecision(p); },\n \"o\": function(x) { return Math.round(x).toString(8); },\n \"p\": function(x, p) { return formatRounded(x * 100, p); },\n \"r\": formatRounded,\n \"s\": formatPrefixAuto,\n \"X\": function(x) { return Math.round(x).toString(16).toUpperCase(); },\n \"x\": function(x) { return Math.round(x).toString(16); }\n};\n","export default function(x) {\n return x;\n}\n","export {default as formatDefaultLocale, format, formatPrefix} from \"./defaultLocale.js\";\nexport {default as formatLocale} from \"./locale.js\";\nexport {default as formatSpecifier, FormatSpecifier} from \"./formatSpecifier.js\";\nexport {default as precisionFixed} from \"./precisionFixed.js\";\nexport {default as precisionPrefix} from \"./precisionPrefix.js\";\nexport {default as precisionRound} from \"./precisionRound.js\";\n","import exponent from \"./exponent.js\";\nimport formatGroup from \"./formatGroup.js\";\nimport formatNumerals from \"./formatNumerals.js\";\nimport formatSpecifier from \"./formatSpecifier.js\";\nimport formatTrim from \"./formatTrim.js\";\nimport formatTypes from \"./formatTypes.js\";\nimport {prefixExponent} from \"./formatPrefixAuto.js\";\nimport identity from \"./identity.js\";\n\nvar map = Array.prototype.map,\n prefixes = [\"y\",\"z\",\"a\",\"f\",\"p\",\"n\",\"µ\",\"m\",\"\",\"k\",\"M\",\"G\",\"T\",\"P\",\"E\",\"Z\",\"Y\"];\n\nexport default function(locale) {\n var group = locale.grouping === undefined || locale.thousands === undefined ? identity : formatGroup(map.call(locale.grouping, Number), locale.thousands + \"\"),\n currencyPrefix = locale.currency === undefined ? \"\" : locale.currency[0] + \"\",\n currencySuffix = locale.currency === undefined ? \"\" : locale.currency[1] + \"\",\n decimal = locale.decimal === undefined ? \".\" : locale.decimal + \"\",\n numerals = locale.numerals === undefined ? identity : formatNumerals(map.call(locale.numerals, String)),\n percent = locale.percent === undefined ? \"%\" : locale.percent + \"\",\n minus = locale.minus === undefined ? \"-\" : locale.minus + \"\",\n nan = locale.nan === undefined ? \"NaN\" : locale.nan + \"\";\n\n function newFormat(specifier) {\n specifier = formatSpecifier(specifier);\n\n var fill = specifier.fill,\n align = specifier.align,\n sign = specifier.sign,\n symbol = specifier.symbol,\n zero = specifier.zero,\n width = specifier.width,\n comma = specifier.comma,\n precision = specifier.precision,\n trim = specifier.trim,\n type = specifier.type;\n\n // The \"n\" type is an alias for \",g\".\n if (type === \"n\") comma = true, type = \"g\";\n\n // The \"\" type, and any invalid type, is an alias for \".12~g\".\n else if (!formatTypes[type]) precision === undefined && (precision = 12), trim = true, type = \"g\";\n\n // If zero fill is specified, padding goes after sign and before digits.\n if (zero || (fill === \"0\" && align === \"=\")) zero = true, fill = \"0\", align = \"=\";\n\n // Compute the prefix and suffix.\n // For SI-prefix, the suffix is lazily computed.\n var prefix = symbol === \"$\" ? currencyPrefix : symbol === \"#\" && /[boxX]/.test(type) ? \"0\" + type.toLowerCase() : \"\",\n suffix = symbol === \"$\" ? currencySuffix : /[%p]/.test(type) ? percent : \"\";\n\n // What format function should we use?\n // Is this an integer type?\n // Can this type generate exponential notation?\n var formatType = formatTypes[type],\n maybeSuffix = /[defgprs%]/.test(type);\n\n // Set the default precision if not specified,\n // or clamp the specified precision to the supported range.\n // For significant precision, it must be in [1, 21].\n // For fixed precision, it must be in [0, 20].\n precision = precision === undefined ? 6\n : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision))\n : Math.max(0, Math.min(20, precision));\n\n function format(value) {\n var valuePrefix = prefix,\n valueSuffix = suffix,\n i, n, c;\n\n if (type === \"c\") {\n valueSuffix = formatType(value) + valueSuffix;\n value = \"\";\n } else {\n value = +value;\n\n // Determine the sign. -0 is not less than 0, but 1 / -0 is!\n var valueNegative = value < 0 || 1 / value < 0;\n\n // Perform the initial formatting.\n value = isNaN(value) ? nan : formatType(Math.abs(value), precision);\n\n // Trim insignificant zeros.\n if (trim) value = formatTrim(value);\n\n // If a negative value rounds to zero after formatting, and no explicit positive sign is requested, hide the sign.\n if (valueNegative && +value === 0 && sign !== \"+\") valueNegative = false;\n\n // Compute the prefix and suffix.\n valuePrefix = (valueNegative ? (sign === \"(\" ? sign : minus) : sign === \"-\" || sign === \"(\" ? \"\" : sign) + valuePrefix;\n valueSuffix = (type === \"s\" ? prefixes[8 + prefixExponent / 3] : \"\") + valueSuffix + (valueNegative && sign === \"(\" ? \")\" : \"\");\n\n // Break the formatted value into the integer “value” part that can be\n // grouped, and fractional or exponential “suffix” part that is not.\n if (maybeSuffix) {\n i = -1, n = value.length;\n while (++i < n) {\n if (c = value.charCodeAt(i), 48 > c || c > 57) {\n valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix;\n value = value.slice(0, i);\n break;\n }\n }\n }\n }\n\n // If the fill character is not \"0\", grouping is applied before padding.\n if (comma && !zero) value = group(value, Infinity);\n\n // Compute the padding.\n var length = valuePrefix.length + value.length + valueSuffix.length,\n padding = length < width ? new Array(width - length + 1).join(fill) : \"\";\n\n // If the fill character is \"0\", grouping is applied after padding.\n if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = \"\";\n\n // Reconstruct the final output based on the desired alignment.\n switch (align) {\n case \"<\": value = valuePrefix + value + valueSuffix + padding; break;\n case \"=\": value = valuePrefix + padding + value + valueSuffix; break;\n case \"^\": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;\n default: value = padding + valuePrefix + value + valueSuffix; break;\n }\n\n return numerals(value);\n }\n\n format.toString = function() {\n return specifier + \"\";\n };\n\n return format;\n }\n\n function formatPrefix(specifier, value) {\n var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = \"f\", specifier)),\n e = Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3,\n k = Math.pow(10, -e),\n prefix = prefixes[8 + e / 3];\n return function(value) {\n return f(k * value) + prefix;\n };\n }\n\n return {\n format: newFormat,\n formatPrefix: formatPrefix\n };\n}\n","import exponent from \"./exponent.js\";\n\nexport default function(step) {\n return Math.max(0, -exponent(Math.abs(step)));\n}\n","import exponent from \"./exponent.js\";\n\nexport default function(step, value) {\n return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3 - exponent(Math.abs(step)));\n}\n","import exponent from \"./exponent.js\";\n\nexport default function(step, max) {\n step = Math.abs(step), max = Math.abs(max) - step;\n return Math.max(0, exponent(max) - exponent(step)) + 1;\n}\n","// Adds floating point numbers with twice the normal precision.\n// Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and\n// Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3)\n// 305–363 (1997).\n// Code adapted from GeographicLib by Charles F. F. Karney,\n// http://geographiclib.sourceforge.net/\n\nexport default function() {\n return new Adder;\n}\n\nfunction Adder() {\n this.reset();\n}\n\nAdder.prototype = {\n constructor: Adder,\n reset: function() {\n this.s = // rounded value\n this.t = 0; // exact error\n },\n add: function(y) {\n add(temp, y, this.t);\n add(this, temp.s, this.s);\n if (this.s) this.t += temp.t;\n else this.s = temp.t;\n },\n valueOf: function() {\n return this.s;\n }\n};\n\nvar temp = new Adder;\n\nfunction add(adder, a, b) {\n var x = adder.s = a + b,\n bv = x - a,\n av = x - bv;\n adder.t = (a - av) + (b - bv);\n}\n","import adder from \"./adder.js\";\nimport {atan2, cos, quarterPi, radians, sin, tau} from \"./math.js\";\nimport noop from \"./noop.js\";\nimport stream from \"./stream.js\";\n\nexport var areaRingSum = adder();\n\nvar areaSum = adder(),\n lambda00,\n phi00,\n lambda0,\n cosPhi0,\n sinPhi0;\n\nexport var areaStream = {\n point: noop,\n lineStart: noop,\n lineEnd: noop,\n polygonStart: function() {\n areaRingSum.reset();\n areaStream.lineStart = areaRingStart;\n areaStream.lineEnd = areaRingEnd;\n },\n polygonEnd: function() {\n var areaRing = +areaRingSum;\n areaSum.add(areaRing < 0 ? tau + areaRing : areaRing);\n this.lineStart = this.lineEnd = this.point = noop;\n },\n sphere: function() {\n areaSum.add(tau);\n }\n};\n\nfunction areaRingStart() {\n areaStream.point = areaPointFirst;\n}\n\nfunction areaRingEnd() {\n areaPoint(lambda00, phi00);\n}\n\nfunction areaPointFirst(lambda, phi) {\n areaStream.point = areaPoint;\n lambda00 = lambda, phi00 = phi;\n lambda *= radians, phi *= radians;\n lambda0 = lambda, cosPhi0 = cos(phi = phi / 2 + quarterPi), sinPhi0 = sin(phi);\n}\n\nfunction areaPoint(lambda, phi) {\n lambda *= radians, phi *= radians;\n phi = phi / 2 + quarterPi; // half the angular distance from south pole\n\n // Spherical excess E for a spherical triangle with vertices: south pole,\n // previous point, current point. Uses a formula derived from Cagnoli’s\n // theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2).\n var dLambda = lambda - lambda0,\n sdLambda = dLambda >= 0 ? 1 : -1,\n adLambda = sdLambda * dLambda,\n cosPhi = cos(phi),\n sinPhi = sin(phi),\n k = sinPhi0 * sinPhi,\n u = cosPhi0 * cosPhi + k * cos(adLambda),\n v = k * sdLambda * sin(adLambda);\n areaRingSum.add(atan2(v, u));\n\n // Advance the previous points.\n lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi;\n}\n\nexport default function(object) {\n areaSum.reset();\n stream(object, areaStream);\n return areaSum * 2;\n}\n","import adder from \"./adder.js\";\nimport {areaStream, areaRingSum} from \"./area.js\";\nimport {cartesian, cartesianCross, cartesianNormalizeInPlace, spherical} from \"./cartesian.js\";\nimport {abs, degrees, epsilon, radians} from \"./math.js\";\nimport stream from \"./stream.js\";\n\nvar lambda0, phi0, lambda1, phi1, // bounds\n lambda2, // previous lambda-coordinate\n lambda00, phi00, // first point\n p0, // previous 3D point\n deltaSum = adder(),\n ranges,\n range;\n\nvar boundsStream = {\n point: boundsPoint,\n lineStart: boundsLineStart,\n lineEnd: boundsLineEnd,\n polygonStart: function() {\n boundsStream.point = boundsRingPoint;\n boundsStream.lineStart = boundsRingStart;\n boundsStream.lineEnd = boundsRingEnd;\n deltaSum.reset();\n areaStream.polygonStart();\n },\n polygonEnd: function() {\n areaStream.polygonEnd();\n boundsStream.point = boundsPoint;\n boundsStream.lineStart = boundsLineStart;\n boundsStream.lineEnd = boundsLineEnd;\n if (areaRingSum < 0) lambda0 = -(lambda1 = 180), phi0 = -(phi1 = 90);\n else if (deltaSum > epsilon) phi1 = 90;\n else if (deltaSum < -epsilon) phi0 = -90;\n range[0] = lambda0, range[1] = lambda1;\n },\n sphere: function() {\n lambda0 = -(lambda1 = 180), phi0 = -(phi1 = 90);\n }\n};\n\nfunction boundsPoint(lambda, phi) {\n ranges.push(range = [lambda0 = lambda, lambda1 = lambda]);\n if (phi < phi0) phi0 = phi;\n if (phi > phi1) phi1 = phi;\n}\n\nfunction linePoint(lambda, phi) {\n var p = cartesian([lambda * radians, phi * radians]);\n if (p0) {\n var normal = cartesianCross(p0, p),\n equatorial = [normal[1], -normal[0], 0],\n inflection = cartesianCross(equatorial, normal);\n cartesianNormalizeInPlace(inflection);\n inflection = spherical(inflection);\n var delta = lambda - lambda2,\n sign = delta > 0 ? 1 : -1,\n lambdai = inflection[0] * degrees * sign,\n phii,\n antimeridian = abs(delta) > 180;\n if (antimeridian ^ (sign * lambda2 < lambdai && lambdai < sign * lambda)) {\n phii = inflection[1] * degrees;\n if (phii > phi1) phi1 = phii;\n } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign * lambda2 < lambdai && lambdai < sign * lambda)) {\n phii = -inflection[1] * degrees;\n if (phii < phi0) phi0 = phii;\n } else {\n if (phi < phi0) phi0 = phi;\n if (phi > phi1) phi1 = phi;\n }\n if (antimeridian) {\n if (lambda < lambda2) {\n if (angle(lambda0, lambda) > angle(lambda0, lambda1)) lambda1 = lambda;\n } else {\n if (angle(lambda, lambda1) > angle(lambda0, lambda1)) lambda0 = lambda;\n }\n } else {\n if (lambda1 >= lambda0) {\n if (lambda < lambda0) lambda0 = lambda;\n if (lambda > lambda1) lambda1 = lambda;\n } else {\n if (lambda > lambda2) {\n if (angle(lambda0, lambda) > angle(lambda0, lambda1)) lambda1 = lambda;\n } else {\n if (angle(lambda, lambda1) > angle(lambda0, lambda1)) lambda0 = lambda;\n }\n }\n }\n } else {\n ranges.push(range = [lambda0 = lambda, lambda1 = lambda]);\n }\n if (phi < phi0) phi0 = phi;\n if (phi > phi1) phi1 = phi;\n p0 = p, lambda2 = lambda;\n}\n\nfunction boundsLineStart() {\n boundsStream.point = linePoint;\n}\n\nfunction boundsLineEnd() {\n range[0] = lambda0, range[1] = lambda1;\n boundsStream.point = boundsPoint;\n p0 = null;\n}\n\nfunction boundsRingPoint(lambda, phi) {\n if (p0) {\n var delta = lambda - lambda2;\n deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta);\n } else {\n lambda00 = lambda, phi00 = phi;\n }\n areaStream.point(lambda, phi);\n linePoint(lambda, phi);\n}\n\nfunction boundsRingStart() {\n areaStream.lineStart();\n}\n\nfunction boundsRingEnd() {\n boundsRingPoint(lambda00, phi00);\n areaStream.lineEnd();\n if (abs(deltaSum) > epsilon) lambda0 = -(lambda1 = 180);\n range[0] = lambda0, range[1] = lambda1;\n p0 = null;\n}\n\n// Finds the left-right distance between two longitudes.\n// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want\n// the distance between ±180° to be 360°.\nfunction angle(lambda0, lambda1) {\n return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1;\n}\n\nfunction rangeCompare(a, b) {\n return a[0] - b[0];\n}\n\nfunction rangeContains(range, x) {\n return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x;\n}\n\nexport default function(feature) {\n var i, n, a, b, merged, deltaMax, delta;\n\n phi1 = lambda1 = -(lambda0 = phi0 = Infinity);\n ranges = [];\n stream(feature, boundsStream);\n\n // First, sort ranges by their minimum longitudes.\n if (n = ranges.length) {\n ranges.sort(rangeCompare);\n\n // Then, merge any ranges that overlap.\n for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) {\n b = ranges[i];\n if (rangeContains(a, b[0]) || rangeContains(a, b[1])) {\n if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1];\n if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0];\n } else {\n merged.push(a = b);\n }\n }\n\n // Finally, find the largest gap between the merged ranges.\n // The final bounding box will be the inverse of this gap.\n for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) {\n b = merged[i];\n if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0 = b[0], lambda1 = a[1];\n }\n }\n\n ranges = range = null;\n\n return lambda0 === Infinity || phi0 === Infinity\n ? [[NaN, NaN], [NaN, NaN]]\n : [[lambda0, phi0], [lambda1, phi1]];\n}\n","import {asin, atan2, cos, sin, sqrt} from \"./math.js\";\n\nexport function spherical(cartesian) {\n return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])];\n}\n\nexport function cartesian(spherical) {\n var lambda = spherical[0], phi = spherical[1], cosPhi = cos(phi);\n return [cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi)];\n}\n\nexport function cartesianDot(a, b) {\n return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];\n}\n\nexport function cartesianCross(a, b) {\n return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];\n}\n\n// TODO return a\nexport function cartesianAddInPlace(a, b) {\n a[0] += b[0], a[1] += b[1], a[2] += b[2];\n}\n\nexport function cartesianScale(vector, k) {\n return [vector[0] * k, vector[1] * k, vector[2] * k];\n}\n\n// TODO return d\nexport function cartesianNormalizeInPlace(d) {\n var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]);\n d[0] /= l, d[1] /= l, d[2] /= l;\n}\n","import {asin, atan2, cos, degrees, epsilon, epsilon2, radians, sin, sqrt} from \"./math.js\";\nimport noop from \"./noop.js\";\nimport stream from \"./stream.js\";\n\nvar W0, W1,\n X0, Y0, Z0,\n X1, Y1, Z1,\n X2, Y2, Z2,\n lambda00, phi00, // first point\n x0, y0, z0; // previous point\n\nvar centroidStream = {\n sphere: noop,\n point: centroidPoint,\n lineStart: centroidLineStart,\n lineEnd: centroidLineEnd,\n polygonStart: function() {\n centroidStream.lineStart = centroidRingStart;\n centroidStream.lineEnd = centroidRingEnd;\n },\n polygonEnd: function() {\n centroidStream.lineStart = centroidLineStart;\n centroidStream.lineEnd = centroidLineEnd;\n }\n};\n\n// Arithmetic mean of Cartesian vectors.\nfunction centroidPoint(lambda, phi) {\n lambda *= radians, phi *= radians;\n var cosPhi = cos(phi);\n centroidPointCartesian(cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi));\n}\n\nfunction centroidPointCartesian(x, y, z) {\n ++W0;\n X0 += (x - X0) / W0;\n Y0 += (y - Y0) / W0;\n Z0 += (z - Z0) / W0;\n}\n\nfunction centroidLineStart() {\n centroidStream.point = centroidLinePointFirst;\n}\n\nfunction centroidLinePointFirst(lambda, phi) {\n lambda *= radians, phi *= radians;\n var cosPhi = cos(phi);\n x0 = cosPhi * cos(lambda);\n y0 = cosPhi * sin(lambda);\n z0 = sin(phi);\n centroidStream.point = centroidLinePoint;\n centroidPointCartesian(x0, y0, z0);\n}\n\nfunction centroidLinePoint(lambda, phi) {\n lambda *= radians, phi *= radians;\n var cosPhi = cos(phi),\n x = cosPhi * cos(lambda),\n y = cosPhi * sin(lambda),\n z = sin(phi),\n w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z);\n W1 += w;\n X1 += w * (x0 + (x0 = x));\n Y1 += w * (y0 + (y0 = y));\n Z1 += w * (z0 + (z0 = z));\n centroidPointCartesian(x0, y0, z0);\n}\n\nfunction centroidLineEnd() {\n centroidStream.point = centroidPoint;\n}\n\n// See J. E. Brock, The Inertia Tensor for a Spherical Triangle,\n// J. Applied Mechanics 42, 239 (1975).\nfunction centroidRingStart() {\n centroidStream.point = centroidRingPointFirst;\n}\n\nfunction centroidRingEnd() {\n centroidRingPoint(lambda00, phi00);\n centroidStream.point = centroidPoint;\n}\n\nfunction centroidRingPointFirst(lambda, phi) {\n lambda00 = lambda, phi00 = phi;\n lambda *= radians, phi *= radians;\n centroidStream.point = centroidRingPoint;\n var cosPhi = cos(phi);\n x0 = cosPhi * cos(lambda);\n y0 = cosPhi * sin(lambda);\n z0 = sin(phi);\n centroidPointCartesian(x0, y0, z0);\n}\n\nfunction centroidRingPoint(lambda, phi) {\n lambda *= radians, phi *= radians;\n var cosPhi = cos(phi),\n x = cosPhi * cos(lambda),\n y = cosPhi * sin(lambda),\n z = sin(phi),\n cx = y0 * z - z0 * y,\n cy = z0 * x - x0 * z,\n cz = x0 * y - y0 * x,\n m = sqrt(cx * cx + cy * cy + cz * cz),\n w = asin(m), // line weight = angle\n v = m && -w / m; // area weight multiplier\n X2 += v * cx;\n Y2 += v * cy;\n Z2 += v * cz;\n W1 += w;\n X1 += w * (x0 + (x0 = x));\n Y1 += w * (y0 + (y0 = y));\n Z1 += w * (z0 + (z0 = z));\n centroidPointCartesian(x0, y0, z0);\n}\n\nexport default function(object) {\n W0 = W1 =\n X0 = Y0 = Z0 =\n X1 = Y1 = Z1 =\n X2 = Y2 = Z2 = 0;\n stream(object, centroidStream);\n\n var x = X2,\n y = Y2,\n z = Z2,\n m = x * x + y * y + z * z;\n\n // If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid.\n if (m < epsilon2) {\n x = X1, y = Y1, z = Z1;\n // If the feature has zero length, fall back to arithmetic mean of point vectors.\n if (W1 < epsilon) x = X0, y = Y0, z = Z0;\n m = x * x + y * y + z * z;\n // If the feature still has an undefined ccentroid, then return.\n if (m < epsilon2) return [NaN, NaN];\n }\n\n return [atan2(y, x) * degrees, asin(z / sqrt(m)) * degrees];\n}\n","import {cartesian, cartesianNormalizeInPlace, spherical} from \"./cartesian.js\";\nimport constant from \"./constant.js\";\nimport {acos, cos, degrees, epsilon, radians, sin, tau} from \"./math.js\";\nimport {rotateRadians} from \"./rotation.js\";\n\n// Generates a circle centered at [0°, 0°], with a given radius and precision.\nexport function circleStream(stream, radius, delta, direction, t0, t1) {\n if (!delta) return;\n var cosRadius = cos(radius),\n sinRadius = sin(radius),\n step = direction * delta;\n if (t0 == null) {\n t0 = radius + direction * tau;\n t1 = radius - step / 2;\n } else {\n t0 = circleRadius(cosRadius, t0);\n t1 = circleRadius(cosRadius, t1);\n if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau;\n }\n for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) {\n point = spherical([cosRadius, -sinRadius * cos(t), -sinRadius * sin(t)]);\n stream.point(point[0], point[1]);\n }\n}\n\n// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0].\nfunction circleRadius(cosRadius, point) {\n point = cartesian(point), point[0] -= cosRadius;\n cartesianNormalizeInPlace(point);\n var radius = acos(-point[1]);\n return ((-point[2] < 0 ? -radius : radius) + tau - epsilon) % tau;\n}\n\nexport default function() {\n var center = constant([0, 0]),\n radius = constant(90),\n precision = constant(6),\n ring,\n rotate,\n stream = {point: point};\n\n function point(x, y) {\n ring.push(x = rotate(x, y));\n x[0] *= degrees, x[1] *= degrees;\n }\n\n function circle() {\n var c = center.apply(this, arguments),\n r = radius.apply(this, arguments) * radians,\n p = precision.apply(this, arguments) * radians;\n ring = [];\n rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert;\n circleStream(stream, r, p, 1);\n c = {type: \"Polygon\", coordinates: [ring]};\n ring = rotate = null;\n return c;\n }\n\n circle.center = function(_) {\n return arguments.length ? (center = typeof _ === \"function\" ? _ : constant([+_[0], +_[1]]), circle) : center;\n };\n\n circle.radius = function(_) {\n return arguments.length ? (radius = typeof _ === \"function\" ? _ : constant(+_), circle) : radius;\n };\n\n circle.precision = function(_) {\n return arguments.length ? (precision = typeof _ === \"function\" ? _ : constant(+_), circle) : precision;\n };\n\n return circle;\n}\n","import clip from \"./index.js\";\nimport {abs, atan, cos, epsilon, halfPi, pi, sin} from \"../math.js\";\n\nexport default clip(\n function() { return true; },\n clipAntimeridianLine,\n clipAntimeridianInterpolate,\n [-pi, -halfPi]\n);\n\n// Takes a line and cuts into visible segments. Return values: 0 - there were\n// intersections or the line was empty; 1 - no intersections; 2 - there were\n// intersections, and the first and last segments should be rejoined.\nfunction clipAntimeridianLine(stream) {\n var lambda0 = NaN,\n phi0 = NaN,\n sign0 = NaN,\n clean; // no intersections\n\n return {\n lineStart: function() {\n stream.lineStart();\n clean = 1;\n },\n point: function(lambda1, phi1) {\n var sign1 = lambda1 > 0 ? pi : -pi,\n delta = abs(lambda1 - lambda0);\n if (abs(delta - pi) < epsilon) { // line crosses a pole\n stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi : -halfPi);\n stream.point(sign0, phi0);\n stream.lineEnd();\n stream.lineStart();\n stream.point(sign1, phi0);\n stream.point(lambda1, phi0);\n clean = 0;\n } else if (sign0 !== sign1 && delta >= pi) { // line crosses antimeridian\n if (abs(lambda0 - sign0) < epsilon) lambda0 -= sign0 * epsilon; // handle degeneracies\n if (abs(lambda1 - sign1) < epsilon) lambda1 -= sign1 * epsilon;\n phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1);\n stream.point(sign0, phi0);\n stream.lineEnd();\n stream.lineStart();\n stream.point(sign1, phi0);\n clean = 0;\n }\n stream.point(lambda0 = lambda1, phi0 = phi1);\n sign0 = sign1;\n },\n lineEnd: function() {\n stream.lineEnd();\n lambda0 = phi0 = NaN;\n },\n clean: function() {\n return 2 - clean; // if intersections, rejoin first and last segments\n }\n };\n}\n\nfunction clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) {\n var cosPhi0,\n cosPhi1,\n sinLambda0Lambda1 = sin(lambda0 - lambda1);\n return abs(sinLambda0Lambda1) > epsilon\n ? atan((sin(phi0) * (cosPhi1 = cos(phi1)) * sin(lambda1)\n - sin(phi1) * (cosPhi0 = cos(phi0)) * sin(lambda0))\n / (cosPhi0 * cosPhi1 * sinLambda0Lambda1))\n : (phi0 + phi1) / 2;\n}\n\nfunction clipAntimeridianInterpolate(from, to, direction, stream) {\n var phi;\n if (from == null) {\n phi = direction * halfPi;\n stream.point(-pi, phi);\n stream.point(0, phi);\n stream.point(pi, phi);\n stream.point(pi, 0);\n stream.point(pi, -phi);\n stream.point(0, -phi);\n stream.point(-pi, -phi);\n stream.point(-pi, 0);\n stream.point(-pi, phi);\n } else if (abs(from[0] - to[0]) > epsilon) {\n var lambda = from[0] < to[0] ? pi : -pi;\n phi = direction * lambda / 2;\n stream.point(-lambda, phi);\n stream.point(0, phi);\n stream.point(lambda, phi);\n } else {\n stream.point(to[0], to[1]);\n }\n}\n","import noop from \"../noop.js\";\n\nexport default function() {\n var lines = [],\n line;\n return {\n point: function(x, y, m) {\n line.push([x, y, m]);\n },\n lineStart: function() {\n lines.push(line = []);\n },\n lineEnd: noop,\n rejoin: function() {\n if (lines.length > 1) lines.push(lines.pop().concat(lines.shift()));\n },\n result: function() {\n var result = lines;\n lines = [];\n line = null;\n return result;\n }\n };\n}\n","import {cartesian, cartesianAddInPlace, cartesianCross, cartesianDot, cartesianScale, spherical} from \"../cartesian.js\";\nimport {circleStream} from \"../circle.js\";\nimport {abs, cos, epsilon, pi, radians, sqrt} from \"../math.js\";\nimport pointEqual from \"../pointEqual.js\";\nimport clip from \"./index.js\";\n\nexport default function(radius) {\n var cr = cos(radius),\n delta = 6 * radians,\n smallRadius = cr > 0,\n notHemisphere = abs(cr) > epsilon; // TODO optimise for this common case\n\n function interpolate(from, to, direction, stream) {\n circleStream(stream, radius, delta, direction, from, to);\n }\n\n function visible(lambda, phi) {\n return cos(lambda) * cos(phi) > cr;\n }\n\n // Takes a line and cuts into visible segments. Return values used for polygon\n // clipping: 0 - there were intersections or the line was empty; 1 - no\n // intersections 2 - there were intersections, and the first and last segments\n // should be rejoined.\n function clipLine(stream) {\n var point0, // previous point\n c0, // code for previous point\n v0, // visibility of previous point\n v00, // visibility of first point\n clean; // no intersections\n return {\n lineStart: function() {\n v00 = v0 = false;\n clean = 1;\n },\n point: function(lambda, phi) {\n var point1 = [lambda, phi],\n point2,\n v = visible(lambda, phi),\n c = smallRadius\n ? v ? 0 : code(lambda, phi)\n : v ? code(lambda + (lambda < 0 ? pi : -pi), phi) : 0;\n if (!point0 && (v00 = v0 = v)) stream.lineStart();\n if (v !== v0) {\n point2 = intersect(point0, point1);\n if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2))\n point1[2] = 1;\n }\n if (v !== v0) {\n clean = 0;\n if (v) {\n // outside going in\n stream.lineStart();\n point2 = intersect(point1, point0);\n stream.point(point2[0], point2[1]);\n } else {\n // inside going out\n point2 = intersect(point0, point1);\n stream.point(point2[0], point2[1], 2);\n stream.lineEnd();\n }\n point0 = point2;\n } else if (notHemisphere && point0 && smallRadius ^ v) {\n var t;\n // If the codes for two points are different, or are both zero,\n // and there this segment intersects with the small circle.\n if (!(c & c0) && (t = intersect(point1, point0, true))) {\n clean = 0;\n if (smallRadius) {\n stream.lineStart();\n stream.point(t[0][0], t[0][1]);\n stream.point(t[1][0], t[1][1]);\n stream.lineEnd();\n } else {\n stream.point(t[1][0], t[1][1]);\n stream.lineEnd();\n stream.lineStart();\n stream.point(t[0][0], t[0][1], 3);\n }\n }\n }\n if (v && (!point0 || !pointEqual(point0, point1))) {\n stream.point(point1[0], point1[1]);\n }\n point0 = point1, v0 = v, c0 = c;\n },\n lineEnd: function() {\n if (v0) stream.lineEnd();\n point0 = null;\n },\n // Rejoin first and last segments if there were intersections and the first\n // and last points were visible.\n clean: function() {\n return clean | ((v00 && v0) << 1);\n }\n };\n }\n\n // Intersects the great circle between a and b with the clip circle.\n function intersect(a, b, two) {\n var pa = cartesian(a),\n pb = cartesian(b);\n\n // We have two planes, n1.p = d1 and n2.p = d2.\n // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2).\n var n1 = [1, 0, 0], // normal\n n2 = cartesianCross(pa, pb),\n n2n2 = cartesianDot(n2, n2),\n n1n2 = n2[0], // cartesianDot(n1, n2),\n determinant = n2n2 - n1n2 * n1n2;\n\n // Two polar points.\n if (!determinant) return !two && a;\n\n var c1 = cr * n2n2 / determinant,\n c2 = -cr * n1n2 / determinant,\n n1xn2 = cartesianCross(n1, n2),\n A = cartesianScale(n1, c1),\n B = cartesianScale(n2, c2);\n cartesianAddInPlace(A, B);\n\n // Solve |p(t)|^2 = 1.\n var u = n1xn2,\n w = cartesianDot(A, u),\n uu = cartesianDot(u, u),\n t2 = w * w - uu * (cartesianDot(A, A) - 1);\n\n if (t2 < 0) return;\n\n var t = sqrt(t2),\n q = cartesianScale(u, (-w - t) / uu);\n cartesianAddInPlace(q, A);\n q = spherical(q);\n\n if (!two) return q;\n\n // Two intersection points.\n var lambda0 = a[0],\n lambda1 = b[0],\n phi0 = a[1],\n phi1 = b[1],\n z;\n\n if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z;\n\n var delta = lambda1 - lambda0,\n polar = abs(delta - pi) < epsilon,\n meridian = polar || delta < epsilon;\n\n if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z;\n\n // Check that the first point is between a and b.\n if (meridian\n ? polar\n ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon ? phi0 : phi1)\n : phi0 <= q[1] && q[1] <= phi1\n : delta > pi ^ (lambda0 <= q[0] && q[0] <= lambda1)) {\n var q1 = cartesianScale(u, (-w + t) / uu);\n cartesianAddInPlace(q1, A);\n return [q, spherical(q1)];\n }\n }\n\n // Generates a 4-bit vector representing the location of a point relative to\n // the small circle's bounding box.\n function code(lambda, phi) {\n var r = smallRadius ? radius : pi - radius,\n code = 0;\n if (lambda < -r) code |= 1; // left\n else if (lambda > r) code |= 2; // right\n if (phi < -r) code |= 4; // below\n else if (phi > r) code |= 8; // above\n return code;\n }\n\n return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi, radius - pi]);\n}\n","import clipRectangle from \"./rectangle.js\";\n\nexport default function() {\n var x0 = 0,\n y0 = 0,\n x1 = 960,\n y1 = 500,\n cache,\n cacheStream,\n clip;\n\n return clip = {\n stream: function(stream) {\n return cache && cacheStream === stream ? cache : cache = clipRectangle(x0, y0, x1, y1)(cacheStream = stream);\n },\n extent: function(_) {\n return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]];\n }\n };\n}\n","import clipBuffer from \"./buffer.js\";\nimport clipRejoin from \"./rejoin.js\";\nimport {epsilon, halfPi} from \"../math.js\";\nimport polygonContains from \"../polygonContains.js\";\nimport {merge} from \"d3-array\";\n\nexport default function(pointVisible, clipLine, interpolate, start) {\n return function(sink) {\n var line = clipLine(sink),\n ringBuffer = clipBuffer(),\n ringSink = clipLine(ringBuffer),\n polygonStarted = false,\n polygon,\n segments,\n ring;\n\n var clip = {\n point: point,\n lineStart: lineStart,\n lineEnd: lineEnd,\n polygonStart: function() {\n clip.point = pointRing;\n clip.lineStart = ringStart;\n clip.lineEnd = ringEnd;\n segments = [];\n polygon = [];\n },\n polygonEnd: function() {\n clip.point = point;\n clip.lineStart = lineStart;\n clip.lineEnd = lineEnd;\n segments = merge(segments);\n var startInside = polygonContains(polygon, start);\n if (segments.length) {\n if (!polygonStarted) sink.polygonStart(), polygonStarted = true;\n clipRejoin(segments, compareIntersection, startInside, interpolate, sink);\n } else if (startInside) {\n if (!polygonStarted) sink.polygonStart(), polygonStarted = true;\n sink.lineStart();\n interpolate(null, null, 1, sink);\n sink.lineEnd();\n }\n if (polygonStarted) sink.polygonEnd(), polygonStarted = false;\n segments = polygon = null;\n },\n sphere: function() {\n sink.polygonStart();\n sink.lineStart();\n interpolate(null, null, 1, sink);\n sink.lineEnd();\n sink.polygonEnd();\n }\n };\n\n function point(lambda, phi) {\n if (pointVisible(lambda, phi)) sink.point(lambda, phi);\n }\n\n function pointLine(lambda, phi) {\n line.point(lambda, phi);\n }\n\n function lineStart() {\n clip.point = pointLine;\n line.lineStart();\n }\n\n function lineEnd() {\n clip.point = point;\n line.lineEnd();\n }\n\n function pointRing(lambda, phi) {\n ring.push([lambda, phi]);\n ringSink.point(lambda, phi);\n }\n\n function ringStart() {\n ringSink.lineStart();\n ring = [];\n }\n\n function ringEnd() {\n pointRing(ring[0][0], ring[0][1]);\n ringSink.lineEnd();\n\n var clean = ringSink.clean(),\n ringSegments = ringBuffer.result(),\n i, n = ringSegments.length, m,\n segment,\n point;\n\n ring.pop();\n polygon.push(ring);\n ring = null;\n\n if (!n) return;\n\n // No intersections.\n if (clean & 1) {\n segment = ringSegments[0];\n if ((m = segment.length - 1) > 0) {\n if (!polygonStarted) sink.polygonStart(), polygonStarted = true;\n sink.lineStart();\n for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]);\n sink.lineEnd();\n }\n return;\n }\n\n // Rejoin connected segments.\n // TODO reuse ringBuffer.rejoin()?\n if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift()));\n\n segments.push(ringSegments.filter(validSegment));\n }\n\n return clip;\n };\n}\n\nfunction validSegment(segment) {\n return segment.length > 1;\n}\n\n// Intersections are sorted along the clip edge. For both antimeridian cutting\n// and circle clipping, the same comparison is used.\nfunction compareIntersection(a, b) {\n return ((a = a.x)[0] < 0 ? a[1] - halfPi - epsilon : halfPi - a[1])\n - ((b = b.x)[0] < 0 ? b[1] - halfPi - epsilon : halfPi - b[1]);\n}\n","export default function(a, b, x0, y0, x1, y1) {\n var ax = a[0],\n ay = a[1],\n bx = b[0],\n by = b[1],\n t0 = 0,\n t1 = 1,\n dx = bx - ax,\n dy = by - ay,\n r;\n\n r = x0 - ax;\n if (!dx && r > 0) return;\n r /= dx;\n if (dx < 0) {\n if (r < t0) return;\n if (r < t1) t1 = r;\n } else if (dx > 0) {\n if (r > t1) return;\n if (r > t0) t0 = r;\n }\n\n r = x1 - ax;\n if (!dx && r < 0) return;\n r /= dx;\n if (dx < 0) {\n if (r > t1) return;\n if (r > t0) t0 = r;\n } else if (dx > 0) {\n if (r < t0) return;\n if (r < t1) t1 = r;\n }\n\n r = y0 - ay;\n if (!dy && r > 0) return;\n r /= dy;\n if (dy < 0) {\n if (r < t0) return;\n if (r < t1) t1 = r;\n } else if (dy > 0) {\n if (r > t1) return;\n if (r > t0) t0 = r;\n }\n\n r = y1 - ay;\n if (!dy && r < 0) return;\n r /= dy;\n if (dy < 0) {\n if (r > t1) return;\n if (r > t0) t0 = r;\n } else if (dy > 0) {\n if (r < t0) return;\n if (r < t1) t1 = r;\n }\n\n if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy;\n if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy;\n return true;\n}\n","import {abs, epsilon} from \"../math.js\";\nimport clipBuffer from \"./buffer.js\";\nimport clipLine from \"./line.js\";\nimport clipRejoin from \"./rejoin.js\";\nimport {merge} from \"d3-array\";\n\nvar clipMax = 1e9, clipMin = -clipMax;\n\n// TODO Use d3-polygon’s polygonContains here for the ring check?\n// TODO Eliminate duplicate buffering in clipBuffer and polygon.push?\n\nexport default function clipRectangle(x0, y0, x1, y1) {\n\n function visible(x, y) {\n return x0 <= x && x <= x1 && y0 <= y && y <= y1;\n }\n\n function interpolate(from, to, direction, stream) {\n var a = 0, a1 = 0;\n if (from == null\n || (a = corner(from, direction)) !== (a1 = corner(to, direction))\n || comparePoint(from, to) < 0 ^ direction > 0) {\n do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0);\n while ((a = (a + direction + 4) % 4) !== a1);\n } else {\n stream.point(to[0], to[1]);\n }\n }\n\n function corner(p, direction) {\n return abs(p[0] - x0) < epsilon ? direction > 0 ? 0 : 3\n : abs(p[0] - x1) < epsilon ? direction > 0 ? 2 : 1\n : abs(p[1] - y0) < epsilon ? direction > 0 ? 1 : 0\n : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon\n }\n\n function compareIntersection(a, b) {\n return comparePoint(a.x, b.x);\n }\n\n function comparePoint(a, b) {\n var ca = corner(a, 1),\n cb = corner(b, 1);\n return ca !== cb ? ca - cb\n : ca === 0 ? b[1] - a[1]\n : ca === 1 ? a[0] - b[0]\n : ca === 2 ? a[1] - b[1]\n : b[0] - a[0];\n }\n\n return function(stream) {\n var activeStream = stream,\n bufferStream = clipBuffer(),\n segments,\n polygon,\n ring,\n x__, y__, v__, // first point\n x_, y_, v_, // previous point\n first,\n clean;\n\n var clipStream = {\n point: point,\n lineStart: lineStart,\n lineEnd: lineEnd,\n polygonStart: polygonStart,\n polygonEnd: polygonEnd\n };\n\n function point(x, y) {\n if (visible(x, y)) activeStream.point(x, y);\n }\n\n function polygonInside() {\n var winding = 0;\n\n for (var i = 0, n = polygon.length; i < n; ++i) {\n for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) {\n a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1];\n if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; }\n else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; }\n }\n }\n\n return winding;\n }\n\n // Buffer geometry within a polygon and then clip it en masse.\n function polygonStart() {\n activeStream = bufferStream, segments = [], polygon = [], clean = true;\n }\n\n function polygonEnd() {\n var startInside = polygonInside(),\n cleanInside = clean && startInside,\n visible = (segments = merge(segments)).length;\n if (cleanInside || visible) {\n stream.polygonStart();\n if (cleanInside) {\n stream.lineStart();\n interpolate(null, null, 1, stream);\n stream.lineEnd();\n }\n if (visible) {\n clipRejoin(segments, compareIntersection, startInside, interpolate, stream);\n }\n stream.polygonEnd();\n }\n activeStream = stream, segments = polygon = ring = null;\n }\n\n function lineStart() {\n clipStream.point = linePoint;\n if (polygon) polygon.push(ring = []);\n first = true;\n v_ = false;\n x_ = y_ = NaN;\n }\n\n // TODO rather than special-case polygons, simply handle them separately.\n // Ideally, coincident intersection points should be jittered to avoid\n // clipping issues.\n function lineEnd() {\n if (segments) {\n linePoint(x__, y__);\n if (v__ && v_) bufferStream.rejoin();\n segments.push(bufferStream.result());\n }\n clipStream.point = point;\n if (v_) activeStream.lineEnd();\n }\n\n function linePoint(x, y) {\n var v = visible(x, y);\n if (polygon) ring.push([x, y]);\n if (first) {\n x__ = x, y__ = y, v__ = v;\n first = false;\n if (v) {\n activeStream.lineStart();\n activeStream.point(x, y);\n }\n } else {\n if (v && v_) activeStream.point(x, y);\n else {\n var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))],\n b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))];\n if (clipLine(a, b, x0, y0, x1, y1)) {\n if (!v_) {\n activeStream.lineStart();\n activeStream.point(a[0], a[1]);\n }\n activeStream.point(b[0], b[1]);\n if (!v) activeStream.lineEnd();\n clean = false;\n } else if (v) {\n activeStream.lineStart();\n activeStream.point(x, y);\n clean = false;\n }\n }\n }\n x_ = x, y_ = y, v_ = v;\n }\n\n return clipStream;\n };\n}\n","import pointEqual from \"../pointEqual.js\";\nimport {epsilon} from \"../math.js\";\n\nfunction Intersection(point, points, other, entry) {\n this.x = point;\n this.z = points;\n this.o = other; // another intersection\n this.e = entry; // is an entry?\n this.v = false; // visited\n this.n = this.p = null; // next & previous\n}\n\n// A generalized polygon clipping algorithm: given a polygon that has been cut\n// into its visible line segments, and rejoins the segments by interpolating\n// along the clip edge.\nexport default function(segments, compareIntersection, startInside, interpolate, stream) {\n var subject = [],\n clip = [],\n i,\n n;\n\n segments.forEach(function(segment) {\n if ((n = segment.length - 1) <= 0) return;\n var n, p0 = segment[0], p1 = segment[n], x;\n\n if (pointEqual(p0, p1)) {\n if (!p0[2] && !p1[2]) {\n stream.lineStart();\n for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]);\n stream.lineEnd();\n return;\n }\n // handle degenerate cases by moving the point\n p1[0] += 2 * epsilon;\n }\n\n subject.push(x = new Intersection(p0, segment, null, true));\n clip.push(x.o = new Intersection(p0, null, x, false));\n subject.push(x = new Intersection(p1, segment, null, false));\n clip.push(x.o = new Intersection(p1, null, x, true));\n });\n\n if (!subject.length) return;\n\n clip.sort(compareIntersection);\n link(subject);\n link(clip);\n\n for (i = 0, n = clip.length; i < n; ++i) {\n clip[i].e = startInside = !startInside;\n }\n\n var start = subject[0],\n points,\n point;\n\n while (1) {\n // Find first unvisited intersection.\n var current = start,\n isSubject = true;\n while (current.v) if ((current = current.n) === start) return;\n points = current.z;\n stream.lineStart();\n do {\n current.v = current.o.v = true;\n if (current.e) {\n if (isSubject) {\n for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]);\n } else {\n interpolate(current.x, current.n.x, 1, stream);\n }\n current = current.n;\n } else {\n if (isSubject) {\n points = current.p.z;\n for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]);\n } else {\n interpolate(current.x, current.p.x, -1, stream);\n }\n current = current.p;\n }\n current = current.o;\n points = current.z;\n isSubject = !isSubject;\n } while (!current.v);\n stream.lineEnd();\n }\n}\n\nfunction link(array) {\n if (!(n = array.length)) return;\n var n,\n i = 0,\n a = array[0],\n b;\n while (++i < n) {\n a.n = b = array[i];\n b.p = a;\n a = b;\n }\n a.n = b = array[0];\n b.p = a;\n}\n","export default function(a, b) {\n\n function compose(x, y) {\n return x = a(x, y), b(x[0], x[1]);\n }\n\n if (a.invert && b.invert) compose.invert = function(x, y) {\n return x = b.invert(x, y), x && a.invert(x[0], x[1]);\n };\n\n return compose;\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","import {default as polygonContains} from \"./polygonContains.js\";\nimport {default as distance} from \"./distance.js\";\nimport {epsilon2, radians} from \"./math.js\";\n\nvar containsObjectType = {\n Feature: function(object, point) {\n return containsGeometry(object.geometry, point);\n },\n FeatureCollection: function(object, point) {\n var features = object.features, i = -1, n = features.length;\n while (++i < n) if (containsGeometry(features[i].geometry, point)) return true;\n return false;\n }\n};\n\nvar containsGeometryType = {\n Sphere: function() {\n return true;\n },\n Point: function(object, point) {\n return containsPoint(object.coordinates, point);\n },\n MultiPoint: function(object, point) {\n var coordinates = object.coordinates, i = -1, n = coordinates.length;\n while (++i < n) if (containsPoint(coordinates[i], point)) return true;\n return false;\n },\n LineString: function(object, point) {\n return containsLine(object.coordinates, point);\n },\n MultiLineString: function(object, point) {\n var coordinates = object.coordinates, i = -1, n = coordinates.length;\n while (++i < n) if (containsLine(coordinates[i], point)) return true;\n return false;\n },\n Polygon: function(object, point) {\n return containsPolygon(object.coordinates, point);\n },\n MultiPolygon: function(object, point) {\n var coordinates = object.coordinates, i = -1, n = coordinates.length;\n while (++i < n) if (containsPolygon(coordinates[i], point)) return true;\n return false;\n },\n GeometryCollection: function(object, point) {\n var geometries = object.geometries, i = -1, n = geometries.length;\n while (++i < n) if (containsGeometry(geometries[i], point)) return true;\n return false;\n }\n};\n\nfunction containsGeometry(geometry, point) {\n return geometry && containsGeometryType.hasOwnProperty(geometry.type)\n ? containsGeometryType[geometry.type](geometry, point)\n : false;\n}\n\nfunction containsPoint(coordinates, point) {\n return distance(coordinates, point) === 0;\n}\n\nfunction containsLine(coordinates, point) {\n var ao, bo, ab;\n for (var i = 0, n = coordinates.length; i < n; i++) {\n bo = distance(coordinates[i], point);\n if (bo === 0) return true;\n if (i > 0) {\n ab = distance(coordinates[i], coordinates[i - 1]);\n if (\n ab > 0 &&\n ao <= ab &&\n bo <= ab &&\n (ao + bo - ab) * (1 - Math.pow((ao - bo) / ab, 2)) < epsilon2 * ab\n )\n return true;\n }\n ao = bo;\n }\n return false;\n}\n\nfunction containsPolygon(coordinates, point) {\n return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));\n}\n\nfunction ringRadians(ring) {\n return ring = ring.map(pointRadians), ring.pop(), ring;\n}\n\nfunction pointRadians(point) {\n return [point[0] * radians, point[1] * radians];\n}\n\nexport default function(object, point) {\n return (object && containsObjectType.hasOwnProperty(object.type)\n ? containsObjectType[object.type]\n : containsGeometry)(object, point);\n}\n","import length from \"./length.js\";\n\nvar coordinates = [null, null],\n object = {type: \"LineString\", coordinates: coordinates};\n\nexport default function(a, b) {\n coordinates[0] = a;\n coordinates[1] = b;\n return length(object);\n}\n","import {range} from \"d3-array\";\nimport {abs, ceil, epsilon} from \"./math.js\";\n\nfunction graticuleX(y0, y1, dy) {\n var y = range(y0, y1 - epsilon, dy).concat(y1);\n return function(x) { return y.map(function(y) { return [x, y]; }); };\n}\n\nfunction graticuleY(x0, x1, dx) {\n var x = range(x0, x1 - epsilon, dx).concat(x1);\n return function(y) { return x.map(function(x) { return [x, y]; }); };\n}\n\nexport default function graticule() {\n var x1, x0, X1, X0,\n y1, y0, Y1, Y0,\n dx = 10, dy = dx, DX = 90, DY = 360,\n x, y, X, Y,\n precision = 2.5;\n\n function graticule() {\n return {type: \"MultiLineString\", coordinates: lines()};\n }\n\n function lines() {\n return range(ceil(X0 / DX) * DX, X1, DX).map(X)\n .concat(range(ceil(Y0 / DY) * DY, Y1, DY).map(Y))\n .concat(range(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon; }).map(x))\n .concat(range(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon; }).map(y));\n }\n\n graticule.lines = function() {\n return lines().map(function(coordinates) { return {type: \"LineString\", coordinates: coordinates}; });\n };\n\n graticule.outline = function() {\n return {\n type: \"Polygon\",\n coordinates: [\n X(X0).concat(\n Y(Y1).slice(1),\n X(X1).reverse().slice(1),\n Y(Y0).reverse().slice(1))\n ]\n };\n };\n\n graticule.extent = function(_) {\n if (!arguments.length) return graticule.extentMinor();\n return graticule.extentMajor(_).extentMinor(_);\n };\n\n graticule.extentMajor = function(_) {\n if (!arguments.length) return [[X0, Y0], [X1, Y1]];\n X0 = +_[0][0], X1 = +_[1][0];\n Y0 = +_[0][1], Y1 = +_[1][1];\n if (X0 > X1) _ = X0, X0 = X1, X1 = _;\n if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _;\n return graticule.precision(precision);\n };\n\n graticule.extentMinor = function(_) {\n if (!arguments.length) return [[x0, y0], [x1, y1]];\n x0 = +_[0][0], x1 = +_[1][0];\n y0 = +_[0][1], y1 = +_[1][1];\n if (x0 > x1) _ = x0, x0 = x1, x1 = _;\n if (y0 > y1) _ = y0, y0 = y1, y1 = _;\n return graticule.precision(precision);\n };\n\n graticule.step = function(_) {\n if (!arguments.length) return graticule.stepMinor();\n return graticule.stepMajor(_).stepMinor(_);\n };\n\n graticule.stepMajor = function(_) {\n if (!arguments.length) return [DX, DY];\n DX = +_[0], DY = +_[1];\n return graticule;\n };\n\n graticule.stepMinor = function(_) {\n if (!arguments.length) return [dx, dy];\n dx = +_[0], dy = +_[1];\n return graticule;\n };\n\n graticule.precision = function(_) {\n if (!arguments.length) return precision;\n precision = +_;\n x = graticuleX(y0, y1, 90);\n y = graticuleY(x0, x1, precision);\n X = graticuleX(Y0, Y1, 90);\n Y = graticuleY(X0, X1, precision);\n return graticule;\n };\n\n return graticule\n .extentMajor([[-180, -90 + epsilon], [180, 90 - epsilon]])\n .extentMinor([[-180, -80 - epsilon], [180, 80 + epsilon]]);\n}\n\nexport function graticule10() {\n return graticule()();\n}\n","export default function(x) {\n return x;\n}\n","export {default as geoArea} from \"./area.js\";\nexport {default as geoBounds} from \"./bounds.js\";\nexport {default as geoCentroid} from \"./centroid.js\";\nexport {default as geoCircle} from \"./circle.js\";\nexport {default as geoClipAntimeridian} from \"./clip/antimeridian.js\";\nexport {default as geoClipCircle} from \"./clip/circle.js\";\nexport {default as geoClipExtent} from \"./clip/extent.js\"; // DEPRECATED! Use d3.geoIdentity().clipExtent(…).\nexport {default as geoClipRectangle} from \"./clip/rectangle.js\";\nexport {default as geoContains} from \"./contains.js\";\nexport {default as geoDistance} from \"./distance.js\";\nexport {default as geoGraticule, graticule10 as geoGraticule10} from \"./graticule.js\";\nexport {default as geoInterpolate} from \"./interpolate.js\";\nexport {default as geoLength} from \"./length.js\";\nexport {default as geoPath} from \"./path/index.js\";\nexport {default as geoAlbers} from \"./projection/albers.js\";\nexport {default as geoAlbersUsa} from \"./projection/albersUsa.js\";\nexport {default as geoAzimuthalEqualArea, azimuthalEqualAreaRaw as geoAzimuthalEqualAreaRaw} from \"./projection/azimuthalEqualArea.js\";\nexport {default as geoAzimuthalEquidistant, azimuthalEquidistantRaw as geoAzimuthalEquidistantRaw} from \"./projection/azimuthalEquidistant.js\";\nexport {default as geoConicConformal, conicConformalRaw as geoConicConformalRaw} from \"./projection/conicConformal.js\";\nexport {default as geoConicEqualArea, conicEqualAreaRaw as geoConicEqualAreaRaw} from \"./projection/conicEqualArea.js\";\nexport {default as geoConicEquidistant, conicEquidistantRaw as geoConicEquidistantRaw} from \"./projection/conicEquidistant.js\";\nexport {default as geoEqualEarth, equalEarthRaw as geoEqualEarthRaw} from \"./projection/equalEarth.js\";\nexport {default as geoEquirectangular, equirectangularRaw as geoEquirectangularRaw} from \"./projection/equirectangular.js\";\nexport {default as geoGnomonic, gnomonicRaw as geoGnomonicRaw} from \"./projection/gnomonic.js\";\nexport {default as geoIdentity} from \"./projection/identity.js\";\nexport {default as geoProjection, projectionMutator as geoProjectionMutator} from \"./projection/index.js\";\nexport {default as geoMercator, mercatorRaw as geoMercatorRaw} from \"./projection/mercator.js\";\nexport {default as geoNaturalEarth1, naturalEarth1Raw as geoNaturalEarth1Raw} from \"./projection/naturalEarth1.js\";\nexport {default as geoOrthographic, orthographicRaw as geoOrthographicRaw} from \"./projection/orthographic.js\";\nexport {default as geoStereographic, stereographicRaw as geoStereographicRaw} from \"./projection/stereographic.js\";\nexport {default as geoTransverseMercator, transverseMercatorRaw as geoTransverseMercatorRaw} from \"./projection/transverseMercator.js\";\nexport {default as geoRotation} from \"./rotation.js\";\nexport {default as geoStream} from \"./stream.js\";\nexport {default as geoTransform} from \"./transform.js\";\n","import {asin, atan2, cos, degrees, haversin, radians, sin, sqrt} from \"./math.js\";\n\nexport default function(a, b) {\n var x0 = a[0] * radians,\n y0 = a[1] * radians,\n x1 = b[0] * radians,\n y1 = b[1] * radians,\n cy0 = cos(y0),\n sy0 = sin(y0),\n cy1 = cos(y1),\n sy1 = sin(y1),\n kx0 = cy0 * cos(x0),\n ky0 = cy0 * sin(x0),\n kx1 = cy1 * cos(x1),\n ky1 = cy1 * sin(x1),\n d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))),\n k = sin(d);\n\n var interpolate = d ? function(t) {\n var B = sin(t *= d) / k,\n A = sin(d - t) / k,\n x = A * kx0 + B * kx1,\n y = A * ky0 + B * ky1,\n z = A * sy0 + B * sy1;\n return [\n atan2(y, x) * degrees,\n atan2(z, sqrt(x * x + y * y)) * degrees\n ];\n } : function() {\n return [x0 * degrees, y0 * degrees];\n };\n\n interpolate.distance = d;\n\n return interpolate;\n}\n","import adder from \"./adder.js\";\nimport {abs, atan2, cos, radians, sin, sqrt} from \"./math.js\";\nimport noop from \"./noop.js\";\nimport stream from \"./stream.js\";\n\nvar lengthSum = adder(),\n lambda0,\n sinPhi0,\n cosPhi0;\n\nvar lengthStream = {\n sphere: noop,\n point: noop,\n lineStart: lengthLineStart,\n lineEnd: noop,\n polygonStart: noop,\n polygonEnd: noop\n};\n\nfunction lengthLineStart() {\n lengthStream.point = lengthPointFirst;\n lengthStream.lineEnd = lengthLineEnd;\n}\n\nfunction lengthLineEnd() {\n lengthStream.point = lengthStream.lineEnd = noop;\n}\n\nfunction lengthPointFirst(lambda, phi) {\n lambda *= radians, phi *= radians;\n lambda0 = lambda, sinPhi0 = sin(phi), cosPhi0 = cos(phi);\n lengthStream.point = lengthPoint;\n}\n\nfunction lengthPoint(lambda, phi) {\n lambda *= radians, phi *= radians;\n var sinPhi = sin(phi),\n cosPhi = cos(phi),\n delta = abs(lambda - lambda0),\n cosDelta = cos(delta),\n sinDelta = sin(delta),\n x = cosPhi * sinDelta,\n y = cosPhi0 * sinPhi - sinPhi0 * cosPhi * cosDelta,\n z = sinPhi0 * sinPhi + cosPhi0 * cosPhi * cosDelta;\n lengthSum.add(atan2(sqrt(x * x + y * y), z));\n lambda0 = lambda, sinPhi0 = sinPhi, cosPhi0 = cosPhi;\n}\n\nexport default function(object) {\n lengthSum.reset();\n stream(object, lengthStream);\n return +lengthSum;\n}\n","export var epsilon = 1e-6;\nexport var epsilon2 = 1e-12;\nexport var pi = Math.PI;\nexport var halfPi = pi / 2;\nexport var quarterPi = pi / 4;\nexport var tau = pi * 2;\n\nexport var degrees = 180 / pi;\nexport var radians = pi / 180;\n\nexport var abs = Math.abs;\nexport var atan = Math.atan;\nexport var atan2 = Math.atan2;\nexport var cos = Math.cos;\nexport var ceil = Math.ceil;\nexport var exp = Math.exp;\nexport var floor = Math.floor;\nexport var log = Math.log;\nexport var pow = Math.pow;\nexport var sin = Math.sin;\nexport var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; };\nexport var sqrt = Math.sqrt;\nexport var tan = Math.tan;\n\nexport function acos(x) {\n return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);\n}\n\nexport function asin(x) {\n return x > 1 ? halfPi : x < -1 ? -halfPi : Math.asin(x);\n}\n\nexport function haversin(x) {\n return (x = sin(x / 2)) * x;\n}\n","export default function noop() {}\n","import adder from \"../adder.js\";\nimport {abs} from \"../math.js\";\nimport noop from \"../noop.js\";\n\nvar areaSum = adder(),\n areaRingSum = adder(),\n x00,\n y00,\n x0,\n y0;\n\nvar areaStream = {\n point: noop,\n lineStart: noop,\n lineEnd: noop,\n polygonStart: function() {\n areaStream.lineStart = areaRingStart;\n areaStream.lineEnd = areaRingEnd;\n },\n polygonEnd: function() {\n areaStream.lineStart = areaStream.lineEnd = areaStream.point = noop;\n areaSum.add(abs(areaRingSum));\n areaRingSum.reset();\n },\n result: function() {\n var area = areaSum / 2;\n areaSum.reset();\n return area;\n }\n};\n\nfunction areaRingStart() {\n areaStream.point = areaPointFirst;\n}\n\nfunction areaPointFirst(x, y) {\n areaStream.point = areaPoint;\n x00 = x0 = x, y00 = y0 = y;\n}\n\nfunction areaPoint(x, y) {\n areaRingSum.add(y0 * x - x0 * y);\n x0 = x, y0 = y;\n}\n\nfunction areaRingEnd() {\n areaPoint(x00, y00);\n}\n\nexport default areaStream;\n","import noop from \"../noop.js\";\n\nvar x0 = Infinity,\n y0 = x0,\n x1 = -x0,\n y1 = x1;\n\nvar boundsStream = {\n point: boundsPoint,\n lineStart: noop,\n lineEnd: noop,\n polygonStart: noop,\n polygonEnd: noop,\n result: function() {\n var bounds = [[x0, y0], [x1, y1]];\n x1 = y1 = -(y0 = x0 = Infinity);\n return bounds;\n }\n};\n\nfunction boundsPoint(x, y) {\n if (x < x0) x0 = x;\n if (x > x1) x1 = x;\n if (y < y0) y0 = y;\n if (y > y1) y1 = y;\n}\n\nexport default boundsStream;\n","import {sqrt} from \"../math.js\";\n\n// TODO Enforce positive area for exterior, negative area for interior?\n\nvar X0 = 0,\n Y0 = 0,\n Z0 = 0,\n X1 = 0,\n Y1 = 0,\n Z1 = 0,\n X2 = 0,\n Y2 = 0,\n Z2 = 0,\n x00,\n y00,\n x0,\n y0;\n\nvar centroidStream = {\n point: centroidPoint,\n lineStart: centroidLineStart,\n lineEnd: centroidLineEnd,\n polygonStart: function() {\n centroidStream.lineStart = centroidRingStart;\n centroidStream.lineEnd = centroidRingEnd;\n },\n polygonEnd: function() {\n centroidStream.point = centroidPoint;\n centroidStream.lineStart = centroidLineStart;\n centroidStream.lineEnd = centroidLineEnd;\n },\n result: function() {\n var centroid = Z2 ? [X2 / Z2, Y2 / Z2]\n : Z1 ? [X1 / Z1, Y1 / Z1]\n : Z0 ? [X0 / Z0, Y0 / Z0]\n : [NaN, NaN];\n X0 = Y0 = Z0 =\n X1 = Y1 = Z1 =\n X2 = Y2 = Z2 = 0;\n return centroid;\n }\n};\n\nfunction centroidPoint(x, y) {\n X0 += x;\n Y0 += y;\n ++Z0;\n}\n\nfunction centroidLineStart() {\n centroidStream.point = centroidPointFirstLine;\n}\n\nfunction centroidPointFirstLine(x, y) {\n centroidStream.point = centroidPointLine;\n centroidPoint(x0 = x, y0 = y);\n}\n\nfunction centroidPointLine(x, y) {\n var dx = x - x0, dy = y - y0, z = sqrt(dx * dx + dy * dy);\n X1 += z * (x0 + x) / 2;\n Y1 += z * (y0 + y) / 2;\n Z1 += z;\n centroidPoint(x0 = x, y0 = y);\n}\n\nfunction centroidLineEnd() {\n centroidStream.point = centroidPoint;\n}\n\nfunction centroidRingStart() {\n centroidStream.point = centroidPointFirstRing;\n}\n\nfunction centroidRingEnd() {\n centroidPointRing(x00, y00);\n}\n\nfunction centroidPointFirstRing(x, y) {\n centroidStream.point = centroidPointRing;\n centroidPoint(x00 = x0 = x, y00 = y0 = y);\n}\n\nfunction centroidPointRing(x, y) {\n var dx = x - x0,\n dy = y - y0,\n z = sqrt(dx * dx + dy * dy);\n\n X1 += z * (x0 + x) / 2;\n Y1 += z * (y0 + y) / 2;\n Z1 += z;\n\n z = y0 * x - x0 * y;\n X2 += z * (x0 + x);\n Y2 += z * (y0 + y);\n Z2 += z * 3;\n centroidPoint(x0 = x, y0 = y);\n}\n\nexport default centroidStream;\n","import {tau} from \"../math.js\";\nimport noop from \"../noop.js\";\n\nexport default function PathContext(context) {\n this._context = context;\n}\n\nPathContext.prototype = {\n _radius: 4.5,\n pointRadius: function(_) {\n return this._radius = _, this;\n },\n polygonStart: function() {\n this._line = 0;\n },\n polygonEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line === 0) this._context.closePath();\n this._point = NaN;\n },\n point: function(x, y) {\n switch (this._point) {\n case 0: {\n this._context.moveTo(x, y);\n this._point = 1;\n break;\n }\n case 1: {\n this._context.lineTo(x, y);\n break;\n }\n default: {\n this._context.moveTo(x + this._radius, y);\n this._context.arc(x, y, this._radius, 0, tau);\n break;\n }\n }\n },\n result: noop\n};\n","import identity from \"../identity.js\";\nimport stream from \"../stream.js\";\nimport pathArea from \"./area.js\";\nimport pathBounds from \"./bounds.js\";\nimport pathCentroid from \"./centroid.js\";\nimport PathContext from \"./context.js\";\nimport pathMeasure from \"./measure.js\";\nimport PathString from \"./string.js\";\n\nexport default function(projection, context) {\n var pointRadius = 4.5,\n projectionStream,\n contextStream;\n\n function path(object) {\n if (object) {\n if (typeof pointRadius === \"function\") contextStream.pointRadius(+pointRadius.apply(this, arguments));\n stream(object, projectionStream(contextStream));\n }\n return contextStream.result();\n }\n\n path.area = function(object) {\n stream(object, projectionStream(pathArea));\n return pathArea.result();\n };\n\n path.measure = function(object) {\n stream(object, projectionStream(pathMeasure));\n return pathMeasure.result();\n };\n\n path.bounds = function(object) {\n stream(object, projectionStream(pathBounds));\n return pathBounds.result();\n };\n\n path.centroid = function(object) {\n stream(object, projectionStream(pathCentroid));\n return pathCentroid.result();\n };\n\n path.projection = function(_) {\n return arguments.length ? (projectionStream = _ == null ? (projection = null, identity) : (projection = _).stream, path) : projection;\n };\n\n path.context = function(_) {\n if (!arguments.length) return context;\n contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _);\n if (typeof pointRadius !== \"function\") contextStream.pointRadius(pointRadius);\n return path;\n };\n\n path.pointRadius = function(_) {\n if (!arguments.length) return pointRadius;\n pointRadius = typeof _ === \"function\" ? _ : (contextStream.pointRadius(+_), +_);\n return path;\n };\n\n return path.projection(projection).context(context);\n}\n","import adder from \"../adder.js\";\nimport {sqrt} from \"../math.js\";\nimport noop from \"../noop.js\";\n\nvar lengthSum = adder(),\n lengthRing,\n x00,\n y00,\n x0,\n y0;\n\nvar lengthStream = {\n point: noop,\n lineStart: function() {\n lengthStream.point = lengthPointFirst;\n },\n lineEnd: function() {\n if (lengthRing) lengthPoint(x00, y00);\n lengthStream.point = noop;\n },\n polygonStart: function() {\n lengthRing = true;\n },\n polygonEnd: function() {\n lengthRing = null;\n },\n result: function() {\n var length = +lengthSum;\n lengthSum.reset();\n return length;\n }\n};\n\nfunction lengthPointFirst(x, y) {\n lengthStream.point = lengthPoint;\n x00 = x0 = x, y00 = y0 = y;\n}\n\nfunction lengthPoint(x, y) {\n x0 -= x, y0 -= y;\n lengthSum.add(sqrt(x0 * x0 + y0 * y0));\n x0 = x, y0 = y;\n}\n\nexport default lengthStream;\n","export default function PathString() {\n this._string = [];\n}\n\nPathString.prototype = {\n _radius: 4.5,\n _circle: circle(4.5),\n pointRadius: function(_) {\n if ((_ = +_) !== this._radius) this._radius = _, this._circle = null;\n return this;\n },\n polygonStart: function() {\n this._line = 0;\n },\n polygonEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line === 0) this._string.push(\"Z\");\n this._point = NaN;\n },\n point: function(x, y) {\n switch (this._point) {\n case 0: {\n this._string.push(\"M\", x, \",\", y);\n this._point = 1;\n break;\n }\n case 1: {\n this._string.push(\"L\", x, \",\", y);\n break;\n }\n default: {\n if (this._circle == null) this._circle = circle(this._radius);\n this._string.push(\"M\", x, \",\", y, this._circle);\n break;\n }\n }\n },\n result: function() {\n if (this._string.length) {\n var result = this._string.join(\"\");\n this._string = [];\n return result;\n } else {\n return null;\n }\n }\n};\n\nfunction circle(radius) {\n return \"m0,\" + radius\n + \"a\" + radius + \",\" + radius + \" 0 1,1 0,\" + -2 * radius\n + \"a\" + radius + \",\" + radius + \" 0 1,1 0,\" + 2 * radius\n + \"z\";\n}\n","import {abs, epsilon} from \"./math.js\";\n\nexport default function(a, b) {\n return abs(a[0] - b[0]) < epsilon && abs(a[1] - b[1]) < epsilon;\n}\n","import adder from \"./adder.js\";\nimport {cartesian, cartesianCross, cartesianNormalizeInPlace} from \"./cartesian.js\";\nimport {abs, asin, atan2, cos, epsilon, halfPi, pi, quarterPi, sign, sin, tau} from \"./math.js\";\n\nvar sum = adder();\n\nfunction longitude(point) {\n if (abs(point[0]) <= pi)\n return point[0];\n else\n return sign(point[0]) * ((abs(point[0]) + pi) % tau - pi);\n}\n\nexport default function(polygon, point) {\n var lambda = longitude(point),\n phi = point[1],\n sinPhi = sin(phi),\n normal = [sin(lambda), -cos(lambda), 0],\n angle = 0,\n winding = 0;\n\n sum.reset();\n\n if (sinPhi === 1) phi = halfPi + epsilon;\n else if (sinPhi === -1) phi = -halfPi - epsilon;\n\n for (var i = 0, n = polygon.length; i < n; ++i) {\n if (!(m = (ring = polygon[i]).length)) continue;\n var ring,\n m,\n point0 = ring[m - 1],\n lambda0 = longitude(point0),\n phi0 = point0[1] / 2 + quarterPi,\n sinPhi0 = sin(phi0),\n cosPhi0 = cos(phi0);\n\n for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) {\n var point1 = ring[j],\n lambda1 = longitude(point1),\n phi1 = point1[1] / 2 + quarterPi,\n sinPhi1 = sin(phi1),\n cosPhi1 = cos(phi1),\n delta = lambda1 - lambda0,\n sign = delta >= 0 ? 1 : -1,\n absDelta = sign * delta,\n antimeridian = absDelta > pi,\n k = sinPhi0 * sinPhi1;\n\n sum.add(atan2(k * sign * sin(absDelta), cosPhi0 * cosPhi1 + k * cos(absDelta)));\n angle += antimeridian ? delta + sign * tau : delta;\n\n // Are the longitudes either side of the point’s meridian (lambda),\n // and are the latitudes smaller than the parallel (phi)?\n if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) {\n var arc = cartesianCross(cartesian(point0), cartesian(point1));\n cartesianNormalizeInPlace(arc);\n var intersection = cartesianCross(normal, arc);\n cartesianNormalizeInPlace(intersection);\n var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]);\n if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) {\n winding += antimeridian ^ delta >= 0 ? 1 : -1;\n }\n }\n }\n }\n\n // First, determine whether the South pole is inside or outside:\n //\n // It is inside if:\n // * the polygon winds around it in a clockwise direction.\n // * the polygon does not (cumulatively) wind around it, but has a negative\n // (counter-clockwise) area.\n //\n // Second, count the (signed) number of times a segment crosses a lambda\n // from the point to the South pole. If it is zero, then the point is the\n // same side as the South pole.\n\n return (angle < -epsilon || angle < epsilon && sum < -epsilon) ^ (winding & 1);\n}\n","import conicEqualArea from \"./conicEqualArea.js\";\n\nexport default function() {\n return conicEqualArea()\n .parallels([29.5, 45.5])\n .scale(1070)\n .translate([480, 250])\n .rotate([96, 0])\n .center([-0.6, 38.7]);\n}\n","import {epsilon} from \"../math.js\";\nimport albers from \"./albers.js\";\nimport conicEqualArea from \"./conicEqualArea.js\";\nimport {fitExtent, fitSize, fitWidth, fitHeight} from \"./fit.js\";\n\n// The projections must have mutually exclusive clip regions on the sphere,\n// as this will avoid emitting interleaving lines and polygons.\nfunction multiplex(streams) {\n var n = streams.length;\n return {\n point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); },\n sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); },\n lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); },\n lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); },\n polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); },\n polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); }\n };\n}\n\n// A composite projection for the United States, configured by default for\n// 960×500. The projection also works quite well at 960×600 if you change the\n// scale to 1285 and adjust the translate accordingly. The set of standard\n// parallels for each region comes from USGS, which is published here:\n// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers\nexport default function() {\n var cache,\n cacheStream,\n lower48 = albers(), lower48Point,\n alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338\n hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007\n point, pointStream = {point: function(x, y) { point = [x, y]; }};\n\n function albersUsa(coordinates) {\n var x = coordinates[0], y = coordinates[1];\n return point = null,\n (lower48Point.point(x, y), point)\n || (alaskaPoint.point(x, y), point)\n || (hawaiiPoint.point(x, y), point);\n }\n\n albersUsa.invert = function(coordinates) {\n var k = lower48.scale(),\n t = lower48.translate(),\n x = (coordinates[0] - t[0]) / k,\n y = (coordinates[1] - t[1]) / k;\n return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska\n : y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii\n : lower48).invert(coordinates);\n };\n\n albersUsa.stream = function(stream) {\n return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]);\n };\n\n albersUsa.precision = function(_) {\n if (!arguments.length) return lower48.precision();\n lower48.precision(_), alaska.precision(_), hawaii.precision(_);\n return reset();\n };\n\n albersUsa.scale = function(_) {\n if (!arguments.length) return lower48.scale();\n lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_);\n return albersUsa.translate(lower48.translate());\n };\n\n albersUsa.translate = function(_) {\n if (!arguments.length) return lower48.translate();\n var k = lower48.scale(), x = +_[0], y = +_[1];\n\n lower48Point = lower48\n .translate(_)\n .clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]])\n .stream(pointStream);\n\n alaskaPoint = alaska\n .translate([x - 0.307 * k, y + 0.201 * k])\n .clipExtent([[x - 0.425 * k + epsilon, y + 0.120 * k + epsilon], [x - 0.214 * k - epsilon, y + 0.234 * k - epsilon]])\n .stream(pointStream);\n\n hawaiiPoint = hawaii\n .translate([x - 0.205 * k, y + 0.212 * k])\n .clipExtent([[x - 0.214 * k + epsilon, y + 0.166 * k + epsilon], [x - 0.115 * k - epsilon, y + 0.234 * k - epsilon]])\n .stream(pointStream);\n\n return reset();\n };\n\n albersUsa.fitExtent = function(extent, object) {\n return fitExtent(albersUsa, extent, object);\n };\n\n albersUsa.fitSize = function(size, object) {\n return fitSize(albersUsa, size, object);\n };\n\n albersUsa.fitWidth = function(width, object) {\n return fitWidth(albersUsa, width, object);\n };\n\n albersUsa.fitHeight = function(height, object) {\n return fitHeight(albersUsa, height, object);\n };\n\n function reset() {\n cache = cacheStream = null;\n return albersUsa;\n }\n\n return albersUsa.scale(1070);\n}\n","import {asin, atan2, cos, sin, sqrt} from \"../math.js\";\n\nexport function azimuthalRaw(scale) {\n return function(x, y) {\n var cx = cos(x),\n cy = cos(y),\n k = scale(cx * cy);\n return [\n k * cy * sin(x),\n k * sin(y)\n ];\n }\n}\n\nexport function azimuthalInvert(angle) {\n return function(x, y) {\n var z = sqrt(x * x + y * y),\n c = angle(z),\n sc = sin(c),\n cc = cos(c);\n return [\n atan2(x * sc, z * cc),\n asin(z && y * sc / z)\n ];\n }\n}\n","import {asin, sqrt} from \"../math.js\";\nimport {azimuthalRaw, azimuthalInvert} from \"./azimuthal.js\";\nimport projection from \"./index.js\";\n\nexport var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) {\n return sqrt(2 / (1 + cxcy));\n});\n\nazimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) {\n return 2 * asin(z / 2);\n});\n\nexport default function() {\n return projection(azimuthalEqualAreaRaw)\n .scale(124.75)\n .clipAngle(180 - 1e-3);\n}\n","import {acos, sin} from \"../math.js\";\nimport {azimuthalRaw, azimuthalInvert} from \"./azimuthal.js\";\nimport projection from \"./index.js\";\n\nexport var azimuthalEquidistantRaw = azimuthalRaw(function(c) {\n return (c = acos(c)) && c / sin(c);\n});\n\nazimuthalEquidistantRaw.invert = azimuthalInvert(function(z) {\n return z;\n});\n\nexport default function() {\n return projection(azimuthalEquidistantRaw)\n .scale(79.4188)\n .clipAngle(180 - 1e-3);\n}\n","import {degrees, pi, radians} from \"../math.js\";\nimport {projectionMutator} from \"./index.js\";\n\nexport function conicProjection(projectAt) {\n var phi0 = 0,\n phi1 = pi / 3,\n m = projectionMutator(projectAt),\n p = m(phi0, phi1);\n\n p.parallels = function(_) {\n return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees, phi1 * degrees];\n };\n\n return p;\n}\n","import {abs, atan, atan2, cos, epsilon, halfPi, log, pi, pow, sign, sin, sqrt, tan} from \"../math.js\";\nimport {conicProjection} from \"./conic.js\";\nimport {mercatorRaw} from \"./mercator.js\";\n\nfunction tany(y) {\n return tan((halfPi + y) / 2);\n}\n\nexport function conicConformalRaw(y0, y1) {\n var cy0 = cos(y0),\n n = y0 === y1 ? sin(y0) : log(cy0 / cos(y1)) / log(tany(y1) / tany(y0)),\n f = cy0 * pow(tany(y0), n) / n;\n\n if (!n) return mercatorRaw;\n\n function project(x, y) {\n if (f > 0) { if (y < -halfPi + epsilon) y = -halfPi + epsilon; }\n else { if (y > halfPi - epsilon) y = halfPi - epsilon; }\n var r = f / pow(tany(y), n);\n return [r * sin(n * x), f - r * cos(n * x)];\n }\n\n project.invert = function(x, y) {\n var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy),\n l = atan2(x, abs(fy)) * sign(fy);\n if (fy * n < 0)\n l -= pi * sign(x) * sign(fy);\n return [l / n, 2 * atan(pow(f / r, 1 / n)) - halfPi];\n };\n\n return project;\n}\n\nexport default function() {\n return conicProjection(conicConformalRaw)\n .scale(109.5)\n .parallels([30, 30]);\n}\n","import {abs, asin, atan2, cos, epsilon, pi, sign, sin, sqrt} from \"../math.js\";\nimport {conicProjection} from \"./conic.js\";\nimport {cylindricalEqualAreaRaw} from \"./cylindricalEqualArea.js\";\n\nexport function conicEqualAreaRaw(y0, y1) {\n var sy0 = sin(y0), n = (sy0 + sin(y1)) / 2;\n\n // Are the parallels symmetrical around the Equator?\n if (abs(n) < epsilon) return cylindricalEqualAreaRaw(y0);\n\n var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n;\n\n function project(x, y) {\n var r = sqrt(c - 2 * n * sin(y)) / n;\n return [r * sin(x *= n), r0 - r * cos(x)];\n }\n\n project.invert = function(x, y) {\n var r0y = r0 - y,\n l = atan2(x, abs(r0y)) * sign(r0y);\n if (r0y * n < 0)\n l -= pi * sign(x) * sign(r0y);\n return [l / n, asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))];\n };\n\n return project;\n}\n\nexport default function() {\n return conicProjection(conicEqualAreaRaw)\n .scale(155.424)\n .center([0, 33.6442]);\n}\n","import {abs, atan2, cos, epsilon, pi, sign, sin, sqrt} from \"../math.js\";\nimport {conicProjection} from \"./conic.js\";\nimport {equirectangularRaw} from \"./equirectangular.js\";\n\nexport function conicEquidistantRaw(y0, y1) {\n var cy0 = cos(y0),\n n = y0 === y1 ? sin(y0) : (cy0 - cos(y1)) / (y1 - y0),\n g = cy0 / n + y0;\n\n if (abs(n) < epsilon) return equirectangularRaw;\n\n function project(x, y) {\n var gy = g - y, nx = n * x;\n return [gy * sin(nx), g - gy * cos(nx)];\n }\n\n project.invert = function(x, y) {\n var gy = g - y,\n l = atan2(x, abs(gy)) * sign(gy);\n if (gy * n < 0)\n l -= pi * sign(x) * sign(gy);\n return [l / n, g - sign(n) * sqrt(x * x + gy * gy)];\n };\n\n return project;\n}\n\nexport default function() {\n return conicProjection(conicEquidistantRaw)\n .scale(131.154)\n .center([0, 13.9389]);\n}\n","import {asin, cos, sin} from \"../math.js\";\n\nexport function cylindricalEqualAreaRaw(phi0) {\n var cosPhi0 = cos(phi0);\n\n function forward(lambda, phi) {\n return [lambda * cosPhi0, sin(phi) / cosPhi0];\n }\n\n forward.invert = function(x, y) {\n return [x / cosPhi0, asin(y * cosPhi0)];\n };\n\n return forward;\n}\n","import projection from \"./index.js\";\nimport {abs, asin, cos, epsilon2, sin, sqrt} from \"../math.js\";\n\nvar A1 = 1.340264,\n A2 = -0.081106,\n A3 = 0.000893,\n A4 = 0.003796,\n M = sqrt(3) / 2,\n iterations = 12;\n\nexport function equalEarthRaw(lambda, phi) {\n var l = asin(M * sin(phi)), l2 = l * l, l6 = l2 * l2 * l2;\n return [\n lambda * cos(l) / (M * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2))),\n l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2))\n ];\n}\n\nequalEarthRaw.invert = function(x, y) {\n var l = y, l2 = l * l, l6 = l2 * l2 * l2;\n for (var i = 0, delta, fy, fpy; i < iterations; ++i) {\n fy = l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2)) - y;\n fpy = A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2);\n l -= delta = fy / fpy, l2 = l * l, l6 = l2 * l2 * l2;\n if (abs(delta) < epsilon2) break;\n }\n return [\n M * x * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2)) / cos(l),\n asin(sin(l) / M)\n ];\n};\n\nexport default function() {\n return projection(equalEarthRaw)\n .scale(177.158);\n}\n","import projection from \"./index.js\";\n\nexport function equirectangularRaw(lambda, phi) {\n return [lambda, phi];\n}\n\nequirectangularRaw.invert = equirectangularRaw;\n\nexport default function() {\n return projection(equirectangularRaw)\n .scale(152.63);\n}\n","import {default as geoStream} from \"../stream.js\";\nimport boundsStream from \"../path/bounds.js\";\n\nfunction fit(projection, fitBounds, object) {\n var clip = projection.clipExtent && projection.clipExtent();\n projection.scale(150).translate([0, 0]);\n if (clip != null) projection.clipExtent(null);\n geoStream(object, projection.stream(boundsStream));\n fitBounds(boundsStream.result());\n if (clip != null) projection.clipExtent(clip);\n return projection;\n}\n\nexport function fitExtent(projection, extent, object) {\n return fit(projection, function(b) {\n var w = extent[1][0] - extent[0][0],\n h = extent[1][1] - extent[0][1],\n k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])),\n x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2,\n y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2;\n projection.scale(150 * k).translate([x, y]);\n }, object);\n}\n\nexport function fitSize(projection, size, object) {\n return fitExtent(projection, [[0, 0], size], object);\n}\n\nexport function fitWidth(projection, width, object) {\n return fit(projection, function(b) {\n var w = +width,\n k = w / (b[1][0] - b[0][0]),\n x = (w - k * (b[1][0] + b[0][0])) / 2,\n y = -k * b[0][1];\n projection.scale(150 * k).translate([x, y]);\n }, object);\n}\n\nexport function fitHeight(projection, height, object) {\n return fit(projection, function(b) {\n var h = +height,\n k = h / (b[1][1] - b[0][1]),\n x = -k * b[0][0],\n y = (h - k * (b[1][1] + b[0][1])) / 2;\n projection.scale(150 * k).translate([x, y]);\n }, object);\n}\n","import {atan, cos, sin} from \"../math.js\";\nimport {azimuthalInvert} from \"./azimuthal.js\";\nimport projection from \"./index.js\";\n\nexport function gnomonicRaw(x, y) {\n var cy = cos(y), k = cos(x) * cy;\n return [cy * sin(x) / k, sin(y) / k];\n}\n\ngnomonicRaw.invert = azimuthalInvert(atan);\n\nexport default function() {\n return projection(gnomonicRaw)\n .scale(144.049)\n .clipAngle(60);\n}\n","import clipRectangle from \"../clip/rectangle.js\";\nimport identity from \"../identity.js\";\nimport {transformer} from \"../transform.js\";\nimport {fitExtent, fitSize, fitWidth, fitHeight} from \"./fit.js\";\nimport {cos, degrees, radians, sin} from \"../math.js\";\n\nexport default function() {\n var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, // scale, translate and reflect\n alpha = 0, ca, sa, // angle\n x0 = null, y0, x1, y1, // clip extent\n kx = 1, ky = 1,\n transform = transformer({\n point: function(x, y) {\n var p = projection([x, y])\n this.stream.point(p[0], p[1]);\n }\n }),\n postclip = identity,\n cache,\n cacheStream;\n\n function reset() {\n kx = k * sx;\n ky = k * sy;\n cache = cacheStream = null;\n return projection;\n }\n\n function projection (p) {\n var x = p[0] * kx, y = p[1] * ky;\n if (alpha) {\n var t = y * ca - x * sa;\n x = x * ca + y * sa;\n y = t;\n } \n return [x + tx, y + ty];\n }\n projection.invert = function(p) {\n var x = p[0] - tx, y = p[1] - ty;\n if (alpha) {\n var t = y * ca + x * sa;\n x = x * ca - y * sa;\n y = t;\n }\n return [x / kx, y / ky];\n };\n projection.stream = function(stream) {\n return cache && cacheStream === stream ? cache : cache = transform(postclip(cacheStream = stream));\n };\n projection.postclip = function(_) {\n return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip;\n };\n projection.clipExtent = function(_) {\n return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];\n };\n projection.scale = function(_) {\n return arguments.length ? (k = +_, reset()) : k;\n };\n projection.translate = function(_) {\n return arguments.length ? (tx = +_[0], ty = +_[1], reset()) : [tx, ty];\n }\n projection.angle = function(_) {\n return arguments.length ? (alpha = _ % 360 * radians, sa = sin(alpha), ca = cos(alpha), reset()) : alpha * degrees;\n };\n projection.reflectX = function(_) {\n return arguments.length ? (sx = _ ? -1 : 1, reset()) : sx < 0;\n };\n projection.reflectY = function(_) {\n return arguments.length ? (sy = _ ? -1 : 1, reset()) : sy < 0;\n };\n projection.fitExtent = function(extent, object) {\n return fitExtent(projection, extent, object);\n };\n projection.fitSize = function(size, object) {\n return fitSize(projection, size, object);\n };\n projection.fitWidth = function(width, object) {\n return fitWidth(projection, width, object);\n };\n projection.fitHeight = function(height, object) {\n return fitHeight(projection, height, object);\n };\n\n return projection;\n}\n","import clipAntimeridian from \"../clip/antimeridian.js\";\nimport clipCircle from \"../clip/circle.js\";\nimport clipRectangle from \"../clip/rectangle.js\";\nimport compose from \"../compose.js\";\nimport identity from \"../identity.js\";\nimport {cos, degrees, radians, sin, sqrt} from \"../math.js\";\nimport {rotateRadians} from \"../rotation.js\";\nimport {transformer} from \"../transform.js\";\nimport {fitExtent, fitSize, fitWidth, fitHeight} from \"./fit.js\";\nimport resample from \"./resample.js\";\n\nvar transformRadians = transformer({\n point: function(x, y) {\n this.stream.point(x * radians, y * radians);\n }\n});\n\nfunction transformRotate(rotate) {\n return transformer({\n point: function(x, y) {\n var r = rotate(x, y);\n return this.stream.point(r[0], r[1]);\n }\n });\n}\n\nfunction scaleTranslate(k, dx, dy, sx, sy) {\n function transform(x, y) {\n x *= sx; y *= sy;\n return [dx + k * x, dy - k * y];\n }\n transform.invert = function(x, y) {\n return [(x - dx) / k * sx, (dy - y) / k * sy];\n };\n return transform;\n}\n\nfunction scaleTranslateRotate(k, dx, dy, sx, sy, alpha) {\n var cosAlpha = cos(alpha),\n sinAlpha = sin(alpha),\n a = cosAlpha * k,\n b = sinAlpha * k,\n ai = cosAlpha / k,\n bi = sinAlpha / k,\n ci = (sinAlpha * dy - cosAlpha * dx) / k,\n fi = (sinAlpha * dx + cosAlpha * dy) / k;\n function transform(x, y) {\n x *= sx; y *= sy;\n return [a * x - b * y + dx, dy - b * x - a * y];\n }\n transform.invert = function(x, y) {\n return [sx * (ai * x - bi * y + ci), sy * (fi - bi * x - ai * y)];\n };\n return transform;\n}\n\nexport default function projection(project) {\n return projectionMutator(function() { return project; })();\n}\n\nexport function projectionMutator(projectAt) {\n var project,\n k = 150, // scale\n x = 480, y = 250, // translate\n lambda = 0, phi = 0, // center\n deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, // pre-rotate\n alpha = 0, // post-rotate angle\n sx = 1, // reflectX\n sy = 1, // reflectX\n theta = null, preclip = clipAntimeridian, // pre-clip angle\n x0 = null, y0, x1, y1, postclip = identity, // post-clip extent\n delta2 = 0.5, // precision\n projectResample,\n projectTransform,\n projectRotateTransform,\n cache,\n cacheStream;\n\n function projection(point) {\n return projectRotateTransform(point[0] * radians, point[1] * radians);\n }\n\n function invert(point) {\n point = projectRotateTransform.invert(point[0], point[1]);\n return point && [point[0] * degrees, point[1] * degrees];\n }\n\n projection.stream = function(stream) {\n return cache && cacheStream === stream ? cache : cache = transformRadians(transformRotate(rotate)(preclip(projectResample(postclip(cacheStream = stream)))));\n };\n\n projection.preclip = function(_) {\n return arguments.length ? (preclip = _, theta = undefined, reset()) : preclip;\n };\n\n projection.postclip = function(_) {\n return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip;\n };\n\n projection.clipAngle = function(_) {\n return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees;\n };\n\n projection.clipExtent = function(_) {\n return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];\n };\n\n projection.scale = function(_) {\n return arguments.length ? (k = +_, recenter()) : k;\n };\n\n projection.translate = function(_) {\n return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y];\n };\n\n projection.center = function(_) {\n return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees, phi * degrees];\n };\n\n projection.rotate = function(_) {\n return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees, deltaPhi * degrees, deltaGamma * degrees];\n };\n\n projection.angle = function(_) {\n return arguments.length ? (alpha = _ % 360 * radians, recenter()) : alpha * degrees;\n };\n\n projection.reflectX = function(_) {\n return arguments.length ? (sx = _ ? -1 : 1, recenter()) : sx < 0;\n };\n\n projection.reflectY = function(_) {\n return arguments.length ? (sy = _ ? -1 : 1, recenter()) : sy < 0;\n };\n\n projection.precision = function(_) {\n return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2);\n };\n\n projection.fitExtent = function(extent, object) {\n return fitExtent(projection, extent, object);\n };\n\n projection.fitSize = function(size, object) {\n return fitSize(projection, size, object);\n };\n\n projection.fitWidth = function(width, object) {\n return fitWidth(projection, width, object);\n };\n\n projection.fitHeight = function(height, object) {\n return fitHeight(projection, height, object);\n };\n\n function recenter() {\n var center = scaleTranslateRotate(k, 0, 0, sx, sy, alpha).apply(null, project(lambda, phi)),\n transform = (alpha ? scaleTranslateRotate : scaleTranslate)(k, x - center[0], y - center[1], sx, sy, alpha);\n rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma);\n projectTransform = compose(project, transform);\n projectRotateTransform = compose(rotate, projectTransform);\n projectResample = resample(projectTransform, delta2);\n return reset();\n }\n\n function reset() {\n cache = cacheStream = null;\n return projection;\n }\n\n return function() {\n project = projectAt.apply(this, arguments);\n projection.invert = project.invert && invert;\n return recenter();\n };\n}\n","import {atan, exp, halfPi, log, pi, tan, tau} from \"../math.js\";\nimport rotation from \"../rotation.js\";\nimport projection from \"./index.js\";\n\nexport function mercatorRaw(lambda, phi) {\n return [lambda, log(tan((halfPi + phi) / 2))];\n}\n\nmercatorRaw.invert = function(x, y) {\n return [x, 2 * atan(exp(y)) - halfPi];\n};\n\nexport default function() {\n return mercatorProjection(mercatorRaw)\n .scale(961 / tau);\n}\n\nexport function mercatorProjection(project) {\n var m = projection(project),\n center = m.center,\n scale = m.scale,\n translate = m.translate,\n clipExtent = m.clipExtent,\n x0 = null, y0, x1, y1; // clip extent\n\n m.scale = function(_) {\n return arguments.length ? (scale(_), reclip()) : scale();\n };\n\n m.translate = function(_) {\n return arguments.length ? (translate(_), reclip()) : translate();\n };\n\n m.center = function(_) {\n return arguments.length ? (center(_), reclip()) : center();\n };\n\n m.clipExtent = function(_) {\n return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]];\n };\n\n function reclip() {\n var k = pi * scale(),\n t = m(rotation(m.rotate()).invert([0, 0]));\n return clipExtent(x0 == null\n ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw\n ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]]\n : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]);\n }\n\n return reclip();\n}\n","import projection from \"./index.js\";\nimport {abs, epsilon} from \"../math.js\";\n\nexport function naturalEarth1Raw(lambda, phi) {\n var phi2 = phi * phi, phi4 = phi2 * phi2;\n return [\n lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))),\n phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4)))\n ];\n}\n\nnaturalEarth1Raw.invert = function(x, y) {\n var phi = y, i = 25, delta;\n do {\n var phi2 = phi * phi, phi4 = phi2 * phi2;\n phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) /\n (1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4)));\n } while (abs(delta) > epsilon && --i > 0);\n return [\n x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))),\n phi\n ];\n};\n\nexport default function() {\n return projection(naturalEarth1Raw)\n .scale(175.295);\n}\n","import {asin, cos, epsilon, sin} from \"../math.js\";\nimport {azimuthalInvert} from \"./azimuthal.js\";\nimport projection from \"./index.js\";\n\nexport function orthographicRaw(x, y) {\n return [cos(y) * sin(x), sin(y)];\n}\n\northographicRaw.invert = azimuthalInvert(asin);\n\nexport default function() {\n return projection(orthographicRaw)\n .scale(249.5)\n .clipAngle(90 + epsilon);\n}\n","import {cartesian} from \"../cartesian.js\";\nimport {abs, asin, atan2, cos, epsilon, radians, sqrt} from \"../math.js\";\nimport {transformer} from \"../transform.js\";\n\nvar maxDepth = 16, // maximum depth of subdivision\n cosMinDistance = cos(30 * radians); // cos(minimum angular distance)\n\nexport default function(project, delta2) {\n return +delta2 ? resample(project, delta2) : resampleNone(project);\n}\n\nfunction resampleNone(project) {\n return transformer({\n point: function(x, y) {\n x = project(x, y);\n this.stream.point(x[0], x[1]);\n }\n });\n}\n\nfunction resample(project, delta2) {\n\n function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) {\n var dx = x1 - x0,\n dy = y1 - y0,\n d2 = dx * dx + dy * dy;\n if (d2 > 4 * delta2 && depth--) {\n var a = a0 + a1,\n b = b0 + b1,\n c = c0 + c1,\n m = sqrt(a * a + b * b + c * c),\n phi2 = asin(c /= m),\n lambda2 = abs(abs(c) - 1) < epsilon || abs(lambda0 - lambda1) < epsilon ? (lambda0 + lambda1) / 2 : atan2(b, a),\n p = project(lambda2, phi2),\n x2 = p[0],\n y2 = p[1],\n dx2 = x2 - x0,\n dy2 = y2 - y0,\n dz = dy * dx2 - dx * dy2;\n if (dz * dz / d2 > delta2 // perpendicular projected distance\n || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end\n || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance\n resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream);\n stream.point(x2, y2);\n resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream);\n }\n }\n }\n return function(stream) {\n var lambda00, x00, y00, a00, b00, c00, // first point\n lambda0, x0, y0, a0, b0, c0; // previous point\n\n var resampleStream = {\n point: point,\n lineStart: lineStart,\n lineEnd: lineEnd,\n polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; },\n polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; }\n };\n\n function point(x, y) {\n x = project(x, y);\n stream.point(x[0], x[1]);\n }\n\n function lineStart() {\n x0 = NaN;\n resampleStream.point = linePoint;\n stream.lineStart();\n }\n\n function linePoint(lambda, phi) {\n var c = cartesian([lambda, phi]), p = project(lambda, phi);\n resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream);\n stream.point(x0, y0);\n }\n\n function lineEnd() {\n resampleStream.point = point;\n stream.lineEnd();\n }\n\n function ringStart() {\n lineStart();\n resampleStream.point = ringPoint;\n resampleStream.lineEnd = ringEnd;\n }\n\n function ringPoint(lambda, phi) {\n linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0;\n resampleStream.point = linePoint;\n }\n\n function ringEnd() {\n resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream);\n resampleStream.lineEnd = lineEnd;\n lineEnd();\n }\n\n return resampleStream;\n };\n}\n","import {atan, cos, sin} from \"../math.js\";\nimport {azimuthalInvert} from \"./azimuthal.js\";\nimport projection from \"./index.js\";\n\nexport function stereographicRaw(x, y) {\n var cy = cos(y), k = 1 + cos(x) * cy;\n return [cy * sin(x) / k, sin(y) / k];\n}\n\nstereographicRaw.invert = azimuthalInvert(function(z) {\n return 2 * atan(z);\n});\n\nexport default function() {\n return projection(stereographicRaw)\n .scale(250)\n .clipAngle(142);\n}\n","import {atan, exp, halfPi, log, tan} from \"../math.js\";\nimport {mercatorProjection} from \"./mercator.js\";\n\nexport function transverseMercatorRaw(lambda, phi) {\n return [log(tan((halfPi + phi) / 2)), -lambda];\n}\n\ntransverseMercatorRaw.invert = function(x, y) {\n return [-y, 2 * atan(exp(x)) - halfPi];\n};\n\nexport default function() {\n var m = mercatorProjection(transverseMercatorRaw),\n center = m.center,\n rotate = m.rotate;\n\n m.center = function(_) {\n return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]);\n };\n\n m.rotate = function(_) {\n return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]);\n };\n\n return rotate([0, 0, 90])\n .scale(159.155);\n}\n","import compose from \"./compose.js\";\nimport {abs, asin, atan2, cos, degrees, pi, radians, sin, tau} from \"./math.js\";\n\nfunction rotationIdentity(lambda, phi) {\n return [abs(lambda) > pi ? lambda + Math.round(-lambda / tau) * tau : lambda, phi];\n}\n\nrotationIdentity.invert = rotationIdentity;\n\nexport function rotateRadians(deltaLambda, deltaPhi, deltaGamma) {\n return (deltaLambda %= tau) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma))\n : rotationLambda(deltaLambda))\n : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma)\n : rotationIdentity);\n}\n\nfunction forwardRotationLambda(deltaLambda) {\n return function(lambda, phi) {\n return lambda += deltaLambda, [lambda > pi ? lambda - tau : lambda < -pi ? lambda + tau : lambda, phi];\n };\n}\n\nfunction rotationLambda(deltaLambda) {\n var rotation = forwardRotationLambda(deltaLambda);\n rotation.invert = forwardRotationLambda(-deltaLambda);\n return rotation;\n}\n\nfunction rotationPhiGamma(deltaPhi, deltaGamma) {\n var cosDeltaPhi = cos(deltaPhi),\n sinDeltaPhi = sin(deltaPhi),\n cosDeltaGamma = cos(deltaGamma),\n sinDeltaGamma = sin(deltaGamma);\n\n function rotation(lambda, phi) {\n var cosPhi = cos(phi),\n x = cos(lambda) * cosPhi,\n y = sin(lambda) * cosPhi,\n z = sin(phi),\n k = z * cosDeltaPhi + x * sinDeltaPhi;\n return [\n atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi),\n asin(k * cosDeltaGamma + y * sinDeltaGamma)\n ];\n }\n\n rotation.invert = function(lambda, phi) {\n var cosPhi = cos(phi),\n x = cos(lambda) * cosPhi,\n y = sin(lambda) * cosPhi,\n z = sin(phi),\n k = z * cosDeltaGamma - y * sinDeltaGamma;\n return [\n atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi),\n asin(k * cosDeltaPhi - x * sinDeltaPhi)\n ];\n };\n\n return rotation;\n}\n\nexport default function(rotate) {\n rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0);\n\n function forward(coordinates) {\n coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians);\n return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates;\n }\n\n forward.invert = function(coordinates) {\n coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians);\n return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates;\n };\n\n return forward;\n}\n","function streamGeometry(geometry, stream) {\n if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) {\n streamGeometryType[geometry.type](geometry, stream);\n }\n}\n\nvar streamObjectType = {\n Feature: function(object, stream) {\n streamGeometry(object.geometry, stream);\n },\n FeatureCollection: function(object, stream) {\n var features = object.features, i = -1, n = features.length;\n while (++i < n) streamGeometry(features[i].geometry, stream);\n }\n};\n\nvar streamGeometryType = {\n Sphere: function(object, stream) {\n stream.sphere();\n },\n Point: function(object, stream) {\n object = object.coordinates;\n stream.point(object[0], object[1], object[2]);\n },\n MultiPoint: function(object, stream) {\n var coordinates = object.coordinates, i = -1, n = coordinates.length;\n while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]);\n },\n LineString: function(object, stream) {\n streamLine(object.coordinates, stream, 0);\n },\n MultiLineString: function(object, stream) {\n var coordinates = object.coordinates, i = -1, n = coordinates.length;\n while (++i < n) streamLine(coordinates[i], stream, 0);\n },\n Polygon: function(object, stream) {\n streamPolygon(object.coordinates, stream);\n },\n MultiPolygon: function(object, stream) {\n var coordinates = object.coordinates, i = -1, n = coordinates.length;\n while (++i < n) streamPolygon(coordinates[i], stream);\n },\n GeometryCollection: function(object, stream) {\n var geometries = object.geometries, i = -1, n = geometries.length;\n while (++i < n) streamGeometry(geometries[i], stream);\n }\n};\n\nfunction streamLine(coordinates, stream, closed) {\n var i = -1, n = coordinates.length - closed, coordinate;\n stream.lineStart();\n while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]);\n stream.lineEnd();\n}\n\nfunction streamPolygon(coordinates, stream) {\n var i = -1, n = coordinates.length;\n stream.polygonStart();\n while (++i < n) streamLine(coordinates[i], stream, 1);\n stream.polygonEnd();\n}\n\nexport default function(object, stream) {\n if (object && streamObjectType.hasOwnProperty(object.type)) {\n streamObjectType[object.type](object, stream);\n } else {\n streamGeometry(object, stream);\n }\n}\n","export default function(methods) {\n return {\n stream: transformer(methods)\n };\n}\n\nexport function transformer(methods) {\n return function(stream) {\n var s = new TransformStream;\n for (var key in methods) s[key] = methods[key];\n s.stream = stream;\n return s;\n };\n}\n\nfunction TransformStream() {}\n\nTransformStream.prototype = {\n constructor: TransformStream,\n point: function(x, y) { this.stream.point(x, y); },\n sphere: function() { this.stream.sphere(); },\n lineStart: function() { this.stream.lineStart(); },\n lineEnd: function() { this.stream.lineEnd(); },\n polygonStart: function() { this.stream.polygonStart(); },\n polygonEnd: function() { this.stream.polygonEnd(); }\n};\n","export function optional(f) {\n return f == null ? null : required(f);\n}\n\nexport function required(f) {\n if (typeof f !== \"function\") throw new Error;\n return f;\n}\n","export var slice = Array.prototype.slice;\n\nexport function shuffle(array) {\n var m = array.length,\n t,\n i;\n\n while (m) {\n i = Math.random() * m-- | 0;\n t = array[m];\n array[m] = array[i];\n array[i] = t;\n }\n\n return array;\n}\n","function defaultSeparation(a, b) {\n return a.parent === b.parent ? 1 : 2;\n}\n\nfunction meanX(children) {\n return children.reduce(meanXReduce, 0) / children.length;\n}\n\nfunction meanXReduce(x, c) {\n return x + c.x;\n}\n\nfunction maxY(children) {\n return 1 + children.reduce(maxYReduce, 0);\n}\n\nfunction maxYReduce(y, c) {\n return Math.max(y, c.y);\n}\n\nfunction leafLeft(node) {\n var children;\n while (children = node.children) node = children[0];\n return node;\n}\n\nfunction leafRight(node) {\n var children;\n while (children = node.children) node = children[children.length - 1];\n return node;\n}\n\nexport default function() {\n var separation = defaultSeparation,\n dx = 1,\n dy = 1,\n nodeSize = false;\n\n function cluster(root) {\n var previousNode,\n x = 0;\n\n // First walk, computing the initial x & y values.\n root.eachAfter(function(node) {\n var children = node.children;\n if (children) {\n node.x = meanX(children);\n node.y = maxY(children);\n } else {\n node.x = previousNode ? x += separation(node, previousNode) : 0;\n node.y = 0;\n previousNode = node;\n }\n });\n\n var left = leafLeft(root),\n right = leafRight(root),\n x0 = left.x - separation(left, right) / 2,\n x1 = right.x + separation(right, left) / 2;\n\n // Second walk, normalizing x & y to the desired size.\n return root.eachAfter(nodeSize ? function(node) {\n node.x = (node.x - root.x) * dx;\n node.y = (root.y - node.y) * dy;\n } : function(node) {\n node.x = (node.x - x0) / (x1 - x0) * dx;\n node.y = (1 - (root.y ? node.y / root.y : 1)) * dy;\n });\n }\n\n cluster.separation = function(x) {\n return arguments.length ? (separation = x, cluster) : separation;\n };\n\n cluster.size = function(x) {\n return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]);\n };\n\n cluster.nodeSize = function(x) {\n return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null);\n };\n\n return cluster;\n}\n","export function constantZero() {\n return 0;\n}\n\nexport default function(x) {\n return function() {\n return x;\n };\n}\n","export default function() {\n var node = this, nodes = [node];\n while (node = node.parent) {\n nodes.push(node);\n }\n return nodes;\n}\n","function count(node) {\n var sum = 0,\n children = node.children,\n i = children && children.length;\n if (!i) sum = 1;\n else while (--i >= 0) sum += children[i].value;\n node.value = sum;\n}\n\nexport default function() {\n return this.eachAfter(count);\n}\n","export default function() {\n var nodes = [];\n this.each(function(node) {\n nodes.push(node);\n });\n return nodes;\n}\n","export default function(callback) {\n var node = this, current, next = [node], children, i, n;\n do {\n current = next.reverse(), next = [];\n while (node = current.pop()) {\n callback(node), children = node.children;\n if (children) for (i = 0, n = children.length; i < n; ++i) {\n next.push(children[i]);\n }\n }\n } while (next.length);\n return this;\n}\n","export default function(callback) {\n var node = this, nodes = [node], next = [], children, i, n;\n while (node = nodes.pop()) {\n next.push(node), children = node.children;\n if (children) for (i = 0, n = children.length; i < n; ++i) {\n nodes.push(children[i]);\n }\n }\n while (node = next.pop()) {\n callback(node);\n }\n return this;\n}\n","export default function(callback) {\n var node = this, nodes = [node], children, i;\n while (node = nodes.pop()) {\n callback(node), children = node.children;\n if (children) for (i = children.length - 1; i >= 0; --i) {\n nodes.push(children[i]);\n }\n }\n return this;\n}\n","import node_count from \"./count.js\";\nimport node_each from \"./each.js\";\nimport node_eachBefore from \"./eachBefore.js\";\nimport node_eachAfter from \"./eachAfter.js\";\nimport node_sum from \"./sum.js\";\nimport node_sort from \"./sort.js\";\nimport node_path from \"./path.js\";\nimport node_ancestors from \"./ancestors.js\";\nimport node_descendants from \"./descendants.js\";\nimport node_leaves from \"./leaves.js\";\nimport node_links from \"./links.js\";\n\nexport default function hierarchy(data, children) {\n var root = new Node(data),\n valued = +data.value && (root.value = data.value),\n node,\n nodes = [root],\n child,\n childs,\n i,\n n;\n\n if (children == null) children = defaultChildren;\n\n while (node = nodes.pop()) {\n if (valued) node.value = +node.data.value;\n if ((childs = children(node.data)) && (n = childs.length)) {\n node.children = new Array(n);\n for (i = n - 1; i >= 0; --i) {\n nodes.push(child = node.children[i] = new Node(childs[i]));\n child.parent = node;\n child.depth = node.depth + 1;\n }\n }\n }\n\n return root.eachBefore(computeHeight);\n}\n\nfunction node_copy() {\n return hierarchy(this).eachBefore(copyData);\n}\n\nfunction defaultChildren(d) {\n return d.children;\n}\n\nfunction copyData(node) {\n node.data = node.data.data;\n}\n\nexport function computeHeight(node) {\n var height = 0;\n do node.height = height;\n while ((node = node.parent) && (node.height < ++height));\n}\n\nexport function Node(data) {\n this.data = data;\n this.depth =\n this.height = 0;\n this.parent = null;\n}\n\nNode.prototype = hierarchy.prototype = {\n constructor: Node,\n count: node_count,\n each: node_each,\n eachAfter: node_eachAfter,\n eachBefore: node_eachBefore,\n sum: node_sum,\n sort: node_sort,\n path: node_path,\n ancestors: node_ancestors,\n descendants: node_descendants,\n leaves: node_leaves,\n links: node_links,\n copy: node_copy\n};\n","export default function() {\n var leaves = [];\n this.eachBefore(function(node) {\n if (!node.children) {\n leaves.push(node);\n }\n });\n return leaves;\n}\n","export default function() {\n var root = this, links = [];\n root.each(function(node) {\n if (node !== root) { // Don’t include the root’s parent, if any.\n links.push({source: node.parent, target: node});\n }\n });\n return links;\n}\n","export default function(end) {\n var start = this,\n ancestor = leastCommonAncestor(start, end),\n nodes = [start];\n while (start !== ancestor) {\n start = start.parent;\n nodes.push(start);\n }\n var k = nodes.length;\n while (end !== ancestor) {\n nodes.splice(k, 0, end);\n end = end.parent;\n }\n return nodes;\n}\n\nfunction leastCommonAncestor(a, b) {\n if (a === b) return a;\n var aNodes = a.ancestors(),\n bNodes = b.ancestors(),\n c = null;\n a = aNodes.pop();\n b = bNodes.pop();\n while (a === b) {\n c = a;\n a = aNodes.pop();\n b = bNodes.pop();\n }\n return c;\n}\n","export default function(compare) {\n return this.eachBefore(function(node) {\n if (node.children) {\n node.children.sort(compare);\n }\n });\n}\n","export default function(value) {\n return this.eachAfter(function(node) {\n var sum = +value(node.data) || 0,\n children = node.children,\n i = children && children.length;\n while (--i >= 0) sum += children[i].value;\n node.value = sum;\n });\n}\n","export {default as cluster} from \"./cluster.js\";\nexport {default as hierarchy} from \"./hierarchy/index.js\";\nexport {default as pack} from \"./pack/index.js\";\nexport {default as packSiblings} from \"./pack/siblings.js\";\nexport {default as packEnclose} from \"./pack/enclose.js\";\nexport {default as partition} from \"./partition.js\";\nexport {default as stratify} from \"./stratify.js\";\nexport {default as tree} from \"./tree.js\";\nexport {default as treemap} from \"./treemap/index.js\";\nexport {default as treemapBinary} from \"./treemap/binary.js\";\nexport {default as treemapDice} from \"./treemap/dice.js\";\nexport {default as treemapSlice} from \"./treemap/slice.js\";\nexport {default as treemapSliceDice} from \"./treemap/sliceDice.js\";\nexport {default as treemapSquarify} from \"./treemap/squarify.js\";\nexport {default as treemapResquarify} from \"./treemap/resquarify.js\";\n","import {shuffle, slice} from \"../array.js\";\n\nexport default function(circles) {\n var i = 0, n = (circles = shuffle(slice.call(circles))).length, B = [], p, e;\n\n while (i < n) {\n p = circles[i];\n if (e && enclosesWeak(e, p)) ++i;\n else e = encloseBasis(B = extendBasis(B, p)), i = 0;\n }\n\n return e;\n}\n\nfunction extendBasis(B, p) {\n var i, j;\n\n if (enclosesWeakAll(p, B)) return [p];\n\n // If we get here then B must have at least one element.\n for (i = 0; i < B.length; ++i) {\n if (enclosesNot(p, B[i])\n && enclosesWeakAll(encloseBasis2(B[i], p), B)) {\n return [B[i], p];\n }\n }\n\n // If we get here then B must have at least two elements.\n for (i = 0; i < B.length - 1; ++i) {\n for (j = i + 1; j < B.length; ++j) {\n if (enclosesNot(encloseBasis2(B[i], B[j]), p)\n && enclosesNot(encloseBasis2(B[i], p), B[j])\n && enclosesNot(encloseBasis2(B[j], p), B[i])\n && enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) {\n return [B[i], B[j], p];\n }\n }\n }\n\n // If we get here then something is very wrong.\n throw new Error;\n}\n\nfunction enclosesNot(a, b) {\n var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y;\n return dr < 0 || dr * dr < dx * dx + dy * dy;\n}\n\nfunction enclosesWeak(a, b) {\n var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y;\n return dr > 0 && dr * dr > dx * dx + dy * dy;\n}\n\nfunction enclosesWeakAll(a, B) {\n for (var i = 0; i < B.length; ++i) {\n if (!enclosesWeak(a, B[i])) {\n return false;\n }\n }\n return true;\n}\n\nfunction encloseBasis(B) {\n switch (B.length) {\n case 1: return encloseBasis1(B[0]);\n case 2: return encloseBasis2(B[0], B[1]);\n case 3: return encloseBasis3(B[0], B[1], B[2]);\n }\n}\n\nfunction encloseBasis1(a) {\n return {\n x: a.x,\n y: a.y,\n r: a.r\n };\n}\n\nfunction encloseBasis2(a, b) {\n var x1 = a.x, y1 = a.y, r1 = a.r,\n x2 = b.x, y2 = b.y, r2 = b.r,\n x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1,\n l = Math.sqrt(x21 * x21 + y21 * y21);\n return {\n x: (x1 + x2 + x21 / l * r21) / 2,\n y: (y1 + y2 + y21 / l * r21) / 2,\n r: (l + r1 + r2) / 2\n };\n}\n\nfunction encloseBasis3(a, b, c) {\n var x1 = a.x, y1 = a.y, r1 = a.r,\n x2 = b.x, y2 = b.y, r2 = b.r,\n x3 = c.x, y3 = c.y, r3 = c.r,\n a2 = x1 - x2,\n a3 = x1 - x3,\n b2 = y1 - y2,\n b3 = y1 - y3,\n c2 = r2 - r1,\n c3 = r3 - r1,\n d1 = x1 * x1 + y1 * y1 - r1 * r1,\n d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2,\n d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3,\n ab = a3 * b2 - a2 * b3,\n xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1,\n xb = (b3 * c2 - b2 * c3) / ab,\n ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1,\n yb = (a2 * c3 - a3 * c2) / ab,\n A = xb * xb + yb * yb - 1,\n B = 2 * (r1 + xa * xb + ya * yb),\n C = xa * xa + ya * ya - r1 * r1,\n r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B);\n return {\n x: x1 + xa + xb * r,\n y: y1 + ya + yb * r,\n r: r\n };\n}\n","import {packEnclose} from \"./siblings.js\";\nimport {optional} from \"../accessors.js\";\nimport constant, {constantZero} from \"../constant.js\";\n\nfunction defaultRadius(d) {\n return Math.sqrt(d.value);\n}\n\nexport default function() {\n var radius = null,\n dx = 1,\n dy = 1,\n padding = constantZero;\n\n function pack(root) {\n root.x = dx / 2, root.y = dy / 2;\n if (radius) {\n root.eachBefore(radiusLeaf(radius))\n .eachAfter(packChildren(padding, 0.5))\n .eachBefore(translateChild(1));\n } else {\n root.eachBefore(radiusLeaf(defaultRadius))\n .eachAfter(packChildren(constantZero, 1))\n .eachAfter(packChildren(padding, root.r / Math.min(dx, dy)))\n .eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r)));\n }\n return root;\n }\n\n pack.radius = function(x) {\n return arguments.length ? (radius = optional(x), pack) : radius;\n };\n\n pack.size = function(x) {\n return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy];\n };\n\n pack.padding = function(x) {\n return arguments.length ? (padding = typeof x === \"function\" ? x : constant(+x), pack) : padding;\n };\n\n return pack;\n}\n\nfunction radiusLeaf(radius) {\n return function(node) {\n if (!node.children) {\n node.r = Math.max(0, +radius(node) || 0);\n }\n };\n}\n\nfunction packChildren(padding, k) {\n return function(node) {\n if (children = node.children) {\n var children,\n i,\n n = children.length,\n r = padding(node) * k || 0,\n e;\n\n if (r) for (i = 0; i < n; ++i) children[i].r += r;\n e = packEnclose(children);\n if (r) for (i = 0; i < n; ++i) children[i].r -= r;\n node.r = e + r;\n }\n };\n}\n\nfunction translateChild(k) {\n return function(node) {\n var parent = node.parent;\n node.r *= k;\n if (parent) {\n node.x = parent.x + k * node.x;\n node.y = parent.y + k * node.y;\n }\n };\n}\n","import enclose from \"./enclose.js\";\n\nfunction place(b, a, c) {\n var dx = b.x - a.x, x, a2,\n dy = b.y - a.y, y, b2,\n d2 = dx * dx + dy * dy;\n if (d2) {\n a2 = a.r + c.r, a2 *= a2;\n b2 = b.r + c.r, b2 *= b2;\n if (a2 > b2) {\n x = (d2 + b2 - a2) / (2 * d2);\n y = Math.sqrt(Math.max(0, b2 / d2 - x * x));\n c.x = b.x - x * dx - y * dy;\n c.y = b.y - x * dy + y * dx;\n } else {\n x = (d2 + a2 - b2) / (2 * d2);\n y = Math.sqrt(Math.max(0, a2 / d2 - x * x));\n c.x = a.x + x * dx - y * dy;\n c.y = a.y + x * dy + y * dx;\n }\n } else {\n c.x = a.x + c.r;\n c.y = a.y;\n }\n}\n\nfunction intersects(a, b) {\n var dr = a.r + b.r - 1e-6, dx = b.x - a.x, dy = b.y - a.y;\n return dr > 0 && dr * dr > dx * dx + dy * dy;\n}\n\nfunction score(node) {\n var a = node._,\n b = node.next._,\n ab = a.r + b.r,\n dx = (a.x * b.r + b.x * a.r) / ab,\n dy = (a.y * b.r + b.y * a.r) / ab;\n return dx * dx + dy * dy;\n}\n\nfunction Node(circle) {\n this._ = circle;\n this.next = null;\n this.previous = null;\n}\n\nexport function packEnclose(circles) {\n if (!(n = circles.length)) return 0;\n\n var a, b, c, n, aa, ca, i, j, k, sj, sk;\n\n // Place the first circle.\n a = circles[0], a.x = 0, a.y = 0;\n if (!(n > 1)) return a.r;\n\n // Place the second circle.\n b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0;\n if (!(n > 2)) return a.r + b.r;\n\n // Place the third circle.\n place(b, a, c = circles[2]);\n\n // Initialize the front-chain using the first three circles a, b and c.\n a = new Node(a), b = new Node(b), c = new Node(c);\n a.next = c.previous = b;\n b.next = a.previous = c;\n c.next = b.previous = a;\n\n // Attempt to place each remaining circle…\n pack: for (i = 3; i < n; ++i) {\n place(a._, b._, c = circles[i]), c = new Node(c);\n\n // Find the closest intersecting circle on the front-chain, if any.\n // “Closeness” is determined by linear distance along the front-chain.\n // “Ahead” or “behind” is likewise determined by linear distance.\n j = b.next, k = a.previous, sj = b._.r, sk = a._.r;\n do {\n if (sj <= sk) {\n if (intersects(j._, c._)) {\n b = j, a.next = b, b.previous = a, --i;\n continue pack;\n }\n sj += j._.r, j = j.next;\n } else {\n if (intersects(k._, c._)) {\n a = k, a.next = b, b.previous = a, --i;\n continue pack;\n }\n sk += k._.r, k = k.previous;\n }\n } while (j !== k.next);\n\n // Success! Insert the new circle c between a and b.\n c.previous = a, c.next = b, a.next = b.previous = b = c;\n\n // Compute the new closest circle pair to the centroid.\n aa = score(a);\n while ((c = c.next) !== b) {\n if ((ca = score(c)) < aa) {\n a = c, aa = ca;\n }\n }\n b = a.next;\n }\n\n // Compute the enclosing circle of the front chain.\n a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a);\n\n // Translate the circles to put the enclosing circle around the origin.\n for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y;\n\n return c.r;\n}\n\nexport default function(circles) {\n packEnclose(circles);\n return circles;\n}\n","import roundNode from \"./treemap/round.js\";\nimport treemapDice from \"./treemap/dice.js\";\n\nexport default function() {\n var dx = 1,\n dy = 1,\n padding = 0,\n round = false;\n\n function partition(root) {\n var n = root.height + 1;\n root.x0 =\n root.y0 = padding;\n root.x1 = dx;\n root.y1 = dy / n;\n root.eachBefore(positionNode(dy, n));\n if (round) root.eachBefore(roundNode);\n return root;\n }\n\n function positionNode(dy, n) {\n return function(node) {\n if (node.children) {\n treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n);\n }\n var x0 = node.x0,\n y0 = node.y0,\n x1 = node.x1 - padding,\n y1 = node.y1 - padding;\n if (x1 < x0) x0 = x1 = (x0 + x1) / 2;\n if (y1 < y0) y0 = y1 = (y0 + y1) / 2;\n node.x0 = x0;\n node.y0 = y0;\n node.x1 = x1;\n node.y1 = y1;\n };\n }\n\n partition.round = function(x) {\n return arguments.length ? (round = !!x, partition) : round;\n };\n\n partition.size = function(x) {\n return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy];\n };\n\n partition.padding = function(x) {\n return arguments.length ? (padding = +x, partition) : padding;\n };\n\n return partition;\n}\n","import {required} from \"./accessors.js\";\nimport {Node, computeHeight} from \"./hierarchy/index.js\";\n\nvar keyPrefix = \"$\", // Protect against keys like “__proto__”.\n preroot = {depth: -1},\n ambiguous = {};\n\nfunction defaultId(d) {\n return d.id;\n}\n\nfunction defaultParentId(d) {\n return d.parentId;\n}\n\nexport default function() {\n var id = defaultId,\n parentId = defaultParentId;\n\n function stratify(data) {\n var d,\n i,\n n = data.length,\n root,\n parent,\n node,\n nodes = new Array(n),\n nodeId,\n nodeKey,\n nodeByKey = {};\n\n for (i = 0; i < n; ++i) {\n d = data[i], node = nodes[i] = new Node(d);\n if ((nodeId = id(d, i, data)) != null && (nodeId += \"\")) {\n nodeKey = keyPrefix + (node.id = nodeId);\n nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node;\n }\n }\n\n for (i = 0; i < n; ++i) {\n node = nodes[i], nodeId = parentId(data[i], i, data);\n if (nodeId == null || !(nodeId += \"\")) {\n if (root) throw new Error(\"multiple roots\");\n root = node;\n } else {\n parent = nodeByKey[keyPrefix + nodeId];\n if (!parent) throw new Error(\"missing: \" + nodeId);\n if (parent === ambiguous) throw new Error(\"ambiguous: \" + nodeId);\n if (parent.children) parent.children.push(node);\n else parent.children = [node];\n node.parent = parent;\n }\n }\n\n if (!root) throw new Error(\"no root\");\n root.parent = preroot;\n root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight);\n root.parent = null;\n if (n > 0) throw new Error(\"cycle\");\n\n return root;\n }\n\n stratify.id = function(x) {\n return arguments.length ? (id = required(x), stratify) : id;\n };\n\n stratify.parentId = function(x) {\n return arguments.length ? (parentId = required(x), stratify) : parentId;\n };\n\n return stratify;\n}\n","import {Node} from \"./hierarchy/index.js\";\n\nfunction defaultSeparation(a, b) {\n return a.parent === b.parent ? 1 : 2;\n}\n\n// function radialSeparation(a, b) {\n// return (a.parent === b.parent ? 1 : 2) / a.depth;\n// }\n\n// This function is used to traverse the left contour of a subtree (or\n// subforest). It returns the successor of v on this contour. This successor is\n// either given by the leftmost child of v or by the thread of v. The function\n// returns null if and only if v is on the highest level of its subtree.\nfunction nextLeft(v) {\n var children = v.children;\n return children ? children[0] : v.t;\n}\n\n// This function works analogously to nextLeft.\nfunction nextRight(v) {\n var children = v.children;\n return children ? children[children.length - 1] : v.t;\n}\n\n// Shifts the current subtree rooted at w+. This is done by increasing\n// prelim(w+) and mod(w+) by shift.\nfunction moveSubtree(wm, wp, shift) {\n var change = shift / (wp.i - wm.i);\n wp.c -= change;\n wp.s += shift;\n wm.c += change;\n wp.z += shift;\n wp.m += shift;\n}\n\n// All other shifts, applied to the smaller subtrees between w- and w+, are\n// performed by this function. To prepare the shifts, we have to adjust\n// change(w+), shift(w+), and change(w-).\nfunction executeShifts(v) {\n var shift = 0,\n change = 0,\n children = v.children,\n i = children.length,\n w;\n while (--i >= 0) {\n w = children[i];\n w.z += shift;\n w.m += shift;\n shift += w.s + (change += w.c);\n }\n}\n\n// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise,\n// returns the specified (default) ancestor.\nfunction nextAncestor(vim, v, ancestor) {\n return vim.a.parent === v.parent ? vim.a : ancestor;\n}\n\nfunction TreeNode(node, i) {\n this._ = node;\n this.parent = null;\n this.children = null;\n this.A = null; // default ancestor\n this.a = this; // ancestor\n this.z = 0; // prelim\n this.m = 0; // mod\n this.c = 0; // change\n this.s = 0; // shift\n this.t = null; // thread\n this.i = i; // number\n}\n\nTreeNode.prototype = Object.create(Node.prototype);\n\nfunction treeRoot(root) {\n var tree = new TreeNode(root, 0),\n node,\n nodes = [tree],\n child,\n children,\n i,\n n;\n\n while (node = nodes.pop()) {\n if (children = node._.children) {\n node.children = new Array(n = children.length);\n for (i = n - 1; i >= 0; --i) {\n nodes.push(child = node.children[i] = new TreeNode(children[i], i));\n child.parent = node;\n }\n }\n }\n\n (tree.parent = new TreeNode(null, 0)).children = [tree];\n return tree;\n}\n\n// Node-link tree diagram using the Reingold-Tilford \"tidy\" algorithm\nexport default function() {\n var separation = defaultSeparation,\n dx = 1,\n dy = 1,\n nodeSize = null;\n\n function tree(root) {\n var t = treeRoot(root);\n\n // Compute the layout using Buchheim et al.’s algorithm.\n t.eachAfter(firstWalk), t.parent.m = -t.z;\n t.eachBefore(secondWalk);\n\n // If a fixed node size is specified, scale x and y.\n if (nodeSize) root.eachBefore(sizeNode);\n\n // If a fixed tree size is specified, scale x and y based on the extent.\n // Compute the left-most, right-most, and depth-most nodes for extents.\n else {\n var left = root,\n right = root,\n bottom = root;\n root.eachBefore(function(node) {\n if (node.x < left.x) left = node;\n if (node.x > right.x) right = node;\n if (node.depth > bottom.depth) bottom = node;\n });\n var s = left === right ? 1 : separation(left, right) / 2,\n tx = s - left.x,\n kx = dx / (right.x + s + tx),\n ky = dy / (bottom.depth || 1);\n root.eachBefore(function(node) {\n node.x = (node.x + tx) * kx;\n node.y = node.depth * ky;\n });\n }\n\n return root;\n }\n\n // Computes a preliminary x-coordinate for v. Before that, FIRST WALK is\n // applied recursively to the children of v, as well as the function\n // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the\n // node v is placed to the midpoint of its outermost children.\n function firstWalk(v) {\n var children = v.children,\n siblings = v.parent.children,\n w = v.i ? siblings[v.i - 1] : null;\n if (children) {\n executeShifts(v);\n var midpoint = (children[0].z + children[children.length - 1].z) / 2;\n if (w) {\n v.z = w.z + separation(v._, w._);\n v.m = v.z - midpoint;\n } else {\n v.z = midpoint;\n }\n } else if (w) {\n v.z = w.z + separation(v._, w._);\n }\n v.parent.A = apportion(v, w, v.parent.A || siblings[0]);\n }\n\n // Computes all real x-coordinates by summing up the modifiers recursively.\n function secondWalk(v) {\n v._.x = v.z + v.parent.m;\n v.m += v.parent.m;\n }\n\n // The core of the algorithm. Here, a new subtree is combined with the\n // previous subtrees. Threads are used to traverse the inside and outside\n // contours of the left and right subtree up to the highest common level. The\n // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the\n // superscript o means outside and i means inside, the subscript - means left\n // subtree and + means right subtree. For summing up the modifiers along the\n // contour, we use respective variables si+, si-, so-, and so+. Whenever two\n // nodes of the inside contours conflict, we compute the left one of the\n // greatest uncommon ancestors using the function ANCESTOR and call MOVE\n // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees.\n // Finally, we add a new thread (if necessary).\n function apportion(v, w, ancestor) {\n if (w) {\n var vip = v,\n vop = v,\n vim = w,\n vom = vip.parent.children[0],\n sip = vip.m,\n sop = vop.m,\n sim = vim.m,\n som = vom.m,\n shift;\n while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) {\n vom = nextLeft(vom);\n vop = nextRight(vop);\n vop.a = v;\n shift = vim.z + sim - vip.z - sip + separation(vim._, vip._);\n if (shift > 0) {\n moveSubtree(nextAncestor(vim, v, ancestor), v, shift);\n sip += shift;\n sop += shift;\n }\n sim += vim.m;\n sip += vip.m;\n som += vom.m;\n sop += vop.m;\n }\n if (vim && !nextRight(vop)) {\n vop.t = vim;\n vop.m += sim - sop;\n }\n if (vip && !nextLeft(vom)) {\n vom.t = vip;\n vom.m += sip - som;\n ancestor = v;\n }\n }\n return ancestor;\n }\n\n function sizeNode(node) {\n node.x *= dx;\n node.y = node.depth * dy;\n }\n\n tree.separation = function(x) {\n return arguments.length ? (separation = x, tree) : separation;\n };\n\n tree.size = function(x) {\n return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]);\n };\n\n tree.nodeSize = function(x) {\n return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null);\n };\n\n return tree;\n}\n","export default function(parent, x0, y0, x1, y1) {\n var nodes = parent.children,\n i, n = nodes.length,\n sum, sums = new Array(n + 1);\n\n for (sums[0] = sum = i = 0; i < n; ++i) {\n sums[i + 1] = sum += nodes[i].value;\n }\n\n partition(0, n, parent.value, x0, y0, x1, y1);\n\n function partition(i, j, value, x0, y0, x1, y1) {\n if (i >= j - 1) {\n var node = nodes[i];\n node.x0 = x0, node.y0 = y0;\n node.x1 = x1, node.y1 = y1;\n return;\n }\n\n var valueOffset = sums[i],\n valueTarget = (value / 2) + valueOffset,\n k = i + 1,\n hi = j - 1;\n\n while (k < hi) {\n var mid = k + hi >>> 1;\n if (sums[mid] < valueTarget) k = mid + 1;\n else hi = mid;\n }\n\n if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;\n\n var valueLeft = sums[k] - valueOffset,\n valueRight = value - valueLeft;\n\n if ((x1 - x0) > (y1 - y0)) {\n var xk = (x0 * valueRight + x1 * valueLeft) / value;\n partition(i, k, valueLeft, x0, y0, xk, y1);\n partition(k, j, valueRight, xk, y0, x1, y1);\n } else {\n var yk = (y0 * valueRight + y1 * valueLeft) / value;\n partition(i, k, valueLeft, x0, y0, x1, yk);\n partition(k, j, valueRight, x0, yk, x1, y1);\n }\n }\n}\n","export default function(parent, x0, y0, x1, y1) {\n var nodes = parent.children,\n node,\n i = -1,\n n = nodes.length,\n k = parent.value && (x1 - x0) / parent.value;\n\n while (++i < n) {\n node = nodes[i], node.y0 = y0, node.y1 = y1;\n node.x0 = x0, node.x1 = x0 += node.value * k;\n }\n}\n","import roundNode from \"./round.js\";\nimport squarify from \"./squarify.js\";\nimport {required} from \"../accessors.js\";\nimport constant, {constantZero} from \"../constant.js\";\n\nexport default function() {\n var tile = squarify,\n round = false,\n dx = 1,\n dy = 1,\n paddingStack = [0],\n paddingInner = constantZero,\n paddingTop = constantZero,\n paddingRight = constantZero,\n paddingBottom = constantZero,\n paddingLeft = constantZero;\n\n function treemap(root) {\n root.x0 =\n root.y0 = 0;\n root.x1 = dx;\n root.y1 = dy;\n root.eachBefore(positionNode);\n paddingStack = [0];\n if (round) root.eachBefore(roundNode);\n return root;\n }\n\n function positionNode(node) {\n var p = paddingStack[node.depth],\n x0 = node.x0 + p,\n y0 = node.y0 + p,\n x1 = node.x1 - p,\n y1 = node.y1 - p;\n if (x1 < x0) x0 = x1 = (x0 + x1) / 2;\n if (y1 < y0) y0 = y1 = (y0 + y1) / 2;\n node.x0 = x0;\n node.y0 = y0;\n node.x1 = x1;\n node.y1 = y1;\n if (node.children) {\n p = paddingStack[node.depth + 1] = paddingInner(node) / 2;\n x0 += paddingLeft(node) - p;\n y0 += paddingTop(node) - p;\n x1 -= paddingRight(node) - p;\n y1 -= paddingBottom(node) - p;\n if (x1 < x0) x0 = x1 = (x0 + x1) / 2;\n if (y1 < y0) y0 = y1 = (y0 + y1) / 2;\n tile(node, x0, y0, x1, y1);\n }\n }\n\n treemap.round = function(x) {\n return arguments.length ? (round = !!x, treemap) : round;\n };\n\n treemap.size = function(x) {\n return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy];\n };\n\n treemap.tile = function(x) {\n return arguments.length ? (tile = required(x), treemap) : tile;\n };\n\n treemap.padding = function(x) {\n return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner();\n };\n\n treemap.paddingInner = function(x) {\n return arguments.length ? (paddingInner = typeof x === \"function\" ? x : constant(+x), treemap) : paddingInner;\n };\n\n treemap.paddingOuter = function(x) {\n return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop();\n };\n\n treemap.paddingTop = function(x) {\n return arguments.length ? (paddingTop = typeof x === \"function\" ? x : constant(+x), treemap) : paddingTop;\n };\n\n treemap.paddingRight = function(x) {\n return arguments.length ? (paddingRight = typeof x === \"function\" ? x : constant(+x), treemap) : paddingRight;\n };\n\n treemap.paddingBottom = function(x) {\n return arguments.length ? (paddingBottom = typeof x === \"function\" ? x : constant(+x), treemap) : paddingBottom;\n };\n\n treemap.paddingLeft = function(x) {\n return arguments.length ? (paddingLeft = typeof x === \"function\" ? x : constant(+x), treemap) : paddingLeft;\n };\n\n return treemap;\n}\n","import treemapDice from \"./dice.js\";\nimport treemapSlice from \"./slice.js\";\nimport {phi, squarifyRatio} from \"./squarify.js\";\n\nexport default (function custom(ratio) {\n\n function resquarify(parent, x0, y0, x1, y1) {\n if ((rows = parent._squarify) && (rows.ratio === ratio)) {\n var rows,\n row,\n nodes,\n i,\n j = -1,\n n,\n m = rows.length,\n value = parent.value;\n\n while (++j < m) {\n row = rows[j], nodes = row.children;\n for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value;\n if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value);\n else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1);\n value -= row.value;\n }\n } else {\n parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1);\n rows.ratio = ratio;\n }\n }\n\n resquarify.ratio = function(x) {\n return custom((x = +x) > 1 ? x : 1);\n };\n\n return resquarify;\n})(phi);\n","export default function(node) {\n node.x0 = Math.round(node.x0);\n node.y0 = Math.round(node.y0);\n node.x1 = Math.round(node.x1);\n node.y1 = Math.round(node.y1);\n}\n","export default function(parent, x0, y0, x1, y1) {\n var nodes = parent.children,\n node,\n i = -1,\n n = nodes.length,\n k = parent.value && (y1 - y0) / parent.value;\n\n while (++i < n) {\n node = nodes[i], node.x0 = x0, node.x1 = x1;\n node.y0 = y0, node.y1 = y0 += node.value * k;\n }\n}\n","import dice from \"./dice.js\";\nimport slice from \"./slice.js\";\n\nexport default function(parent, x0, y0, x1, y1) {\n (parent.depth & 1 ? slice : dice)(parent, x0, y0, x1, y1);\n}\n","import treemapDice from \"./dice.js\";\nimport treemapSlice from \"./slice.js\";\n\nexport var phi = (1 + Math.sqrt(5)) / 2;\n\nexport function squarifyRatio(ratio, parent, x0, y0, x1, y1) {\n var rows = [],\n nodes = parent.children,\n row,\n nodeValue,\n i0 = 0,\n i1 = 0,\n n = nodes.length,\n dx, dy,\n value = parent.value,\n sumValue,\n minValue,\n maxValue,\n newRatio,\n minRatio,\n alpha,\n beta;\n\n while (i0 < n) {\n dx = x1 - x0, dy = y1 - y0;\n\n // Find the next non-empty node.\n do sumValue = nodes[i1++].value; while (!sumValue && i1 < n);\n minValue = maxValue = sumValue;\n alpha = Math.max(dy / dx, dx / dy) / (value * ratio);\n beta = sumValue * sumValue * alpha;\n minRatio = Math.max(maxValue / beta, beta / minValue);\n\n // Keep adding nodes while the aspect ratio maintains or improves.\n for (; i1 < n; ++i1) {\n sumValue += nodeValue = nodes[i1].value;\n if (nodeValue < minValue) minValue = nodeValue;\n if (nodeValue > maxValue) maxValue = nodeValue;\n beta = sumValue * sumValue * alpha;\n newRatio = Math.max(maxValue / beta, beta / minValue);\n if (newRatio > minRatio) { sumValue -= nodeValue; break; }\n minRatio = newRatio;\n }\n\n // Position and record the row orientation.\n rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)});\n if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1);\n else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1);\n value -= sumValue, i0 = i1;\n }\n\n return rows;\n}\n\nexport default (function custom(ratio) {\n\n function squarify(parent, x0, y0, x1, y1) {\n squarifyRatio(ratio, parent, x0, y0, x1, y1);\n }\n\n squarify.ratio = function(x) {\n return custom((x = +x) > 1 ? x : 1);\n };\n\n return squarify;\n})(phi);\n","import value from \"./value.js\";\nimport numberArray, {isNumberArray} from \"./numberArray.js\";\n\nexport default function(a, b) {\n return (isNumberArray(b) ? numberArray : genericArray)(a, b);\n}\n\nexport function genericArray(a, b) {\n var nb = b ? b.length : 0,\n na = a ? Math.min(nb, a.length) : 0,\n x = new Array(na),\n c = new Array(nb),\n i;\n\n for (i = 0; i < na; ++i) x[i] = value(a[i], b[i]);\n for (; i < nb; ++i) c[i] = b[i];\n\n return function(t) {\n for (i = 0; i < na; ++i) c[i] = x[i](t);\n return c;\n };\n}\n","export function basis(t1, v0, v1, v2, v3) {\n var t2 = t1 * t1, t3 = t2 * t1;\n return ((1 - 3 * t1 + 3 * t2 - t3) * v0\n + (4 - 6 * t2 + 3 * t3) * v1\n + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2\n + t3 * v3) / 6;\n}\n\nexport default function(values) {\n var n = values.length - 1;\n return function(t) {\n var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),\n v1 = values[i],\n v2 = values[i + 1],\n v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,\n v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;\n return basis((t - i / n) * n, v0, v1, v2, v3);\n };\n}\n","import {basis} from \"./basis.js\";\n\nexport default function(values) {\n var n = values.length;\n return function(t) {\n var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),\n v0 = values[(i + n - 1) % n],\n v1 = values[i % n],\n v2 = values[(i + 1) % n],\n v3 = values[(i + 2) % n];\n return basis((t - i / n) * n, v0, v1, v2, v3);\n };\n}\n","import constant from \"./constant.js\";\n\nfunction linear(a, d) {\n return function(t) {\n return a + t * d;\n };\n}\n\nfunction exponential(a, b, y) {\n return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {\n return Math.pow(a + t * b, y);\n };\n}\n\nexport function hue(a, b) {\n var d = b - a;\n return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant(isNaN(a) ? b : a);\n}\n\nexport function gamma(y) {\n return (y = +y) === 1 ? nogamma : function(a, b) {\n return b - a ? exponential(a, b, y) : constant(isNaN(a) ? b : a);\n };\n}\n\nexport default function nogamma(a, b) {\n var d = b - a;\n return d ? linear(a, d) : constant(isNaN(a) ? b : a);\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","import {cubehelix as colorCubehelix} from \"d3-color\";\nimport color, {hue} from \"./color.js\";\n\nfunction cubehelix(hue) {\n return (function cubehelixGamma(y) {\n y = +y;\n\n function cubehelix(start, end) {\n var h = hue((start = colorCubehelix(start)).h, (end = colorCubehelix(end)).h),\n s = color(start.s, end.s),\n l = color(start.l, end.l),\n opacity = color(start.opacity, end.opacity);\n return function(t) {\n start.h = h(t);\n start.s = s(t);\n start.l = l(Math.pow(t, y));\n start.opacity = opacity(t);\n return start + \"\";\n };\n }\n\n cubehelix.gamma = cubehelixGamma;\n\n return cubehelix;\n })(1);\n}\n\nexport default cubehelix(hue);\nexport var cubehelixLong = cubehelix(color);\n","export default function(a, b) {\n var d = new Date;\n return a = +a, b = +b, function(t) {\n return d.setTime(a * (1 - t) + b * t), d;\n };\n}\n","export default function(range) {\n var n = range.length;\n return function(t) {\n return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];\n };\n}\n","import {hcl as colorHcl} from \"d3-color\";\nimport color, {hue} from \"./color.js\";\n\nfunction hcl(hue) {\n return function(start, end) {\n var h = hue((start = colorHcl(start)).h, (end = colorHcl(end)).h),\n c = color(start.c, end.c),\n l = color(start.l, end.l),\n opacity = color(start.opacity, end.opacity);\n return function(t) {\n start.h = h(t);\n start.c = c(t);\n start.l = l(t);\n start.opacity = opacity(t);\n return start + \"\";\n };\n }\n}\n\nexport default hcl(hue);\nexport var hclLong = hcl(color);\n","import {hsl as colorHsl} from \"d3-color\";\nimport color, {hue} from \"./color.js\";\n\nfunction hsl(hue) {\n return function(start, end) {\n var h = hue((start = colorHsl(start)).h, (end = colorHsl(end)).h),\n s = color(start.s, end.s),\n l = color(start.l, end.l),\n opacity = color(start.opacity, end.opacity);\n return function(t) {\n start.h = h(t);\n start.s = s(t);\n start.l = l(t);\n start.opacity = opacity(t);\n return start + \"\";\n };\n }\n}\n\nexport default hsl(hue);\nexport var hslLong = hsl(color);\n","import {hue} from \"./color.js\";\n\nexport default function(a, b) {\n var i = hue(+a, +b);\n return function(t) {\n var x = i(t);\n return x - 360 * Math.floor(x / 360);\n };\n}\n","export {default as interpolate} from \"./value.js\";\nexport {default as interpolateArray} from \"./array.js\";\nexport {default as interpolateBasis} from \"./basis.js\";\nexport {default as interpolateBasisClosed} from \"./basisClosed.js\";\nexport {default as interpolateDate} from \"./date.js\";\nexport {default as interpolateDiscrete} from \"./discrete.js\";\nexport {default as interpolateHue} from \"./hue.js\";\nexport {default as interpolateNumber} from \"./number.js\";\nexport {default as interpolateNumberArray} from \"./numberArray.js\";\nexport {default as interpolateObject} from \"./object.js\";\nexport {default as interpolateRound} from \"./round.js\";\nexport {default as interpolateString} from \"./string.js\";\nexport {interpolateTransformCss, interpolateTransformSvg} from \"./transform/index.js\";\nexport {default as interpolateZoom} from \"./zoom.js\";\nexport {default as interpolateRgb, rgbBasis as interpolateRgbBasis, rgbBasisClosed as interpolateRgbBasisClosed} from \"./rgb.js\";\nexport {default as interpolateHsl, hslLong as interpolateHslLong} from \"./hsl.js\";\nexport {default as interpolateLab} from \"./lab.js\";\nexport {default as interpolateHcl, hclLong as interpolateHclLong} from \"./hcl.js\";\nexport {default as interpolateCubehelix, cubehelixLong as interpolateCubehelixLong} from \"./cubehelix.js\";\nexport {default as piecewise} from \"./piecewise.js\";\nexport {default as quantize} from \"./quantize.js\";\n","import {lab as colorLab} from \"d3-color\";\nimport color from \"./color.js\";\n\nexport default function lab(start, end) {\n var l = color((start = colorLab(start)).l, (end = colorLab(end)).l),\n a = color(start.a, end.a),\n b = color(start.b, end.b),\n opacity = color(start.opacity, end.opacity);\n return function(t) {\n start.l = l(t);\n start.a = a(t);\n start.b = b(t);\n start.opacity = opacity(t);\n return start + \"\";\n };\n}\n","export default function(a, b) {\n return a = +a, b = +b, function(t) {\n return a * (1 - t) + b * t;\n };\n}\n","export default function(a, b) {\n if (!b) b = [];\n var n = a ? Math.min(b.length, a.length) : 0,\n c = b.slice(),\n i;\n return function(t) {\n for (i = 0; i < n; ++i) c[i] = a[i] * (1 - t) + b[i] * t;\n return c;\n };\n}\n\nexport function isNumberArray(x) {\n return ArrayBuffer.isView(x) && !(x instanceof DataView);\n}\n","import value from \"./value.js\";\n\nexport default function(a, b) {\n var i = {},\n c = {},\n k;\n\n if (a === null || typeof a !== \"object\") a = {};\n if (b === null || typeof b !== \"object\") b = {};\n\n for (k in b) {\n if (k in a) {\n i[k] = value(a[k], b[k]);\n } else {\n c[k] = b[k];\n }\n }\n\n return function(t) {\n for (k in i) c[k] = i[k](t);\n return c;\n };\n}\n","export default function piecewise(interpolate, values) {\n var i = 0, n = values.length - 1, v = values[0], I = new Array(n < 0 ? 0 : n);\n while (i < n) I[i] = interpolate(v, v = values[++i]);\n return function(t) {\n var i = Math.max(0, Math.min(n - 1, Math.floor(t *= n)));\n return I[i](t - i);\n };\n}\n","export default function(interpolator, n) {\n var samples = new Array(n);\n for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1));\n return samples;\n}\n","import {rgb as colorRgb} from \"d3-color\";\nimport basis from \"./basis.js\";\nimport basisClosed from \"./basisClosed.js\";\nimport nogamma, {gamma} from \"./color.js\";\n\nexport default (function rgbGamma(y) {\n var color = gamma(y);\n\n function rgb(start, end) {\n var r = color((start = colorRgb(start)).r, (end = colorRgb(end)).r),\n g = color(start.g, end.g),\n b = color(start.b, end.b),\n opacity = nogamma(start.opacity, end.opacity);\n return function(t) {\n start.r = r(t);\n start.g = g(t);\n start.b = b(t);\n start.opacity = opacity(t);\n return start + \"\";\n };\n }\n\n rgb.gamma = rgbGamma;\n\n return rgb;\n})(1);\n\nfunction rgbSpline(spline) {\n return function(colors) {\n var n = colors.length,\n r = new Array(n),\n g = new Array(n),\n b = new Array(n),\n i, color;\n for (i = 0; i < n; ++i) {\n color = colorRgb(colors[i]);\n r[i] = color.r || 0;\n g[i] = color.g || 0;\n b[i] = color.b || 0;\n }\n r = spline(r);\n g = spline(g);\n b = spline(b);\n color.opacity = 1;\n return function(t) {\n color.r = r(t);\n color.g = g(t);\n color.b = b(t);\n return color + \"\";\n };\n };\n}\n\nexport var rgbBasis = rgbSpline(basis);\nexport var rgbBasisClosed = rgbSpline(basisClosed);\n","export default function(a, b) {\n return a = +a, b = +b, function(t) {\n return Math.round(a * (1 - t) + b * t);\n };\n}\n","import number from \"./number.js\";\n\nvar reA = /[-+]?(?:\\d+\\.?\\d*|\\.?\\d+)(?:[eE][-+]?\\d+)?/g,\n reB = new RegExp(reA.source, \"g\");\n\nfunction zero(b) {\n return function() {\n return b;\n };\n}\n\nfunction one(b) {\n return function(t) {\n return b(t) + \"\";\n };\n}\n\nexport default function(a, b) {\n var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b\n am, // current match in a\n bm, // current match in b\n bs, // string preceding current number in b, if any\n i = -1, // index in s\n s = [], // string constants and placeholders\n q = []; // number interpolators\n\n // Coerce inputs to strings.\n a = a + \"\", b = b + \"\";\n\n // Interpolate pairs of numbers in a & b.\n while ((am = reA.exec(a))\n && (bm = reB.exec(b))) {\n if ((bs = bm.index) > bi) { // a string precedes the next number in b\n bs = b.slice(bi, bs);\n if (s[i]) s[i] += bs; // coalesce with previous string\n else s[++i] = bs;\n }\n if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match\n if (s[i]) s[i] += bm; // coalesce with previous string\n else s[++i] = bm;\n } else { // interpolate non-matching numbers\n s[++i] = null;\n q.push({i: i, x: number(am, bm)});\n }\n bi = reB.lastIndex;\n }\n\n // Add remains of b.\n if (bi < b.length) {\n bs = b.slice(bi);\n if (s[i]) s[i] += bs; // coalesce with previous string\n else s[++i] = bs;\n }\n\n // Special optimization for only a single match.\n // Otherwise, interpolate each of the numbers and rejoin the string.\n return s.length < 2 ? (q[0]\n ? one(q[0].x)\n : zero(b))\n : (b = q.length, function(t) {\n for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);\n return s.join(\"\");\n });\n}\n","var degrees = 180 / Math.PI;\n\nexport var identity = {\n translateX: 0,\n translateY: 0,\n rotate: 0,\n skewX: 0,\n scaleX: 1,\n scaleY: 1\n};\n\nexport default function(a, b, c, d, e, f) {\n var scaleX, scaleY, skewX;\n if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;\n if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;\n if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;\n if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;\n return {\n translateX: e,\n translateY: f,\n rotate: Math.atan2(b, a) * degrees,\n skewX: Math.atan(skewX) * degrees,\n scaleX: scaleX,\n scaleY: scaleY\n };\n}\n","import number from \"../number.js\";\nimport {parseCss, parseSvg} from \"./parse.js\";\n\nfunction interpolateTransform(parse, pxComma, pxParen, degParen) {\n\n function pop(s) {\n return s.length ? s.pop() + \" \" : \"\";\n }\n\n function translate(xa, ya, xb, yb, s, q) {\n if (xa !== xb || ya !== yb) {\n var i = s.push(\"translate(\", null, pxComma, null, pxParen);\n q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});\n } else if (xb || yb) {\n s.push(\"translate(\" + xb + pxComma + yb + pxParen);\n }\n }\n\n function rotate(a, b, s, q) {\n if (a !== b) {\n if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path\n q.push({i: s.push(pop(s) + \"rotate(\", null, degParen) - 2, x: number(a, b)});\n } else if (b) {\n s.push(pop(s) + \"rotate(\" + b + degParen);\n }\n }\n\n function skewX(a, b, s, q) {\n if (a !== b) {\n q.push({i: s.push(pop(s) + \"skewX(\", null, degParen) - 2, x: number(a, b)});\n } else if (b) {\n s.push(pop(s) + \"skewX(\" + b + degParen);\n }\n }\n\n function scale(xa, ya, xb, yb, s, q) {\n if (xa !== xb || ya !== yb) {\n var i = s.push(pop(s) + \"scale(\", null, \",\", null, \")\");\n q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});\n } else if (xb !== 1 || yb !== 1) {\n s.push(pop(s) + \"scale(\" + xb + \",\" + yb + \")\");\n }\n }\n\n return function(a, b) {\n var s = [], // string constants and placeholders\n q = []; // number interpolators\n a = parse(a), b = parse(b);\n translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);\n rotate(a.rotate, b.rotate, s, q);\n skewX(a.skewX, b.skewX, s, q);\n scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);\n a = b = null; // gc\n return function(t) {\n var i = -1, n = q.length, o;\n while (++i < n) s[(o = q[i]).i] = o.x(t);\n return s.join(\"\");\n };\n };\n}\n\nexport var interpolateTransformCss = interpolateTransform(parseCss, \"px, \", \"px)\", \"deg)\");\nexport var interpolateTransformSvg = interpolateTransform(parseSvg, \", \", \")\", \")\");\n","import decompose, {identity} from \"./decompose.js\";\n\nvar cssNode,\n cssRoot,\n cssView,\n svgNode;\n\nexport function parseCss(value) {\n if (value === \"none\") return identity;\n if (!cssNode) cssNode = document.createElement(\"DIV\"), cssRoot = document.documentElement, cssView = document.defaultView;\n cssNode.style.transform = value;\n value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue(\"transform\");\n cssRoot.removeChild(cssNode);\n value = value.slice(7, -1).split(\",\");\n return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]);\n}\n\nexport function parseSvg(value) {\n if (value == null) return identity;\n if (!svgNode) svgNode = document.createElementNS(\"http://www.w3.org/2000/svg\", \"g\");\n svgNode.setAttribute(\"transform\", value);\n if (!(value = svgNode.transform.baseVal.consolidate())) return identity;\n value = value.matrix;\n return decompose(value.a, value.b, value.c, value.d, value.e, value.f);\n}\n","import {color} from \"d3-color\";\nimport rgb from \"./rgb.js\";\nimport {genericArray} from \"./array.js\";\nimport date from \"./date.js\";\nimport number from \"./number.js\";\nimport object from \"./object.js\";\nimport string from \"./string.js\";\nimport constant from \"./constant.js\";\nimport numberArray, {isNumberArray} from \"./numberArray.js\";\n\nexport default function(a, b) {\n var t = typeof b, c;\n return b == null || t === \"boolean\" ? constant(b)\n : (t === \"number\" ? number\n : t === \"string\" ? ((c = color(b)) ? (b = c, rgb) : string)\n : b instanceof color ? rgb\n : b instanceof Date ? date\n : isNumberArray(b) ? numberArray\n : Array.isArray(b) ? genericArray\n : typeof b.valueOf !== \"function\" && typeof b.toString !== \"function\" || isNaN(b) ? object\n : number)(a, b);\n}\n","var rho = Math.SQRT2,\n rho2 = 2,\n rho4 = 4,\n epsilon2 = 1e-12;\n\nfunction cosh(x) {\n return ((x = Math.exp(x)) + 1 / x) / 2;\n}\n\nfunction sinh(x) {\n return ((x = Math.exp(x)) - 1 / x) / 2;\n}\n\nfunction tanh(x) {\n return ((x = Math.exp(2 * x)) - 1) / (x + 1);\n}\n\n// p0 = [ux0, uy0, w0]\n// p1 = [ux1, uy1, w1]\nexport default function(p0, p1) {\n var ux0 = p0[0], uy0 = p0[1], w0 = p0[2],\n ux1 = p1[0], uy1 = p1[1], w1 = p1[2],\n dx = ux1 - ux0,\n dy = uy1 - uy0,\n d2 = dx * dx + dy * dy,\n i,\n S;\n\n // Special case for u0 ≅ u1.\n if (d2 < epsilon2) {\n S = Math.log(w1 / w0) / rho;\n i = function(t) {\n return [\n ux0 + t * dx,\n uy0 + t * dy,\n w0 * Math.exp(rho * t * S)\n ];\n }\n }\n\n // General case.\n else {\n var d1 = Math.sqrt(d2),\n b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1),\n b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1),\n r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0),\n r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1);\n S = (r1 - r0) / rho;\n i = function(t) {\n var s = t * S,\n coshr0 = cosh(r0),\n u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0));\n return [\n ux0 + u * dx,\n uy0 + u * dy,\n w0 * coshr0 / cosh(rho * s + r0)\n ];\n }\n }\n\n i.duration = S * 1000;\n\n return i;\n}\n","export {default as path} from \"./path.js\";\n","var pi = Math.PI,\n tau = 2 * pi,\n epsilon = 1e-6,\n tauEpsilon = tau - epsilon;\n\nfunction Path() {\n this._x0 = this._y0 = // start of current subpath\n this._x1 = this._y1 = null; // end of current subpath\n this._ = \"\";\n}\n\nfunction path() {\n return new Path;\n}\n\nPath.prototype = path.prototype = {\n constructor: Path,\n moveTo: function(x, y) {\n this._ += \"M\" + (this._x0 = this._x1 = +x) + \",\" + (this._y0 = this._y1 = +y);\n },\n closePath: function() {\n if (this._x1 !== null) {\n this._x1 = this._x0, this._y1 = this._y0;\n this._ += \"Z\";\n }\n },\n lineTo: function(x, y) {\n this._ += \"L\" + (this._x1 = +x) + \",\" + (this._y1 = +y);\n },\n quadraticCurveTo: function(x1, y1, x, y) {\n this._ += \"Q\" + (+x1) + \",\" + (+y1) + \",\" + (this._x1 = +x) + \",\" + (this._y1 = +y);\n },\n bezierCurveTo: function(x1, y1, x2, y2, x, y) {\n this._ += \"C\" + (+x1) + \",\" + (+y1) + \",\" + (+x2) + \",\" + (+y2) + \",\" + (this._x1 = +x) + \",\" + (this._y1 = +y);\n },\n arcTo: function(x1, y1, x2, y2, r) {\n x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;\n var x0 = this._x1,\n y0 = this._y1,\n x21 = x2 - x1,\n y21 = y2 - y1,\n x01 = x0 - x1,\n y01 = y0 - y1,\n l01_2 = x01 * x01 + y01 * y01;\n\n // Is the radius negative? Error.\n if (r < 0) throw new Error(\"negative radius: \" + r);\n\n // Is this path empty? Move to (x1,y1).\n if (this._x1 === null) {\n this._ += \"M\" + (this._x1 = x1) + \",\" + (this._y1 = y1);\n }\n\n // Or, is (x1,y1) coincident with (x0,y0)? Do nothing.\n else if (!(l01_2 > epsilon));\n\n // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?\n // Equivalently, is (x1,y1) coincident with (x2,y2)?\n // Or, is the radius zero? Line to (x1,y1).\n else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) {\n this._ += \"L\" + (this._x1 = x1) + \",\" + (this._y1 = y1);\n }\n\n // Otherwise, draw an arc!\n else {\n var x20 = x2 - x0,\n y20 = y2 - y0,\n l21_2 = x21 * x21 + y21 * y21,\n l20_2 = x20 * x20 + y20 * y20,\n l21 = Math.sqrt(l21_2),\n l01 = Math.sqrt(l01_2),\n l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),\n t01 = l / l01,\n t21 = l / l21;\n\n // If the start tangent is not coincident with (x0,y0), line to.\n if (Math.abs(t01 - 1) > epsilon) {\n this._ += \"L\" + (x1 + t01 * x01) + \",\" + (y1 + t01 * y01);\n }\n\n this._ += \"A\" + r + \",\" + r + \",0,0,\" + (+(y01 * x20 > x01 * y20)) + \",\" + (this._x1 = x1 + t21 * x21) + \",\" + (this._y1 = y1 + t21 * y21);\n }\n },\n arc: function(x, y, r, a0, a1, ccw) {\n x = +x, y = +y, r = +r, ccw = !!ccw;\n var dx = r * Math.cos(a0),\n dy = r * Math.sin(a0),\n x0 = x + dx,\n y0 = y + dy,\n cw = 1 ^ ccw,\n da = ccw ? a0 - a1 : a1 - a0;\n\n // Is the radius negative? Error.\n if (r < 0) throw new Error(\"negative radius: \" + r);\n\n // Is this path empty? Move to (x0,y0).\n if (this._x1 === null) {\n this._ += \"M\" + x0 + \",\" + y0;\n }\n\n // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).\n else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) {\n this._ += \"L\" + x0 + \",\" + y0;\n }\n\n // Is this arc empty? We’re done.\n if (!r) return;\n\n // Does the angle go the wrong way? Flip the direction.\n if (da < 0) da = da % tau + tau;\n\n // Is this a complete circle? Draw two arcs to complete the circle.\n if (da > tauEpsilon) {\n this._ += \"A\" + r + \",\" + r + \",0,1,\" + cw + \",\" + (x - dx) + \",\" + (y - dy) + \"A\" + r + \",\" + r + \",0,1,\" + cw + \",\" + (this._x1 = x0) + \",\" + (this._y1 = y0);\n }\n\n // Is this arc non-empty? Draw an arc!\n else if (da > epsilon) {\n this._ += \"A\" + r + \",\" + r + \",0,\" + (+(da >= pi)) + \",\" + cw + \",\" + (this._x1 = x + r * Math.cos(a1)) + \",\" + (this._y1 = y + r * Math.sin(a1));\n }\n },\n rect: function(x, y, w, h) {\n this._ += \"M\" + (this._x0 = this._x1 = +x) + \",\" + (this._y0 = this._y1 = +y) + \"h\" + (+w) + \"v\" + (+h) + \"h\" + (-w) + \"Z\";\n },\n toString: function() {\n return this._;\n }\n};\n\nexport default path;\n","export default function(polygon) {\n var i = -1,\n n = polygon.length,\n a,\n b = polygon[n - 1],\n area = 0;\n\n while (++i < n) {\n a = b;\n b = polygon[i];\n area += a[1] * b[0] - a[0] * b[1];\n }\n\n return area / 2;\n}\n","export default function(polygon) {\n var i = -1,\n n = polygon.length,\n x = 0,\n y = 0,\n a,\n b = polygon[n - 1],\n c,\n k = 0;\n\n while (++i < n) {\n a = b;\n b = polygon[i];\n k += c = a[0] * b[1] - b[0] * a[1];\n x += (a[0] + b[0]) * c;\n y += (a[1] + b[1]) * c;\n }\n\n return k *= 3, [x / k, y / k];\n}\n","export default function(polygon, point) {\n var n = polygon.length,\n p = polygon[n - 1],\n x = point[0], y = point[1],\n x0 = p[0], y0 = p[1],\n x1, y1,\n inside = false;\n\n for (var i = 0; i < n; ++i) {\n p = polygon[i], x1 = p[0], y1 = p[1];\n if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside;\n x0 = x1, y0 = y1;\n }\n\n return inside;\n}\n","// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of\n// the 3D cross product in a quadrant I Cartesian coordinate system (+x is\n// right, +y is up). Returns a positive value if ABC is counter-clockwise,\n// negative if clockwise, and zero if the points are collinear.\nexport default function(a, b, c) {\n return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);\n}\n","import cross from \"./cross.js\";\n\nfunction lexicographicOrder(a, b) {\n return a[0] - b[0] || a[1] - b[1];\n}\n\n// Computes the upper convex hull per the monotone chain algorithm.\n// Assumes points.length >= 3, is sorted by x, unique in y.\n// Returns an array of indices into points in left-to-right order.\nfunction computeUpperHullIndexes(points) {\n var n = points.length,\n indexes = [0, 1],\n size = 2;\n\n for (var i = 2; i < n; ++i) {\n while (size > 1 && cross(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size;\n indexes[size++] = i;\n }\n\n return indexes.slice(0, size); // remove popped points\n}\n\nexport default function(points) {\n if ((n = points.length) < 3) return null;\n\n var i,\n n,\n sortedPoints = new Array(n),\n flippedPoints = new Array(n);\n\n for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i];\n sortedPoints.sort(lexicographicOrder);\n for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];\n\n var upperIndexes = computeUpperHullIndexes(sortedPoints),\n lowerIndexes = computeUpperHullIndexes(flippedPoints);\n\n // Construct the hull polygon, removing possible duplicate endpoints.\n var skipLeft = lowerIndexes[0] === upperIndexes[0],\n skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1],\n hull = [];\n\n // Add upper hull in right-to-l order.\n // Then add lower hull in left-to-right order.\n for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]);\n for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);\n\n return hull;\n}\n","export {default as polygonArea} from \"./area.js\";\nexport {default as polygonCentroid} from \"./centroid.js\";\nexport {default as polygonHull} from \"./hull.js\";\nexport {default as polygonContains} from \"./contains.js\";\nexport {default as polygonLength} from \"./length.js\";\n","export default function(polygon) {\n var i = -1,\n n = polygon.length,\n b = polygon[n - 1],\n xa,\n ya,\n xb = b[0],\n yb = b[1],\n perimeter = 0;\n\n while (++i < n) {\n xa = xb;\n ya = yb;\n b = polygon[i];\n xb = b[0];\n yb = b[1];\n xa -= xb;\n ya -= yb;\n perimeter += Math.sqrt(xa * xa + ya * ya);\n }\n\n return perimeter;\n}\n","export default function(d) {\n var x = +this._x.call(null, d),\n y = +this._y.call(null, d);\n return add(this.cover(x, y), x, y, d);\n}\n\nfunction add(tree, x, y, d) {\n if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points\n\n var parent,\n node = tree._root,\n leaf = {data: d},\n x0 = tree._x0,\n y0 = tree._y0,\n x1 = tree._x1,\n y1 = tree._y1,\n xm,\n ym,\n xp,\n yp,\n right,\n bottom,\n i,\n j;\n\n // If the tree is empty, initialize the root as a leaf.\n if (!node) return tree._root = leaf, tree;\n\n // Find the existing leaf for the new point, or add it.\n while (node.length) {\n if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;\n if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;\n if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree;\n }\n\n // Is the new point is exactly coincident with the existing point?\n xp = +tree._x.call(null, node.data);\n yp = +tree._y.call(null, node.data);\n if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree;\n\n // Otherwise, split the leaf node until the old and new point are separated.\n do {\n parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4);\n if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;\n if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;\n } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm)));\n return parent[j] = node, parent[i] = leaf, tree;\n}\n\nexport function addAll(data) {\n var d, i, n = data.length,\n x,\n y,\n xz = new Array(n),\n yz = new Array(n),\n x0 = Infinity,\n y0 = Infinity,\n x1 = -Infinity,\n y1 = -Infinity;\n\n // Compute the points and their extent.\n for (i = 0; i < n; ++i) {\n if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue;\n xz[i] = x;\n yz[i] = y;\n if (x < x0) x0 = x;\n if (x > x1) x1 = x;\n if (y < y0) y0 = y;\n if (y > y1) y1 = y;\n }\n\n // If there were no (valid) points, abort.\n if (x0 > x1 || y0 > y1) return this;\n\n // Expand the tree to cover the new points.\n this.cover(x0, y0).cover(x1, y1);\n\n // Add the new points.\n for (i = 0; i < n; ++i) {\n add(this, xz[i], yz[i], data[i]);\n }\n\n return this;\n}\n","export default function(x, y) {\n if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points\n\n var x0 = this._x0,\n y0 = this._y0,\n x1 = this._x1,\n y1 = this._y1;\n\n // If the quadtree has no extent, initialize them.\n // Integer extent are necessary so that if we later double the extent,\n // the existing quadrant boundaries don’t change due to floating point error!\n if (isNaN(x0)) {\n x1 = (x0 = Math.floor(x)) + 1;\n y1 = (y0 = Math.floor(y)) + 1;\n }\n\n // Otherwise, double repeatedly to cover.\n else {\n var z = x1 - x0,\n node = this._root,\n parent,\n i;\n\n while (x0 > x || x >= x1 || y0 > y || y >= y1) {\n i = (y < y0) << 1 | (x < x0);\n parent = new Array(4), parent[i] = node, node = parent, z *= 2;\n switch (i) {\n case 0: x1 = x0 + z, y1 = y0 + z; break;\n case 1: x0 = x1 - z, y1 = y0 + z; break;\n case 2: x1 = x0 + z, y0 = y1 - z; break;\n case 3: x0 = x1 - z, y0 = y1 - z; break;\n }\n }\n\n if (this._root && this._root.length) this._root = node;\n }\n\n this._x0 = x0;\n this._y0 = y0;\n this._x1 = x1;\n this._y1 = y1;\n return this;\n}\n","export default function() {\n var data = [];\n this.visit(function(node) {\n if (!node.length) do data.push(node.data); while (node = node.next)\n });\n return data;\n}\n","export default function(_) {\n return arguments.length\n ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1])\n : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]];\n}\n","import Quad from \"./quad.js\";\n\nexport default function(x, y, radius) {\n var data,\n x0 = this._x0,\n y0 = this._y0,\n x1,\n y1,\n x2,\n y2,\n x3 = this._x1,\n y3 = this._y1,\n quads = [],\n node = this._root,\n q,\n i;\n\n if (node) quads.push(new Quad(node, x0, y0, x3, y3));\n if (radius == null) radius = Infinity;\n else {\n x0 = x - radius, y0 = y - radius;\n x3 = x + radius, y3 = y + radius;\n radius *= radius;\n }\n\n while (q = quads.pop()) {\n\n // Stop searching if this quadrant can’t contain a closer node.\n if (!(node = q.node)\n || (x1 = q.x0) > x3\n || (y1 = q.y0) > y3\n || (x2 = q.x1) < x0\n || (y2 = q.y1) < y0) continue;\n\n // Bisect the current quadrant.\n if (node.length) {\n var xm = (x1 + x2) / 2,\n ym = (y1 + y2) / 2;\n\n quads.push(\n new Quad(node[3], xm, ym, x2, y2),\n new Quad(node[2], x1, ym, xm, y2),\n new Quad(node[1], xm, y1, x2, ym),\n new Quad(node[0], x1, y1, xm, ym)\n );\n\n // Visit the closest quadrant first.\n if (i = (y >= ym) << 1 | (x >= xm)) {\n q = quads[quads.length - 1];\n quads[quads.length - 1] = quads[quads.length - 1 - i];\n quads[quads.length - 1 - i] = q;\n }\n }\n\n // Visit this point. (Visiting coincident points isn’t necessary!)\n else {\n var dx = x - +this._x.call(null, node.data),\n dy = y - +this._y.call(null, node.data),\n d2 = dx * dx + dy * dy;\n if (d2 < radius) {\n var d = Math.sqrt(radius = d2);\n x0 = x - d, y0 = y - d;\n x3 = x + d, y3 = y + d;\n data = node.data;\n }\n }\n }\n\n return data;\n}\n","export {default as quadtree} from \"./quadtree.js\";\n","export default function(node, x0, y0, x1, y1) {\n this.node = node;\n this.x0 = x0;\n this.y0 = y0;\n this.x1 = x1;\n this.y1 = y1;\n}\n","import tree_add, {addAll as tree_addAll} from \"./add.js\";\nimport tree_cover from \"./cover.js\";\nimport tree_data from \"./data.js\";\nimport tree_extent from \"./extent.js\";\nimport tree_find from \"./find.js\";\nimport tree_remove, {removeAll as tree_removeAll} from \"./remove.js\";\nimport tree_root from \"./root.js\";\nimport tree_size from \"./size.js\";\nimport tree_visit from \"./visit.js\";\nimport tree_visitAfter from \"./visitAfter.js\";\nimport tree_x, {defaultX} from \"./x.js\";\nimport tree_y, {defaultY} from \"./y.js\";\n\nexport default function quadtree(nodes, x, y) {\n var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN);\n return nodes == null ? tree : tree.addAll(nodes);\n}\n\nfunction Quadtree(x, y, x0, y0, x1, y1) {\n this._x = x;\n this._y = y;\n this._x0 = x0;\n this._y0 = y0;\n this._x1 = x1;\n this._y1 = y1;\n this._root = undefined;\n}\n\nfunction leaf_copy(leaf) {\n var copy = {data: leaf.data}, next = copy;\n while (leaf = leaf.next) next = next.next = {data: leaf.data};\n return copy;\n}\n\nvar treeProto = quadtree.prototype = Quadtree.prototype;\n\ntreeProto.copy = function() {\n var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1),\n node = this._root,\n nodes,\n child;\n\n if (!node) return copy;\n\n if (!node.length) return copy._root = leaf_copy(node), copy;\n\n nodes = [{source: node, target: copy._root = new Array(4)}];\n while (node = nodes.pop()) {\n for (var i = 0; i < 4; ++i) {\n if (child = node.source[i]) {\n if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)});\n else node.target[i] = leaf_copy(child);\n }\n }\n }\n\n return copy;\n};\n\ntreeProto.add = tree_add;\ntreeProto.addAll = tree_addAll;\ntreeProto.cover = tree_cover;\ntreeProto.data = tree_data;\ntreeProto.extent = tree_extent;\ntreeProto.find = tree_find;\ntreeProto.remove = tree_remove;\ntreeProto.removeAll = tree_removeAll;\ntreeProto.root = tree_root;\ntreeProto.size = tree_size;\ntreeProto.visit = tree_visit;\ntreeProto.visitAfter = tree_visitAfter;\ntreeProto.x = tree_x;\ntreeProto.y = tree_y;\n","export default function(d) {\n if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points\n\n var parent,\n node = this._root,\n retainer,\n previous,\n next,\n x0 = this._x0,\n y0 = this._y0,\n x1 = this._x1,\n y1 = this._y1,\n x,\n y,\n xm,\n ym,\n right,\n bottom,\n i,\n j;\n\n // If the tree is empty, initialize the root as a leaf.\n if (!node) return this;\n\n // Find the leaf node for the point.\n // While descending, also retain the deepest parent with a non-removed sibling.\n if (node.length) while (true) {\n if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;\n if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;\n if (!(parent = node, node = node[i = bottom << 1 | right])) return this;\n if (!node.length) break;\n if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i;\n }\n\n // Find the point to remove.\n while (node.data !== d) if (!(previous = node, node = node.next)) return this;\n if (next = node.next) delete node.next;\n\n // If there are multiple coincident points, remove just the point.\n if (previous) return (next ? previous.next = next : delete previous.next), this;\n\n // If this is the root point, remove it.\n if (!parent) return this._root = next, this;\n\n // Remove this leaf.\n next ? parent[i] = next : delete parent[i];\n\n // If the parent now contains exactly one leaf, collapse superfluous parents.\n if ((node = parent[0] || parent[1] || parent[2] || parent[3])\n && node === (parent[3] || parent[2] || parent[1] || parent[0])\n && !node.length) {\n if (retainer) retainer[j] = node;\n else this._root = node;\n }\n\n return this;\n}\n\nexport function removeAll(data) {\n for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]);\n return this;\n}\n","export default function() {\n return this._root;\n}\n","export default function() {\n var size = 0;\n this.visit(function(node) {\n if (!node.length) do ++size; while (node = node.next)\n });\n return size;\n}\n","import Quad from \"./quad.js\";\n\nexport default function(callback) {\n var quads = [], q, node = this._root, child, x0, y0, x1, y1;\n if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1));\n while (q = quads.pop()) {\n if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) {\n var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;\n if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));\n if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));\n if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));\n if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));\n }\n }\n return this;\n}\n","import Quad from \"./quad.js\";\n\nexport default function(callback) {\n var quads = [], next = [], q;\n if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1));\n while (q = quads.pop()) {\n var node = q.node;\n if (node.length) {\n var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;\n if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));\n if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));\n if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));\n if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));\n }\n next.push(q);\n }\n while (q = next.pop()) {\n callback(q.node, q.x0, q.y0, q.x1, q.y1);\n }\n return this;\n}\n","export function defaultX(d) {\n return d[0];\n}\n\nexport default function(_) {\n return arguments.length ? (this._x = _, this) : this._x;\n}\n","export function defaultY(d) {\n return d[1];\n}\n\nexport default function(_) {\n return arguments.length ? (this._y = _, this) : this._y;\n}\n","import defaultSource from \"./defaultSource\";\nimport irwinHall from \"./irwinHall\";\n\nexport default (function sourceRandomBates(source) {\n function randomBates(n) {\n var randomIrwinHall = irwinHall.source(source)(n);\n return function() {\n return randomIrwinHall() / n;\n };\n }\n\n randomBates.source = sourceRandomBates;\n\n return randomBates;\n})(defaultSource);\n","export default function() {\n return Math.random();\n}\n","import defaultSource from \"./defaultSource\";\n\nexport default (function sourceRandomExponential(source) {\n function randomExponential(lambda) {\n return function() {\n return -Math.log(1 - source()) / lambda;\n };\n }\n\n randomExponential.source = sourceRandomExponential;\n\n return randomExponential;\n})(defaultSource);\n","export {default as randomUniform} from \"./uniform\";\nexport {default as randomNormal} from \"./normal\";\nexport {default as randomLogNormal} from \"./logNormal\";\nexport {default as randomBates} from \"./bates\";\nexport {default as randomIrwinHall} from \"./irwinHall\";\nexport {default as randomExponential} from \"./exponential\";\n","import defaultSource from \"./defaultSource\";\n\nexport default (function sourceRandomIrwinHall(source) {\n function randomIrwinHall(n) {\n return function() {\n for (var sum = 0, i = 0; i < n; ++i) sum += source();\n return sum;\n };\n }\n\n randomIrwinHall.source = sourceRandomIrwinHall;\n\n return randomIrwinHall;\n})(defaultSource);\n","import defaultSource from \"./defaultSource\";\nimport normal from \"./normal\";\n\nexport default (function sourceRandomLogNormal(source) {\n function randomLogNormal() {\n var randomNormal = normal.source(source).apply(this, arguments);\n return function() {\n return Math.exp(randomNormal());\n };\n }\n\n randomLogNormal.source = sourceRandomLogNormal;\n\n return randomLogNormal;\n})(defaultSource);\n","import defaultSource from \"./defaultSource\";\n\nexport default (function sourceRandomNormal(source) {\n function randomNormal(mu, sigma) {\n var x, r;\n mu = mu == null ? 0 : +mu;\n sigma = sigma == null ? 1 : +sigma;\n return function() {\n var y;\n\n // If available, use the second previously-generated uniform random.\n if (x != null) y = x, x = null;\n\n // Otherwise, generate a new x and y.\n else do {\n x = source() * 2 - 1;\n y = source() * 2 - 1;\n r = x * x + y * y;\n } while (!r || r > 1);\n\n return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r);\n };\n }\n\n randomNormal.source = sourceRandomNormal;\n\n return randomNormal;\n})(defaultSource);\n","import defaultSource from \"./defaultSource\";\n\nexport default (function sourceRandomUniform(source) {\n function randomUniform(min, max) {\n min = min == null ? 0 : +min;\n max = max == null ? 1 : +max;\n if (arguments.length === 1) max = min, min = 0;\n else max -= min;\n return function() {\n return source() * max + min;\n };\n }\n\n randomUniform.source = sourceRandomUniform;\n\n return randomUniform;\n})(defaultSource);\n","import colors from \"../colors.js\";\n\nexport default colors(\"7fc97fbeaed4fdc086ffff99386cb0f0027fbf5b17666666\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"1b9e77d95f027570b3e7298a66a61ee6ab02a6761d666666\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"a6cee31f78b4b2df8a33a02cfb9a99e31a1cfdbf6fff7f00cab2d66a3d9affff99b15928\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"fbb4aeb3cde3ccebc5decbe4fed9a6ffffcce5d8bdfddaecf2f2f2\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"b3e2cdfdcdaccbd5e8f4cae4e6f5c9fff2aef1e2cccccccc\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"e41a1c377eb84daf4a984ea3ff7f00ffff33a65628f781bf999999\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"66c2a5fc8d628da0cbe78ac3a6d854ffd92fe5c494b3b3b3\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"8dd3c7ffffb3bebadafb807280b1d3fdb462b3de69fccde5d9d9d9bc80bdccebc5ffed6f\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"4e79a7f28e2ce1575976b7b259a14fedc949af7aa1ff9da79c755fbab0ab\");\n","import colors from \"../colors.js\";\n\nexport default colors(\"1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf\");\n","export default function(specifier) {\n var n = specifier.length / 6 | 0, colors = new Array(n), i = 0;\n while (i < n) colors[i] = \"#\" + specifier.slice(i * 6, ++i * 6);\n return colors;\n}\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"d8b365f5f5f55ab4ac\",\n \"a6611adfc27d80cdc1018571\",\n \"a6611adfc27df5f5f580cdc1018571\",\n \"8c510ad8b365f6e8c3c7eae55ab4ac01665e\",\n \"8c510ad8b365f6e8c3f5f5f5c7eae55ab4ac01665e\",\n \"8c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e\",\n \"8c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e\",\n \"5430058c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e003c30\",\n \"5430058c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e003c30\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"af8dc3f7f7f77fbf7b\",\n \"7b3294c2a5cfa6dba0008837\",\n \"7b3294c2a5cff7f7f7a6dba0008837\",\n \"762a83af8dc3e7d4e8d9f0d37fbf7b1b7837\",\n \"762a83af8dc3e7d4e8f7f7f7d9f0d37fbf7b1b7837\",\n \"762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b7837\",\n \"762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b7837\",\n \"40004b762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b783700441b\",\n \"40004b762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b783700441b\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"e9a3c9f7f7f7a1d76a\",\n \"d01c8bf1b6dab8e1864dac26\",\n \"d01c8bf1b6daf7f7f7b8e1864dac26\",\n \"c51b7de9a3c9fde0efe6f5d0a1d76a4d9221\",\n \"c51b7de9a3c9fde0eff7f7f7e6f5d0a1d76a4d9221\",\n \"c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221\",\n \"c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221\",\n \"8e0152c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221276419\",\n \"8e0152c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221276419\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"998ec3f7f7f7f1a340\",\n \"5e3c99b2abd2fdb863e66101\",\n \"5e3c99b2abd2f7f7f7fdb863e66101\",\n \"542788998ec3d8daebfee0b6f1a340b35806\",\n \"542788998ec3d8daebf7f7f7fee0b6f1a340b35806\",\n \"5427888073acb2abd2d8daebfee0b6fdb863e08214b35806\",\n \"5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b35806\",\n \"2d004b5427888073acb2abd2d8daebfee0b6fdb863e08214b358067f3b08\",\n \"2d004b5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b358067f3b08\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"ef8a62f7f7f767a9cf\",\n \"ca0020f4a58292c5de0571b0\",\n \"ca0020f4a582f7f7f792c5de0571b0\",\n \"b2182bef8a62fddbc7d1e5f067a9cf2166ac\",\n \"b2182bef8a62fddbc7f7f7f7d1e5f067a9cf2166ac\",\n \"b2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac\",\n \"b2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac\",\n \"67001fb2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac053061\",\n \"67001fb2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac053061\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"ef8a62ffffff999999\",\n \"ca0020f4a582bababa404040\",\n \"ca0020f4a582ffffffbababa404040\",\n \"b2182bef8a62fddbc7e0e0e09999994d4d4d\",\n \"b2182bef8a62fddbc7ffffffe0e0e09999994d4d4d\",\n \"b2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d\",\n \"b2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d\",\n \"67001fb2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d1a1a1a\",\n \"67001fb2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d1a1a1a\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"fc8d59ffffbf91bfdb\",\n \"d7191cfdae61abd9e92c7bb6\",\n \"d7191cfdae61ffffbfabd9e92c7bb6\",\n \"d73027fc8d59fee090e0f3f891bfdb4575b4\",\n \"d73027fc8d59fee090ffffbfe0f3f891bfdb4575b4\",\n \"d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4\",\n \"d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4\",\n \"a50026d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4313695\",\n \"a50026d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4313695\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"fc8d59ffffbf91cf60\",\n \"d7191cfdae61a6d96a1a9641\",\n \"d7191cfdae61ffffbfa6d96a1a9641\",\n \"d73027fc8d59fee08bd9ef8b91cf601a9850\",\n \"d73027fc8d59fee08bffffbfd9ef8b91cf601a9850\",\n \"d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850\",\n \"d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850\",\n \"a50026d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850006837\",\n \"a50026d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850006837\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"fc8d59ffffbf99d594\",\n \"d7191cfdae61abdda42b83ba\",\n \"d7191cfdae61ffffbfabdda42b83ba\",\n \"d53e4ffc8d59fee08be6f59899d5943288bd\",\n \"d53e4ffc8d59fee08bffffbfe6f59899d5943288bd\",\n \"d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd\",\n \"d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd\",\n \"9e0142d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd5e4fa2\",\n \"9e0142d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd5e4fa2\"\n).map(colors);\n\nexport default ramp(scheme);\n","export {default as schemeCategory10} from \"./categorical/category10.js\";\nexport {default as schemeAccent} from \"./categorical/Accent.js\";\nexport {default as schemeDark2} from \"./categorical/Dark2.js\";\nexport {default as schemePaired} from \"./categorical/Paired.js\";\nexport {default as schemePastel1} from \"./categorical/Pastel1.js\";\nexport {default as schemePastel2} from \"./categorical/Pastel2.js\";\nexport {default as schemeSet1} from \"./categorical/Set1.js\";\nexport {default as schemeSet2} from \"./categorical/Set2.js\";\nexport {default as schemeSet3} from \"./categorical/Set3.js\";\nexport {default as schemeTableau10} from \"./categorical/Tableau10.js\";\nexport {default as interpolateBrBG, scheme as schemeBrBG} from \"./diverging/BrBG.js\";\nexport {default as interpolatePRGn, scheme as schemePRGn} from \"./diverging/PRGn.js\";\nexport {default as interpolatePiYG, scheme as schemePiYG} from \"./diverging/PiYG.js\";\nexport {default as interpolatePuOr, scheme as schemePuOr} from \"./diverging/PuOr.js\";\nexport {default as interpolateRdBu, scheme as schemeRdBu} from \"./diverging/RdBu.js\";\nexport {default as interpolateRdGy, scheme as schemeRdGy} from \"./diverging/RdGy.js\";\nexport {default as interpolateRdYlBu, scheme as schemeRdYlBu} from \"./diverging/RdYlBu.js\";\nexport {default as interpolateRdYlGn, scheme as schemeRdYlGn} from \"./diverging/RdYlGn.js\";\nexport {default as interpolateSpectral, scheme as schemeSpectral} from \"./diverging/Spectral.js\";\nexport {default as interpolateBuGn, scheme as schemeBuGn} from \"./sequential-multi/BuGn.js\";\nexport {default as interpolateBuPu, scheme as schemeBuPu} from \"./sequential-multi/BuPu.js\";\nexport {default as interpolateGnBu, scheme as schemeGnBu} from \"./sequential-multi/GnBu.js\";\nexport {default as interpolateOrRd, scheme as schemeOrRd} from \"./sequential-multi/OrRd.js\";\nexport {default as interpolatePuBuGn, scheme as schemePuBuGn} from \"./sequential-multi/PuBuGn.js\";\nexport {default as interpolatePuBu, scheme as schemePuBu} from \"./sequential-multi/PuBu.js\";\nexport {default as interpolatePuRd, scheme as schemePuRd} from \"./sequential-multi/PuRd.js\";\nexport {default as interpolateRdPu, scheme as schemeRdPu} from \"./sequential-multi/RdPu.js\";\nexport {default as interpolateYlGnBu, scheme as schemeYlGnBu} from \"./sequential-multi/YlGnBu.js\";\nexport {default as interpolateYlGn, scheme as schemeYlGn} from \"./sequential-multi/YlGn.js\";\nexport {default as interpolateYlOrBr, scheme as schemeYlOrBr} from \"./sequential-multi/YlOrBr.js\";\nexport {default as interpolateYlOrRd, scheme as schemeYlOrRd} from \"./sequential-multi/YlOrRd.js\";\nexport {default as interpolateBlues, scheme as schemeBlues} from \"./sequential-single/Blues.js\";\nexport {default as interpolateGreens, scheme as schemeGreens} from \"./sequential-single/Greens.js\";\nexport {default as interpolateGreys, scheme as schemeGreys} from \"./sequential-single/Greys.js\";\nexport {default as interpolatePurples, scheme as schemePurples} from \"./sequential-single/Purples.js\";\nexport {default as interpolateReds, scheme as schemeReds} from \"./sequential-single/Reds.js\";\nexport {default as interpolateOranges, scheme as schemeOranges} from \"./sequential-single/Oranges.js\";\nexport {default as interpolateCividis} from \"./sequential-multi/cividis.js\";\nexport {default as interpolateCubehelixDefault} from \"./sequential-multi/cubehelix.js\";\nexport {default as interpolateRainbow, warm as interpolateWarm, cool as interpolateCool} from \"./sequential-multi/rainbow.js\";\nexport {default as interpolateSinebow} from \"./sequential-multi/sinebow.js\";\nexport {default as interpolateTurbo} from \"./sequential-multi/turbo.js\";\nexport {default as interpolateViridis, magma as interpolateMagma, inferno as interpolateInferno, plasma as interpolatePlasma} from \"./sequential-multi/viridis.js\";\n","import {interpolateRgbBasis} from \"d3-interpolate\";\n\nexport default function(scheme) {\n return interpolateRgbBasis(scheme[scheme.length - 1]);\n}\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"e5f5f999d8c92ca25f\",\n \"edf8fbb2e2e266c2a4238b45\",\n \"edf8fbb2e2e266c2a42ca25f006d2c\",\n \"edf8fbccece699d8c966c2a42ca25f006d2c\",\n \"edf8fbccece699d8c966c2a441ae76238b45005824\",\n \"f7fcfde5f5f9ccece699d8c966c2a441ae76238b45005824\",\n \"f7fcfde5f5f9ccece699d8c966c2a441ae76238b45006d2c00441b\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"e0ecf49ebcda8856a7\",\n \"edf8fbb3cde38c96c688419d\",\n \"edf8fbb3cde38c96c68856a7810f7c\",\n \"edf8fbbfd3e69ebcda8c96c68856a7810f7c\",\n \"edf8fbbfd3e69ebcda8c96c68c6bb188419d6e016b\",\n \"f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d6e016b\",\n \"f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d810f7c4d004b\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"e0f3dba8ddb543a2ca\",\n \"f0f9e8bae4bc7bccc42b8cbe\",\n \"f0f9e8bae4bc7bccc443a2ca0868ac\",\n \"f0f9e8ccebc5a8ddb57bccc443a2ca0868ac\",\n \"f0f9e8ccebc5a8ddb57bccc44eb3d32b8cbe08589e\",\n \"f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe08589e\",\n \"f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe0868ac084081\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"fee8c8fdbb84e34a33\",\n \"fef0d9fdcc8afc8d59d7301f\",\n \"fef0d9fdcc8afc8d59e34a33b30000\",\n \"fef0d9fdd49efdbb84fc8d59e34a33b30000\",\n \"fef0d9fdd49efdbb84fc8d59ef6548d7301f990000\",\n \"fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301f990000\",\n \"fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301fb300007f0000\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"ece7f2a6bddb2b8cbe\",\n \"f1eef6bdc9e174a9cf0570b0\",\n \"f1eef6bdc9e174a9cf2b8cbe045a8d\",\n \"f1eef6d0d1e6a6bddb74a9cf2b8cbe045a8d\",\n \"f1eef6d0d1e6a6bddb74a9cf3690c00570b0034e7b\",\n \"fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0034e7b\",\n \"fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0045a8d023858\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"ece2f0a6bddb1c9099\",\n \"f6eff7bdc9e167a9cf02818a\",\n \"f6eff7bdc9e167a9cf1c9099016c59\",\n \"f6eff7d0d1e6a6bddb67a9cf1c9099016c59\",\n \"f6eff7d0d1e6a6bddb67a9cf3690c002818a016450\",\n \"fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016450\",\n \"fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016c59014636\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"e7e1efc994c7dd1c77\",\n \"f1eef6d7b5d8df65b0ce1256\",\n \"f1eef6d7b5d8df65b0dd1c77980043\",\n \"f1eef6d4b9dac994c7df65b0dd1c77980043\",\n \"f1eef6d4b9dac994c7df65b0e7298ace125691003f\",\n \"f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125691003f\",\n \"f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125698004367001f\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"fde0ddfa9fb5c51b8a\",\n \"feebe2fbb4b9f768a1ae017e\",\n \"feebe2fbb4b9f768a1c51b8a7a0177\",\n \"feebe2fcc5c0fa9fb5f768a1c51b8a7a0177\",\n \"feebe2fcc5c0fa9fb5f768a1dd3497ae017e7a0177\",\n \"fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a0177\",\n \"fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a017749006a\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"f7fcb9addd8e31a354\",\n \"ffffccc2e69978c679238443\",\n \"ffffccc2e69978c67931a354006837\",\n \"ffffccd9f0a3addd8e78c67931a354006837\",\n \"ffffccd9f0a3addd8e78c67941ab5d238443005a32\",\n \"ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443005a32\",\n \"ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443006837004529\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"edf8b17fcdbb2c7fb8\",\n \"ffffcca1dab441b6c4225ea8\",\n \"ffffcca1dab441b6c42c7fb8253494\",\n \"ffffccc7e9b47fcdbb41b6c42c7fb8253494\",\n \"ffffccc7e9b47fcdbb41b6c41d91c0225ea80c2c84\",\n \"ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea80c2c84\",\n \"ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea8253494081d58\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"fff7bcfec44fd95f0e\",\n \"ffffd4fed98efe9929cc4c02\",\n \"ffffd4fed98efe9929d95f0e993404\",\n \"ffffd4fee391fec44ffe9929d95f0e993404\",\n \"ffffd4fee391fec44ffe9929ec7014cc4c028c2d04\",\n \"ffffe5fff7bcfee391fec44ffe9929ec7014cc4c028c2d04\",\n \"ffffe5fff7bcfee391fec44ffe9929ec7014cc4c02993404662506\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"ffeda0feb24cf03b20\",\n \"ffffb2fecc5cfd8d3ce31a1c\",\n \"ffffb2fecc5cfd8d3cf03b20bd0026\",\n \"ffffb2fed976feb24cfd8d3cf03b20bd0026\",\n \"ffffb2fed976feb24cfd8d3cfc4e2ae31a1cb10026\",\n \"ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cb10026\",\n \"ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cbd0026800026\"\n).map(colors);\n\nexport default ramp(scheme);\n","export default function(t) {\n t = Math.max(0, Math.min(1, t));\n return \"rgb(\"\n + Math.max(0, Math.min(255, Math.round(-4.54 - t * (35.34 - t * (2381.73 - t * (6402.7 - t * (7024.72 - t * 2710.57))))))) + \", \"\n + Math.max(0, Math.min(255, Math.round(32.49 + t * (170.73 + t * (52.82 - t * (131.46 - t * (176.58 - t * 67.37))))))) + \", \"\n + Math.max(0, Math.min(255, Math.round(81.24 + t * (442.36 - t * (2482.43 - t * (6167.24 - t * (6614.94 - t * 2475.67)))))))\n + \")\";\n}\n","import {cubehelix} from \"d3-color\";\nimport {interpolateCubehelixLong} from \"d3-interpolate\";\n\nexport default interpolateCubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0));\n","import {cubehelix} from \"d3-color\";\nimport {interpolateCubehelixLong} from \"d3-interpolate\";\n\nexport var warm = interpolateCubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8));\n\nexport var cool = interpolateCubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8));\n\nvar c = cubehelix();\n\nexport default function(t) {\n if (t < 0 || t > 1) t -= Math.floor(t);\n var ts = Math.abs(t - 0.5);\n c.h = 360 * t - 100;\n c.s = 1.5 - 1.5 * ts;\n c.l = 0.8 - 0.9 * ts;\n return c + \"\";\n}\n","import {rgb} from \"d3-color\";\n\nvar c = rgb(),\n pi_1_3 = Math.PI / 3,\n pi_2_3 = Math.PI * 2 / 3;\n\nexport default function(t) {\n var x;\n t = (0.5 - t) * Math.PI;\n c.r = 255 * (x = Math.sin(t)) * x;\n c.g = 255 * (x = Math.sin(t + pi_1_3)) * x;\n c.b = 255 * (x = Math.sin(t + pi_2_3)) * x;\n return c + \"\";\n}\n","export default function(t) {\n t = Math.max(0, Math.min(1, t));\n return \"rgb(\"\n + Math.max(0, Math.min(255, Math.round(34.61 + t * (1172.33 - t * (10793.56 - t * (33300.12 - t * (38394.49 - t * 14825.05))))))) + \", \"\n + Math.max(0, Math.min(255, Math.round(23.31 + t * (557.33 + t * (1225.33 - t * (3574.96 - t * (1073.77 + t * 707.56))))))) + \", \"\n + Math.max(0, Math.min(255, Math.round(27.2 + t * (3211.1 - t * (15327.97 - t * (27814 - t * (22569.18 - t * 6838.66)))))))\n + \")\";\n}\n","import colors from \"../colors.js\";\n\nfunction ramp(range) {\n var n = range.length;\n return function(t) {\n return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];\n };\n}\n\nexport default ramp(colors(\"44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725\"));\n\nexport var magma = ramp(colors(\"00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf\"));\n\nexport var inferno = ramp(colors(\"00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4\"));\n\nexport var plasma = ramp(colors(\"0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921\"));\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"deebf79ecae13182bd\",\n \"eff3ffbdd7e76baed62171b5\",\n \"eff3ffbdd7e76baed63182bd08519c\",\n \"eff3ffc6dbef9ecae16baed63182bd08519c\",\n \"eff3ffc6dbef9ecae16baed64292c62171b5084594\",\n \"f7fbffdeebf7c6dbef9ecae16baed64292c62171b5084594\",\n \"f7fbffdeebf7c6dbef9ecae16baed64292c62171b508519c08306b\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"e5f5e0a1d99b31a354\",\n \"edf8e9bae4b374c476238b45\",\n \"edf8e9bae4b374c47631a354006d2c\",\n \"edf8e9c7e9c0a1d99b74c47631a354006d2c\",\n \"edf8e9c7e9c0a1d99b74c47641ab5d238b45005a32\",\n \"f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45005a32\",\n \"f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45006d2c00441b\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"f0f0f0bdbdbd636363\",\n \"f7f7f7cccccc969696525252\",\n \"f7f7f7cccccc969696636363252525\",\n \"f7f7f7d9d9d9bdbdbd969696636363252525\",\n \"f7f7f7d9d9d9bdbdbd969696737373525252252525\",\n \"fffffff0f0f0d9d9d9bdbdbd969696737373525252252525\",\n \"fffffff0f0f0d9d9d9bdbdbd969696737373525252252525000000\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"fee6cefdae6be6550d\",\n \"feeddefdbe85fd8d3cd94701\",\n \"feeddefdbe85fd8d3ce6550da63603\",\n \"feeddefdd0a2fdae6bfd8d3ce6550da63603\",\n \"feeddefdd0a2fdae6bfd8d3cf16913d948018c2d04\",\n \"fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d948018c2d04\",\n \"fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d94801a636037f2704\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"efedf5bcbddc756bb1\",\n \"f2f0f7cbc9e29e9ac86a51a3\",\n \"f2f0f7cbc9e29e9ac8756bb154278f\",\n \"f2f0f7dadaebbcbddc9e9ac8756bb154278f\",\n \"f2f0f7dadaebbcbddc9e9ac8807dba6a51a34a1486\",\n \"fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a34a1486\",\n \"fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a354278f3f007d\"\n).map(colors);\n\nexport default ramp(scheme);\n","import colors from \"../colors.js\";\nimport ramp from \"../ramp.js\";\n\nexport var scheme = new Array(3).concat(\n \"fee0d2fc9272de2d26\",\n \"fee5d9fcae91fb6a4acb181d\",\n \"fee5d9fcae91fb6a4ade2d26a50f15\",\n \"fee5d9fcbba1fc9272fb6a4ade2d26a50f15\",\n \"fee5d9fcbba1fc9272fb6a4aef3b2ccb181d99000d\",\n \"fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181d99000d\",\n \"fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181da50f1567000d\"\n).map(colors);\n\nexport default ramp(scheme);\n","var array = Array.prototype;\n\nexport var map = array.map;\nexport var slice = array.slice;\n","import {range as sequence} from \"d3-array\";\nimport {initRange} from \"./init\";\nimport ordinal from \"./ordinal\";\n\nexport default function band() {\n var scale = ordinal().unknown(undefined),\n domain = scale.domain,\n ordinalRange = scale.range,\n range = [0, 1],\n step,\n bandwidth,\n round = false,\n paddingInner = 0,\n paddingOuter = 0,\n align = 0.5;\n\n delete scale.unknown;\n\n function rescale() {\n var n = domain().length,\n reverse = range[1] < range[0],\n start = range[reverse - 0],\n stop = range[1 - reverse];\n step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2);\n if (round) step = Math.floor(step);\n start += (stop - start - step * (n - paddingInner)) * align;\n bandwidth = step * (1 - paddingInner);\n if (round) start = Math.round(start), bandwidth = Math.round(bandwidth);\n var values = sequence(n).map(function(i) { return start + step * i; });\n return ordinalRange(reverse ? values.reverse() : values);\n }\n\n scale.domain = function(_) {\n return arguments.length ? (domain(_), rescale()) : domain();\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = [+_[0], +_[1]], rescale()) : range.slice();\n };\n\n scale.rangeRound = function(_) {\n return range = [+_[0], +_[1]], round = true, rescale();\n };\n\n scale.bandwidth = function() {\n return bandwidth;\n };\n\n scale.step = function() {\n return step;\n };\n\n scale.round = function(_) {\n return arguments.length ? (round = !!_, rescale()) : round;\n };\n\n scale.padding = function(_) {\n return arguments.length ? (paddingInner = Math.min(1, paddingOuter = +_), rescale()) : paddingInner;\n };\n\n scale.paddingInner = function(_) {\n return arguments.length ? (paddingInner = Math.min(1, _), rescale()) : paddingInner;\n };\n\n scale.paddingOuter = function(_) {\n return arguments.length ? (paddingOuter = +_, rescale()) : paddingOuter;\n };\n\n scale.align = function(_) {\n return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align;\n };\n\n scale.copy = function() {\n return band(domain(), range)\n .round(round)\n .paddingInner(paddingInner)\n .paddingOuter(paddingOuter)\n .align(align);\n };\n\n return initRange.apply(rescale(), arguments);\n}\n\nfunction pointish(scale) {\n var copy = scale.copy;\n\n scale.padding = scale.paddingOuter;\n delete scale.paddingInner;\n delete scale.paddingOuter;\n\n scale.copy = function() {\n return pointish(copy());\n };\n\n return scale;\n}\n\nexport function point() {\n return pointish(band.apply(null, arguments).paddingInner(1));\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","import {bisect} from \"d3-array\";\nimport {interpolate as interpolateValue, interpolateNumber, interpolateRound} from \"d3-interpolate\";\nimport {map, slice} from \"./array\";\nimport constant from \"./constant\";\nimport number from \"./number\";\n\nvar unit = [0, 1];\n\nexport function identity(x) {\n return x;\n}\n\nfunction normalize(a, b) {\n return (b -= (a = +a))\n ? function(x) { return (x - a) / b; }\n : constant(isNaN(b) ? NaN : 0.5);\n}\n\nfunction clamper(domain) {\n var a = domain[0], b = domain[domain.length - 1], t;\n if (a > b) t = a, a = b, b = t;\n return function(x) { return Math.max(a, Math.min(b, x)); };\n}\n\n// normalize(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1].\n// interpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding range value x in [a,b].\nfunction bimap(domain, range, interpolate) {\n var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1];\n if (d1 < d0) d0 = normalize(d1, d0), r0 = interpolate(r1, r0);\n else d0 = normalize(d0, d1), r0 = interpolate(r0, r1);\n return function(x) { return r0(d0(x)); };\n}\n\nfunction polymap(domain, range, interpolate) {\n var j = Math.min(domain.length, range.length) - 1,\n d = new Array(j),\n r = new Array(j),\n i = -1;\n\n // Reverse descending domains.\n if (domain[j] < domain[0]) {\n domain = domain.slice().reverse();\n range = range.slice().reverse();\n }\n\n while (++i < j) {\n d[i] = normalize(domain[i], domain[i + 1]);\n r[i] = interpolate(range[i], range[i + 1]);\n }\n\n return function(x) {\n var i = bisect(domain, x, 1, j) - 1;\n return r[i](d[i](x));\n };\n}\n\nexport function copy(source, target) {\n return target\n .domain(source.domain())\n .range(source.range())\n .interpolate(source.interpolate())\n .clamp(source.clamp())\n .unknown(source.unknown());\n}\n\nexport function transformer() {\n var domain = unit,\n range = unit,\n interpolate = interpolateValue,\n transform,\n untransform,\n unknown,\n clamp = identity,\n piecewise,\n output,\n input;\n\n function rescale() {\n piecewise = Math.min(domain.length, range.length) > 2 ? polymap : bimap;\n output = input = null;\n return scale;\n }\n\n function scale(x) {\n return isNaN(x = +x) ? unknown : (output || (output = piecewise(domain.map(transform), range, interpolate)))(transform(clamp(x)));\n }\n\n scale.invert = function(y) {\n return clamp(untransform((input || (input = piecewise(range, domain.map(transform), interpolateNumber)))(y)));\n };\n\n scale.domain = function(_) {\n return arguments.length ? (domain = map.call(_, number), clamp === identity || (clamp = clamper(domain)), rescale()) : domain.slice();\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = slice.call(_), rescale()) : range.slice();\n };\n\n scale.rangeRound = function(_) {\n return range = slice.call(_), interpolate = interpolateRound, rescale();\n };\n\n scale.clamp = function(_) {\n return arguments.length ? (clamp = _ ? clamper(domain) : identity, scale) : clamp !== identity;\n };\n\n scale.interpolate = function(_) {\n return arguments.length ? (interpolate = _, rescale()) : interpolate;\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n return function(t, u) {\n transform = t, untransform = u;\n return rescale();\n };\n}\n\nexport default function continuous(transform, untransform) {\n return transformer()(transform, untransform);\n}\n","import {identity} from \"./continuous\";\nimport {initInterpolator} from \"./init\";\nimport {linearish} from \"./linear\";\nimport {loggish} from \"./log\";\nimport {copy} from \"./sequential\";\nimport {symlogish} from \"./symlog\";\nimport {powish} from \"./pow\";\n\nfunction transformer() {\n var x0 = 0,\n x1 = 0.5,\n x2 = 1,\n t0,\n t1,\n t2,\n k10,\n k21,\n interpolator = identity,\n transform,\n clamp = false,\n unknown;\n\n function scale(x) {\n return isNaN(x = +x) ? unknown : (x = 0.5 + ((x = +transform(x)) - t1) * (x < t1 ? k10 : k21), interpolator(clamp ? Math.max(0, Math.min(1, x)) : x));\n }\n\n scale.domain = function(_) {\n return arguments.length ? (t0 = transform(x0 = +_[0]), t1 = transform(x1 = +_[1]), t2 = transform(x2 = +_[2]), k10 = t0 === t1 ? 0 : 0.5 / (t1 - t0), k21 = t1 === t2 ? 0 : 0.5 / (t2 - t1), scale) : [x0, x1, x2];\n };\n\n scale.clamp = function(_) {\n return arguments.length ? (clamp = !!_, scale) : clamp;\n };\n\n scale.interpolator = function(_) {\n return arguments.length ? (interpolator = _, scale) : interpolator;\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n return function(t) {\n transform = t, t0 = t(x0), t1 = t(x1), t2 = t(x2), k10 = t0 === t1 ? 0 : 0.5 / (t1 - t0), k21 = t1 === t2 ? 0 : 0.5 / (t2 - t1);\n return scale;\n };\n}\n\nexport default function diverging() {\n var scale = linearish(transformer()(identity));\n\n scale.copy = function() {\n return copy(scale, diverging());\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n\nexport function divergingLog() {\n var scale = loggish(transformer()).domain([0.1, 1, 10]);\n\n scale.copy = function() {\n return copy(scale, divergingLog()).base(scale.base());\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n\nexport function divergingSymlog() {\n var scale = symlogish(transformer());\n\n scale.copy = function() {\n return copy(scale, divergingSymlog()).constant(scale.constant());\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n\nexport function divergingPow() {\n var scale = powish(transformer());\n\n scale.copy = function() {\n return copy(scale, divergingPow()).exponent(scale.exponent());\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n\nexport function divergingSqrt() {\n return divergingPow.apply(null, arguments).exponent(0.5);\n}\n","import {map} from \"./array\";\nimport {linearish} from \"./linear\";\nimport number from \"./number\";\n\nexport default function identity(domain) {\n var unknown;\n\n function scale(x) {\n return isNaN(x = +x) ? unknown : x;\n }\n\n scale.invert = scale;\n\n scale.domain = scale.range = function(_) {\n return arguments.length ? (domain = map.call(_, number), scale) : domain.slice();\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n scale.copy = function() {\n return identity(domain).unknown(unknown);\n };\n\n domain = arguments.length ? map.call(domain, number) : [0, 1];\n\n return linearish(scale);\n}\n","export {\n default as scaleBand,\n point as scalePoint\n} from \"./band\";\n\nexport {\n default as scaleIdentity\n} from \"./identity\";\n\nexport {\n default as scaleLinear\n} from \"./linear\";\n\nexport {\n default as scaleLog\n} from \"./log\";\n\nexport {\n default as scaleSymlog\n} from \"./symlog\";\n\nexport {\n default as scaleOrdinal,\n implicit as scaleImplicit\n} from \"./ordinal\";\n\nexport {\n default as scalePow,\n sqrt as scaleSqrt\n} from \"./pow\";\n\nexport {\n default as scaleQuantile\n} from \"./quantile\";\n\nexport {\n default as scaleQuantize\n} from \"./quantize\";\n\nexport {\n default as scaleThreshold\n} from \"./threshold\";\n\nexport {\n default as scaleTime\n} from \"./time\";\n\nexport {\n default as scaleUtc\n} from \"./utcTime\";\n\nexport {\n default as scaleSequential,\n sequentialLog as scaleSequentialLog,\n sequentialPow as scaleSequentialPow,\n sequentialSqrt as scaleSequentialSqrt,\n sequentialSymlog as scaleSequentialSymlog\n} from \"./sequential\";\n\nexport {\n default as scaleSequentialQuantile\n} from \"./sequentialQuantile\";\n\nexport {\n default as scaleDiverging,\n divergingLog as scaleDivergingLog,\n divergingPow as scaleDivergingPow,\n divergingSqrt as scaleDivergingSqrt,\n divergingSymlog as scaleDivergingSymlog\n} from \"./diverging\";\n\nexport {\n default as tickFormat\n} from \"./tickFormat\";\n","export function initRange(domain, range) {\n switch (arguments.length) {\n case 0: break;\n case 1: this.range(domain); break;\n default: this.range(range).domain(domain); break;\n }\n return this;\n}\n\nexport function initInterpolator(domain, interpolator) {\n switch (arguments.length) {\n case 0: break;\n case 1: this.interpolator(domain); break;\n default: this.interpolator(interpolator).domain(domain); break;\n }\n return this;\n}\n","import {ticks, tickIncrement} from \"d3-array\";\nimport continuous, {copy, identity} from \"./continuous\";\nimport {initRange} from \"./init\";\nimport tickFormat from \"./tickFormat\";\n\nexport function linearish(scale) {\n var domain = scale.domain;\n\n scale.ticks = function(count) {\n var d = domain();\n return ticks(d[0], d[d.length - 1], count == null ? 10 : count);\n };\n\n scale.tickFormat = function(count, specifier) {\n var d = domain();\n return tickFormat(d[0], d[d.length - 1], count == null ? 10 : count, specifier);\n };\n\n scale.nice = function(count) {\n if (count == null) count = 10;\n\n var d = domain(),\n i0 = 0,\n i1 = d.length - 1,\n start = d[i0],\n stop = d[i1],\n step;\n\n if (stop < start) {\n step = start, start = stop, stop = step;\n step = i0, i0 = i1, i1 = step;\n }\n\n step = tickIncrement(start, stop, count);\n\n if (step > 0) {\n start = Math.floor(start / step) * step;\n stop = Math.ceil(stop / step) * step;\n step = tickIncrement(start, stop, count);\n } else if (step < 0) {\n start = Math.ceil(start * step) / step;\n stop = Math.floor(stop * step) / step;\n step = tickIncrement(start, stop, count);\n }\n\n if (step > 0) {\n d[i0] = Math.floor(start / step) * step;\n d[i1] = Math.ceil(stop / step) * step;\n domain(d);\n } else if (step < 0) {\n d[i0] = Math.ceil(start * step) / step;\n d[i1] = Math.floor(stop * step) / step;\n domain(d);\n }\n\n return scale;\n };\n\n return scale;\n}\n\nexport default function linear() {\n var scale = continuous(identity, identity);\n\n scale.copy = function() {\n return copy(scale, linear());\n };\n\n initRange.apply(scale, arguments);\n\n return linearish(scale);\n}\n","import {ticks} from \"d3-array\";\nimport {format} from \"d3-format\";\nimport nice from \"./nice\";\nimport {copy, transformer} from \"./continuous\";\nimport {initRange} from \"./init\";\n\nfunction transformLog(x) {\n return Math.log(x);\n}\n\nfunction transformExp(x) {\n return Math.exp(x);\n}\n\nfunction transformLogn(x) {\n return -Math.log(-x);\n}\n\nfunction transformExpn(x) {\n return -Math.exp(-x);\n}\n\nfunction pow10(x) {\n return isFinite(x) ? +(\"1e\" + x) : x < 0 ? 0 : x;\n}\n\nfunction powp(base) {\n return base === 10 ? pow10\n : base === Math.E ? Math.exp\n : function(x) { return Math.pow(base, x); };\n}\n\nfunction logp(base) {\n return base === Math.E ? Math.log\n : base === 10 && Math.log10\n || base === 2 && Math.log2\n || (base = Math.log(base), function(x) { return Math.log(x) / base; });\n}\n\nfunction reflect(f) {\n return function(x) {\n return -f(-x);\n };\n}\n\nexport function loggish(transform) {\n var scale = transform(transformLog, transformExp),\n domain = scale.domain,\n base = 10,\n logs,\n pows;\n\n function rescale() {\n logs = logp(base), pows = powp(base);\n if (domain()[0] < 0) {\n logs = reflect(logs), pows = reflect(pows);\n transform(transformLogn, transformExpn);\n } else {\n transform(transformLog, transformExp);\n }\n return scale;\n }\n\n scale.base = function(_) {\n return arguments.length ? (base = +_, rescale()) : base;\n };\n\n scale.domain = function(_) {\n return arguments.length ? (domain(_), rescale()) : domain();\n };\n\n scale.ticks = function(count) {\n var d = domain(),\n u = d[0],\n v = d[d.length - 1],\n r;\n\n if (r = v < u) i = u, u = v, v = i;\n\n var i = logs(u),\n j = logs(v),\n p,\n k,\n t,\n n = count == null ? 10 : +count,\n z = [];\n\n if (!(base % 1) && j - i < n) {\n i = Math.round(i) - 1, j = Math.round(j) + 1;\n if (u > 0) for (; i < j; ++i) {\n for (k = 1, p = pows(i); k < base; ++k) {\n t = p * k;\n if (t < u) continue;\n if (t > v) break;\n z.push(t);\n }\n } else for (; i < j; ++i) {\n for (k = base - 1, p = pows(i); k >= 1; --k) {\n t = p * k;\n if (t < u) continue;\n if (t > v) break;\n z.push(t);\n }\n }\n } else {\n z = ticks(i, j, Math.min(j - i, n)).map(pows);\n }\n\n return r ? z.reverse() : z;\n };\n\n scale.tickFormat = function(count, specifier) {\n if (specifier == null) specifier = base === 10 ? \".0e\" : \",\";\n if (typeof specifier !== \"function\") specifier = format(specifier);\n if (count === Infinity) return specifier;\n if (count == null) count = 10;\n var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate?\n return function(d) {\n var i = d / pows(Math.round(logs(d)));\n if (i * base < base - 0.5) i *= base;\n return i <= k ? specifier(d) : \"\";\n };\n };\n\n scale.nice = function() {\n return domain(nice(domain(), {\n floor: function(x) { return pows(Math.floor(logs(x))); },\n ceil: function(x) { return pows(Math.ceil(logs(x))); }\n }));\n };\n\n return scale;\n}\n\nexport default function log() {\n var scale = loggish(transformer()).domain([1, 10]);\n\n scale.copy = function() {\n return copy(scale, log()).base(scale.base());\n };\n\n initRange.apply(scale, arguments);\n\n return scale;\n}\n","export default function(domain, interval) {\n domain = domain.slice();\n\n var i0 = 0,\n i1 = domain.length - 1,\n x0 = domain[i0],\n x1 = domain[i1],\n t;\n\n if (x1 < x0) {\n t = i0, i0 = i1, i1 = t;\n t = x0, x0 = x1, x1 = t;\n }\n\n domain[i0] = interval.floor(x0);\n domain[i1] = interval.ceil(x1);\n return domain;\n}\n","export default function(x) {\n return +x;\n}\n","import {map} from \"d3-collection\";\nimport {slice} from \"./array\";\nimport {initRange} from \"./init\";\n\nexport var implicit = {name: \"implicit\"};\n\nexport default function ordinal() {\n var index = map(),\n domain = [],\n range = [],\n unknown = implicit;\n\n function scale(d) {\n var key = d + \"\", i = index.get(key);\n if (!i) {\n if (unknown !== implicit) return unknown;\n index.set(key, i = domain.push(d));\n }\n return range[(i - 1) % range.length];\n }\n\n scale.domain = function(_) {\n if (!arguments.length) return domain.slice();\n domain = [], index = map();\n var i = -1, n = _.length, d, key;\n while (++i < n) if (!index.has(key = (d = _[i]) + \"\")) index.set(key, domain.push(d));\n return scale;\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = slice.call(_), scale) : range.slice();\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n scale.copy = function() {\n return ordinal(domain, range).unknown(unknown);\n };\n\n initRange.apply(scale, arguments);\n\n return scale;\n}\n","import {linearish} from \"./linear\";\nimport {copy, identity, transformer} from \"./continuous\";\nimport {initRange} from \"./init\";\n\nfunction transformPow(exponent) {\n return function(x) {\n return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent);\n };\n}\n\nfunction transformSqrt(x) {\n return x < 0 ? -Math.sqrt(-x) : Math.sqrt(x);\n}\n\nfunction transformSquare(x) {\n return x < 0 ? -x * x : x * x;\n}\n\nexport function powish(transform) {\n var scale = transform(identity, identity),\n exponent = 1;\n\n function rescale() {\n return exponent === 1 ? transform(identity, identity)\n : exponent === 0.5 ? transform(transformSqrt, transformSquare)\n : transform(transformPow(exponent), transformPow(1 / exponent));\n }\n\n scale.exponent = function(_) {\n return arguments.length ? (exponent = +_, rescale()) : exponent;\n };\n\n return linearish(scale);\n}\n\nexport default function pow() {\n var scale = powish(transformer());\n\n scale.copy = function() {\n return copy(scale, pow()).exponent(scale.exponent());\n };\n\n initRange.apply(scale, arguments);\n\n return scale;\n}\n\nexport function sqrt() {\n return pow.apply(null, arguments).exponent(0.5);\n}\n","import {ascending, bisect, quantile as threshold} from \"d3-array\";\nimport {slice} from \"./array\";\nimport {initRange} from \"./init\";\n\nexport default function quantile() {\n var domain = [],\n range = [],\n thresholds = [],\n unknown;\n\n function rescale() {\n var i = 0, n = Math.max(1, range.length);\n thresholds = new Array(n - 1);\n while (++i < n) thresholds[i - 1] = threshold(domain, i / n);\n return scale;\n }\n\n function scale(x) {\n return isNaN(x = +x) ? unknown : range[bisect(thresholds, x)];\n }\n\n scale.invertExtent = function(y) {\n var i = range.indexOf(y);\n return i < 0 ? [NaN, NaN] : [\n i > 0 ? thresholds[i - 1] : domain[0],\n i < thresholds.length ? thresholds[i] : domain[domain.length - 1]\n ];\n };\n\n scale.domain = function(_) {\n if (!arguments.length) return domain.slice();\n domain = [];\n for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d);\n domain.sort(ascending);\n return rescale();\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = slice.call(_), rescale()) : range.slice();\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n scale.quantiles = function() {\n return thresholds.slice();\n };\n\n scale.copy = function() {\n return quantile()\n .domain(domain)\n .range(range)\n .unknown(unknown);\n };\n\n return initRange.apply(scale, arguments);\n}\n","import {bisect} from \"d3-array\";\nimport {slice} from \"./array\";\nimport {linearish} from \"./linear\";\nimport {initRange} from \"./init\";\n\nexport default function quantize() {\n var x0 = 0,\n x1 = 1,\n n = 1,\n domain = [0.5],\n range = [0, 1],\n unknown;\n\n function scale(x) {\n return x <= x ? range[bisect(domain, x, 0, n)] : unknown;\n }\n\n function rescale() {\n var i = -1;\n domain = new Array(n);\n while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1);\n return scale;\n }\n\n scale.domain = function(_) {\n return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1];\n };\n\n scale.range = function(_) {\n return arguments.length ? (n = (range = slice.call(_)).length - 1, rescale()) : range.slice();\n };\n\n scale.invertExtent = function(y) {\n var i = range.indexOf(y);\n return i < 0 ? [NaN, NaN]\n : i < 1 ? [x0, domain[0]]\n : i >= n ? [domain[n - 1], x1]\n : [domain[i - 1], domain[i]];\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : scale;\n };\n\n scale.thresholds = function() {\n return domain.slice();\n };\n\n scale.copy = function() {\n return quantize()\n .domain([x0, x1])\n .range(range)\n .unknown(unknown);\n };\n\n return initRange.apply(linearish(scale), arguments);\n}\n","import {identity} from \"./continuous\";\nimport {initInterpolator} from \"./init\";\nimport {linearish} from \"./linear\";\nimport {loggish} from \"./log\";\nimport {symlogish} from \"./symlog\";\nimport {powish} from \"./pow\";\n\nfunction transformer() {\n var x0 = 0,\n x1 = 1,\n t0,\n t1,\n k10,\n transform,\n interpolator = identity,\n clamp = false,\n unknown;\n\n function scale(x) {\n return isNaN(x = +x) ? unknown : interpolator(k10 === 0 ? 0.5 : (x = (transform(x) - t0) * k10, clamp ? Math.max(0, Math.min(1, x)) : x));\n }\n\n scale.domain = function(_) {\n return arguments.length ? (t0 = transform(x0 = +_[0]), t1 = transform(x1 = +_[1]), k10 = t0 === t1 ? 0 : 1 / (t1 - t0), scale) : [x0, x1];\n };\n\n scale.clamp = function(_) {\n return arguments.length ? (clamp = !!_, scale) : clamp;\n };\n\n scale.interpolator = function(_) {\n return arguments.length ? (interpolator = _, scale) : interpolator;\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n return function(t) {\n transform = t, t0 = t(x0), t1 = t(x1), k10 = t0 === t1 ? 0 : 1 / (t1 - t0);\n return scale;\n };\n}\n\nexport function copy(source, target) {\n return target\n .domain(source.domain())\n .interpolator(source.interpolator())\n .clamp(source.clamp())\n .unknown(source.unknown());\n}\n\nexport default function sequential() {\n var scale = linearish(transformer()(identity));\n\n scale.copy = function() {\n return copy(scale, sequential());\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n\nexport function sequentialLog() {\n var scale = loggish(transformer()).domain([1, 10]);\n\n scale.copy = function() {\n return copy(scale, sequentialLog()).base(scale.base());\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n\nexport function sequentialSymlog() {\n var scale = symlogish(transformer());\n\n scale.copy = function() {\n return copy(scale, sequentialSymlog()).constant(scale.constant());\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n\nexport function sequentialPow() {\n var scale = powish(transformer());\n\n scale.copy = function() {\n return copy(scale, sequentialPow()).exponent(scale.exponent());\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n\nexport function sequentialSqrt() {\n return sequentialPow.apply(null, arguments).exponent(0.5);\n}\n","import {ascending, bisect} from \"d3-array\";\nimport {identity} from \"./continuous\";\nimport {initInterpolator} from \"./init\";\n\nexport default function sequentialQuantile() {\n var domain = [],\n interpolator = identity;\n\n function scale(x) {\n if (!isNaN(x = +x)) return interpolator((bisect(domain, x) - 1) / (domain.length - 1));\n }\n\n scale.domain = function(_) {\n if (!arguments.length) return domain.slice();\n domain = [];\n for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d);\n domain.sort(ascending);\n return scale;\n };\n\n scale.interpolator = function(_) {\n return arguments.length ? (interpolator = _, scale) : interpolator;\n };\n\n scale.copy = function() {\n return sequentialQuantile(interpolator).domain(domain);\n };\n\n return initInterpolator.apply(scale, arguments);\n}\n","import {linearish} from \"./linear\";\nimport {copy, transformer} from \"./continuous\";\nimport {initRange} from \"./init\";\n\nfunction transformSymlog(c) {\n return function(x) {\n return Math.sign(x) * Math.log1p(Math.abs(x / c));\n };\n}\n\nfunction transformSymexp(c) {\n return function(x) {\n return Math.sign(x) * Math.expm1(Math.abs(x)) * c;\n };\n}\n\nexport function symlogish(transform) {\n var c = 1, scale = transform(transformSymlog(c), transformSymexp(c));\n\n scale.constant = function(_) {\n return arguments.length ? transform(transformSymlog(c = +_), transformSymexp(c)) : c;\n };\n\n return linearish(scale);\n}\n\nexport default function symlog() {\n var scale = symlogish(transformer());\n\n scale.copy = function() {\n return copy(scale, symlog()).constant(scale.constant());\n };\n\n return initRange.apply(scale, arguments);\n}\n","import {bisect} from \"d3-array\";\nimport {slice} from \"./array\";\nimport {initRange} from \"./init\";\n\nexport default function threshold() {\n var domain = [0.5],\n range = [0, 1],\n unknown,\n n = 1;\n\n function scale(x) {\n return x <= x ? range[bisect(domain, x, 0, n)] : unknown;\n }\n\n scale.domain = function(_) {\n return arguments.length ? (domain = slice.call(_), n = Math.min(domain.length, range.length - 1), scale) : domain.slice();\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = slice.call(_), n = Math.min(domain.length, range.length - 1), scale) : range.slice();\n };\n\n scale.invertExtent = function(y) {\n var i = range.indexOf(y);\n return [domain[i - 1], domain[i]];\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n scale.copy = function() {\n return threshold()\n .domain(domain)\n .range(range)\n .unknown(unknown);\n };\n\n return initRange.apply(scale, arguments);\n}\n","import {tickStep} from \"d3-array\";\nimport {format, formatPrefix, formatSpecifier, precisionFixed, precisionPrefix, precisionRound} from \"d3-format\";\n\nexport default function(start, stop, count, specifier) {\n var step = tickStep(start, stop, count),\n precision;\n specifier = formatSpecifier(specifier == null ? \",f\" : specifier);\n switch (specifier.type) {\n case \"s\": {\n var value = Math.max(Math.abs(start), Math.abs(stop));\n if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision;\n return formatPrefix(specifier, value);\n }\n case \"\":\n case \"e\":\n case \"g\":\n case \"p\":\n case \"r\": {\n if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === \"e\");\n break;\n }\n case \"f\":\n case \"%\": {\n if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === \"%\") * 2;\n break;\n }\n }\n return format(specifier);\n}\n","import {bisector, tickStep} from \"d3-array\";\nimport {timeYear, timeMonth, timeWeek, timeDay, timeHour, timeMinute, timeSecond, timeMillisecond} from \"d3-time\";\nimport {timeFormat} from \"d3-time-format\";\nimport {map} from \"./array\";\nimport continuous, {copy, identity} from \"./continuous\";\nimport {initRange} from \"./init\";\nimport nice from \"./nice\";\n\nvar durationSecond = 1000,\n durationMinute = durationSecond * 60,\n durationHour = durationMinute * 60,\n durationDay = durationHour * 24,\n durationWeek = durationDay * 7,\n durationMonth = durationDay * 30,\n durationYear = durationDay * 365;\n\nfunction date(t) {\n return new Date(t);\n}\n\nfunction number(t) {\n return t instanceof Date ? +t : +new Date(+t);\n}\n\nexport function calendar(year, month, week, day, hour, minute, second, millisecond, format) {\n var scale = continuous(identity, identity),\n invert = scale.invert,\n domain = scale.domain;\n\n var formatMillisecond = format(\".%L\"),\n formatSecond = format(\":%S\"),\n formatMinute = format(\"%I:%M\"),\n formatHour = format(\"%I %p\"),\n formatDay = format(\"%a %d\"),\n formatWeek = format(\"%b %d\"),\n formatMonth = format(\"%B\"),\n formatYear = format(\"%Y\");\n\n var tickIntervals = [\n [second, 1, durationSecond],\n [second, 5, 5 * durationSecond],\n [second, 15, 15 * durationSecond],\n [second, 30, 30 * durationSecond],\n [minute, 1, durationMinute],\n [minute, 5, 5 * durationMinute],\n [minute, 15, 15 * durationMinute],\n [minute, 30, 30 * durationMinute],\n [ hour, 1, durationHour ],\n [ hour, 3, 3 * durationHour ],\n [ hour, 6, 6 * durationHour ],\n [ hour, 12, 12 * durationHour ],\n [ day, 1, durationDay ],\n [ day, 2, 2 * durationDay ],\n [ week, 1, durationWeek ],\n [ month, 1, durationMonth ],\n [ month, 3, 3 * durationMonth ],\n [ year, 1, durationYear ]\n ];\n\n function tickFormat(date) {\n return (second(date) < date ? formatMillisecond\n : minute(date) < date ? formatSecond\n : hour(date) < date ? formatMinute\n : day(date) < date ? formatHour\n : month(date) < date ? (week(date) < date ? formatDay : formatWeek)\n : year(date) < date ? formatMonth\n : formatYear)(date);\n }\n\n function tickInterval(interval, start, stop, step) {\n if (interval == null) interval = 10;\n\n // If a desired tick count is specified, pick a reasonable tick interval\n // based on the extent of the domain and a rough estimate of tick size.\n // Otherwise, assume interval is already a time interval and use it.\n if (typeof interval === \"number\") {\n var target = Math.abs(stop - start) / interval,\n i = bisector(function(i) { return i[2]; }).right(tickIntervals, target);\n if (i === tickIntervals.length) {\n step = tickStep(start / durationYear, stop / durationYear, interval);\n interval = year;\n } else if (i) {\n i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i];\n step = i[1];\n interval = i[0];\n } else {\n step = Math.max(tickStep(start, stop, interval), 1);\n interval = millisecond;\n }\n }\n\n return step == null ? interval : interval.every(step);\n }\n\n scale.invert = function(y) {\n return new Date(invert(y));\n };\n\n scale.domain = function(_) {\n return arguments.length ? domain(map.call(_, number)) : domain().map(date);\n };\n\n scale.ticks = function(interval, step) {\n var d = domain(),\n t0 = d[0],\n t1 = d[d.length - 1],\n r = t1 < t0,\n t;\n if (r) t = t0, t0 = t1, t1 = t;\n t = tickInterval(interval, t0, t1, step);\n t = t ? t.range(t0, t1 + 1) : []; // inclusive stop\n return r ? t.reverse() : t;\n };\n\n scale.tickFormat = function(count, specifier) {\n return specifier == null ? tickFormat : format(specifier);\n };\n\n scale.nice = function(interval, step) {\n var d = domain();\n return (interval = tickInterval(interval, d[0], d[d.length - 1], step))\n ? domain(nice(d, interval))\n : scale;\n };\n\n scale.copy = function() {\n return copy(scale, calendar(year, month, week, day, hour, minute, second, millisecond, format));\n };\n\n return scale;\n}\n\nexport default function() {\n return initRange.apply(calendar(timeYear, timeMonth, timeWeek, timeDay, timeHour, timeMinute, timeSecond, timeMillisecond, timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]), arguments);\n}\n","import {calendar} from \"./time\";\nimport {utcFormat} from \"d3-time-format\";\nimport {utcYear, utcMonth, utcWeek, utcDay, utcHour, utcMinute, utcSecond, utcMillisecond} from \"d3-time\";\nimport {initRange} from \"./init\";\n\nexport default function() {\n return initRange.apply(calendar(utcYear, utcMonth, utcWeek, utcDay, utcHour, utcMinute, utcSecond, utcMillisecond, utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]), arguments);\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","import creator from \"./creator\";\nimport select from \"./select\";\n\nexport default function(name) {\n return select(creator(name).call(document.documentElement));\n}\n","import namespace from \"./namespace\";\nimport {xhtml} from \"./namespaces\";\n\nfunction creatorInherit(name) {\n return function() {\n var document = this.ownerDocument,\n uri = this.namespaceURI;\n return uri === xhtml && document.documentElement.namespaceURI === xhtml\n ? document.createElement(name)\n : document.createElementNS(uri, name);\n };\n}\n\nfunction creatorFixed(fullname) {\n return function() {\n return this.ownerDocument.createElementNS(fullname.space, fullname.local);\n };\n}\n\nexport default function(name) {\n var fullname = namespace(name);\n return (fullname.local\n ? creatorFixed\n : creatorInherit)(fullname);\n}\n","export {default as create} from \"./create\";\nexport {default as creator} from \"./creator\";\nexport {default as local} from \"./local\";\nexport {default as matcher} from \"./matcher\";\nexport {default as mouse} from \"./mouse\";\nexport {default as namespace} from \"./namespace\";\nexport {default as namespaces} from \"./namespaces\";\nexport {default as clientPoint} from \"./point\";\nexport {default as select} from \"./select\";\nexport {default as selectAll} from \"./selectAll\";\nexport {default as selection} from \"./selection/index\";\nexport {default as selector} from \"./selector\";\nexport {default as selectorAll} from \"./selectorAll\";\nexport {styleValue as style} from \"./selection/style\";\nexport {default as touch} from \"./touch\";\nexport {default as touches} from \"./touches\";\nexport {default as window} from \"./window\";\nexport {event, customEvent} from \"./selection/on\";\n","var nextId = 0;\n\nexport default function local() {\n return new Local;\n}\n\nfunction Local() {\n this._ = \"@\" + (++nextId).toString(36);\n}\n\nLocal.prototype = local.prototype = {\n constructor: Local,\n get: function(node) {\n var id = this._;\n while (!(id in node)) if (!(node = node.parentNode)) return;\n return node[id];\n },\n set: function(node, value) {\n return node[this._] = value;\n },\n remove: function(node) {\n return this._ in node && delete node[this._];\n },\n toString: function() {\n return this._;\n }\n};\n","export default function(selector) {\n return function() {\n return this.matches(selector);\n };\n}\n","import sourceEvent from \"./sourceEvent\";\nimport point from \"./point\";\n\nexport default function(node) {\n var event = sourceEvent();\n if (event.changedTouches) event = event.changedTouches[0];\n return point(node, event);\n}\n","import namespaces from \"./namespaces\";\n\nexport default function(name) {\n var prefix = name += \"\", i = prefix.indexOf(\":\");\n if (i >= 0 && (prefix = name.slice(0, i)) !== \"xmlns\") name = name.slice(i + 1);\n return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name;\n}\n","export var xhtml = \"http://www.w3.org/1999/xhtml\";\n\nexport default {\n svg: \"http://www.w3.org/2000/svg\",\n xhtml: xhtml,\n xlink: \"http://www.w3.org/1999/xlink\",\n xml: \"http://www.w3.org/XML/1998/namespace\",\n xmlns: \"http://www.w3.org/2000/xmlns/\"\n};\n","export default function(node, event) {\n var svg = node.ownerSVGElement || node;\n\n if (svg.createSVGPoint) {\n var point = svg.createSVGPoint();\n point.x = event.clientX, point.y = event.clientY;\n point = point.matrixTransform(node.getScreenCTM().inverse());\n return [point.x, point.y];\n }\n\n var rect = node.getBoundingClientRect();\n return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop];\n}\n","import {Selection, root} from \"./selection/index\";\n\nexport default function(selector) {\n return typeof selector === \"string\"\n ? new Selection([[document.querySelector(selector)]], [document.documentElement])\n : new Selection([[selector]], root);\n}\n","import {Selection, root} from \"./selection/index\";\n\nexport default function(selector) {\n return typeof selector === \"string\"\n ? new Selection([document.querySelectorAll(selector)], [document.documentElement])\n : new Selection([selector == null ? [] : selector], root);\n}\n","import creator from \"../creator\";\n\nexport default function(name) {\n var create = typeof name === \"function\" ? name : creator(name);\n return this.select(function() {\n return this.appendChild(create.apply(this, arguments));\n });\n}\n","import namespace from \"../namespace\";\n\nfunction attrRemove(name) {\n return function() {\n this.removeAttribute(name);\n };\n}\n\nfunction attrRemoveNS(fullname) {\n return function() {\n this.removeAttributeNS(fullname.space, fullname.local);\n };\n}\n\nfunction attrConstant(name, value) {\n return function() {\n this.setAttribute(name, value);\n };\n}\n\nfunction attrConstantNS(fullname, value) {\n return function() {\n this.setAttributeNS(fullname.space, fullname.local, value);\n };\n}\n\nfunction attrFunction(name, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.removeAttribute(name);\n else this.setAttribute(name, v);\n };\n}\n\nfunction attrFunctionNS(fullname, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.removeAttributeNS(fullname.space, fullname.local);\n else this.setAttributeNS(fullname.space, fullname.local, v);\n };\n}\n\nexport default function(name, value) {\n var fullname = namespace(name);\n\n if (arguments.length < 2) {\n var node = this.node();\n return fullname.local\n ? node.getAttributeNS(fullname.space, fullname.local)\n : node.getAttribute(fullname);\n }\n\n return this.each((value == null\n ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === \"function\"\n ? (fullname.local ? attrFunctionNS : attrFunction)\n : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value));\n}\n","export default function() {\n var callback = arguments[0];\n arguments[0] = this;\n callback.apply(null, arguments);\n return this;\n}\n","function classArray(string) {\n return string.trim().split(/^|\\s+/);\n}\n\nfunction classList(node) {\n return node.classList || new ClassList(node);\n}\n\nfunction ClassList(node) {\n this._node = node;\n this._names = classArray(node.getAttribute(\"class\") || \"\");\n}\n\nClassList.prototype = {\n add: function(name) {\n var i = this._names.indexOf(name);\n if (i < 0) {\n this._names.push(name);\n this._node.setAttribute(\"class\", this._names.join(\" \"));\n }\n },\n remove: function(name) {\n var i = this._names.indexOf(name);\n if (i >= 0) {\n this._names.splice(i, 1);\n this._node.setAttribute(\"class\", this._names.join(\" \"));\n }\n },\n contains: function(name) {\n return this._names.indexOf(name) >= 0;\n }\n};\n\nfunction classedAdd(node, names) {\n var list = classList(node), i = -1, n = names.length;\n while (++i < n) list.add(names[i]);\n}\n\nfunction classedRemove(node, names) {\n var list = classList(node), i = -1, n = names.length;\n while (++i < n) list.remove(names[i]);\n}\n\nfunction classedTrue(names) {\n return function() {\n classedAdd(this, names);\n };\n}\n\nfunction classedFalse(names) {\n return function() {\n classedRemove(this, names);\n };\n}\n\nfunction classedFunction(names, value) {\n return function() {\n (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names);\n };\n}\n\nexport default function(name, value) {\n var names = classArray(name + \"\");\n\n if (arguments.length < 2) {\n var list = classList(this.node()), i = -1, n = names.length;\n while (++i < n) if (!list.contains(names[i])) return false;\n return true;\n }\n\n return this.each((typeof value === \"function\"\n ? classedFunction : value\n ? classedTrue\n : classedFalse)(names, value));\n}\n","function selection_cloneShallow() {\n var clone = this.cloneNode(false), parent = this.parentNode;\n return parent ? parent.insertBefore(clone, this.nextSibling) : clone;\n}\n\nfunction selection_cloneDeep() {\n var clone = this.cloneNode(true), parent = this.parentNode;\n return parent ? parent.insertBefore(clone, this.nextSibling) : clone;\n}\n\nexport default function(deep) {\n return this.select(deep ? selection_cloneDeep : selection_cloneShallow);\n}\n","import {Selection} from \"./index\";\nimport {EnterNode} from \"./enter\";\nimport constant from \"../constant\";\n\nvar keyPrefix = \"$\"; // Protect against keys like “__proto__”.\n\nfunction bindIndex(parent, group, enter, update, exit, data) {\n var i = 0,\n node,\n groupLength = group.length,\n dataLength = data.length;\n\n // Put any non-null nodes that fit into update.\n // Put any null nodes into enter.\n // Put any remaining data into enter.\n for (; i < dataLength; ++i) {\n if (node = group[i]) {\n node.__data__ = data[i];\n update[i] = node;\n } else {\n enter[i] = new EnterNode(parent, data[i]);\n }\n }\n\n // Put any non-null nodes that don’t fit into exit.\n for (; i < groupLength; ++i) {\n if (node = group[i]) {\n exit[i] = node;\n }\n }\n}\n\nfunction bindKey(parent, group, enter, update, exit, data, key) {\n var i,\n node,\n nodeByKeyValue = {},\n groupLength = group.length,\n dataLength = data.length,\n keyValues = new Array(groupLength),\n keyValue;\n\n // Compute the key for each node.\n // If multiple nodes have the same key, the duplicates are added to exit.\n for (i = 0; i < groupLength; ++i) {\n if (node = group[i]) {\n keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group);\n if (keyValue in nodeByKeyValue) {\n exit[i] = node;\n } else {\n nodeByKeyValue[keyValue] = node;\n }\n }\n }\n\n // Compute the key for each datum.\n // If there a node associated with this key, join and add it to update.\n // If there is not (or the key is a duplicate), add it to enter.\n for (i = 0; i < dataLength; ++i) {\n keyValue = keyPrefix + key.call(parent, data[i], i, data);\n if (node = nodeByKeyValue[keyValue]) {\n update[i] = node;\n node.__data__ = data[i];\n nodeByKeyValue[keyValue] = null;\n } else {\n enter[i] = new EnterNode(parent, data[i]);\n }\n }\n\n // Add any remaining nodes that were not bound to data to exit.\n for (i = 0; i < groupLength; ++i) {\n if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) {\n exit[i] = node;\n }\n }\n}\n\nexport default function(value, key) {\n if (!value) {\n data = new Array(this.size()), j = -1;\n this.each(function(d) { data[++j] = d; });\n return data;\n }\n\n var bind = key ? bindKey : bindIndex,\n parents = this._parents,\n groups = this._groups;\n\n if (typeof value !== \"function\") value = constant(value);\n\n for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) {\n var parent = parents[j],\n group = groups[j],\n groupLength = group.length,\n data = value.call(parent, parent && parent.__data__, j, parents),\n dataLength = data.length,\n enterGroup = enter[j] = new Array(dataLength),\n updateGroup = update[j] = new Array(dataLength),\n exitGroup = exit[j] = new Array(groupLength);\n\n bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);\n\n // Now connect the enter nodes to their following update node, such that\n // appendChild can insert the materialized enter node before this node,\n // rather than at the end of the parent node.\n for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) {\n if (previous = enterGroup[i0]) {\n if (i0 >= i1) i1 = i0 + 1;\n while (!(next = updateGroup[i1]) && ++i1 < dataLength);\n previous._next = next || null;\n }\n }\n }\n\n update = new Selection(update, parents);\n update._enter = enter;\n update._exit = exit;\n return update;\n}\n","export default function(value) {\n return arguments.length\n ? this.property(\"__data__\", value)\n : this.node().__data__;\n}\n","import defaultView from \"../window\";\n\nfunction dispatchEvent(node, type, params) {\n var window = defaultView(node),\n event = window.CustomEvent;\n\n if (typeof event === \"function\") {\n event = new event(type, params);\n } else {\n event = window.document.createEvent(\"Event\");\n if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail;\n else event.initEvent(type, false, false);\n }\n\n node.dispatchEvent(event);\n}\n\nfunction dispatchConstant(type, params) {\n return function() {\n return dispatchEvent(this, type, params);\n };\n}\n\nfunction dispatchFunction(type, params) {\n return function() {\n return dispatchEvent(this, type, params.apply(this, arguments));\n };\n}\n\nexport default function(type, params) {\n return this.each((typeof params === \"function\"\n ? dispatchFunction\n : dispatchConstant)(type, params));\n}\n","export default function(callback) {\n\n for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {\n for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {\n if (node = group[i]) callback.call(node, node.__data__, i, group);\n }\n }\n\n return this;\n}\n","export default function() {\n return !this.node();\n}\n","import sparse from \"./sparse\";\nimport {Selection} from \"./index\";\n\nexport default function() {\n return new Selection(this._enter || this._groups.map(sparse), this._parents);\n}\n\nexport function EnterNode(parent, datum) {\n this.ownerDocument = parent.ownerDocument;\n this.namespaceURI = parent.namespaceURI;\n this._next = null;\n this._parent = parent;\n this.__data__ = datum;\n}\n\nEnterNode.prototype = {\n constructor: EnterNode,\n appendChild: function(child) { return this._parent.insertBefore(child, this._next); },\n insertBefore: function(child, next) { return this._parent.insertBefore(child, next); },\n querySelector: function(selector) { return this._parent.querySelector(selector); },\n querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }\n};\n","import sparse from \"./sparse\";\nimport {Selection} from \"./index\";\n\nexport default function() {\n return new Selection(this._exit || this._groups.map(sparse), this._parents);\n}\n","import {Selection} from \"./index\";\nimport matcher from \"../matcher\";\n\nexport default function(match) {\n if (typeof match !== \"function\") match = matcher(match);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {\n if ((node = group[i]) && match.call(node, node.__data__, i, group)) {\n subgroup.push(node);\n }\n }\n }\n\n return new Selection(subgroups, this._parents);\n}\n","function htmlRemove() {\n this.innerHTML = \"\";\n}\n\nfunction htmlConstant(value) {\n return function() {\n this.innerHTML = value;\n };\n}\n\nfunction htmlFunction(value) {\n return function() {\n var v = value.apply(this, arguments);\n this.innerHTML = v == null ? \"\" : v;\n };\n}\n\nexport default function(value) {\n return arguments.length\n ? this.each(value == null\n ? htmlRemove : (typeof value === \"function\"\n ? htmlFunction\n : htmlConstant)(value))\n : this.node().innerHTML;\n}\n","import selection_select from \"./select\";\nimport selection_selectAll from \"./selectAll\";\nimport selection_filter from \"./filter\";\nimport selection_data from \"./data\";\nimport selection_enter from \"./enter\";\nimport selection_exit from \"./exit\";\nimport selection_join from \"./join\";\nimport selection_merge from \"./merge\";\nimport selection_order from \"./order\";\nimport selection_sort from \"./sort\";\nimport selection_call from \"./call\";\nimport selection_nodes from \"./nodes\";\nimport selection_node from \"./node\";\nimport selection_size from \"./size\";\nimport selection_empty from \"./empty\";\nimport selection_each from \"./each\";\nimport selection_attr from \"./attr\";\nimport selection_style from \"./style\";\nimport selection_property from \"./property\";\nimport selection_classed from \"./classed\";\nimport selection_text from \"./text\";\nimport selection_html from \"./html\";\nimport selection_raise from \"./raise\";\nimport selection_lower from \"./lower\";\nimport selection_append from \"./append\";\nimport selection_insert from \"./insert\";\nimport selection_remove from \"./remove\";\nimport selection_clone from \"./clone\";\nimport selection_datum from \"./datum\";\nimport selection_on from \"./on\";\nimport selection_dispatch from \"./dispatch\";\n\nexport var root = [null];\n\nexport function Selection(groups, parents) {\n this._groups = groups;\n this._parents = parents;\n}\n\nfunction selection() {\n return new Selection([[document.documentElement]], root);\n}\n\nSelection.prototype = selection.prototype = {\n constructor: Selection,\n select: selection_select,\n selectAll: selection_selectAll,\n filter: selection_filter,\n data: selection_data,\n enter: selection_enter,\n exit: selection_exit,\n join: selection_join,\n merge: selection_merge,\n order: selection_order,\n sort: selection_sort,\n call: selection_call,\n nodes: selection_nodes,\n node: selection_node,\n size: selection_size,\n empty: selection_empty,\n each: selection_each,\n attr: selection_attr,\n style: selection_style,\n property: selection_property,\n classed: selection_classed,\n text: selection_text,\n html: selection_html,\n raise: selection_raise,\n lower: selection_lower,\n append: selection_append,\n insert: selection_insert,\n remove: selection_remove,\n clone: selection_clone,\n datum: selection_datum,\n on: selection_on,\n dispatch: selection_dispatch\n};\n\nexport default selection;\n","import creator from \"../creator\";\nimport selector from \"../selector\";\n\nfunction constantNull() {\n return null;\n}\n\nexport default function(name, before) {\n var create = typeof name === \"function\" ? name : creator(name),\n select = before == null ? constantNull : typeof before === \"function\" ? before : selector(before);\n return this.select(function() {\n return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null);\n });\n}\n","export default function(onenter, onupdate, onexit) {\n var enter = this.enter(), update = this, exit = this.exit();\n enter = typeof onenter === \"function\" ? onenter(enter) : enter.append(onenter + \"\");\n if (onupdate != null) update = onupdate(update);\n if (onexit == null) exit.remove(); else onexit(exit);\n return enter && update ? enter.merge(update).order() : update;\n}\n","function lower() {\n if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);\n}\n\nexport default function() {\n return this.each(lower);\n}\n","import {Selection} from \"./index\";\n\nexport default function(selection) {\n\n for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {\n for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group0[i] || group1[i]) {\n merge[i] = node;\n }\n }\n }\n\n for (; j < m0; ++j) {\n merges[j] = groups0[j];\n }\n\n return new Selection(merges, this._parents);\n}\n","export default function() {\n\n for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {\n for (var group = groups[j], i = 0, n = group.length; i < n; ++i) {\n var node = group[i];\n if (node) return node;\n }\n }\n\n return null;\n}\n","export default function() {\n var nodes = new Array(this.size()), i = -1;\n this.each(function() { nodes[++i] = this; });\n return nodes;\n}\n","var filterEvents = {};\n\nexport var event = null;\n\nif (typeof document !== \"undefined\") {\n var element = document.documentElement;\n if (!(\"onmouseenter\" in element)) {\n filterEvents = {mouseenter: \"mouseover\", mouseleave: \"mouseout\"};\n }\n}\n\nfunction filterContextListener(listener, index, group) {\n listener = contextListener(listener, index, group);\n return function(event) {\n var related = event.relatedTarget;\n if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) {\n listener.call(this, event);\n }\n };\n}\n\nfunction contextListener(listener, index, group) {\n return function(event1) {\n var event0 = event; // Events can be reentrant (e.g., focus).\n event = event1;\n try {\n listener.call(this, this.__data__, index, group);\n } finally {\n event = event0;\n }\n };\n}\n\nfunction parseTypenames(typenames) {\n return typenames.trim().split(/^|\\s+/).map(function(t) {\n var name = \"\", i = t.indexOf(\".\");\n if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);\n return {type: t, name: name};\n });\n}\n\nfunction onRemove(typename) {\n return function() {\n var on = this.__on;\n if (!on) return;\n for (var j = 0, i = -1, m = on.length, o; j < m; ++j) {\n if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) {\n this.removeEventListener(o.type, o.listener, o.capture);\n } else {\n on[++i] = o;\n }\n }\n if (++i) on.length = i;\n else delete this.__on;\n };\n}\n\nfunction onAdd(typename, value, capture) {\n var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener;\n return function(d, i, group) {\n var on = this.__on, o, listener = wrap(value, i, group);\n if (on) for (var j = 0, m = on.length; j < m; ++j) {\n if ((o = on[j]).type === typename.type && o.name === typename.name) {\n this.removeEventListener(o.type, o.listener, o.capture);\n this.addEventListener(o.type, o.listener = listener, o.capture = capture);\n o.value = value;\n return;\n }\n }\n this.addEventListener(typename.type, listener, capture);\n o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture};\n if (!on) this.__on = [o];\n else on.push(o);\n };\n}\n\nexport default function(typename, value, capture) {\n var typenames = parseTypenames(typename + \"\"), i, n = typenames.length, t;\n\n if (arguments.length < 2) {\n var on = this.node().__on;\n if (on) for (var j = 0, m = on.length, o; j < m; ++j) {\n for (i = 0, o = on[j]; i < n; ++i) {\n if ((t = typenames[i]).type === o.type && t.name === o.name) {\n return o.value;\n }\n }\n }\n return;\n }\n\n on = value ? onAdd : onRemove;\n if (capture == null) capture = false;\n for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture));\n return this;\n}\n\nexport function customEvent(event1, listener, that, args) {\n var event0 = event;\n event1.sourceEvent = event;\n event = event1;\n try {\n return listener.apply(that, args);\n } finally {\n event = event0;\n }\n}\n","export default function() {\n\n for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) {\n for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) {\n if (node = group[i]) {\n if (next && node.compareDocumentPosition(next) ^ 4) next.parentNode.insertBefore(node, next);\n next = node;\n }\n }\n }\n\n return this;\n}\n","function propertyRemove(name) {\n return function() {\n delete this[name];\n };\n}\n\nfunction propertyConstant(name, value) {\n return function() {\n this[name] = value;\n };\n}\n\nfunction propertyFunction(name, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) delete this[name];\n else this[name] = v;\n };\n}\n\nexport default function(name, value) {\n return arguments.length > 1\n ? this.each((value == null\n ? propertyRemove : typeof value === \"function\"\n ? propertyFunction\n : propertyConstant)(name, value))\n : this.node()[name];\n}\n","function raise() {\n if (this.nextSibling) this.parentNode.appendChild(this);\n}\n\nexport default function() {\n return this.each(raise);\n}\n","function remove() {\n var parent = this.parentNode;\n if (parent) parent.removeChild(this);\n}\n\nexport default function() {\n return this.each(remove);\n}\n","import {Selection} from \"./index\";\nimport selector from \"../selector\";\n\nexport default function(select) {\n if (typeof select !== \"function\") select = selector(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {\n if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {\n if (\"__data__\" in node) subnode.__data__ = node.__data__;\n subgroup[i] = subnode;\n }\n }\n }\n\n return new Selection(subgroups, this._parents);\n}\n","import {Selection} from \"./index\";\nimport selectorAll from \"../selectorAll\";\n\nexport default function(select) {\n if (typeof select !== \"function\") select = selectorAll(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n subgroups.push(select.call(node, node.__data__, i, group));\n parents.push(node);\n }\n }\n }\n\n return new Selection(subgroups, parents);\n}\n","export default function() {\n var size = 0;\n this.each(function() { ++size; });\n return size;\n}\n","import {Selection} from \"./index\";\n\nexport default function(compare) {\n if (!compare) compare = ascending;\n\n function compareNode(a, b) {\n return a && b ? compare(a.__data__, b.__data__) : !a - !b;\n }\n\n for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n sortgroup[i] = node;\n }\n }\n sortgroup.sort(compareNode);\n }\n\n return new Selection(sortgroups, this._parents).order();\n}\n\nfunction ascending(a, b) {\n return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;\n}\n","export default function(update) {\n return new Array(update.length);\n}\n","import defaultView from \"../window\";\n\nfunction styleRemove(name) {\n return function() {\n this.style.removeProperty(name);\n };\n}\n\nfunction styleConstant(name, value, priority) {\n return function() {\n this.style.setProperty(name, value, priority);\n };\n}\n\nfunction styleFunction(name, value, priority) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.style.removeProperty(name);\n else this.style.setProperty(name, v, priority);\n };\n}\n\nexport default function(name, value, priority) {\n return arguments.length > 1\n ? this.each((value == null\n ? styleRemove : typeof value === \"function\"\n ? styleFunction\n : styleConstant)(name, value, priority == null ? \"\" : priority))\n : styleValue(this.node(), name);\n}\n\nexport function styleValue(node, name) {\n return node.style.getPropertyValue(name)\n || defaultView(node).getComputedStyle(node, null).getPropertyValue(name);\n}\n","function textRemove() {\n this.textContent = \"\";\n}\n\nfunction textConstant(value) {\n return function() {\n this.textContent = value;\n };\n}\n\nfunction textFunction(value) {\n return function() {\n var v = value.apply(this, arguments);\n this.textContent = v == null ? \"\" : v;\n };\n}\n\nexport default function(value) {\n return arguments.length\n ? this.each(value == null\n ? textRemove : (typeof value === \"function\"\n ? textFunction\n : textConstant)(value))\n : this.node().textContent;\n}\n","function none() {}\n\nexport default function(selector) {\n return selector == null ? none : function() {\n return this.querySelector(selector);\n };\n}\n","function empty() {\n return [];\n}\n\nexport default function(selector) {\n return selector == null ? empty : function() {\n return this.querySelectorAll(selector);\n };\n}\n","import {event} from \"./selection/on\";\n\nexport default function() {\n var current = event, source;\n while (source = current.sourceEvent) current = source;\n return current;\n}\n","import sourceEvent from \"./sourceEvent\";\nimport point from \"./point\";\n\nexport default function(node, touches, identifier) {\n if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches;\n\n for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) {\n if ((touch = touches[i]).identifier === identifier) {\n return point(node, touch);\n }\n }\n\n return null;\n}\n","import sourceEvent from \"./sourceEvent\";\nimport point from \"./point\";\n\nexport default function(node, touches) {\n if (touches == null) touches = sourceEvent().touches;\n\n for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) {\n points[i] = point(node, touches[i]);\n }\n\n return points;\n}\n","export default function(node) {\n return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node\n || (node.document && node) // node is a Window\n || node.defaultView; // node is a Document\n}\n","import {path} from \"d3-path\";\nimport constant from \"./constant.js\";\nimport {abs, acos, asin, atan2, cos, epsilon, halfPi, max, min, pi, sin, sqrt, tau} from \"./math.js\";\n\nfunction arcInnerRadius(d) {\n return d.innerRadius;\n}\n\nfunction arcOuterRadius(d) {\n return d.outerRadius;\n}\n\nfunction arcStartAngle(d) {\n return d.startAngle;\n}\n\nfunction arcEndAngle(d) {\n return d.endAngle;\n}\n\nfunction arcPadAngle(d) {\n return d && d.padAngle; // Note: optional!\n}\n\nfunction intersect(x0, y0, x1, y1, x2, y2, x3, y3) {\n var x10 = x1 - x0, y10 = y1 - y0,\n x32 = x3 - x2, y32 = y3 - y2,\n t = y32 * x10 - x32 * y10;\n if (t * t < epsilon) return;\n t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / t;\n return [x0 + t * x10, y0 + t * y10];\n}\n\n// Compute perpendicular offset line of length rc.\n// http://mathworld.wolfram.com/Circle-LineIntersection.html\nfunction cornerTangents(x0, y0, x1, y1, r1, rc, cw) {\n var x01 = x0 - x1,\n y01 = y0 - y1,\n lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01),\n ox = lo * y01,\n oy = -lo * x01,\n x11 = x0 + ox,\n y11 = y0 + oy,\n x10 = x1 + ox,\n y10 = y1 + oy,\n x00 = (x11 + x10) / 2,\n y00 = (y11 + y10) / 2,\n dx = x10 - x11,\n dy = y10 - y11,\n d2 = dx * dx + dy * dy,\n r = r1 - rc,\n D = x11 * y10 - x10 * y11,\n d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)),\n cx0 = (D * dy - dx * d) / d2,\n cy0 = (-D * dx - dy * d) / d2,\n cx1 = (D * dy + dx * d) / d2,\n cy1 = (-D * dx + dy * d) / d2,\n dx0 = cx0 - x00,\n dy0 = cy0 - y00,\n dx1 = cx1 - x00,\n dy1 = cy1 - y00;\n\n // Pick the closer of the two intersection points.\n // TODO Is there a faster way to determine which intersection to use?\n if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;\n\n return {\n cx: cx0,\n cy: cy0,\n x01: -ox,\n y01: -oy,\n x11: cx0 * (r1 / r - 1),\n y11: cy0 * (r1 / r - 1)\n };\n}\n\nexport default function() {\n var innerRadius = arcInnerRadius,\n outerRadius = arcOuterRadius,\n cornerRadius = constant(0),\n padRadius = null,\n startAngle = arcStartAngle,\n endAngle = arcEndAngle,\n padAngle = arcPadAngle,\n context = null;\n\n function arc() {\n var buffer,\n r,\n r0 = +innerRadius.apply(this, arguments),\n r1 = +outerRadius.apply(this, arguments),\n a0 = startAngle.apply(this, arguments) - halfPi,\n a1 = endAngle.apply(this, arguments) - halfPi,\n da = abs(a1 - a0),\n cw = a1 > a0;\n\n if (!context) context = buffer = path();\n\n // Ensure that the outer radius is always larger than the inner radius.\n if (r1 < r0) r = r1, r1 = r0, r0 = r;\n\n // Is it a point?\n if (!(r1 > epsilon)) context.moveTo(0, 0);\n\n // Or is it a circle or annulus?\n else if (da > tau - epsilon) {\n context.moveTo(r1 * cos(a0), r1 * sin(a0));\n context.arc(0, 0, r1, a0, a1, !cw);\n if (r0 > epsilon) {\n context.moveTo(r0 * cos(a1), r0 * sin(a1));\n context.arc(0, 0, r0, a1, a0, cw);\n }\n }\n\n // Or is it a circular or annular sector?\n else {\n var a01 = a0,\n a11 = a1,\n a00 = a0,\n a10 = a1,\n da0 = da,\n da1 = da,\n ap = padAngle.apply(this, arguments) / 2,\n rp = (ap > epsilon) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)),\n rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),\n rc0 = rc,\n rc1 = rc,\n t0,\n t1;\n\n // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0.\n if (rp > epsilon) {\n var p0 = asin(rp / r0 * sin(ap)),\n p1 = asin(rp / r1 * sin(ap));\n if ((da0 -= p0 * 2) > epsilon) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;\n else da0 = 0, a00 = a10 = (a0 + a1) / 2;\n if ((da1 -= p1 * 2) > epsilon) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;\n else da1 = 0, a01 = a11 = (a0 + a1) / 2;\n }\n\n var x01 = r1 * cos(a01),\n y01 = r1 * sin(a01),\n x10 = r0 * cos(a10),\n y10 = r0 * sin(a10);\n\n // Apply rounded corners?\n if (rc > epsilon) {\n var x11 = r1 * cos(a11),\n y11 = r1 * sin(a11),\n x00 = r0 * cos(a00),\n y00 = r0 * sin(a00),\n oc;\n\n // Restrict the corner radius according to the sector angle.\n if (da < pi && (oc = intersect(x01, y01, x00, y00, x11, y11, x10, y10))) {\n var ax = x01 - oc[0],\n ay = y01 - oc[1],\n bx = x11 - oc[0],\n by = y11 - oc[1],\n kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2),\n lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]);\n rc0 = min(rc, (r0 - lc) / (kc - 1));\n rc1 = min(rc, (r1 - lc) / (kc + 1));\n }\n }\n\n // Is the sector collapsed to a line?\n if (!(da1 > epsilon)) context.moveTo(x01, y01);\n\n // Does the sector’s outer ring have rounded corners?\n else if (rc1 > epsilon) {\n t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);\n t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);\n\n context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);\n\n // Have the corners merged?\n if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);\n\n // Otherwise, draw the two corners and the ring.\n else {\n context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);\n context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);\n context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);\n }\n }\n\n // Or is the outer ring just a circular arc?\n else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);\n\n // Is there no inner ring, and it’s a circular sector?\n // Or perhaps it’s an annular sector collapsed due to padding?\n if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10);\n\n // Does the sector’s inner ring (or point) have rounded corners?\n else if (rc0 > epsilon) {\n t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);\n t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);\n\n context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);\n\n // Have the corners merged?\n if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);\n\n // Otherwise, draw the two corners and the ring.\n else {\n context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);\n context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);\n context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);\n }\n }\n\n // Or is the inner ring just a circular arc?\n else context.arc(0, 0, r0, a10, a00, cw);\n }\n\n context.closePath();\n\n if (buffer) return context = null, buffer + \"\" || null;\n }\n\n arc.centroid = function() {\n var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,\n a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2;\n return [cos(a) * r, sin(a) * r];\n };\n\n arc.innerRadius = function(_) {\n return arguments.length ? (innerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : innerRadius;\n };\n\n arc.outerRadius = function(_) {\n return arguments.length ? (outerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : outerRadius;\n };\n\n arc.cornerRadius = function(_) {\n return arguments.length ? (cornerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : cornerRadius;\n };\n\n arc.padRadius = function(_) {\n return arguments.length ? (padRadius = _ == null ? null : typeof _ === \"function\" ? _ : constant(+_), arc) : padRadius;\n };\n\n arc.startAngle = function(_) {\n return arguments.length ? (startAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : startAngle;\n };\n\n arc.endAngle = function(_) {\n return arguments.length ? (endAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : endAngle;\n };\n\n arc.padAngle = function(_) {\n return arguments.length ? (padAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : padAngle;\n };\n\n arc.context = function(_) {\n return arguments.length ? ((context = _ == null ? null : _), arc) : context;\n };\n\n return arc;\n}\n","import {path} from \"d3-path\";\nimport constant from \"./constant.js\";\nimport curveLinear from \"./curve/linear.js\";\nimport line from \"./line.js\";\nimport {x as pointX, y as pointY} from \"./point.js\";\n\nexport default function() {\n var x0 = pointX,\n x1 = null,\n y0 = constant(0),\n y1 = pointY,\n defined = constant(true),\n context = null,\n curve = curveLinear,\n output = null;\n\n function area(data) {\n var i,\n j,\n k,\n n = data.length,\n d,\n defined0 = false,\n buffer,\n x0z = new Array(n),\n y0z = new Array(n);\n\n if (context == null) output = curve(buffer = path());\n\n for (i = 0; i <= n; ++i) {\n if (!(i < n && defined(d = data[i], i, data)) === defined0) {\n if (defined0 = !defined0) {\n j = i;\n output.areaStart();\n output.lineStart();\n } else {\n output.lineEnd();\n output.lineStart();\n for (k = i - 1; k >= j; --k) {\n output.point(x0z[k], y0z[k]);\n }\n output.lineEnd();\n output.areaEnd();\n }\n }\n if (defined0) {\n x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data);\n output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]);\n }\n }\n\n if (buffer) return output = null, buffer + \"\" || null;\n }\n\n function arealine() {\n return line().defined(defined).curve(curve).context(context);\n }\n\n area.x = function(_) {\n return arguments.length ? (x0 = typeof _ === \"function\" ? _ : constant(+_), x1 = null, area) : x0;\n };\n\n area.x0 = function(_) {\n return arguments.length ? (x0 = typeof _ === \"function\" ? _ : constant(+_), area) : x0;\n };\n\n area.x1 = function(_) {\n return arguments.length ? (x1 = _ == null ? null : typeof _ === \"function\" ? _ : constant(+_), area) : x1;\n };\n\n area.y = function(_) {\n return arguments.length ? (y0 = typeof _ === \"function\" ? _ : constant(+_), y1 = null, area) : y0;\n };\n\n area.y0 = function(_) {\n return arguments.length ? (y0 = typeof _ === \"function\" ? _ : constant(+_), area) : y0;\n };\n\n area.y1 = function(_) {\n return arguments.length ? (y1 = _ == null ? null : typeof _ === \"function\" ? _ : constant(+_), area) : y1;\n };\n\n area.lineX0 =\n area.lineY0 = function() {\n return arealine().x(x0).y(y0);\n };\n\n area.lineY1 = function() {\n return arealine().x(x0).y(y1);\n };\n\n area.lineX1 = function() {\n return arealine().x(x1).y(y0);\n };\n\n area.defined = function(_) {\n return arguments.length ? (defined = typeof _ === \"function\" ? _ : constant(!!_), area) : defined;\n };\n\n area.curve = function(_) {\n return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve;\n };\n\n area.context = function(_) {\n return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context;\n };\n\n return area;\n}\n","import curveRadial, {curveRadialLinear} from \"./curve/radial.js\";\nimport area from \"./area.js\";\nimport {lineRadial} from \"./lineRadial.js\";\n\nexport default function() {\n var a = area().curve(curveRadialLinear),\n c = a.curve,\n x0 = a.lineX0,\n x1 = a.lineX1,\n y0 = a.lineY0,\n y1 = a.lineY1;\n\n a.angle = a.x, delete a.x;\n a.startAngle = a.x0, delete a.x0;\n a.endAngle = a.x1, delete a.x1;\n a.radius = a.y, delete a.y;\n a.innerRadius = a.y0, delete a.y0;\n a.outerRadius = a.y1, delete a.y1;\n a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0;\n a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1;\n a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0;\n a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1;\n\n a.curve = function(_) {\n return arguments.length ? c(curveRadial(_)) : c()._curve;\n };\n\n return a;\n}\n","export var slice = Array.prototype.slice;\n","export default function(x) {\n return function constant() {\n return x;\n };\n}\n","export function point(that, x, y) {\n that._context.bezierCurveTo(\n (2 * that._x0 + that._x1) / 3,\n (2 * that._y0 + that._y1) / 3,\n (that._x0 + 2 * that._x1) / 3,\n (that._y0 + 2 * that._y1) / 3,\n (that._x0 + 4 * that._x1 + x) / 6,\n (that._y0 + 4 * that._y1 + y) / 6\n );\n}\n\nexport function Basis(context) {\n this._context = context;\n}\n\nBasis.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 3: point(this, this._x1, this._y1); // proceed\n case 2: this._context.lineTo(this._x1, this._y1); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new Basis(context);\n}\n","import noop from \"../noop.js\";\nimport {point} from \"./basis.js\";\n\nfunction BasisClosed(context) {\n this._context = context;\n}\n\nBasisClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x2, this._y2);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3);\n this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x2, this._y2);\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._x2 = x, this._y2 = y; break;\n case 1: this._point = 2; this._x3 = x, this._y3 = y; break;\n case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break;\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new BasisClosed(context);\n}\n","import {point} from \"./basis.js\";\n\nfunction BasisOpen(context) {\n this._context = context;\n}\n\nBasisOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break;\n case 3: this._point = 4; // proceed\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new BasisOpen(context);\n}\n","import {Basis} from \"./basis.js\";\n\nfunction Bundle(context, beta) {\n this._basis = new Basis(context);\n this._beta = beta;\n}\n\nBundle.prototype = {\n lineStart: function() {\n this._x = [];\n this._y = [];\n this._basis.lineStart();\n },\n lineEnd: function() {\n var x = this._x,\n y = this._y,\n j = x.length - 1;\n\n if (j > 0) {\n var x0 = x[0],\n y0 = y[0],\n dx = x[j] - x0,\n dy = y[j] - y0,\n i = -1,\n t;\n\n while (++i <= j) {\n t = i / j;\n this._basis.point(\n this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),\n this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)\n );\n }\n }\n\n this._x = this._y = null;\n this._basis.lineEnd();\n },\n point: function(x, y) {\n this._x.push(+x);\n this._y.push(+y);\n }\n};\n\nexport default (function custom(beta) {\n\n function bundle(context) {\n return beta === 1 ? new Basis(context) : new Bundle(context, beta);\n }\n\n bundle.beta = function(beta) {\n return custom(+beta);\n };\n\n return bundle;\n})(0.85);\n","export function point(that, x, y) {\n that._context.bezierCurveTo(\n that._x1 + that._k * (that._x2 - that._x0),\n that._y1 + that._k * (that._y2 - that._y0),\n that._x2 + that._k * (that._x1 - x),\n that._y2 + that._k * (that._y1 - y),\n that._x2,\n that._y2\n );\n}\n\nexport function Cardinal(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinal.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x2, this._y2); break;\n case 3: point(this, this._x1, this._y1); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; this._x1 = x, this._y1 = y; break;\n case 2: this._point = 3; // proceed\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new Cardinal(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n","import noop from \"../noop.js\";\nimport {point} from \"./cardinal.js\";\n\nexport function CardinalClosed(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinalClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.lineTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n this.point(this._x5, this._y5);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._x3 = x, this._y3 = y; break;\n case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;\n case 2: this._point = 3; this._x5 = x, this._y5 = y; break;\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new CardinalClosed(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n","import {point} from \"./cardinal.js\";\n\nexport function CardinalOpen(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinalOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;\n case 3: this._point = 4; // proceed\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new CardinalOpen(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n","import {epsilon} from \"../math.js\";\nimport {Cardinal} from \"./cardinal.js\";\n\nexport function point(that, x, y) {\n var x1 = that._x1,\n y1 = that._y1,\n x2 = that._x2,\n y2 = that._y2;\n\n if (that._l01_a > epsilon) {\n var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,\n n = 3 * that._l01_a * (that._l01_a + that._l12_a);\n x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;\n y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;\n }\n\n if (that._l23_a > epsilon) {\n var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,\n m = 3 * that._l23_a * (that._l23_a + that._l12_a);\n x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;\n y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;\n }\n\n that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);\n}\n\nfunction CatmullRom(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRom.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x2, this._y2); break;\n case 3: this.point(this._x2, this._y2); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; // proceed\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n","import {CardinalClosed} from \"./cardinalClosed.js\";\nimport noop from \"../noop.js\";\nimport {point} from \"./catmullRom.js\";\n\nfunction CatmullRomClosed(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRomClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.lineTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n this.point(this._x5, this._y5);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; this._x3 = x, this._y3 = y; break;\n case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;\n case 2: this._point = 3; this._x5 = x, this._y5 = y; break;\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n","import {CardinalOpen} from \"./cardinalOpen.js\";\nimport {point} from \"./catmullRom.js\";\n\nfunction CatmullRomOpen(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRomOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;\n case 3: this._point = 4; // proceed\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n","function Linear(context) {\n this._context = context;\n}\n\nLinear.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; // proceed\n default: this._context.lineTo(x, y); break;\n }\n }\n};\n\nexport default function(context) {\n return new Linear(context);\n}\n","import noop from \"../noop.js\";\n\nfunction LinearClosed(context) {\n this._context = context;\n}\n\nLinearClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._point = 0;\n },\n lineEnd: function() {\n if (this._point) this._context.closePath();\n },\n point: function(x, y) {\n x = +x, y = +y;\n if (this._point) this._context.lineTo(x, y);\n else this._point = 1, this._context.moveTo(x, y);\n }\n};\n\nexport default function(context) {\n return new LinearClosed(context);\n}\n","function sign(x) {\n return x < 0 ? -1 : 1;\n}\n\n// Calculate the slopes of the tangents (Hermite-type interpolation) based on\n// the following paper: Steffen, M. 1990. A Simple Method for Monotonic\n// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.\n// NOV(II), P. 443, 1990.\nfunction slope3(that, x2, y2) {\n var h0 = that._x1 - that._x0,\n h1 = x2 - that._x1,\n s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),\n s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),\n p = (s0 * h1 + s1 * h0) / (h0 + h1);\n return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;\n}\n\n// Calculate a one-sided slope.\nfunction slope2(that, t) {\n var h = that._x1 - that._x0;\n return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;\n}\n\n// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations\n// \"you can express cubic Hermite interpolation in terms of cubic Bézier curves\n// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1\".\nfunction point(that, t0, t1) {\n var x0 = that._x0,\n y0 = that._y0,\n x1 = that._x1,\n y1 = that._y1,\n dx = (x1 - x0) / 3;\n that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);\n}\n\nfunction MonotoneX(context) {\n this._context = context;\n}\n\nMonotoneX.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 =\n this._t0 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x1, this._y1); break;\n case 3: point(this, this._t0, slope2(this, this._t0)); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n var t1 = NaN;\n\n x = +x, y = +y;\n if (x === this._x1 && y === this._y1) return; // Ignore coincident points.\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; point(this, slope2(this, t1 = slope3(this, x, y)), t1); break;\n default: point(this, this._t0, t1 = slope3(this, x, y)); break;\n }\n\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n this._t0 = t1;\n }\n}\n\nfunction MonotoneY(context) {\n this._context = new ReflectContext(context);\n}\n\n(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {\n MonotoneX.prototype.point.call(this, y, x);\n};\n\nfunction ReflectContext(context) {\n this._context = context;\n}\n\nReflectContext.prototype = {\n moveTo: function(x, y) { this._context.moveTo(y, x); },\n closePath: function() { this._context.closePath(); },\n lineTo: function(x, y) { this._context.lineTo(y, x); },\n bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }\n};\n\nexport function monotoneX(context) {\n return new MonotoneX(context);\n}\n\nexport function monotoneY(context) {\n return new MonotoneY(context);\n}\n","function Natural(context) {\n this._context = context;\n}\n\nNatural.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x = [];\n this._y = [];\n },\n lineEnd: function() {\n var x = this._x,\n y = this._y,\n n = x.length;\n\n if (n) {\n this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);\n if (n === 2) {\n this._context.lineTo(x[1], y[1]);\n } else {\n var px = controlPoints(x),\n py = controlPoints(y);\n for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {\n this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);\n }\n }\n }\n\n if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();\n this._line = 1 - this._line;\n this._x = this._y = null;\n },\n point: function(x, y) {\n this._x.push(+x);\n this._y.push(+y);\n }\n};\n\n// See https://www.particleincell.com/2012/bezier-splines/ for derivation.\nfunction controlPoints(x) {\n var i,\n n = x.length - 1,\n m,\n a = new Array(n),\n b = new Array(n),\n r = new Array(n);\n a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];\n for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];\n a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];\n for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];\n a[n - 1] = r[n - 1] / b[n - 1];\n for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];\n b[n - 1] = (x[n] + a[n - 1]) / 2;\n for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];\n return [a, b];\n}\n\nexport default function(context) {\n return new Natural(context);\n}\n","import curveLinear from \"./linear.js\";\n\nexport var curveRadialLinear = curveRadial(curveLinear);\n\nfunction Radial(curve) {\n this._curve = curve;\n}\n\nRadial.prototype = {\n areaStart: function() {\n this._curve.areaStart();\n },\n areaEnd: function() {\n this._curve.areaEnd();\n },\n lineStart: function() {\n this._curve.lineStart();\n },\n lineEnd: function() {\n this._curve.lineEnd();\n },\n point: function(a, r) {\n this._curve.point(r * Math.sin(a), r * -Math.cos(a));\n }\n};\n\nexport default function curveRadial(curve) {\n\n function radial(context) {\n return new Radial(curve(context));\n }\n\n radial._curve = curve;\n\n return radial;\n}\n","function Step(context, t) {\n this._context = context;\n this._t = t;\n}\n\nStep.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x = this._y = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; // proceed\n default: {\n if (this._t <= 0) {\n this._context.lineTo(this._x, y);\n this._context.lineTo(x, y);\n } else {\n var x1 = this._x * (1 - this._t) + x * this._t;\n this._context.lineTo(x1, this._y);\n this._context.lineTo(x1, y);\n }\n break;\n }\n }\n this._x = x, this._y = y;\n }\n};\n\nexport default function(context) {\n return new Step(context, 0.5);\n}\n\nexport function stepBefore(context) {\n return new Step(context, 0);\n}\n\nexport function stepAfter(context) {\n return new Step(context, 1);\n}\n","export default function(a, b) {\n return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;\n}\n","export default function(d) {\n return d;\n}\n","export {default as arc} from \"./arc.js\";\nexport {default as area} from \"./area.js\";\nexport {default as line} from \"./line.js\";\nexport {default as pie} from \"./pie.js\";\nexport {default as areaRadial, default as radialArea} from \"./areaRadial.js\"; // Note: radialArea is deprecated!\nexport {default as lineRadial, default as radialLine} from \"./lineRadial.js\"; // Note: radialLine is deprecated!\nexport {default as pointRadial} from \"./pointRadial.js\";\nexport {linkHorizontal, linkVertical, linkRadial} from \"./link/index.js\";\n\nexport {default as symbol, symbols} from \"./symbol.js\";\nexport {default as symbolCircle} from \"./symbol/circle.js\";\nexport {default as symbolCross} from \"./symbol/cross.js\";\nexport {default as symbolDiamond} from \"./symbol/diamond.js\";\nexport {default as symbolSquare} from \"./symbol/square.js\";\nexport {default as symbolStar} from \"./symbol/star.js\";\nexport {default as symbolTriangle} from \"./symbol/triangle.js\";\nexport {default as symbolWye} from \"./symbol/wye.js\";\n\nexport {default as curveBasisClosed} from \"./curve/basisClosed.js\";\nexport {default as curveBasisOpen} from \"./curve/basisOpen.js\";\nexport {default as curveBasis} from \"./curve/basis.js\";\nexport {default as curveBundle} from \"./curve/bundle.js\";\nexport {default as curveCardinalClosed} from \"./curve/cardinalClosed.js\";\nexport {default as curveCardinalOpen} from \"./curve/cardinalOpen.js\";\nexport {default as curveCardinal} from \"./curve/cardinal.js\";\nexport {default as curveCatmullRomClosed} from \"./curve/catmullRomClosed.js\";\nexport {default as curveCatmullRomOpen} from \"./curve/catmullRomOpen.js\";\nexport {default as curveCatmullRom} from \"./curve/catmullRom.js\";\nexport {default as curveLinearClosed} from \"./curve/linearClosed.js\";\nexport {default as curveLinear} from \"./curve/linear.js\";\nexport {monotoneX as curveMonotoneX, monotoneY as curveMonotoneY} from \"./curve/monotone.js\";\nexport {default as curveNatural} from \"./curve/natural.js\";\nexport {default as curveStep, stepAfter as curveStepAfter, stepBefore as curveStepBefore} from \"./curve/step.js\";\n\nexport {default as stack} from \"./stack.js\";\nexport {default as stackOffsetExpand} from \"./offset/expand.js\";\nexport {default as stackOffsetDiverging} from \"./offset/diverging.js\";\nexport {default as stackOffsetNone} from \"./offset/none.js\";\nexport {default as stackOffsetSilhouette} from \"./offset/silhouette.js\";\nexport {default as stackOffsetWiggle} from \"./offset/wiggle.js\";\nexport {default as stackOrderAppearance} from \"./order/appearance.js\";\nexport {default as stackOrderAscending} from \"./order/ascending.js\";\nexport {default as stackOrderDescending} from \"./order/descending.js\";\nexport {default as stackOrderInsideOut} from \"./order/insideOut.js\";\nexport {default as stackOrderNone} from \"./order/none.js\";\nexport {default as stackOrderReverse} from \"./order/reverse.js\";\n","import {path} from \"d3-path\";\nimport constant from \"./constant.js\";\nimport curveLinear from \"./curve/linear.js\";\nimport {x as pointX, y as pointY} from \"./point.js\";\n\nexport default function() {\n var x = pointX,\n y = pointY,\n defined = constant(true),\n context = null,\n curve = curveLinear,\n output = null;\n\n function line(data) {\n var i,\n n = data.length,\n d,\n defined0 = false,\n buffer;\n\n if (context == null) output = curve(buffer = path());\n\n for (i = 0; i <= n; ++i) {\n if (!(i < n && defined(d = data[i], i, data)) === defined0) {\n if (defined0 = !defined0) output.lineStart();\n else output.lineEnd();\n }\n if (defined0) output.point(+x(d, i, data), +y(d, i, data));\n }\n\n if (buffer) return output = null, buffer + \"\" || null;\n }\n\n line.x = function(_) {\n return arguments.length ? (x = typeof _ === \"function\" ? _ : constant(+_), line) : x;\n };\n\n line.y = function(_) {\n return arguments.length ? (y = typeof _ === \"function\" ? _ : constant(+_), line) : y;\n };\n\n line.defined = function(_) {\n return arguments.length ? (defined = typeof _ === \"function\" ? _ : constant(!!_), line) : defined;\n };\n\n line.curve = function(_) {\n return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;\n };\n\n line.context = function(_) {\n return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;\n };\n\n return line;\n}\n","import curveRadial, {curveRadialLinear} from \"./curve/radial.js\";\nimport line from \"./line.js\";\n\nexport function lineRadial(l) {\n var c = l.curve;\n\n l.angle = l.x, delete l.x;\n l.radius = l.y, delete l.y;\n\n l.curve = function(_) {\n return arguments.length ? c(curveRadial(_)) : c()._curve;\n };\n\n return l;\n}\n\nexport default function() {\n return lineRadial(line().curve(curveRadialLinear));\n}\n","import {path} from \"d3-path\";\nimport {slice} from \"../array.js\";\nimport constant from \"../constant.js\";\nimport {x as pointX, y as pointY} from \"../point.js\";\nimport pointRadial from \"../pointRadial.js\";\n\nfunction linkSource(d) {\n return d.source;\n}\n\nfunction linkTarget(d) {\n return d.target;\n}\n\nfunction link(curve) {\n var source = linkSource,\n target = linkTarget,\n x = pointX,\n y = pointY,\n context = null;\n\n function link() {\n var buffer, argv = slice.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv);\n if (!context) context = buffer = path();\n curve(context, +x.apply(this, (argv[0] = s, argv)), +y.apply(this, argv), +x.apply(this, (argv[0] = t, argv)), +y.apply(this, argv));\n if (buffer) return context = null, buffer + \"\" || null;\n }\n\n link.source = function(_) {\n return arguments.length ? (source = _, link) : source;\n };\n\n link.target = function(_) {\n return arguments.length ? (target = _, link) : target;\n };\n\n link.x = function(_) {\n return arguments.length ? (x = typeof _ === \"function\" ? _ : constant(+_), link) : x;\n };\n\n link.y = function(_) {\n return arguments.length ? (y = typeof _ === \"function\" ? _ : constant(+_), link) : y;\n };\n\n link.context = function(_) {\n return arguments.length ? ((context = _ == null ? null : _), link) : context;\n };\n\n return link;\n}\n\nfunction curveHorizontal(context, x0, y0, x1, y1) {\n context.moveTo(x0, y0);\n context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1);\n}\n\nfunction curveVertical(context, x0, y0, x1, y1) {\n context.moveTo(x0, y0);\n context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1);\n}\n\nfunction curveRadial(context, x0, y0, x1, y1) {\n var p0 = pointRadial(x0, y0),\n p1 = pointRadial(x0, y0 = (y0 + y1) / 2),\n p2 = pointRadial(x1, y0),\n p3 = pointRadial(x1, y1);\n context.moveTo(p0[0], p0[1]);\n context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]);\n}\n\nexport function linkHorizontal() {\n return link(curveHorizontal);\n}\n\nexport function linkVertical() {\n return link(curveVertical);\n}\n\nexport function linkRadial() {\n var l = link(curveRadial);\n l.angle = l.x, delete l.x;\n l.radius = l.y, delete l.y;\n return l;\n}\n","export var abs = Math.abs;\nexport var atan2 = Math.atan2;\nexport var cos = Math.cos;\nexport var max = Math.max;\nexport var min = Math.min;\nexport var sin = Math.sin;\nexport var sqrt = Math.sqrt;\n\nexport var epsilon = 1e-12;\nexport var pi = Math.PI;\nexport var halfPi = pi / 2;\nexport var tau = 2 * pi;\n\nexport function acos(x) {\n return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);\n}\n\nexport function asin(x) {\n return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x);\n}\n","export default function() {}\n","export default function(series, order) {\n if (!((n = series.length) > 0)) return;\n for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) {\n for (yp = yn = 0, i = 0; i < n; ++i) {\n if ((dy = (d = series[order[i]][j])[1] - d[0]) > 0) {\n d[0] = yp, d[1] = yp += dy;\n } else if (dy < 0) {\n d[1] = yn, d[0] = yn += dy;\n } else {\n d[0] = 0, d[1] = dy;\n }\n }\n }\n}\n","import none from \"./none.js\";\n\nexport default function(series, order) {\n if (!((n = series.length) > 0)) return;\n for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) {\n for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0;\n if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y;\n }\n none(series, order);\n}\n","export default function(series, order) {\n if (!((n = series.length) > 1)) return;\n for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) {\n s0 = s1, s1 = series[order[i]];\n for (j = 0; j < m; ++j) {\n s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1];\n }\n }\n}\n","import none from \"./none.js\";\n\nexport default function(series, order) {\n if (!((n = series.length) > 0)) return;\n for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) {\n for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0;\n s0[j][1] += s0[j][0] = -y / 2;\n }\n none(series, order);\n}\n","import none from \"./none.js\";\n\nexport default function(series, order) {\n if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return;\n for (var y = 0, j = 1, s0, m, n; j < m; ++j) {\n for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) {\n var si = series[order[i]],\n sij0 = si[j][1] || 0,\n sij1 = si[j - 1][1] || 0,\n s3 = (sij0 - sij1) / 2;\n for (var k = 0; k < i; ++k) {\n var sk = series[order[k]],\n skj0 = sk[j][1] || 0,\n skj1 = sk[j - 1][1] || 0;\n s3 += skj0 - skj1;\n }\n s1 += sij0, s2 += s3 * sij0;\n }\n s0[j - 1][1] += s0[j - 1][0] = y;\n if (s1) y -= s2 / s1;\n }\n s0[j - 1][1] += s0[j - 1][0] = y;\n none(series, order);\n}\n","import none from \"./none.js\";\n\nexport default function(series) {\n var peaks = series.map(peak);\n return none(series).sort(function(a, b) { return peaks[a] - peaks[b]; });\n}\n\nfunction peak(series) {\n var i = -1, j = 0, n = series.length, vi, vj = -Infinity;\n while (++i < n) if ((vi = +series[i][1]) > vj) vj = vi, j = i;\n return j;\n}\n","import none from \"./none.js\";\n\nexport default function(series) {\n var sums = series.map(sum);\n return none(series).sort(function(a, b) { return sums[a] - sums[b]; });\n}\n\nexport function sum(series) {\n var s = 0, i = -1, n = series.length, v;\n while (++i < n) if (v = +series[i][1]) s += v;\n return s;\n}\n","import ascending from \"./ascending.js\";\n\nexport default function(series) {\n return ascending(series).reverse();\n}\n","import appearance from \"./appearance.js\";\nimport {sum} from \"./ascending.js\";\n\nexport default function(series) {\n var n = series.length,\n i,\n j,\n sums = series.map(sum),\n order = appearance(series),\n top = 0,\n bottom = 0,\n tops = [],\n bottoms = [];\n\n for (i = 0; i < n; ++i) {\n j = order[i];\n if (top < bottom) {\n top += sums[j];\n tops.push(j);\n } else {\n bottom += sums[j];\n bottoms.push(j);\n }\n }\n\n return bottoms.reverse().concat(tops);\n}\n","export default function(series) {\n var n = series.length, o = new Array(n);\n while (--n >= 0) o[n] = n;\n return o;\n}\n","import none from \"./none.js\";\n\nexport default function(series) {\n return none(series).reverse();\n}\n","import constant from \"./constant.js\";\nimport descending from \"./descending.js\";\nimport identity from \"./identity.js\";\nimport {tau} from \"./math.js\";\n\nexport default function() {\n var value = identity,\n sortValues = descending,\n sort = null,\n startAngle = constant(0),\n endAngle = constant(tau),\n padAngle = constant(0);\n\n function pie(data) {\n var i,\n n = data.length,\n j,\n k,\n sum = 0,\n index = new Array(n),\n arcs = new Array(n),\n a0 = +startAngle.apply(this, arguments),\n da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)),\n a1,\n p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),\n pa = p * (da < 0 ? -1 : 1),\n v;\n\n for (i = 0; i < n; ++i) {\n if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {\n sum += v;\n }\n }\n\n // Optionally sort the arcs by previously-computed values or by data.\n if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });\n else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });\n\n // Compute the arcs! They are stored in the original data's order.\n for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {\n j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {\n data: data[j],\n index: i,\n value: v,\n startAngle: a0,\n endAngle: a1,\n padAngle: p\n };\n }\n\n return arcs;\n }\n\n pie.value = function(_) {\n return arguments.length ? (value = typeof _ === \"function\" ? _ : constant(+_), pie) : value;\n };\n\n pie.sortValues = function(_) {\n return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;\n };\n\n pie.sort = function(_) {\n return arguments.length ? (sort = _, sortValues = null, pie) : sort;\n };\n\n pie.startAngle = function(_) {\n return arguments.length ? (startAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : startAngle;\n };\n\n pie.endAngle = function(_) {\n return arguments.length ? (endAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : endAngle;\n };\n\n pie.padAngle = function(_) {\n return arguments.length ? (padAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : padAngle;\n };\n\n return pie;\n}\n","export function x(p) {\n return p[0];\n}\n\nexport function y(p) {\n return p[1];\n}\n","export default function(x, y) {\n return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)];\n}\n","import {slice} from \"./array.js\";\nimport constant from \"./constant.js\";\nimport offsetNone from \"./offset/none.js\";\nimport orderNone from \"./order/none.js\";\n\nfunction stackValue(d, key) {\n return d[key];\n}\n\nexport default function() {\n var keys = constant([]),\n order = orderNone,\n offset = offsetNone,\n value = stackValue;\n\n function stack(data) {\n var kz = keys.apply(this, arguments),\n i,\n m = data.length,\n n = kz.length,\n sz = new Array(n),\n oz;\n\n for (i = 0; i < n; ++i) {\n for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) {\n si[j] = sij = [0, +value(data[j], ki, j, data)];\n sij.data = data[j];\n }\n si.key = ki;\n }\n\n for (i = 0, oz = order(sz); i < n; ++i) {\n sz[oz[i]].index = i;\n }\n\n offset(sz, oz);\n return sz;\n }\n\n stack.keys = function(_) {\n return arguments.length ? (keys = typeof _ === \"function\" ? _ : constant(slice.call(_)), stack) : keys;\n };\n\n stack.value = function(_) {\n return arguments.length ? (value = typeof _ === \"function\" ? _ : constant(+_), stack) : value;\n };\n\n stack.order = function(_) {\n return arguments.length ? (order = _ == null ? orderNone : typeof _ === \"function\" ? _ : constant(slice.call(_)), stack) : order;\n };\n\n stack.offset = function(_) {\n return arguments.length ? (offset = _ == null ? offsetNone : _, stack) : offset;\n };\n\n return stack;\n}\n","import {path} from \"d3-path\";\nimport circle from \"./symbol/circle.js\";\nimport cross from \"./symbol/cross.js\";\nimport diamond from \"./symbol/diamond.js\";\nimport star from \"./symbol/star.js\";\nimport square from \"./symbol/square.js\";\nimport triangle from \"./symbol/triangle.js\";\nimport wye from \"./symbol/wye.js\";\nimport constant from \"./constant.js\";\n\nexport var symbols = [\n circle,\n cross,\n diamond,\n square,\n star,\n triangle,\n wye\n];\n\nexport default function() {\n var type = constant(circle),\n size = constant(64),\n context = null;\n\n function symbol() {\n var buffer;\n if (!context) context = buffer = path();\n type.apply(this, arguments).draw(context, +size.apply(this, arguments));\n if (buffer) return context = null, buffer + \"\" || null;\n }\n\n symbol.type = function(_) {\n return arguments.length ? (type = typeof _ === \"function\" ? _ : constant(_), symbol) : type;\n };\n\n symbol.size = function(_) {\n return arguments.length ? (size = typeof _ === \"function\" ? _ : constant(+_), symbol) : size;\n };\n\n symbol.context = function(_) {\n return arguments.length ? (context = _ == null ? null : _, symbol) : context;\n };\n\n return symbol;\n}\n","import {pi, tau} from \"../math.js\";\n\nexport default {\n draw: function(context, size) {\n var r = Math.sqrt(size / pi);\n context.moveTo(r, 0);\n context.arc(0, 0, r, 0, tau);\n }\n};\n","export default {\n draw: function(context, size) {\n var r = Math.sqrt(size / 5) / 2;\n context.moveTo(-3 * r, -r);\n context.lineTo(-r, -r);\n context.lineTo(-r, -3 * r);\n context.lineTo(r, -3 * r);\n context.lineTo(r, -r);\n context.lineTo(3 * r, -r);\n context.lineTo(3 * r, r);\n context.lineTo(r, r);\n context.lineTo(r, 3 * r);\n context.lineTo(-r, 3 * r);\n context.lineTo(-r, r);\n context.lineTo(-3 * r, r);\n context.closePath();\n }\n};\n","var tan30 = Math.sqrt(1 / 3),\n tan30_2 = tan30 * 2;\n\nexport default {\n draw: function(context, size) {\n var y = Math.sqrt(size / tan30_2),\n x = y * tan30;\n context.moveTo(0, -y);\n context.lineTo(x, 0);\n context.lineTo(0, y);\n context.lineTo(-x, 0);\n context.closePath();\n }\n};\n","export default {\n draw: function(context, size) {\n var w = Math.sqrt(size),\n x = -w / 2;\n context.rect(x, x, w, w);\n }\n};\n","import {pi, tau} from \"../math.js\";\n\nvar ka = 0.89081309152928522810,\n kr = Math.sin(pi / 10) / Math.sin(7 * pi / 10),\n kx = Math.sin(tau / 10) * kr,\n ky = -Math.cos(tau / 10) * kr;\n\nexport default {\n draw: function(context, size) {\n var r = Math.sqrt(size * ka),\n x = kx * r,\n y = ky * r;\n context.moveTo(0, -r);\n context.lineTo(x, y);\n for (var i = 1; i < 5; ++i) {\n var a = tau * i / 5,\n c = Math.cos(a),\n s = Math.sin(a);\n context.lineTo(s * r, -c * r);\n context.lineTo(c * x - s * y, s * x + c * y);\n }\n context.closePath();\n }\n};\n","var sqrt3 = Math.sqrt(3);\n\nexport default {\n draw: function(context, size) {\n var y = -Math.sqrt(size / (sqrt3 * 3));\n context.moveTo(0, y * 2);\n context.lineTo(-sqrt3 * y, -y);\n context.lineTo(sqrt3 * y, -y);\n context.closePath();\n }\n};\n","var c = -0.5,\n s = Math.sqrt(3) / 2,\n k = 1 / Math.sqrt(12),\n a = (k / 2 + 1) * 3;\n\nexport default {\n draw: function(context, size) {\n var r = Math.sqrt(size / a),\n x0 = r / 2,\n y0 = r * k,\n x1 = x0,\n y1 = r * k + r,\n x2 = -x1,\n y2 = y1;\n context.moveTo(x0, y0);\n context.lineTo(x1, y1);\n context.lineTo(x2, y2);\n context.lineTo(c * x0 - s * y0, s * x0 + c * y0);\n context.lineTo(c * x1 - s * y1, s * x1 + c * y1);\n context.lineTo(c * x2 - s * y2, s * x2 + c * y2);\n context.lineTo(c * x0 + s * y0, c * y0 - s * x0);\n context.lineTo(c * x1 + s * y1, c * y1 - s * x1);\n context.lineTo(c * x2 + s * y2, c * y2 - s * x2);\n context.closePath();\n }\n};\n","import formatLocale from \"./locale.js\";\n\nvar locale;\nexport var timeFormat;\nexport var timeParse;\nexport var utcFormat;\nexport var utcParse;\n\ndefaultLocale({\n dateTime: \"%x, %X\",\n date: \"%-m/%-d/%Y\",\n time: \"%-I:%M:%S %p\",\n periods: [\"AM\", \"PM\"],\n days: [\"Sunday\", \"Monday\", \"Tuesday\", \"Wednesday\", \"Thursday\", \"Friday\", \"Saturday\"],\n shortDays: [\"Sun\", \"Mon\", \"Tue\", \"Wed\", \"Thu\", \"Fri\", \"Sat\"],\n months: [\"January\", \"February\", \"March\", \"April\", \"May\", \"June\", \"July\", \"August\", \"September\", \"October\", \"November\", \"December\"],\n shortMonths: [\"Jan\", \"Feb\", \"Mar\", \"Apr\", \"May\", \"Jun\", \"Jul\", \"Aug\", \"Sep\", \"Oct\", \"Nov\", \"Dec\"]\n});\n\nexport default function defaultLocale(definition) {\n locale = formatLocale(definition);\n timeFormat = locale.format;\n timeParse = locale.parse;\n utcFormat = locale.utcFormat;\n utcParse = locale.utcParse;\n return locale;\n}\n","export {default as timeFormatDefaultLocale, timeFormat, timeParse, utcFormat, utcParse} from \"./defaultLocale.js\";\nexport {default as timeFormatLocale} from \"./locale.js\";\nexport {default as isoFormat} from \"./isoFormat.js\";\nexport {default as isoParse} from \"./isoParse.js\";\n","import {utcFormat} from \"./defaultLocale.js\";\n\nexport var isoSpecifier = \"%Y-%m-%dT%H:%M:%S.%LZ\";\n\nfunction formatIsoNative(date) {\n return date.toISOString();\n}\n\nvar formatIso = Date.prototype.toISOString\n ? formatIsoNative\n : utcFormat(isoSpecifier);\n\nexport default formatIso;\n","import {isoSpecifier} from \"./isoFormat.js\";\nimport {utcParse} from \"./defaultLocale.js\";\n\nfunction parseIsoNative(string) {\n var date = new Date(string);\n return isNaN(date) ? null : date;\n}\n\nvar parseIso = +new Date(\"2000-01-01T00:00:00.000Z\")\n ? parseIsoNative\n : utcParse(isoSpecifier);\n\nexport default parseIso;\n","import {\n timeDay,\n timeSunday,\n timeMonday,\n timeThursday,\n timeYear,\n utcDay,\n utcSunday,\n utcMonday,\n utcThursday,\n utcYear\n} from \"d3-time\";\n\nfunction localDate(d) {\n if (0 <= d.y && d.y < 100) {\n var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L);\n date.setFullYear(d.y);\n return date;\n }\n return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);\n}\n\nfunction utcDate(d) {\n if (0 <= d.y && d.y < 100) {\n var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L));\n date.setUTCFullYear(d.y);\n return date;\n }\n return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));\n}\n\nfunction newDate(y, m, d) {\n return {y: y, m: m, d: d, H: 0, M: 0, S: 0, L: 0};\n}\n\nexport default function formatLocale(locale) {\n var locale_dateTime = locale.dateTime,\n locale_date = locale.date,\n locale_time = locale.time,\n locale_periods = locale.periods,\n locale_weekdays = locale.days,\n locale_shortWeekdays = locale.shortDays,\n locale_months = locale.months,\n locale_shortMonths = locale.shortMonths;\n\n var periodRe = formatRe(locale_periods),\n periodLookup = formatLookup(locale_periods),\n weekdayRe = formatRe(locale_weekdays),\n weekdayLookup = formatLookup(locale_weekdays),\n shortWeekdayRe = formatRe(locale_shortWeekdays),\n shortWeekdayLookup = formatLookup(locale_shortWeekdays),\n monthRe = formatRe(locale_months),\n monthLookup = formatLookup(locale_months),\n shortMonthRe = formatRe(locale_shortMonths),\n shortMonthLookup = formatLookup(locale_shortMonths);\n\n var formats = {\n \"a\": formatShortWeekday,\n \"A\": formatWeekday,\n \"b\": formatShortMonth,\n \"B\": formatMonth,\n \"c\": null,\n \"d\": formatDayOfMonth,\n \"e\": formatDayOfMonth,\n \"f\": formatMicroseconds,\n \"g\": formatYearISO,\n \"G\": formatFullYearISO,\n \"H\": formatHour24,\n \"I\": formatHour12,\n \"j\": formatDayOfYear,\n \"L\": formatMilliseconds,\n \"m\": formatMonthNumber,\n \"M\": formatMinutes,\n \"p\": formatPeriod,\n \"q\": formatQuarter,\n \"Q\": formatUnixTimestamp,\n \"s\": formatUnixTimestampSeconds,\n \"S\": formatSeconds,\n \"u\": formatWeekdayNumberMonday,\n \"U\": formatWeekNumberSunday,\n \"V\": formatWeekNumberISO,\n \"w\": formatWeekdayNumberSunday,\n \"W\": formatWeekNumberMonday,\n \"x\": null,\n \"X\": null,\n \"y\": formatYear,\n \"Y\": formatFullYear,\n \"Z\": formatZone,\n \"%\": formatLiteralPercent\n };\n\n var utcFormats = {\n \"a\": formatUTCShortWeekday,\n \"A\": formatUTCWeekday,\n \"b\": formatUTCShortMonth,\n \"B\": formatUTCMonth,\n \"c\": null,\n \"d\": formatUTCDayOfMonth,\n \"e\": formatUTCDayOfMonth,\n \"f\": formatUTCMicroseconds,\n \"g\": formatUTCYearISO,\n \"G\": formatUTCFullYearISO,\n \"H\": formatUTCHour24,\n \"I\": formatUTCHour12,\n \"j\": formatUTCDayOfYear,\n \"L\": formatUTCMilliseconds,\n \"m\": formatUTCMonthNumber,\n \"M\": formatUTCMinutes,\n \"p\": formatUTCPeriod,\n \"q\": formatUTCQuarter,\n \"Q\": formatUnixTimestamp,\n \"s\": formatUnixTimestampSeconds,\n \"S\": formatUTCSeconds,\n \"u\": formatUTCWeekdayNumberMonday,\n \"U\": formatUTCWeekNumberSunday,\n \"V\": formatUTCWeekNumberISO,\n \"w\": formatUTCWeekdayNumberSunday,\n \"W\": formatUTCWeekNumberMonday,\n \"x\": null,\n \"X\": null,\n \"y\": formatUTCYear,\n \"Y\": formatUTCFullYear,\n \"Z\": formatUTCZone,\n \"%\": formatLiteralPercent\n };\n\n var parses = {\n \"a\": parseShortWeekday,\n \"A\": parseWeekday,\n \"b\": parseShortMonth,\n \"B\": parseMonth,\n \"c\": parseLocaleDateTime,\n \"d\": parseDayOfMonth,\n \"e\": parseDayOfMonth,\n \"f\": parseMicroseconds,\n \"g\": parseYear,\n \"G\": parseFullYear,\n \"H\": parseHour24,\n \"I\": parseHour24,\n \"j\": parseDayOfYear,\n \"L\": parseMilliseconds,\n \"m\": parseMonthNumber,\n \"M\": parseMinutes,\n \"p\": parsePeriod,\n \"q\": parseQuarter,\n \"Q\": parseUnixTimestamp,\n \"s\": parseUnixTimestampSeconds,\n \"S\": parseSeconds,\n \"u\": parseWeekdayNumberMonday,\n \"U\": parseWeekNumberSunday,\n \"V\": parseWeekNumberISO,\n \"w\": parseWeekdayNumberSunday,\n \"W\": parseWeekNumberMonday,\n \"x\": parseLocaleDate,\n \"X\": parseLocaleTime,\n \"y\": parseYear,\n \"Y\": parseFullYear,\n \"Z\": parseZone,\n \"%\": parseLiteralPercent\n };\n\n // These recursive directive definitions must be deferred.\n formats.x = newFormat(locale_date, formats);\n formats.X = newFormat(locale_time, formats);\n formats.c = newFormat(locale_dateTime, formats);\n utcFormats.x = newFormat(locale_date, utcFormats);\n utcFormats.X = newFormat(locale_time, utcFormats);\n utcFormats.c = newFormat(locale_dateTime, utcFormats);\n\n function newFormat(specifier, formats) {\n return function(date) {\n var string = [],\n i = -1,\n j = 0,\n n = specifier.length,\n c,\n pad,\n format;\n\n if (!(date instanceof Date)) date = new Date(+date);\n\n while (++i < n) {\n if (specifier.charCodeAt(i) === 37) {\n string.push(specifier.slice(j, i));\n if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i);\n else pad = c === \"e\" ? \" \" : \"0\";\n if (format = formats[c]) c = format(date, pad);\n string.push(c);\n j = i + 1;\n }\n }\n\n string.push(specifier.slice(j, i));\n return string.join(\"\");\n };\n }\n\n function newParse(specifier, Z) {\n return function(string) {\n var d = newDate(1900, undefined, 1),\n i = parseSpecifier(d, specifier, string += \"\", 0),\n week, day;\n if (i != string.length) return null;\n\n // If a UNIX timestamp is specified, return it.\n if (\"Q\" in d) return new Date(d.Q);\n if (\"s\" in d) return new Date(d.s * 1000 + (\"L\" in d ? d.L : 0));\n\n // If this is utcParse, never use the local timezone.\n if (Z && !(\"Z\" in d)) d.Z = 0;\n\n // The am-pm flag is 0 for AM, and 1 for PM.\n if (\"p\" in d) d.H = d.H % 12 + d.p * 12;\n\n // If the month was not specified, inherit from the quarter.\n if (d.m === undefined) d.m = \"q\" in d ? d.q : 0;\n\n // Convert day-of-week and week-of-year to day-of-year.\n if (\"V\" in d) {\n if (d.V < 1 || d.V > 53) return null;\n if (!(\"w\" in d)) d.w = 1;\n if (\"Z\" in d) {\n week = utcDate(newDate(d.y, 0, 1)), day = week.getUTCDay();\n week = day > 4 || day === 0 ? utcMonday.ceil(week) : utcMonday(week);\n week = utcDay.offset(week, (d.V - 1) * 7);\n d.y = week.getUTCFullYear();\n d.m = week.getUTCMonth();\n d.d = week.getUTCDate() + (d.w + 6) % 7;\n } else {\n week = localDate(newDate(d.y, 0, 1)), day = week.getDay();\n week = day > 4 || day === 0 ? timeMonday.ceil(week) : timeMonday(week);\n week = timeDay.offset(week, (d.V - 1) * 7);\n d.y = week.getFullYear();\n d.m = week.getMonth();\n d.d = week.getDate() + (d.w + 6) % 7;\n }\n } else if (\"W\" in d || \"U\" in d) {\n if (!(\"w\" in d)) d.w = \"u\" in d ? d.u % 7 : \"W\" in d ? 1 : 0;\n day = \"Z\" in d ? utcDate(newDate(d.y, 0, 1)).getUTCDay() : localDate(newDate(d.y, 0, 1)).getDay();\n d.m = 0;\n d.d = \"W\" in d ? (d.w + 6) % 7 + d.W * 7 - (day + 5) % 7 : d.w + d.U * 7 - (day + 6) % 7;\n }\n\n // If a time zone is specified, all fields are interpreted as UTC and then\n // offset according to the specified time zone.\n if (\"Z\" in d) {\n d.H += d.Z / 100 | 0;\n d.M += d.Z % 100;\n return utcDate(d);\n }\n\n // Otherwise, all fields are in local time.\n return localDate(d);\n };\n }\n\n function parseSpecifier(d, specifier, string, j) {\n var i = 0,\n n = specifier.length,\n m = string.length,\n c,\n parse;\n\n while (i < n) {\n if (j >= m) return -1;\n c = specifier.charCodeAt(i++);\n if (c === 37) {\n c = specifier.charAt(i++);\n parse = parses[c in pads ? specifier.charAt(i++) : c];\n if (!parse || ((j = parse(d, string, j)) < 0)) return -1;\n } else if (c != string.charCodeAt(j++)) {\n return -1;\n }\n }\n\n return j;\n }\n\n function parsePeriod(d, string, i) {\n var n = periodRe.exec(string.slice(i));\n return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1;\n }\n\n function parseShortWeekday(d, string, i) {\n var n = shortWeekdayRe.exec(string.slice(i));\n return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;\n }\n\n function parseWeekday(d, string, i) {\n var n = weekdayRe.exec(string.slice(i));\n return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;\n }\n\n function parseShortMonth(d, string, i) {\n var n = shortMonthRe.exec(string.slice(i));\n return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1;\n }\n\n function parseMonth(d, string, i) {\n var n = monthRe.exec(string.slice(i));\n return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1;\n }\n\n function parseLocaleDateTime(d, string, i) {\n return parseSpecifier(d, locale_dateTime, string, i);\n }\n\n function parseLocaleDate(d, string, i) {\n return parseSpecifier(d, locale_date, string, i);\n }\n\n function parseLocaleTime(d, string, i) {\n return parseSpecifier(d, locale_time, string, i);\n }\n\n function formatShortWeekday(d) {\n return locale_shortWeekdays[d.getDay()];\n }\n\n function formatWeekday(d) {\n return locale_weekdays[d.getDay()];\n }\n\n function formatShortMonth(d) {\n return locale_shortMonths[d.getMonth()];\n }\n\n function formatMonth(d) {\n return locale_months[d.getMonth()];\n }\n\n function formatPeriod(d) {\n return locale_periods[+(d.getHours() >= 12)];\n }\n\n function formatQuarter(d) {\n return 1 + ~~(d.getMonth() / 3);\n }\n\n function formatUTCShortWeekday(d) {\n return locale_shortWeekdays[d.getUTCDay()];\n }\n\n function formatUTCWeekday(d) {\n return locale_weekdays[d.getUTCDay()];\n }\n\n function formatUTCShortMonth(d) {\n return locale_shortMonths[d.getUTCMonth()];\n }\n\n function formatUTCMonth(d) {\n return locale_months[d.getUTCMonth()];\n }\n\n function formatUTCPeriod(d) {\n return locale_periods[+(d.getUTCHours() >= 12)];\n }\n\n function formatUTCQuarter(d) {\n return 1 + ~~(d.getUTCMonth() / 3);\n }\n\n return {\n format: function(specifier) {\n var f = newFormat(specifier += \"\", formats);\n f.toString = function() { return specifier; };\n return f;\n },\n parse: function(specifier) {\n var p = newParse(specifier += \"\", false);\n p.toString = function() { return specifier; };\n return p;\n },\n utcFormat: function(specifier) {\n var f = newFormat(specifier += \"\", utcFormats);\n f.toString = function() { return specifier; };\n return f;\n },\n utcParse: function(specifier) {\n var p = newParse(specifier += \"\", true);\n p.toString = function() { return specifier; };\n return p;\n }\n };\n}\n\nvar pads = {\"-\": \"\", \"_\": \" \", \"0\": \"0\"},\n numberRe = /^\\s*\\d+/, // note: ignores next directive\n percentRe = /^%/,\n requoteRe = /[\\\\^$*+?|[\\]().{}]/g;\n\nfunction pad(value, fill, width) {\n var sign = value < 0 ? \"-\" : \"\",\n string = (sign ? -value : value) + \"\",\n length = string.length;\n return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);\n}\n\nfunction requote(s) {\n return s.replace(requoteRe, \"\\\\$&\");\n}\n\nfunction formatRe(names) {\n return new RegExp(\"^(?:\" + names.map(requote).join(\"|\") + \")\", \"i\");\n}\n\nfunction formatLookup(names) {\n var map = {}, i = -1, n = names.length;\n while (++i < n) map[names[i].toLowerCase()] = i;\n return map;\n}\n\nfunction parseWeekdayNumberSunday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.w = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekdayNumberMonday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.u = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberSunday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.U = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberISO(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.V = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberMonday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.W = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseFullYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 4));\n return n ? (d.y = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;\n}\n\nfunction parseZone(d, string, i) {\n var n = /^(Z)|([+-]\\d\\d)(?::?(\\d\\d))?/.exec(string.slice(i, i + 6));\n return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || \"00\")), i + n[0].length) : -1;\n}\n\nfunction parseQuarter(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.q = n[0] * 3 - 3, i + n[0].length) : -1;\n}\n\nfunction parseMonthNumber(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.m = n[0] - 1, i + n[0].length) : -1;\n}\n\nfunction parseDayOfMonth(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.d = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseDayOfYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 3));\n return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseHour24(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.H = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMinutes(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.M = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseSeconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.S = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMilliseconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 3));\n return n ? (d.L = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMicroseconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 6));\n return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1;\n}\n\nfunction parseLiteralPercent(d, string, i) {\n var n = percentRe.exec(string.slice(i, i + 1));\n return n ? i + n[0].length : -1;\n}\n\nfunction parseUnixTimestamp(d, string, i) {\n var n = numberRe.exec(string.slice(i));\n return n ? (d.Q = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseUnixTimestampSeconds(d, string, i) {\n var n = numberRe.exec(string.slice(i));\n return n ? (d.s = +n[0], i + n[0].length) : -1;\n}\n\nfunction formatDayOfMonth(d, p) {\n return pad(d.getDate(), p, 2);\n}\n\nfunction formatHour24(d, p) {\n return pad(d.getHours(), p, 2);\n}\n\nfunction formatHour12(d, p) {\n return pad(d.getHours() % 12 || 12, p, 2);\n}\n\nfunction formatDayOfYear(d, p) {\n return pad(1 + timeDay.count(timeYear(d), d), p, 3);\n}\n\nfunction formatMilliseconds(d, p) {\n return pad(d.getMilliseconds(), p, 3);\n}\n\nfunction formatMicroseconds(d, p) {\n return formatMilliseconds(d, p) + \"000\";\n}\n\nfunction formatMonthNumber(d, p) {\n return pad(d.getMonth() + 1, p, 2);\n}\n\nfunction formatMinutes(d, p) {\n return pad(d.getMinutes(), p, 2);\n}\n\nfunction formatSeconds(d, p) {\n return pad(d.getSeconds(), p, 2);\n}\n\nfunction formatWeekdayNumberMonday(d) {\n var day = d.getDay();\n return day === 0 ? 7 : day;\n}\n\nfunction formatWeekNumberSunday(d, p) {\n return pad(timeSunday.count(timeYear(d) - 1, d), p, 2);\n}\n\nfunction dISO(d) {\n var day = d.getDay();\n return (day >= 4 || day === 0) ? timeThursday(d) : timeThursday.ceil(d);\n}\n\nfunction formatWeekNumberISO(d, p) {\n d = dISO(d);\n return pad(timeThursday.count(timeYear(d), d) + (timeYear(d).getDay() === 4), p, 2);\n}\n\nfunction formatWeekdayNumberSunday(d) {\n return d.getDay();\n}\n\nfunction formatWeekNumberMonday(d, p) {\n return pad(timeMonday.count(timeYear(d) - 1, d), p, 2);\n}\n\nfunction formatYear(d, p) {\n return pad(d.getFullYear() % 100, p, 2);\n}\n\nfunction formatYearISO(d, p) {\n d = dISO(d);\n return pad(d.getFullYear() % 100, p, 2);\n}\n\nfunction formatFullYear(d, p) {\n return pad(d.getFullYear() % 10000, p, 4);\n}\n\nfunction formatFullYearISO(d, p) {\n var day = d.getDay();\n d = (day >= 4 || day === 0) ? timeThursday(d) : timeThursday.ceil(d);\n return pad(d.getFullYear() % 10000, p, 4);\n}\n\nfunction formatZone(d) {\n var z = d.getTimezoneOffset();\n return (z > 0 ? \"-\" : (z *= -1, \"+\"))\n + pad(z / 60 | 0, \"0\", 2)\n + pad(z % 60, \"0\", 2);\n}\n\nfunction formatUTCDayOfMonth(d, p) {\n return pad(d.getUTCDate(), p, 2);\n}\n\nfunction formatUTCHour24(d, p) {\n return pad(d.getUTCHours(), p, 2);\n}\n\nfunction formatUTCHour12(d, p) {\n return pad(d.getUTCHours() % 12 || 12, p, 2);\n}\n\nfunction formatUTCDayOfYear(d, p) {\n return pad(1 + utcDay.count(utcYear(d), d), p, 3);\n}\n\nfunction formatUTCMilliseconds(d, p) {\n return pad(d.getUTCMilliseconds(), p, 3);\n}\n\nfunction formatUTCMicroseconds(d, p) {\n return formatUTCMilliseconds(d, p) + \"000\";\n}\n\nfunction formatUTCMonthNumber(d, p) {\n return pad(d.getUTCMonth() + 1, p, 2);\n}\n\nfunction formatUTCMinutes(d, p) {\n return pad(d.getUTCMinutes(), p, 2);\n}\n\nfunction formatUTCSeconds(d, p) {\n return pad(d.getUTCSeconds(), p, 2);\n}\n\nfunction formatUTCWeekdayNumberMonday(d) {\n var dow = d.getUTCDay();\n return dow === 0 ? 7 : dow;\n}\n\nfunction formatUTCWeekNumberSunday(d, p) {\n return pad(utcSunday.count(utcYear(d) - 1, d), p, 2);\n}\n\nfunction UTCdISO(d) {\n var day = d.getUTCDay();\n return (day >= 4 || day === 0) ? utcThursday(d) : utcThursday.ceil(d);\n}\n\nfunction formatUTCWeekNumberISO(d, p) {\n d = UTCdISO(d);\n return pad(utcThursday.count(utcYear(d), d) + (utcYear(d).getUTCDay() === 4), p, 2);\n}\n\nfunction formatUTCWeekdayNumberSunday(d) {\n return d.getUTCDay();\n}\n\nfunction formatUTCWeekNumberMonday(d, p) {\n return pad(utcMonday.count(utcYear(d) - 1, d), p, 2);\n}\n\nfunction formatUTCYear(d, p) {\n return pad(d.getUTCFullYear() % 100, p, 2);\n}\n\nfunction formatUTCYearISO(d, p) {\n d = UTCdISO(d);\n return pad(d.getUTCFullYear() % 100, p, 2);\n}\n\nfunction formatUTCFullYear(d, p) {\n return pad(d.getUTCFullYear() % 10000, p, 4);\n}\n\nfunction formatUTCFullYearISO(d, p) {\n var day = d.getUTCDay();\n d = (day >= 4 || day === 0) ? utcThursday(d) : utcThursday.ceil(d);\n return pad(d.getUTCFullYear() % 10000, p, 4);\n}\n\nfunction formatUTCZone() {\n return \"+0000\";\n}\n\nfunction formatLiteralPercent() {\n return \"%\";\n}\n\nfunction formatUnixTimestamp(d) {\n return +d;\n}\n\nfunction formatUnixTimestampSeconds(d) {\n return Math.floor(+d / 1000);\n}\n","import interval from \"./interval.js\";\nimport {durationDay, durationMinute} from \"./duration.js\";\n\nvar day = interval(function(date) {\n date.setHours(0, 0, 0, 0);\n}, function(date, step) {\n date.setDate(date.getDate() + step);\n}, function(start, end) {\n return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationDay;\n}, function(date) {\n return date.getDate() - 1;\n});\n\nexport default day;\nexport var days = day.range;\n","export var durationSecond = 1e3;\nexport var durationMinute = 6e4;\nexport var durationHour = 36e5;\nexport var durationDay = 864e5;\nexport var durationWeek = 6048e5;\n","import interval from \"./interval.js\";\nimport {durationHour, durationMinute, durationSecond} from \"./duration.js\";\n\nvar hour = interval(function(date) {\n date.setTime(date - date.getMilliseconds() - date.getSeconds() * durationSecond - date.getMinutes() * durationMinute);\n}, function(date, step) {\n date.setTime(+date + step * durationHour);\n}, function(start, end) {\n return (end - start) / durationHour;\n}, function(date) {\n return date.getHours();\n});\n\nexport default hour;\nexport var hours = hour.range;\n","export {\n default as timeInterval\n} from \"./interval.js\";\n\nexport {\n default as timeMillisecond,\n milliseconds as timeMilliseconds,\n default as utcMillisecond,\n milliseconds as utcMilliseconds\n} from \"./millisecond.js\";\n\nexport {\n default as timeSecond,\n seconds as timeSeconds,\n default as utcSecond,\n seconds as utcSeconds\n} from \"./second.js\";\n\nexport {\n default as timeMinute,\n minutes as timeMinutes\n} from \"./minute.js\";\n\nexport {\n default as timeHour,\n hours as timeHours\n} from \"./hour.js\";\n\nexport {\n default as timeDay,\n days as timeDays\n} from \"./day.js\";\n\nexport {\n sunday as timeWeek,\n sundays as timeWeeks,\n sunday as timeSunday,\n sundays as timeSundays,\n monday as timeMonday,\n mondays as timeMondays,\n tuesday as timeTuesday,\n tuesdays as timeTuesdays,\n wednesday as timeWednesday,\n wednesdays as timeWednesdays,\n thursday as timeThursday,\n thursdays as timeThursdays,\n friday as timeFriday,\n fridays as timeFridays,\n saturday as timeSaturday,\n saturdays as timeSaturdays\n} from \"./week.js\";\n\nexport {\n default as timeMonth,\n months as timeMonths\n} from \"./month.js\";\n\nexport {\n default as timeYear,\n years as timeYears\n} from \"./year.js\";\n\nexport {\n default as utcMinute,\n utcMinutes as utcMinutes\n} from \"./utcMinute.js\";\n\nexport {\n default as utcHour,\n utcHours as utcHours\n} from \"./utcHour.js\";\n\nexport {\n default as utcDay,\n utcDays as utcDays\n} from \"./utcDay.js\";\n\nexport {\n utcSunday as utcWeek,\n utcSundays as utcWeeks,\n utcSunday as utcSunday,\n utcSundays as utcSundays,\n utcMonday as utcMonday,\n utcMondays as utcMondays,\n utcTuesday as utcTuesday,\n utcTuesdays as utcTuesdays,\n utcWednesday as utcWednesday,\n utcWednesdays as utcWednesdays,\n utcThursday as utcThursday,\n utcThursdays as utcThursdays,\n utcFriday as utcFriday,\n utcFridays as utcFridays,\n utcSaturday as utcSaturday,\n utcSaturdays as utcSaturdays\n} from \"./utcWeek.js\";\n\nexport {\n default as utcMonth,\n utcMonths as utcMonths\n} from \"./utcMonth.js\";\n\nexport {\n default as utcYear,\n utcYears as utcYears\n} from \"./utcYear.js\";\n","var t0 = new Date,\n t1 = new Date;\n\nexport default function newInterval(floori, offseti, count, field) {\n\n function interval(date) {\n return floori(date = arguments.length === 0 ? new Date : new Date(+date)), date;\n }\n\n interval.floor = function(date) {\n return floori(date = new Date(+date)), date;\n };\n\n interval.ceil = function(date) {\n return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date;\n };\n\n interval.round = function(date) {\n var d0 = interval(date),\n d1 = interval.ceil(date);\n return date - d0 < d1 - date ? d0 : d1;\n };\n\n interval.offset = function(date, step) {\n return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date;\n };\n\n interval.range = function(start, stop, step) {\n var range = [], previous;\n start = interval.ceil(start);\n step = step == null ? 1 : Math.floor(step);\n if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date\n do range.push(previous = new Date(+start)), offseti(start, step), floori(start);\n while (previous < start && start < stop);\n return range;\n };\n\n interval.filter = function(test) {\n return newInterval(function(date) {\n if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1);\n }, function(date, step) {\n if (date >= date) {\n if (step < 0) while (++step <= 0) {\n while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty\n } else while (--step >= 0) {\n while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty\n }\n }\n });\n };\n\n if (count) {\n interval.count = function(start, end) {\n t0.setTime(+start), t1.setTime(+end);\n floori(t0), floori(t1);\n return Math.floor(count(t0, t1));\n };\n\n interval.every = function(step) {\n step = Math.floor(step);\n return !isFinite(step) || !(step > 0) ? null\n : !(step > 1) ? interval\n : interval.filter(field\n ? function(d) { return field(d) % step === 0; }\n : function(d) { return interval.count(0, d) % step === 0; });\n };\n }\n\n return interval;\n}\n","import interval from \"./interval.js\";\n\nvar millisecond = interval(function() {\n // noop\n}, function(date, step) {\n date.setTime(+date + step);\n}, function(start, end) {\n return end - start;\n});\n\n// An optimized implementation for this simple case.\nmillisecond.every = function(k) {\n k = Math.floor(k);\n if (!isFinite(k) || !(k > 0)) return null;\n if (!(k > 1)) return millisecond;\n return interval(function(date) {\n date.setTime(Math.floor(date / k) * k);\n }, function(date, step) {\n date.setTime(+date + step * k);\n }, function(start, end) {\n return (end - start) / k;\n });\n};\n\nexport default millisecond;\nexport var milliseconds = millisecond.range;\n","import interval from \"./interval.js\";\nimport {durationMinute, durationSecond} from \"./duration.js\";\n\nvar minute = interval(function(date) {\n date.setTime(date - date.getMilliseconds() - date.getSeconds() * durationSecond);\n}, function(date, step) {\n date.setTime(+date + step * durationMinute);\n}, function(start, end) {\n return (end - start) / durationMinute;\n}, function(date) {\n return date.getMinutes();\n});\n\nexport default minute;\nexport var minutes = minute.range;\n","import interval from \"./interval.js\";\n\nvar month = interval(function(date) {\n date.setDate(1);\n date.setHours(0, 0, 0, 0);\n}, function(date, step) {\n date.setMonth(date.getMonth() + step);\n}, function(start, end) {\n return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;\n}, function(date) {\n return date.getMonth();\n});\n\nexport default month;\nexport var months = month.range;\n","import interval from \"./interval.js\";\nimport {durationSecond} from \"./duration.js\";\n\nvar second = interval(function(date) {\n date.setTime(date - date.getMilliseconds());\n}, function(date, step) {\n date.setTime(+date + step * durationSecond);\n}, function(start, end) {\n return (end - start) / durationSecond;\n}, function(date) {\n return date.getUTCSeconds();\n});\n\nexport default second;\nexport var seconds = second.range;\n","import interval from \"./interval.js\";\nimport {durationDay} from \"./duration.js\";\n\nvar utcDay = interval(function(date) {\n date.setUTCHours(0, 0, 0, 0);\n}, function(date, step) {\n date.setUTCDate(date.getUTCDate() + step);\n}, function(start, end) {\n return (end - start) / durationDay;\n}, function(date) {\n return date.getUTCDate() - 1;\n});\n\nexport default utcDay;\nexport var utcDays = utcDay.range;\n","import interval from \"./interval.js\";\nimport {durationHour} from \"./duration.js\";\n\nvar utcHour = interval(function(date) {\n date.setUTCMinutes(0, 0, 0);\n}, function(date, step) {\n date.setTime(+date + step * durationHour);\n}, function(start, end) {\n return (end - start) / durationHour;\n}, function(date) {\n return date.getUTCHours();\n});\n\nexport default utcHour;\nexport var utcHours = utcHour.range;\n","import interval from \"./interval.js\";\nimport {durationMinute} from \"./duration.js\";\n\nvar utcMinute = interval(function(date) {\n date.setUTCSeconds(0, 0);\n}, function(date, step) {\n date.setTime(+date + step * durationMinute);\n}, function(start, end) {\n return (end - start) / durationMinute;\n}, function(date) {\n return date.getUTCMinutes();\n});\n\nexport default utcMinute;\nexport var utcMinutes = utcMinute.range;\n","import interval from \"./interval.js\";\n\nvar utcMonth = interval(function(date) {\n date.setUTCDate(1);\n date.setUTCHours(0, 0, 0, 0);\n}, function(date, step) {\n date.setUTCMonth(date.getUTCMonth() + step);\n}, function(start, end) {\n return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;\n}, function(date) {\n return date.getUTCMonth();\n});\n\nexport default utcMonth;\nexport var utcMonths = utcMonth.range;\n","import interval from \"./interval.js\";\nimport {durationWeek} from \"./duration.js\";\n\nfunction utcWeekday(i) {\n return interval(function(date) {\n date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7);\n date.setUTCHours(0, 0, 0, 0);\n }, function(date, step) {\n date.setUTCDate(date.getUTCDate() + step * 7);\n }, function(start, end) {\n return (end - start) / durationWeek;\n });\n}\n\nexport var utcSunday = utcWeekday(0);\nexport var utcMonday = utcWeekday(1);\nexport var utcTuesday = utcWeekday(2);\nexport var utcWednesday = utcWeekday(3);\nexport var utcThursday = utcWeekday(4);\nexport var utcFriday = utcWeekday(5);\nexport var utcSaturday = utcWeekday(6);\n\nexport var utcSundays = utcSunday.range;\nexport var utcMondays = utcMonday.range;\nexport var utcTuesdays = utcTuesday.range;\nexport var utcWednesdays = utcWednesday.range;\nexport var utcThursdays = utcThursday.range;\nexport var utcFridays = utcFriday.range;\nexport var utcSaturdays = utcSaturday.range;\n","import interval from \"./interval.js\";\n\nvar utcYear = interval(function(date) {\n date.setUTCMonth(0, 1);\n date.setUTCHours(0, 0, 0, 0);\n}, function(date, step) {\n date.setUTCFullYear(date.getUTCFullYear() + step);\n}, function(start, end) {\n return end.getUTCFullYear() - start.getUTCFullYear();\n}, function(date) {\n return date.getUTCFullYear();\n});\n\n// An optimized implementation for this simple case.\nutcYear.every = function(k) {\n return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : interval(function(date) {\n date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k);\n date.setUTCMonth(0, 1);\n date.setUTCHours(0, 0, 0, 0);\n }, function(date, step) {\n date.setUTCFullYear(date.getUTCFullYear() + step * k);\n });\n};\n\nexport default utcYear;\nexport var utcYears = utcYear.range;\n","import interval from \"./interval.js\";\nimport {durationMinute, durationWeek} from \"./duration.js\";\n\nfunction weekday(i) {\n return interval(function(date) {\n date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7);\n date.setHours(0, 0, 0, 0);\n }, function(date, step) {\n date.setDate(date.getDate() + step * 7);\n }, function(start, end) {\n return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationWeek;\n });\n}\n\nexport var sunday = weekday(0);\nexport var monday = weekday(1);\nexport var tuesday = weekday(2);\nexport var wednesday = weekday(3);\nexport var thursday = weekday(4);\nexport var friday = weekday(5);\nexport var saturday = weekday(6);\n\nexport var sundays = sunday.range;\nexport var mondays = monday.range;\nexport var tuesdays = tuesday.range;\nexport var wednesdays = wednesday.range;\nexport var thursdays = thursday.range;\nexport var fridays = friday.range;\nexport var saturdays = saturday.range;\n","import interval from \"./interval.js\";\n\nvar year = interval(function(date) {\n date.setMonth(0, 1);\n date.setHours(0, 0, 0, 0);\n}, function(date, step) {\n date.setFullYear(date.getFullYear() + step);\n}, function(start, end) {\n return end.getFullYear() - start.getFullYear();\n}, function(date) {\n return date.getFullYear();\n});\n\n// An optimized implementation for this simple case.\nyear.every = function(k) {\n return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : interval(function(date) {\n date.setFullYear(Math.floor(date.getFullYear() / k) * k);\n date.setMonth(0, 1);\n date.setHours(0, 0, 0, 0);\n }, function(date, step) {\n date.setFullYear(date.getFullYear() + step * k);\n });\n};\n\nexport default year;\nexport var years = year.range;\n","export {\n now,\n timer,\n timerFlush\n} from \"./timer.js\";\n\nexport {\n default as timeout\n} from \"./timeout.js\";\n\nexport {\n default as interval\n} from \"./interval.js\";\n","import {Timer, now} from \"./timer.js\";\n\nexport default function(callback, delay, time) {\n var t = new Timer, total = delay;\n if (delay == null) return t.restart(callback, delay, time), t;\n delay = +delay, time = time == null ? now() : +time;\n t.restart(function tick(elapsed) {\n elapsed += total;\n t.restart(tick, total += delay, time);\n callback(elapsed);\n }, delay, time);\n return t;\n}\n","import {Timer} from \"./timer.js\";\n\nexport default function(callback, delay, time) {\n var t = new Timer;\n delay = delay == null ? 0 : +delay;\n t.restart(function(elapsed) {\n t.stop();\n callback(elapsed + delay);\n }, delay, time);\n return t;\n}\n","var frame = 0, // is an animation frame pending?\n timeout = 0, // is a timeout pending?\n interval = 0, // are any timers active?\n pokeDelay = 1000, // how frequently we check for clock skew\n taskHead,\n taskTail,\n clockLast = 0,\n clockNow = 0,\n clockSkew = 0,\n clock = typeof performance === \"object\" && performance.now ? performance : Date,\n setFrame = typeof window === \"object\" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };\n\nexport function now() {\n return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);\n}\n\nfunction clearNow() {\n clockNow = 0;\n}\n\nexport function Timer() {\n this._call =\n this._time =\n this._next = null;\n}\n\nTimer.prototype = timer.prototype = {\n constructor: Timer,\n restart: function(callback, delay, time) {\n if (typeof callback !== \"function\") throw new TypeError(\"callback is not a function\");\n time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);\n if (!this._next && taskTail !== this) {\n if (taskTail) taskTail._next = this;\n else taskHead = this;\n taskTail = this;\n }\n this._call = callback;\n this._time = time;\n sleep();\n },\n stop: function() {\n if (this._call) {\n this._call = null;\n this._time = Infinity;\n sleep();\n }\n }\n};\n\nexport function timer(callback, delay, time) {\n var t = new Timer;\n t.restart(callback, delay, time);\n return t;\n}\n\nexport function timerFlush() {\n now(); // Get the current time, if not already set.\n ++frame; // Pretend we’ve set an alarm, if we haven’t already.\n var t = taskHead, e;\n while (t) {\n if ((e = clockNow - t._time) >= 0) t._call.call(null, e);\n t = t._next;\n }\n --frame;\n}\n\nfunction wake() {\n clockNow = (clockLast = clock.now()) + clockSkew;\n frame = timeout = 0;\n try {\n timerFlush();\n } finally {\n frame = 0;\n nap();\n clockNow = 0;\n }\n}\n\nfunction poke() {\n var now = clock.now(), delay = now - clockLast;\n if (delay > pokeDelay) clockSkew -= delay, clockLast = now;\n}\n\nfunction nap() {\n var t0, t1 = taskHead, t2, time = Infinity;\n while (t1) {\n if (t1._call) {\n if (time > t1._time) time = t1._time;\n t0 = t1, t1 = t1._next;\n } else {\n t2 = t1._next, t1._next = null;\n t1 = t0 ? t0._next = t2 : taskHead = t2;\n }\n }\n taskTail = t0;\n sleep(time);\n}\n\nfunction sleep(time) {\n if (frame) return; // Soonest alarm already set, or will be.\n if (timeout) timeout = clearTimeout(timeout);\n var delay = time - clockNow; // Strictly less than if we recomputed clockNow.\n if (delay > 24) {\n if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);\n if (interval) interval = clearInterval(interval);\n } else {\n if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);\n frame = 1, setFrame(wake);\n }\n}\n","import {Transition} from \"./transition/index.js\";\nimport {SCHEDULED} from \"./transition/schedule.js\";\n\nvar root = [null];\n\nexport default function(node, name) {\n var schedules = node.__transition,\n schedule,\n i;\n\n if (schedules) {\n name = name == null ? null : name + \"\";\n for (i in schedules) {\n if ((schedule = schedules[i]).state > SCHEDULED && schedule.name === name) {\n return new Transition([[node]], root, name, +i);\n }\n }\n }\n\n return null;\n}\n","import \"./selection/index.js\";\nexport {default as transition} from \"./transition/index.js\";\nexport {default as active} from \"./active.js\";\nexport {default as interrupt} from \"./interrupt.js\";\n","import {STARTING, ENDING, ENDED} from \"./transition/schedule.js\";\n\nexport default function(node, name) {\n var schedules = node.__transition,\n schedule,\n active,\n empty = true,\n i;\n\n if (!schedules) return;\n\n name = name == null ? null : name + \"\";\n\n for (i in schedules) {\n if ((schedule = schedules[i]).name !== name) { empty = false; continue; }\n active = schedule.state > STARTING && schedule.state < ENDING;\n schedule.state = ENDED;\n schedule.timer.stop();\n schedule.on.call(active ? \"interrupt\" : \"cancel\", node, node.__data__, schedule.index, schedule.group);\n delete schedules[i];\n }\n\n if (empty) delete node.__transition;\n}\n","import {selection} from \"d3-selection\";\nimport selection_interrupt from \"./interrupt.js\";\nimport selection_transition from \"./transition.js\";\n\nselection.prototype.interrupt = selection_interrupt;\nselection.prototype.transition = selection_transition;\n","import interrupt from \"../interrupt.js\";\n\nexport default function(name) {\n return this.each(function() {\n interrupt(this, name);\n });\n}\n","import {Transition, newId} from \"../transition/index.js\";\nimport schedule from \"../transition/schedule.js\";\nimport {easeCubicInOut} from \"d3-ease\";\nimport {now} from \"d3-timer\";\n\nvar defaultTiming = {\n time: null, // Set on use.\n delay: 0,\n duration: 250,\n ease: easeCubicInOut\n};\n\nfunction inherit(node, id) {\n var timing;\n while (!(timing = node.__transition) || !(timing = timing[id])) {\n if (!(node = node.parentNode)) {\n return defaultTiming.time = now(), defaultTiming;\n }\n }\n return timing;\n}\n\nexport default function(name) {\n var id,\n timing;\n\n if (name instanceof Transition) {\n id = name._id, name = name._name;\n } else {\n id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + \"\";\n }\n\n for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n schedule(node, name, id, i, group, timing || inherit(node, id));\n }\n }\n }\n\n return new Transition(groups, this._parents, name, id);\n}\n","import {interpolateTransformSvg as interpolateTransform} from \"d3-interpolate\";\nimport {namespace} from \"d3-selection\";\nimport {tweenValue} from \"./tween.js\";\nimport interpolate from \"./interpolate.js\";\n\nfunction attrRemove(name) {\n return function() {\n this.removeAttribute(name);\n };\n}\n\nfunction attrRemoveNS(fullname) {\n return function() {\n this.removeAttributeNS(fullname.space, fullname.local);\n };\n}\n\nfunction attrConstant(name, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = this.getAttribute(name);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction attrConstantNS(fullname, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = this.getAttributeNS(fullname.space, fullname.local);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction attrFunction(name, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0, value1 = value(this), string1;\n if (value1 == null) return void this.removeAttribute(name);\n string0 = this.getAttribute(name);\n string1 = value1 + \"\";\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nfunction attrFunctionNS(fullname, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0, value1 = value(this), string1;\n if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local);\n string0 = this.getAttributeNS(fullname.space, fullname.local);\n string1 = value1 + \"\";\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nexport default function(name, value) {\n var fullname = namespace(name), i = fullname === \"transform\" ? interpolateTransform : interpolate;\n return this.attrTween(name, typeof value === \"function\"\n ? (fullname.local ? attrFunctionNS : attrFunction)(fullname, i, tweenValue(this, \"attr.\" + name, value))\n : value == null ? (fullname.local ? attrRemoveNS : attrRemove)(fullname)\n : (fullname.local ? attrConstantNS : attrConstant)(fullname, i, value));\n}\n","import {namespace} from \"d3-selection\";\n\nfunction attrInterpolate(name, i) {\n return function(t) {\n this.setAttribute(name, i.call(this, t));\n };\n}\n\nfunction attrInterpolateNS(fullname, i) {\n return function(t) {\n this.setAttributeNS(fullname.space, fullname.local, i.call(this, t));\n };\n}\n\nfunction attrTweenNS(fullname, value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && attrInterpolateNS(fullname, i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nfunction attrTween(name, value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && attrInterpolate(name, i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(name, value) {\n var key = \"attr.\" + name;\n if (arguments.length < 2) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n var fullname = namespace(name);\n return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));\n}\n","import {get, init} from \"./schedule.js\";\n\nfunction delayFunction(id, value) {\n return function() {\n init(this, id).delay = +value.apply(this, arguments);\n };\n}\n\nfunction delayConstant(id, value) {\n return value = +value, function() {\n init(this, id).delay = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each((typeof value === \"function\"\n ? delayFunction\n : delayConstant)(id, value))\n : get(this.node(), id).delay;\n}\n","import {get, set} from \"./schedule.js\";\n\nfunction durationFunction(id, value) {\n return function() {\n set(this, id).duration = +value.apply(this, arguments);\n };\n}\n\nfunction durationConstant(id, value) {\n return value = +value, function() {\n set(this, id).duration = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each((typeof value === \"function\"\n ? durationFunction\n : durationConstant)(id, value))\n : get(this.node(), id).duration;\n}\n","import {get, set} from \"./schedule.js\";\n\nfunction easeConstant(id, value) {\n if (typeof value !== \"function\") throw new Error;\n return function() {\n set(this, id).ease = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each(easeConstant(id, value))\n : get(this.node(), id).ease;\n}\n","import {set} from \"./schedule.js\";\n\nexport default function() {\n var on0, on1, that = this, id = that._id, size = that.size();\n return new Promise(function(resolve, reject) {\n var cancel = {value: reject},\n end = {value: function() { if (--size === 0) resolve(); }};\n\n that.each(function() {\n var schedule = set(this, id),\n on = schedule.on;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we’re done!\n // Otherwise, copy-on-write.\n if (on !== on0) {\n on1 = (on0 = on).copy();\n on1._.cancel.push(cancel);\n on1._.interrupt.push(cancel);\n on1._.end.push(end);\n }\n\n schedule.on = on1;\n });\n });\n}\n","import {matcher} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\n\nexport default function(match) {\n if (typeof match !== \"function\") match = matcher(match);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {\n if ((node = group[i]) && match.call(node, node.__data__, i, group)) {\n subgroup.push(node);\n }\n }\n }\n\n return new Transition(subgroups, this._parents, this._name, this._id);\n}\n","import {selection} from \"d3-selection\";\nimport transition_attr from \"./attr.js\";\nimport transition_attrTween from \"./attrTween.js\";\nimport transition_delay from \"./delay.js\";\nimport transition_duration from \"./duration.js\";\nimport transition_ease from \"./ease.js\";\nimport transition_filter from \"./filter.js\";\nimport transition_merge from \"./merge.js\";\nimport transition_on from \"./on.js\";\nimport transition_remove from \"./remove.js\";\nimport transition_select from \"./select.js\";\nimport transition_selectAll from \"./selectAll.js\";\nimport transition_selection from \"./selection.js\";\nimport transition_style from \"./style.js\";\nimport transition_styleTween from \"./styleTween.js\";\nimport transition_text from \"./text.js\";\nimport transition_textTween from \"./textTween.js\";\nimport transition_transition from \"./transition.js\";\nimport transition_tween from \"./tween.js\";\nimport transition_end from \"./end.js\";\n\nvar id = 0;\n\nexport function Transition(groups, parents, name, id) {\n this._groups = groups;\n this._parents = parents;\n this._name = name;\n this._id = id;\n}\n\nexport default function transition(name) {\n return selection().transition(name);\n}\n\nexport function newId() {\n return ++id;\n}\n\nvar selection_prototype = selection.prototype;\n\nTransition.prototype = transition.prototype = {\n constructor: Transition,\n select: transition_select,\n selectAll: transition_selectAll,\n filter: transition_filter,\n merge: transition_merge,\n selection: transition_selection,\n transition: transition_transition,\n call: selection_prototype.call,\n nodes: selection_prototype.nodes,\n node: selection_prototype.node,\n size: selection_prototype.size,\n empty: selection_prototype.empty,\n each: selection_prototype.each,\n on: transition_on,\n attr: transition_attr,\n attrTween: transition_attrTween,\n style: transition_style,\n styleTween: transition_styleTween,\n text: transition_text,\n textTween: transition_textTween,\n remove: transition_remove,\n tween: transition_tween,\n delay: transition_delay,\n duration: transition_duration,\n ease: transition_ease,\n end: transition_end\n};\n","import {color} from \"d3-color\";\nimport {interpolateNumber, interpolateRgb, interpolateString} from \"d3-interpolate\";\n\nexport default function(a, b) {\n var c;\n return (typeof b === \"number\" ? interpolateNumber\n : b instanceof color ? interpolateRgb\n : (c = color(b)) ? (b = c, interpolateRgb)\n : interpolateString)(a, b);\n}\n","import {Transition} from \"./index.js\";\n\nexport default function(transition) {\n if (transition._id !== this._id) throw new Error;\n\n for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {\n for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group0[i] || group1[i]) {\n merge[i] = node;\n }\n }\n }\n\n for (; j < m0; ++j) {\n merges[j] = groups0[j];\n }\n\n return new Transition(merges, this._parents, this._name, this._id);\n}\n","import {get, set, init} from \"./schedule.js\";\n\nfunction start(name) {\n return (name + \"\").trim().split(/^|\\s+/).every(function(t) {\n var i = t.indexOf(\".\");\n if (i >= 0) t = t.slice(0, i);\n return !t || t === \"start\";\n });\n}\n\nfunction onFunction(id, name, listener) {\n var on0, on1, sit = start(name) ? init : set;\n return function() {\n var schedule = sit(this, id),\n on = schedule.on;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we’re done!\n // Otherwise, copy-on-write.\n if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);\n\n schedule.on = on1;\n };\n}\n\nexport default function(name, listener) {\n var id = this._id;\n\n return arguments.length < 2\n ? get(this.node(), id).on.on(name)\n : this.each(onFunction(id, name, listener));\n}\n","function removeFunction(id) {\n return function() {\n var parent = this.parentNode;\n for (var i in this.__transition) if (+i !== id) return;\n if (parent) parent.removeChild(this);\n };\n}\n\nexport default function() {\n return this.on(\"end.remove\", removeFunction(this._id));\n}\n","import {dispatch} from \"d3-dispatch\";\nimport {timer, timeout} from \"d3-timer\";\n\nvar emptyOn = dispatch(\"start\", \"end\", \"cancel\", \"interrupt\");\nvar emptyTween = [];\n\nexport var CREATED = 0;\nexport var SCHEDULED = 1;\nexport var STARTING = 2;\nexport var STARTED = 3;\nexport var RUNNING = 4;\nexport var ENDING = 5;\nexport var ENDED = 6;\n\nexport default function(node, name, id, index, group, timing) {\n var schedules = node.__transition;\n if (!schedules) node.__transition = {};\n else if (id in schedules) return;\n create(node, id, {\n name: name,\n index: index, // For context during callback.\n group: group, // For context during callback.\n on: emptyOn,\n tween: emptyTween,\n time: timing.time,\n delay: timing.delay,\n duration: timing.duration,\n ease: timing.ease,\n timer: null,\n state: CREATED\n });\n}\n\nexport function init(node, id) {\n var schedule = get(node, id);\n if (schedule.state > CREATED) throw new Error(\"too late; already scheduled\");\n return schedule;\n}\n\nexport function set(node, id) {\n var schedule = get(node, id);\n if (schedule.state > STARTED) throw new Error(\"too late; already running\");\n return schedule;\n}\n\nexport function get(node, id) {\n var schedule = node.__transition;\n if (!schedule || !(schedule = schedule[id])) throw new Error(\"transition not found\");\n return schedule;\n}\n\nfunction create(node, id, self) {\n var schedules = node.__transition,\n tween;\n\n // Initialize the self timer when the transition is created.\n // Note the actual delay is not known until the first callback!\n schedules[id] = self;\n self.timer = timer(schedule, 0, self.time);\n\n function schedule(elapsed) {\n self.state = SCHEDULED;\n self.timer.restart(start, self.delay, self.time);\n\n // If the elapsed delay is less than our first sleep, start immediately.\n if (self.delay <= elapsed) start(elapsed - self.delay);\n }\n\n function start(elapsed) {\n var i, j, n, o;\n\n // If the state is not SCHEDULED, then we previously errored on start.\n if (self.state !== SCHEDULED) return stop();\n\n for (i in schedules) {\n o = schedules[i];\n if (o.name !== self.name) continue;\n\n // While this element already has a starting transition during this frame,\n // defer starting an interrupting transition until that transition has a\n // chance to tick (and possibly end); see d3/d3-transition#54!\n if (o.state === STARTED) return timeout(start);\n\n // Interrupt the active transition, if any.\n if (o.state === RUNNING) {\n o.state = ENDED;\n o.timer.stop();\n o.on.call(\"interrupt\", node, node.__data__, o.index, o.group);\n delete schedules[i];\n }\n\n // Cancel any pre-empted transitions.\n else if (+i < id) {\n o.state = ENDED;\n o.timer.stop();\n o.on.call(\"cancel\", node, node.__data__, o.index, o.group);\n delete schedules[i];\n }\n }\n\n // Defer the first tick to end of the current frame; see d3/d3#1576.\n // Note the transition may be canceled after start and before the first tick!\n // Note this must be scheduled before the start event; see d3/d3-transition#16!\n // Assuming this is successful, subsequent callbacks go straight to tick.\n timeout(function() {\n if (self.state === STARTED) {\n self.state = RUNNING;\n self.timer.restart(tick, self.delay, self.time);\n tick(elapsed);\n }\n });\n\n // Dispatch the start event.\n // Note this must be done before the tween are initialized.\n self.state = STARTING;\n self.on.call(\"start\", node, node.__data__, self.index, self.group);\n if (self.state !== STARTING) return; // interrupted\n self.state = STARTED;\n\n // Initialize the tween, deleting null tween.\n tween = new Array(n = self.tween.length);\n for (i = 0, j = -1; i < n; ++i) {\n if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) {\n tween[++j] = o;\n }\n }\n tween.length = j + 1;\n }\n\n function tick(elapsed) {\n var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1),\n i = -1,\n n = tween.length;\n\n while (++i < n) {\n tween[i].call(node, t);\n }\n\n // Dispatch the end event.\n if (self.state === ENDING) {\n self.on.call(\"end\", node, node.__data__, self.index, self.group);\n stop();\n }\n }\n\n function stop() {\n self.state = ENDED;\n self.timer.stop();\n delete schedules[id];\n for (var i in schedules) return; // eslint-disable-line no-unused-vars\n delete node.__transition;\n }\n}\n","import {selector} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function(select) {\n var name = this._name,\n id = this._id;\n\n if (typeof select !== \"function\") select = selector(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {\n if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {\n if (\"__data__\" in node) subnode.__data__ = node.__data__;\n subgroup[i] = subnode;\n schedule(subgroup[i], name, id, i, subgroup, get(node, id));\n }\n }\n }\n\n return new Transition(subgroups, this._parents, name, id);\n}\n","import {selectorAll} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function(select) {\n var name = this._name,\n id = this._id;\n\n if (typeof select !== \"function\") select = selectorAll(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n for (var children = select.call(node, node.__data__, i, group), child, inherit = get(node, id), k = 0, l = children.length; k < l; ++k) {\n if (child = children[k]) {\n schedule(child, name, id, k, children, inherit);\n }\n }\n subgroups.push(children);\n parents.push(node);\n }\n }\n }\n\n return new Transition(subgroups, parents, name, id);\n}\n","import {selection} from \"d3-selection\";\n\nvar Selection = selection.prototype.constructor;\n\nexport default function() {\n return new Selection(this._groups, this._parents);\n}\n","import {interpolateTransformCss as interpolateTransform} from \"d3-interpolate\";\nimport {style} from \"d3-selection\";\nimport {set} from \"./schedule.js\";\nimport {tweenValue} from \"./tween.js\";\nimport interpolate from \"./interpolate.js\";\n\nfunction styleNull(name, interpolate) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0 = style(this, name),\n string1 = (this.style.removeProperty(name), style(this, name));\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, string10 = string1);\n };\n}\n\nfunction styleRemove(name) {\n return function() {\n this.style.removeProperty(name);\n };\n}\n\nfunction styleConstant(name, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = style(this, name);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction styleFunction(name, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0 = style(this, name),\n value1 = value(this),\n string1 = value1 + \"\";\n if (value1 == null) string1 = value1 = (this.style.removeProperty(name), style(this, name));\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nfunction styleMaybeRemove(id, name) {\n var on0, on1, listener0, key = \"style.\" + name, event = \"end.\" + key, remove;\n return function() {\n var schedule = set(this, id),\n on = schedule.on,\n listener = schedule.value[key] == null ? remove || (remove = styleRemove(name)) : undefined;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we’re done!\n // Otherwise, copy-on-write.\n if (on !== on0 || listener0 !== listener) (on1 = (on0 = on).copy()).on(event, listener0 = listener);\n\n schedule.on = on1;\n };\n}\n\nexport default function(name, value, priority) {\n var i = (name += \"\") === \"transform\" ? interpolateTransform : interpolate;\n return value == null ? this\n .styleTween(name, styleNull(name, i))\n .on(\"end.style.\" + name, styleRemove(name))\n : typeof value === \"function\" ? this\n .styleTween(name, styleFunction(name, i, tweenValue(this, \"style.\" + name, value)))\n .each(styleMaybeRemove(this._id, name))\n : this\n .styleTween(name, styleConstant(name, i, value), priority)\n .on(\"end.style.\" + name, null);\n}\n","function styleInterpolate(name, i, priority) {\n return function(t) {\n this.style.setProperty(name, i.call(this, t), priority);\n };\n}\n\nfunction styleTween(name, value, priority) {\n var t, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t = (i0 = i) && styleInterpolate(name, i, priority);\n return t;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(name, value, priority) {\n var key = \"style.\" + (name += \"\");\n if (arguments.length < 2) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n return this.tween(key, styleTween(name, value, priority == null ? \"\" : priority));\n}\n","import {tweenValue} from \"./tween.js\";\n\nfunction textConstant(value) {\n return function() {\n this.textContent = value;\n };\n}\n\nfunction textFunction(value) {\n return function() {\n var value1 = value(this);\n this.textContent = value1 == null ? \"\" : value1;\n };\n}\n\nexport default function(value) {\n return this.tween(\"text\", typeof value === \"function\"\n ? textFunction(tweenValue(this, \"text\", value))\n : textConstant(value == null ? \"\" : value + \"\"));\n}\n","function textInterpolate(i) {\n return function(t) {\n this.textContent = i.call(this, t);\n };\n}\n\nfunction textTween(value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && textInterpolate(i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(value) {\n var key = \"text\";\n if (arguments.length < 1) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n return this.tween(key, textTween(value));\n}\n","import {Transition, newId} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function() {\n var name = this._name,\n id0 = this._id,\n id1 = newId();\n\n for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n var inherit = get(node, id0);\n schedule(node, name, id1, i, group, {\n time: inherit.time + inherit.delay + inherit.duration,\n delay: 0,\n duration: inherit.duration,\n ease: inherit.ease\n });\n }\n }\n }\n\n return new Transition(groups, this._parents, name, id1);\n}\n","import {get, set} from \"./schedule.js\";\n\nfunction tweenRemove(id, name) {\n var tween0, tween1;\n return function() {\n var schedule = set(this, id),\n tween = schedule.tween;\n\n // If this node shared tween with the previous node,\n // just assign the updated shared tween and we’re done!\n // Otherwise, copy-on-write.\n if (tween !== tween0) {\n tween1 = tween0 = tween;\n for (var i = 0, n = tween1.length; i < n; ++i) {\n if (tween1[i].name === name) {\n tween1 = tween1.slice();\n tween1.splice(i, 1);\n break;\n }\n }\n }\n\n schedule.tween = tween1;\n };\n}\n\nfunction tweenFunction(id, name, value) {\n var tween0, tween1;\n if (typeof value !== \"function\") throw new Error;\n return function() {\n var schedule = set(this, id),\n tween = schedule.tween;\n\n // If this node shared tween with the previous node,\n // just assign the updated shared tween and we’re done!\n // Otherwise, copy-on-write.\n if (tween !== tween0) {\n tween1 = (tween0 = tween).slice();\n for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) {\n if (tween1[i].name === name) {\n tween1[i] = t;\n break;\n }\n }\n if (i === n) tween1.push(t);\n }\n\n schedule.tween = tween1;\n };\n}\n\nexport default function(name, value) {\n var id = this._id;\n\n name += \"\";\n\n if (arguments.length < 2) {\n var tween = get(this.node(), id).tween;\n for (var i = 0, n = tween.length, t; i < n; ++i) {\n if ((t = tween[i]).name === name) {\n return t.value;\n }\n }\n return null;\n }\n\n return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));\n}\n\nexport function tweenValue(transition, name, value) {\n var id = transition._id;\n\n transition.each(function() {\n var schedule = set(this, id);\n (schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments);\n });\n\n return function(node) {\n return get(node, id).value[name];\n };\n}\n","import {RedBlackNode} from \"./RedBlackTree\";\nimport {createCell} from \"./Cell\";\nimport {attachCircle, detachCircle} from \"./Circle\";\nimport {createEdge, setEdgeEnd} from \"./Edge\";\nimport {beaches, epsilon} from \"./Diagram\";\n\nvar beachPool = [];\n\nfunction Beach() {\n RedBlackNode(this);\n this.edge =\n this.site =\n this.circle = null;\n}\n\nfunction createBeach(site) {\n var beach = beachPool.pop() || new Beach;\n beach.site = site;\n return beach;\n}\n\nfunction detachBeach(beach) {\n detachCircle(beach);\n beaches.remove(beach);\n beachPool.push(beach);\n RedBlackNode(beach);\n}\n\nexport function removeBeach(beach) {\n var circle = beach.circle,\n x = circle.x,\n y = circle.cy,\n vertex = [x, y],\n previous = beach.P,\n next = beach.N,\n disappearing = [beach];\n\n detachBeach(beach);\n\n var lArc = previous;\n while (lArc.circle\n && Math.abs(x - lArc.circle.x) < epsilon\n && Math.abs(y - lArc.circle.cy) < epsilon) {\n previous = lArc.P;\n disappearing.unshift(lArc);\n detachBeach(lArc);\n lArc = previous;\n }\n\n disappearing.unshift(lArc);\n detachCircle(lArc);\n\n var rArc = next;\n while (rArc.circle\n && Math.abs(x - rArc.circle.x) < epsilon\n && Math.abs(y - rArc.circle.cy) < epsilon) {\n next = rArc.N;\n disappearing.push(rArc);\n detachBeach(rArc);\n rArc = next;\n }\n\n disappearing.push(rArc);\n detachCircle(rArc);\n\n var nArcs = disappearing.length,\n iArc;\n for (iArc = 1; iArc < nArcs; ++iArc) {\n rArc = disappearing[iArc];\n lArc = disappearing[iArc - 1];\n setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex);\n }\n\n lArc = disappearing[0];\n rArc = disappearing[nArcs - 1];\n rArc.edge = createEdge(lArc.site, rArc.site, null, vertex);\n\n attachCircle(lArc);\n attachCircle(rArc);\n}\n\nexport function addBeach(site) {\n var x = site[0],\n directrix = site[1],\n lArc,\n rArc,\n dxl,\n dxr,\n node = beaches._;\n\n while (node) {\n dxl = leftBreakPoint(node, directrix) - x;\n if (dxl > epsilon) node = node.L; else {\n dxr = x - rightBreakPoint(node, directrix);\n if (dxr > epsilon) {\n if (!node.R) {\n lArc = node;\n break;\n }\n node = node.R;\n } else {\n if (dxl > -epsilon) {\n lArc = node.P;\n rArc = node;\n } else if (dxr > -epsilon) {\n lArc = node;\n rArc = node.N;\n } else {\n lArc = rArc = node;\n }\n break;\n }\n }\n }\n\n createCell(site);\n var newArc = createBeach(site);\n beaches.insert(lArc, newArc);\n\n if (!lArc && !rArc) return;\n\n if (lArc === rArc) {\n detachCircle(lArc);\n rArc = createBeach(lArc.site);\n beaches.insert(newArc, rArc);\n newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site);\n attachCircle(lArc);\n attachCircle(rArc);\n return;\n }\n\n if (!rArc) { // && lArc\n newArc.edge = createEdge(lArc.site, newArc.site);\n return;\n }\n\n // else lArc !== rArc\n detachCircle(lArc);\n detachCircle(rArc);\n\n var lSite = lArc.site,\n ax = lSite[0],\n ay = lSite[1],\n bx = site[0] - ax,\n by = site[1] - ay,\n rSite = rArc.site,\n cx = rSite[0] - ax,\n cy = rSite[1] - ay,\n d = 2 * (bx * cy - by * cx),\n hb = bx * bx + by * by,\n hc = cx * cx + cy * cy,\n vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay];\n\n setEdgeEnd(rArc.edge, lSite, rSite, vertex);\n newArc.edge = createEdge(lSite, site, null, vertex);\n rArc.edge = createEdge(site, rSite, null, vertex);\n attachCircle(lArc);\n attachCircle(rArc);\n}\n\nfunction leftBreakPoint(arc, directrix) {\n var site = arc.site,\n rfocx = site[0],\n rfocy = site[1],\n pby2 = rfocy - directrix;\n\n if (!pby2) return rfocx;\n\n var lArc = arc.P;\n if (!lArc) return -Infinity;\n\n site = lArc.site;\n var lfocx = site[0],\n lfocy = site[1],\n plby2 = lfocy - directrix;\n\n if (!plby2) return lfocx;\n\n var hl = lfocx - rfocx,\n aby2 = 1 / pby2 - 1 / plby2,\n b = hl / plby2;\n\n if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx;\n\n return (rfocx + lfocx) / 2;\n}\n\nfunction rightBreakPoint(arc, directrix) {\n var rArc = arc.N;\n if (rArc) return leftBreakPoint(rArc, directrix);\n var site = arc.site;\n return site[1] === directrix ? site[0] : Infinity;\n}\n","import {createBorderEdge} from \"./Edge\";\nimport {cells, edges, epsilon} from \"./Diagram\";\n\nexport function createCell(site) {\n return cells[site.index] = {\n site: site,\n halfedges: []\n };\n}\n\nfunction cellHalfedgeAngle(cell, edge) {\n var site = cell.site,\n va = edge.left,\n vb = edge.right;\n if (site === vb) vb = va, va = site;\n if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]);\n if (site === va) va = edge[1], vb = edge[0];\n else va = edge[0], vb = edge[1];\n return Math.atan2(va[0] - vb[0], vb[1] - va[1]);\n}\n\nexport function cellHalfedgeStart(cell, edge) {\n return edge[+(edge.left !== cell.site)];\n}\n\nexport function cellHalfedgeEnd(cell, edge) {\n return edge[+(edge.left === cell.site)];\n}\n\nexport function sortCellHalfedges() {\n for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) {\n if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) {\n var index = new Array(m),\n array = new Array(m);\n for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]);\n index.sort(function(i, j) { return array[j] - array[i]; });\n for (j = 0; j < m; ++j) array[j] = halfedges[index[j]];\n for (j = 0; j < m; ++j) halfedges[j] = array[j];\n }\n }\n}\n\nexport function clipCells(x0, y0, x1, y1) {\n var nCells = cells.length,\n iCell,\n cell,\n site,\n iHalfedge,\n halfedges,\n nHalfedges,\n start,\n startX,\n startY,\n end,\n endX,\n endY,\n cover = true;\n\n for (iCell = 0; iCell < nCells; ++iCell) {\n if (cell = cells[iCell]) {\n site = cell.site;\n halfedges = cell.halfedges;\n iHalfedge = halfedges.length;\n\n // Remove any dangling clipped edges.\n while (iHalfedge--) {\n if (!edges[halfedges[iHalfedge]]) {\n halfedges.splice(iHalfedge, 1);\n }\n }\n\n // Insert any border edges as necessary.\n iHalfedge = 0, nHalfedges = halfedges.length;\n while (iHalfedge < nHalfedges) {\n end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1];\n start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1];\n if (Math.abs(endX - startX) > epsilon || Math.abs(endY - startY) > epsilon) {\n halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end,\n Math.abs(endX - x0) < epsilon && y1 - endY > epsilon ? [x0, Math.abs(startX - x0) < epsilon ? startY : y1]\n : Math.abs(endY - y1) < epsilon && x1 - endX > epsilon ? [Math.abs(startY - y1) < epsilon ? startX : x1, y1]\n : Math.abs(endX - x1) < epsilon && endY - y0 > epsilon ? [x1, Math.abs(startX - x1) < epsilon ? startY : y0]\n : Math.abs(endY - y0) < epsilon && endX - x0 > epsilon ? [Math.abs(startY - y0) < epsilon ? startX : x0, y0]\n : null)) - 1);\n ++nHalfedges;\n }\n }\n\n if (nHalfedges) cover = false;\n }\n }\n\n // If there weren’t any edges, have the closest site cover the extent.\n // It doesn’t matter which corner of the extent we measure!\n if (cover) {\n var dx, dy, d2, dc = Infinity;\n\n for (iCell = 0, cover = null; iCell < nCells; ++iCell) {\n if (cell = cells[iCell]) {\n site = cell.site;\n dx = site[0] - x0;\n dy = site[1] - y0;\n d2 = dx * dx + dy * dy;\n if (d2 < dc) dc = d2, cover = cell;\n }\n }\n\n if (cover) {\n var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0];\n cover.halfedges.push(\n edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1,\n edges.push(createBorderEdge(site, v01, v11)) - 1,\n edges.push(createBorderEdge(site, v11, v10)) - 1,\n edges.push(createBorderEdge(site, v10, v00)) - 1\n );\n }\n }\n\n // Lastly delete any cells with no edges; these were entirely clipped.\n for (iCell = 0; iCell < nCells; ++iCell) {\n if (cell = cells[iCell]) {\n if (!cell.halfedges.length) {\n delete cells[iCell];\n }\n }\n }\n}\n","import {RedBlackNode} from \"./RedBlackTree\";\nimport {circles, epsilon2} from \"./Diagram\";\n\nvar circlePool = [];\n\nexport var firstCircle;\n\nfunction Circle() {\n RedBlackNode(this);\n this.x =\n this.y =\n this.arc =\n this.site =\n this.cy = null;\n}\n\nexport function attachCircle(arc) {\n var lArc = arc.P,\n rArc = arc.N;\n\n if (!lArc || !rArc) return;\n\n var lSite = lArc.site,\n cSite = arc.site,\n rSite = rArc.site;\n\n if (lSite === rSite) return;\n\n var bx = cSite[0],\n by = cSite[1],\n ax = lSite[0] - bx,\n ay = lSite[1] - by,\n cx = rSite[0] - bx,\n cy = rSite[1] - by;\n\n var d = 2 * (ax * cy - ay * cx);\n if (d >= -epsilon2) return;\n\n var ha = ax * ax + ay * ay,\n hc = cx * cx + cy * cy,\n x = (cy * ha - ay * hc) / d,\n y = (ax * hc - cx * ha) / d;\n\n var circle = circlePool.pop() || new Circle;\n circle.arc = arc;\n circle.site = cSite;\n circle.x = x + bx;\n circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom\n\n arc.circle = circle;\n\n var before = null,\n node = circles._;\n\n while (node) {\n if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) {\n if (node.L) node = node.L;\n else { before = node.P; break; }\n } else {\n if (node.R) node = node.R;\n else { before = node; break; }\n }\n }\n\n circles.insert(before, circle);\n if (!before) firstCircle = circle;\n}\n\nexport function detachCircle(arc) {\n var circle = arc.circle;\n if (circle) {\n if (!circle.P) firstCircle = circle.N;\n circles.remove(circle);\n circlePool.push(circle);\n RedBlackNode(circle);\n arc.circle = null;\n }\n}\n","import {addBeach, removeBeach} from \"./Beach\";\nimport {sortCellHalfedges, cellHalfedgeStart, clipCells} from \"./Cell\";\nimport {firstCircle} from \"./Circle\";\nimport {clipEdges} from \"./Edge\";\nimport RedBlackTree from \"./RedBlackTree\";\n\nexport var epsilon = 1e-6;\nexport var epsilon2 = 1e-12;\nexport var beaches;\nexport var cells;\nexport var circles;\nexport var edges;\n\nfunction triangleArea(a, b, c) {\n return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]);\n}\n\nfunction lexicographic(a, b) {\n return b[1] - a[1]\n || b[0] - a[0];\n}\n\nexport default function Diagram(sites, extent) {\n var site = sites.sort(lexicographic).pop(),\n x,\n y,\n circle;\n\n edges = [];\n cells = new Array(sites.length);\n beaches = new RedBlackTree;\n circles = new RedBlackTree;\n\n while (true) {\n circle = firstCircle;\n if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) {\n if (site[0] !== x || site[1] !== y) {\n addBeach(site);\n x = site[0], y = site[1];\n }\n site = sites.pop();\n } else if (circle) {\n removeBeach(circle.arc);\n } else {\n break;\n }\n }\n\n sortCellHalfedges();\n\n if (extent) {\n var x0 = +extent[0][0],\n y0 = +extent[0][1],\n x1 = +extent[1][0],\n y1 = +extent[1][1];\n clipEdges(x0, y0, x1, y1);\n clipCells(x0, y0, x1, y1);\n }\n\n this.edges = edges;\n this.cells = cells;\n\n beaches =\n circles =\n edges =\n cells = null;\n}\n\nDiagram.prototype = {\n constructor: Diagram,\n\n polygons: function() {\n var edges = this.edges;\n\n return this.cells.map(function(cell) {\n var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); });\n polygon.data = cell.site.data;\n return polygon;\n });\n },\n\n triangles: function() {\n var triangles = [],\n edges = this.edges;\n\n this.cells.forEach(function(cell, i) {\n if (!(m = (halfedges = cell.halfedges).length)) return;\n var site = cell.site,\n halfedges,\n j = -1,\n m,\n s0,\n e1 = edges[halfedges[m - 1]],\n s1 = e1.left === site ? e1.right : e1.left;\n\n while (++j < m) {\n s0 = s1;\n e1 = edges[halfedges[j]];\n s1 = e1.left === site ? e1.right : e1.left;\n if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) {\n triangles.push([site.data, s0.data, s1.data]);\n }\n }\n });\n\n return triangles;\n },\n\n links: function() {\n return this.edges.filter(function(edge) {\n return edge.right;\n }).map(function(edge) {\n return {\n source: edge.left.data,\n target: edge.right.data\n };\n });\n },\n\n find: function(x, y, radius) {\n var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell;\n\n // Use the previously-found cell, or start with an arbitrary one.\n while (!(cell = that.cells[i1])) if (++i1 >= n) return null;\n var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy;\n\n // Traverse the half-edges to find a closer cell, if any.\n do {\n cell = that.cells[i0 = i1], i1 = null;\n cell.halfedges.forEach(function(e) {\n var edge = that.edges[e], v = edge.left;\n if ((v === cell.site || !v) && !(v = edge.right)) return;\n var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy;\n if (v2 < d2) d2 = v2, i1 = v.index;\n });\n } while (i1 !== null);\n\n that._found = i0;\n\n return radius == null || d2 <= radius * radius ? cell.site : null;\n }\n}\n","import {cells, edges, epsilon} from \"./Diagram\";\n\nexport function createEdge(left, right, v0, v1) {\n var edge = [null, null],\n index = edges.push(edge) - 1;\n edge.left = left;\n edge.right = right;\n if (v0) setEdgeEnd(edge, left, right, v0);\n if (v1) setEdgeEnd(edge, right, left, v1);\n cells[left.index].halfedges.push(index);\n cells[right.index].halfedges.push(index);\n return edge;\n}\n\nexport function createBorderEdge(left, v0, v1) {\n var edge = [v0, v1];\n edge.left = left;\n return edge;\n}\n\nexport function setEdgeEnd(edge, left, right, vertex) {\n if (!edge[0] && !edge[1]) {\n edge[0] = vertex;\n edge.left = left;\n edge.right = right;\n } else if (edge.left === right) {\n edge[1] = vertex;\n } else {\n edge[0] = vertex;\n }\n}\n\n// Liang–Barsky line clipping.\nfunction clipEdge(edge, x0, y0, x1, y1) {\n var a = edge[0],\n b = edge[1],\n ax = a[0],\n ay = a[1],\n bx = b[0],\n by = b[1],\n t0 = 0,\n t1 = 1,\n dx = bx - ax,\n dy = by - ay,\n r;\n\n r = x0 - ax;\n if (!dx && r > 0) return;\n r /= dx;\n if (dx < 0) {\n if (r < t0) return;\n if (r < t1) t1 = r;\n } else if (dx > 0) {\n if (r > t1) return;\n if (r > t0) t0 = r;\n }\n\n r = x1 - ax;\n if (!dx && r < 0) return;\n r /= dx;\n if (dx < 0) {\n if (r > t1) return;\n if (r > t0) t0 = r;\n } else if (dx > 0) {\n if (r < t0) return;\n if (r < t1) t1 = r;\n }\n\n r = y0 - ay;\n if (!dy && r > 0) return;\n r /= dy;\n if (dy < 0) {\n if (r < t0) return;\n if (r < t1) t1 = r;\n } else if (dy > 0) {\n if (r > t1) return;\n if (r > t0) t0 = r;\n }\n\n r = y1 - ay;\n if (!dy && r < 0) return;\n r /= dy;\n if (dy < 0) {\n if (r > t1) return;\n if (r > t0) t0 = r;\n } else if (dy > 0) {\n if (r < t0) return;\n if (r < t1) t1 = r;\n }\n\n if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check?\n\n if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy];\n if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy];\n return true;\n}\n\nfunction connectEdge(edge, x0, y0, x1, y1) {\n var v1 = edge[1];\n if (v1) return true;\n\n var v0 = edge[0],\n left = edge.left,\n right = edge.right,\n lx = left[0],\n ly = left[1],\n rx = right[0],\n ry = right[1],\n fx = (lx + rx) / 2,\n fy = (ly + ry) / 2,\n fm,\n fb;\n\n if (ry === ly) {\n if (fx < x0 || fx >= x1) return;\n if (lx > rx) {\n if (!v0) v0 = [fx, y0];\n else if (v0[1] >= y1) return;\n v1 = [fx, y1];\n } else {\n if (!v0) v0 = [fx, y1];\n else if (v0[1] < y0) return;\n v1 = [fx, y0];\n }\n } else {\n fm = (lx - rx) / (ry - ly);\n fb = fy - fm * fx;\n if (fm < -1 || fm > 1) {\n if (lx > rx) {\n if (!v0) v0 = [(y0 - fb) / fm, y0];\n else if (v0[1] >= y1) return;\n v1 = [(y1 - fb) / fm, y1];\n } else {\n if (!v0) v0 = [(y1 - fb) / fm, y1];\n else if (v0[1] < y0) return;\n v1 = [(y0 - fb) / fm, y0];\n }\n } else {\n if (ly < ry) {\n if (!v0) v0 = [x0, fm * x0 + fb];\n else if (v0[0] >= x1) return;\n v1 = [x1, fm * x1 + fb];\n } else {\n if (!v0) v0 = [x1, fm * x1 + fb];\n else if (v0[0] < x0) return;\n v1 = [x0, fm * x0 + fb];\n }\n }\n }\n\n edge[0] = v0;\n edge[1] = v1;\n return true;\n}\n\nexport function clipEdges(x0, y0, x1, y1) {\n var i = edges.length,\n edge;\n\n while (i--) {\n if (!connectEdge(edge = edges[i], x0, y0, x1, y1)\n || !clipEdge(edge, x0, y0, x1, y1)\n || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon\n || Math.abs(edge[0][1] - edge[1][1]) > epsilon)) {\n delete edges[i];\n }\n }\n}\n","function RedBlackTree() {\n this._ = null; // root node\n}\n\nexport function RedBlackNode(node) {\n node.U = // parent node\n node.C = // color - true for red, false for black\n node.L = // left node\n node.R = // right node\n node.P = // previous node\n node.N = null; // next node\n}\n\nRedBlackTree.prototype = {\n constructor: RedBlackTree,\n\n insert: function(after, node) {\n var parent, grandpa, uncle;\n\n if (after) {\n node.P = after;\n node.N = after.N;\n if (after.N) after.N.P = node;\n after.N = node;\n if (after.R) {\n after = after.R;\n while (after.L) after = after.L;\n after.L = node;\n } else {\n after.R = node;\n }\n parent = after;\n } else if (this._) {\n after = RedBlackFirst(this._);\n node.P = null;\n node.N = after;\n after.P = after.L = node;\n parent = after;\n } else {\n node.P = node.N = null;\n this._ = node;\n parent = null;\n }\n node.L = node.R = null;\n node.U = parent;\n node.C = true;\n\n after = node;\n while (parent && parent.C) {\n grandpa = parent.U;\n if (parent === grandpa.L) {\n uncle = grandpa.R;\n if (uncle && uncle.C) {\n parent.C = uncle.C = false;\n grandpa.C = true;\n after = grandpa;\n } else {\n if (after === parent.R) {\n RedBlackRotateLeft(this, parent);\n after = parent;\n parent = after.U;\n }\n parent.C = false;\n grandpa.C = true;\n RedBlackRotateRight(this, grandpa);\n }\n } else {\n uncle = grandpa.L;\n if (uncle && uncle.C) {\n parent.C = uncle.C = false;\n grandpa.C = true;\n after = grandpa;\n } else {\n if (after === parent.L) {\n RedBlackRotateRight(this, parent);\n after = parent;\n parent = after.U;\n }\n parent.C = false;\n grandpa.C = true;\n RedBlackRotateLeft(this, grandpa);\n }\n }\n parent = after.U;\n }\n this._.C = false;\n },\n\n remove: function(node) {\n if (node.N) node.N.P = node.P;\n if (node.P) node.P.N = node.N;\n node.N = node.P = null;\n\n var parent = node.U,\n sibling,\n left = node.L,\n right = node.R,\n next,\n red;\n\n if (!left) next = right;\n else if (!right) next = left;\n else next = RedBlackFirst(right);\n\n if (parent) {\n if (parent.L === node) parent.L = next;\n else parent.R = next;\n } else {\n this._ = next;\n }\n\n if (left && right) {\n red = next.C;\n next.C = node.C;\n next.L = left;\n left.U = next;\n if (next !== right) {\n parent = next.U;\n next.U = node.U;\n node = next.R;\n parent.L = node;\n next.R = right;\n right.U = next;\n } else {\n next.U = parent;\n parent = next;\n node = next.R;\n }\n } else {\n red = node.C;\n node = next;\n }\n\n if (node) node.U = parent;\n if (red) return;\n if (node && node.C) { node.C = false; return; }\n\n do {\n if (node === this._) break;\n if (node === parent.L) {\n sibling = parent.R;\n if (sibling.C) {\n sibling.C = false;\n parent.C = true;\n RedBlackRotateLeft(this, parent);\n sibling = parent.R;\n }\n if ((sibling.L && sibling.L.C)\n || (sibling.R && sibling.R.C)) {\n if (!sibling.R || !sibling.R.C) {\n sibling.L.C = false;\n sibling.C = true;\n RedBlackRotateRight(this, sibling);\n sibling = parent.R;\n }\n sibling.C = parent.C;\n parent.C = sibling.R.C = false;\n RedBlackRotateLeft(this, parent);\n node = this._;\n break;\n }\n } else {\n sibling = parent.L;\n if (sibling.C) {\n sibling.C = false;\n parent.C = true;\n RedBlackRotateRight(this, parent);\n sibling = parent.L;\n }\n if ((sibling.L && sibling.L.C)\n || (sibling.R && sibling.R.C)) {\n if (!sibling.L || !sibling.L.C) {\n sibling.R.C = false;\n sibling.C = true;\n RedBlackRotateLeft(this, sibling);\n sibling = parent.L;\n }\n sibling.C = parent.C;\n parent.C = sibling.L.C = false;\n RedBlackRotateRight(this, parent);\n node = this._;\n break;\n }\n }\n sibling.C = true;\n node = parent;\n parent = parent.U;\n } while (!node.C);\n\n if (node) node.C = false;\n }\n};\n\nfunction RedBlackRotateLeft(tree, node) {\n var p = node,\n q = node.R,\n parent = p.U;\n\n if (parent) {\n if (parent.L === p) parent.L = q;\n else parent.R = q;\n } else {\n tree._ = q;\n }\n\n q.U = parent;\n p.U = q;\n p.R = q.L;\n if (p.R) p.R.U = p;\n q.L = p;\n}\n\nfunction RedBlackRotateRight(tree, node) {\n var p = node,\n q = node.L,\n parent = p.U;\n\n if (parent) {\n if (parent.L === p) parent.L = q;\n else parent.R = q;\n } else {\n tree._ = q;\n }\n\n q.U = parent;\n p.U = q;\n p.L = q.R;\n if (p.L) p.L.U = p;\n q.R = p;\n}\n\nfunction RedBlackFirst(node) {\n while (node.L) node = node.L;\n return node;\n}\n\nexport default RedBlackTree;\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","export {default as voronoi} from \"./voronoi\";\n","export function x(d) {\n return d[0];\n}\n\nexport function y(d) {\n return d[1];\n}\n","import constant from \"./constant\";\nimport {x as pointX, y as pointY} from \"./point\";\nimport Diagram, {epsilon} from \"./Diagram\";\n\nexport default function() {\n var x = pointX,\n y = pointY,\n extent = null;\n\n function voronoi(data) {\n return new Diagram(data.map(function(d, i) {\n var s = [Math.round(x(d, i, data) / epsilon) * epsilon, Math.round(y(d, i, data) / epsilon) * epsilon];\n s.index = i;\n s.data = d;\n return s;\n }), extent);\n }\n\n voronoi.polygons = function(data) {\n return voronoi(data).polygons();\n };\n\n voronoi.links = function(data) {\n return voronoi(data).links();\n };\n\n voronoi.triangles = function(data) {\n return voronoi(data).triangles();\n };\n\n voronoi.x = function(_) {\n return arguments.length ? (x = typeof _ === \"function\" ? _ : constant(+_), voronoi) : x;\n };\n\n voronoi.y = function(_) {\n return arguments.length ? (y = typeof _ === \"function\" ? _ : constant(+_), voronoi) : y;\n };\n\n voronoi.extent = function(_) {\n return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]];\n };\n\n voronoi.size = function(_) {\n return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]];\n };\n\n return voronoi;\n}\n","export default function(x) {\n return function() {\n return x;\n };\n}\n","export default function ZoomEvent(target, type, transform) {\n this.target = target;\n this.type = type;\n this.transform = transform;\n}\n","export {default as zoom} from \"./zoom.js\";\nexport {default as zoomTransform, identity as zoomIdentity} from \"./transform.js\";\n","import {event} from \"d3-selection\";\n\nexport function nopropagation() {\n event.stopImmediatePropagation();\n}\n\nexport default function() {\n event.preventDefault();\n event.stopImmediatePropagation();\n}\n","export function Transform(k, x, y) {\n this.k = k;\n this.x = x;\n this.y = y;\n}\n\nTransform.prototype = {\n constructor: Transform,\n scale: function(k) {\n return k === 1 ? this : new Transform(this.k * k, this.x, this.y);\n },\n translate: function(x, y) {\n return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y);\n },\n apply: function(point) {\n return [point[0] * this.k + this.x, point[1] * this.k + this.y];\n },\n applyX: function(x) {\n return x * this.k + this.x;\n },\n applyY: function(y) {\n return y * this.k + this.y;\n },\n invert: function(location) {\n return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k];\n },\n invertX: function(x) {\n return (x - this.x) / this.k;\n },\n invertY: function(y) {\n return (y - this.y) / this.k;\n },\n rescaleX: function(x) {\n return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x));\n },\n rescaleY: function(y) {\n return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y));\n },\n toString: function() {\n return \"translate(\" + this.x + \",\" + this.y + \") scale(\" + this.k + \")\";\n }\n};\n\nexport var identity = new Transform(1, 0, 0);\n\ntransform.prototype = Transform.prototype;\n\nexport default function transform(node) {\n while (!node.__zoom) if (!(node = node.parentNode)) return identity;\n return node.__zoom;\n}\n","import {dispatch} from \"d3-dispatch\";\nimport {dragDisable, dragEnable} from \"d3-drag\";\nimport {interpolateZoom} from \"d3-interpolate\";\nimport {event, customEvent, select, mouse, touch} from \"d3-selection\";\nimport {interrupt} from \"d3-transition\";\nimport constant from \"./constant.js\";\nimport ZoomEvent from \"./event.js\";\nimport {Transform, identity} from \"./transform.js\";\nimport noevent, {nopropagation} from \"./noevent.js\";\n\n// Ignore right-click, since that should open the context menu.\nfunction defaultFilter() {\n return !event.ctrlKey && !event.button;\n}\n\nfunction defaultExtent() {\n var e = this;\n if (e instanceof SVGElement) {\n e = e.ownerSVGElement || e;\n if (e.hasAttribute(\"viewBox\")) {\n e = e.viewBox.baseVal;\n return [[e.x, e.y], [e.x + e.width, e.y + e.height]];\n }\n return [[0, 0], [e.width.baseVal.value, e.height.baseVal.value]];\n }\n return [[0, 0], [e.clientWidth, e.clientHeight]];\n}\n\nfunction defaultTransform() {\n return this.__zoom || identity;\n}\n\nfunction defaultWheelDelta() {\n return -event.deltaY * (event.deltaMode === 1 ? 0.05 : event.deltaMode ? 1 : 0.002);\n}\n\nfunction defaultTouchable() {\n return navigator.maxTouchPoints || (\"ontouchstart\" in this);\n}\n\nfunction defaultConstrain(transform, extent, translateExtent) {\n var dx0 = transform.invertX(extent[0][0]) - translateExtent[0][0],\n dx1 = transform.invertX(extent[1][0]) - translateExtent[1][0],\n dy0 = transform.invertY(extent[0][1]) - translateExtent[0][1],\n dy1 = transform.invertY(extent[1][1]) - translateExtent[1][1];\n return transform.translate(\n dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1),\n dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1)\n );\n}\n\nexport default function() {\n var filter = defaultFilter,\n extent = defaultExtent,\n constrain = defaultConstrain,\n wheelDelta = defaultWheelDelta,\n touchable = defaultTouchable,\n scaleExtent = [0, Infinity],\n translateExtent = [[-Infinity, -Infinity], [Infinity, Infinity]],\n duration = 250,\n interpolate = interpolateZoom,\n listeners = dispatch(\"start\", \"zoom\", \"end\"),\n touchstarting,\n touchending,\n touchDelay = 500,\n wheelDelay = 150,\n clickDistance2 = 0;\n\n function zoom(selection) {\n selection\n .property(\"__zoom\", defaultTransform)\n .on(\"wheel.zoom\", wheeled)\n .on(\"mousedown.zoom\", mousedowned)\n .on(\"dblclick.zoom\", dblclicked)\n .filter(touchable)\n .on(\"touchstart.zoom\", touchstarted)\n .on(\"touchmove.zoom\", touchmoved)\n .on(\"touchend.zoom touchcancel.zoom\", touchended)\n .style(\"touch-action\", \"none\")\n .style(\"-webkit-tap-highlight-color\", \"rgba(0,0,0,0)\");\n }\n\n zoom.transform = function(collection, transform, point) {\n var selection = collection.selection ? collection.selection() : collection;\n selection.property(\"__zoom\", defaultTransform);\n if (collection !== selection) {\n schedule(collection, transform, point);\n } else {\n selection.interrupt().each(function() {\n gesture(this, arguments)\n .start()\n .zoom(null, typeof transform === \"function\" ? transform.apply(this, arguments) : transform)\n .end();\n });\n }\n };\n\n zoom.scaleBy = function(selection, k, p) {\n zoom.scaleTo(selection, function() {\n var k0 = this.__zoom.k,\n k1 = typeof k === \"function\" ? k.apply(this, arguments) : k;\n return k0 * k1;\n }, p);\n };\n\n zoom.scaleTo = function(selection, k, p) {\n zoom.transform(selection, function() {\n var e = extent.apply(this, arguments),\n t0 = this.__zoom,\n p0 = p == null ? centroid(e) : typeof p === \"function\" ? p.apply(this, arguments) : p,\n p1 = t0.invert(p0),\n k1 = typeof k === \"function\" ? k.apply(this, arguments) : k;\n return constrain(translate(scale(t0, k1), p0, p1), e, translateExtent);\n }, p);\n };\n\n zoom.translateBy = function(selection, x, y) {\n zoom.transform(selection, function() {\n return constrain(this.__zoom.translate(\n typeof x === \"function\" ? x.apply(this, arguments) : x,\n typeof y === \"function\" ? y.apply(this, arguments) : y\n ), extent.apply(this, arguments), translateExtent);\n });\n };\n\n zoom.translateTo = function(selection, x, y, p) {\n zoom.transform(selection, function() {\n var e = extent.apply(this, arguments),\n t = this.__zoom,\n p0 = p == null ? centroid(e) : typeof p === \"function\" ? p.apply(this, arguments) : p;\n return constrain(identity.translate(p0[0], p0[1]).scale(t.k).translate(\n typeof x === \"function\" ? -x.apply(this, arguments) : -x,\n typeof y === \"function\" ? -y.apply(this, arguments) : -y\n ), e, translateExtent);\n }, p);\n };\n\n function scale(transform, k) {\n k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], k));\n return k === transform.k ? transform : new Transform(k, transform.x, transform.y);\n }\n\n function translate(transform, p0, p1) {\n var x = p0[0] - p1[0] * transform.k, y = p0[1] - p1[1] * transform.k;\n return x === transform.x && y === transform.y ? transform : new Transform(transform.k, x, y);\n }\n\n function centroid(extent) {\n return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2];\n }\n\n function schedule(transition, transform, point) {\n transition\n .on(\"start.zoom\", function() { gesture(this, arguments).start(); })\n .on(\"interrupt.zoom end.zoom\", function() { gesture(this, arguments).end(); })\n .tween(\"zoom\", function() {\n var that = this,\n args = arguments,\n g = gesture(that, args),\n e = extent.apply(that, args),\n p = point == null ? centroid(e) : typeof point === \"function\" ? point.apply(that, args) : point,\n w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]),\n a = that.__zoom,\n b = typeof transform === \"function\" ? transform.apply(that, args) : transform,\n i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k));\n return function(t) {\n if (t === 1) t = b; // Avoid rounding error on end.\n else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); }\n g.zoom(null, t);\n };\n });\n }\n\n function gesture(that, args, clean) {\n return (!clean && that.__zooming) || new Gesture(that, args);\n }\n\n function Gesture(that, args) {\n this.that = that;\n this.args = args;\n this.active = 0;\n this.extent = extent.apply(that, args);\n this.taps = 0;\n }\n\n Gesture.prototype = {\n start: function() {\n if (++this.active === 1) {\n this.that.__zooming = this;\n this.emit(\"start\");\n }\n return this;\n },\n zoom: function(key, transform) {\n if (this.mouse && key !== \"mouse\") this.mouse[1] = transform.invert(this.mouse[0]);\n if (this.touch0 && key !== \"touch\") this.touch0[1] = transform.invert(this.touch0[0]);\n if (this.touch1 && key !== \"touch\") this.touch1[1] = transform.invert(this.touch1[0]);\n this.that.__zoom = transform;\n this.emit(\"zoom\");\n return this;\n },\n end: function() {\n if (--this.active === 0) {\n delete this.that.__zooming;\n this.emit(\"end\");\n }\n return this;\n },\n emit: function(type) {\n customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]);\n }\n };\n\n function wheeled() {\n if (!filter.apply(this, arguments)) return;\n var g = gesture(this, arguments),\n t = this.__zoom,\n k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], t.k * Math.pow(2, wheelDelta.apply(this, arguments)))),\n p = mouse(this);\n\n // If the mouse is in the same location as before, reuse it.\n // If there were recent wheel events, reset the wheel idle timeout.\n if (g.wheel) {\n if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) {\n g.mouse[1] = t.invert(g.mouse[0] = p);\n }\n clearTimeout(g.wheel);\n }\n\n // If this wheel event won’t trigger a transform change, ignore it.\n else if (t.k === k) return;\n\n // Otherwise, capture the mouse point and location at the start.\n else {\n g.mouse = [p, t.invert(p)];\n interrupt(this);\n g.start();\n }\n\n noevent();\n g.wheel = setTimeout(wheelidled, wheelDelay);\n g.zoom(\"mouse\", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent, translateExtent));\n\n function wheelidled() {\n g.wheel = null;\n g.end();\n }\n }\n\n function mousedowned() {\n if (touchending || !filter.apply(this, arguments)) return;\n var g = gesture(this, arguments, true),\n v = select(event.view).on(\"mousemove.zoom\", mousemoved, true).on(\"mouseup.zoom\", mouseupped, true),\n p = mouse(this),\n x0 = event.clientX,\n y0 = event.clientY;\n\n dragDisable(event.view);\n nopropagation();\n g.mouse = [p, this.__zoom.invert(p)];\n interrupt(this);\n g.start();\n\n function mousemoved() {\n noevent();\n if (!g.moved) {\n var dx = event.clientX - x0, dy = event.clientY - y0;\n g.moved = dx * dx + dy * dy > clickDistance2;\n }\n g.zoom(\"mouse\", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent, translateExtent));\n }\n\n function mouseupped() {\n v.on(\"mousemove.zoom mouseup.zoom\", null);\n dragEnable(event.view, g.moved);\n noevent();\n g.end();\n }\n }\n\n function dblclicked() {\n if (!filter.apply(this, arguments)) return;\n var t0 = this.__zoom,\n p0 = mouse(this),\n p1 = t0.invert(p0),\n k1 = t0.k * (event.shiftKey ? 0.5 : 2),\n t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments), translateExtent);\n\n noevent();\n if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0);\n else select(this).call(zoom.transform, t1);\n }\n\n function touchstarted() {\n if (!filter.apply(this, arguments)) return;\n var touches = event.touches,\n n = touches.length,\n g = gesture(this, arguments, event.changedTouches.length === n),\n started, i, t, p;\n\n nopropagation();\n for (i = 0; i < n; ++i) {\n t = touches[i], p = touch(this, touches, t.identifier);\n p = [p, this.__zoom.invert(p), t.identifier];\n if (!g.touch0) g.touch0 = p, started = true, g.taps = 1 + !!touchstarting;\n else if (!g.touch1 && g.touch0[2] !== p[2]) g.touch1 = p, g.taps = 0;\n }\n\n if (touchstarting) touchstarting = clearTimeout(touchstarting);\n\n if (started) {\n if (g.taps < 2) touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay);\n interrupt(this);\n g.start();\n }\n }\n\n function touchmoved() {\n if (!this.__zooming) return;\n var g = gesture(this, arguments),\n touches = event.changedTouches,\n n = touches.length, i, t, p, l;\n\n noevent();\n if (touchstarting) touchstarting = clearTimeout(touchstarting);\n g.taps = 0;\n for (i = 0; i < n; ++i) {\n t = touches[i], p = touch(this, touches, t.identifier);\n if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p;\n else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p;\n }\n t = g.that.__zoom;\n if (g.touch1) {\n var p0 = g.touch0[0], l0 = g.touch0[1],\n p1 = g.touch1[0], l1 = g.touch1[1],\n dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp,\n dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl;\n t = scale(t, Math.sqrt(dp / dl));\n p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2];\n l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2];\n }\n else if (g.touch0) p = g.touch0[0], l = g.touch0[1];\n else return;\n g.zoom(\"touch\", constrain(translate(t, p, l), g.extent, translateExtent));\n }\n\n function touchended() {\n if (!this.__zooming) return;\n var g = gesture(this, arguments),\n touches = event.changedTouches,\n n = touches.length, i, t;\n\n nopropagation();\n if (touchending) clearTimeout(touchending);\n touchending = setTimeout(function() { touchending = null; }, touchDelay);\n for (i = 0; i < n; ++i) {\n t = touches[i];\n if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0;\n else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1;\n }\n if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1;\n if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]);\n else {\n g.end();\n // If this was a dbltap, reroute to the (optional) dblclick.zoom handler.\n if (g.taps === 2) {\n var p = select(this).on(\"dblclick.zoom\");\n if (p) p.apply(this, arguments);\n }\n }\n }\n\n zoom.wheelDelta = function(_) {\n return arguments.length ? (wheelDelta = typeof _ === \"function\" ? _ : constant(+_), zoom) : wheelDelta;\n };\n\n zoom.filter = function(_) {\n return arguments.length ? (filter = typeof _ === \"function\" ? _ : constant(!!_), zoom) : filter;\n };\n\n zoom.touchable = function(_) {\n return arguments.length ? (touchable = typeof _ === \"function\" ? _ : constant(!!_), zoom) : touchable;\n };\n\n zoom.extent = function(_) {\n return arguments.length ? (extent = typeof _ === \"function\" ? _ : constant([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent;\n };\n\n zoom.scaleExtent = function(_) {\n return arguments.length ? (scaleExtent[0] = +_[0], scaleExtent[1] = +_[1], zoom) : [scaleExtent[0], scaleExtent[1]];\n };\n\n zoom.translateExtent = function(_) {\n return arguments.length ? (translateExtent[0][0] = +_[0][0], translateExtent[1][0] = +_[1][0], translateExtent[0][1] = +_[0][1], translateExtent[1][1] = +_[1][1], zoom) : [[translateExtent[0][0], translateExtent[0][1]], [translateExtent[1][0], translateExtent[1][1]]];\n };\n\n zoom.constrain = function(_) {\n return arguments.length ? (constrain = _, zoom) : constrain;\n };\n\n zoom.duration = function(_) {\n return arguments.length ? (duration = +_, zoom) : duration;\n };\n\n zoom.interpolate = function(_) {\n return arguments.length ? (interpolate = _, zoom) : interpolate;\n };\n\n zoom.on = function() {\n var value = listeners.on.apply(listeners, arguments);\n return value === listeners ? zoom : value;\n };\n\n zoom.clickDistance = function(_) {\n return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2);\n };\n\n return zoom;\n}\n","export var name = \"d3\";\nexport var version = \"5.4.0\";\nexport var description = \"Data-Driven Documents\";\nexport var keywords = [\"dom\",\"visualization\",\"svg\",\"animation\",\"canvas\"];\nexport var homepage = \"https://d3js.org\";\nexport var license = \"BSD-3-Clause\";\nexport var author = {\"name\":\"Mike Bostock\",\"url\":\"https://bost.ocks.org/mike\"};\nexport var main = \"dist/d3.node.js\";\nexport var unpkg = \"dist/d3.min.js\";\nexport var jsdelivr = \"dist/d3.min.js\";\nexport var module = \"index\";\nexport var repository = {\"type\":\"git\",\"url\":\"https://github.com/d3/d3.git\"};\nexport var scripts = {\"pretest\":\"rimraf dist && mkdir dist && json2module package.json > dist/package.js && node rollup.node\",\"test\":\"tape 'test/**/*-test.js'\",\"prepublishOnly\":\"npm run test && rollup -c --banner \\\"$(preamble)\\\" && uglifyjs -b beautify=false,preamble=\\\"'$(preamble)'\\\" dist/d3.js -c negate_iife=false -m -o dist/d3.min.js\",\"postpublish\":\"git push && git push --tags && cd ../d3.github.com && git pull && cp ../d3/dist/d3.js d3.v5.js && cp ../d3/dist/d3.min.js d3.v5.min.js && git add d3.v5.js d3.v5.min.js && git commit -m \\\"d3 ${npm_package_version}\\\" && git push && cd - && cd ../d3-bower && git pull && cp ../d3/LICENSE ../d3/README.md ../d3/dist/d3.js ../d3/dist/d3.min.js . && git add -- LICENSE README.md d3.js d3.min.js && git commit -m \\\"${npm_package_version}\\\" && git tag -am \\\"${npm_package_version}\\\" v${npm_package_version} && git push && git push --tags && cd - && zip -j dist/d3.zip -- LICENSE README.md API.md CHANGES.md dist/d3.js dist/d3.min.js\"};\nexport var devDependencies = {\"json2module\":\"0.0\",\"package-preamble\":\"0.1\",\"rimraf\":\"2\",\"rollup\":\"0.57\",\"rollup-plugin-ascii\":\"0.0\",\"rollup-plugin-node-resolve\":\"3\",\"tape\":\"4\",\"uglify-js\":\"3.2\"};\nexport var dependencies = {\"d3-array\":\"1\",\"d3-axis\":\"1\",\"d3-brush\":\"1\",\"d3-chord\":\"1\",\"d3-collection\":\"1\",\"d3-color\":\"1\",\"d3-contour\":\"1\",\"d3-dispatch\":\"1\",\"d3-drag\":\"1\",\"d3-dsv\":\"1\",\"d3-ease\":\"1\",\"d3-fetch\":\"1\",\"d3-force\":\"1\",\"d3-format\":\"1\",\"d3-geo\":\"1\",\"d3-hierarchy\":\"1\",\"d3-interpolate\":\"1\",\"d3-path\":\"1\",\"d3-polygon\":\"1\",\"d3-quadtree\":\"1\",\"d3-random\":\"1\",\"d3-scale\":\"2\",\"d3-scale-chromatic\":\"1\",\"d3-selection\":\"1\",\"d3-shape\":\"1\",\"d3-time\":\"1\",\"d3-time-format\":\"2\",\"d3-timer\":\"1\",\"d3-transition\":\"1\",\"d3-voronoi\":\"1\",\"d3-zoom\":\"1\"};\n","export {version} from \"./dist/package\";\nexport * from \"d3-array\";\nexport * from \"d3-axis\";\nexport * from \"d3-brush\";\nexport * from \"d3-chord\";\nexport * from \"d3-collection\";\nexport * from \"d3-color\";\nexport * from \"d3-contour\";\nexport * from \"d3-dispatch\";\nexport * from \"d3-drag\";\nexport * from \"d3-dsv\";\nexport * from \"d3-ease\";\nexport * from \"d3-fetch\";\nexport * from \"d3-force\";\nexport * from \"d3-format\";\nexport * from \"d3-geo\";\nexport * from \"d3-hierarchy\";\nexport * from \"d3-interpolate\";\nexport * from \"d3-path\";\nexport * from \"d3-polygon\";\nexport * from \"d3-quadtree\";\nexport * from \"d3-random\";\nexport * from \"d3-scale\";\nexport * from \"d3-scale-chromatic\";\nexport * from \"d3-selection\";\nexport * from \"d3-shape\";\nexport * from \"d3-time\";\nexport * from \"d3-time-format\";\nexport * from \"d3-timer\";\nexport * from \"d3-transition\";\nexport * from \"d3-voronoi\";\nexport * from \"d3-zoom\";\n"],"names":[],"sourceRoot":""}